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1641. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
Fremder V1 wrote: I'm sceptical about the benefits of a reduction in backpedaling speed. It would change the fluid feeling of movement for everyone, just to make the use of two weapons in certain situations a bit easier. Regardless of what ...
- by Adipem Nothi - at 2014.07.14 13:26:00
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1642. [suggestion] Change to Cardiac Regulators - in Feedback/Requests [original thread]
+1 for better CardRegs. +1 to CatMerc for the help :-)
- by Adipem Nothi - at 2014.07.14 11:30:00
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1643. Sticky:Nova Knives in Hotfix Charlie - in Feedback/Requests [original thread]
RedPencil wrote: Is that "Not Iggy" is your alt? You have no idea. In this case, Iggy is likely correct; to disagree with him would jeopardize your otherwise generally on-point track record. Backpedal speed at 100% is a balance issue; the...
- by Adipem Nothi - at 2014.07.14 02:38:00
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1644. i cant believe I'm saying this but... - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: Pokey Dravon wrote: Nothing Certain wrote: TheEnd762 wrote: Longer delay will make it even more impossible to place more than one on a tank before they run. How will it have any effect on this? The delay wil...
- by Adipem Nothi - at 2014.07.12 13:29:00
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1645. Give Caldari Scouts Scan Precision - in Feedback/Requests [original thread]
Afterthought Scouts want four balanced frames. Nothing more, and nothing less. We can't get there with a 15dB precision baseline. When good Scouts can't feasibly beat scans, they have little choice other than to tank up. Assault Lite is the resu...
- by Adipem Nothi - at 2014.07.12 13:21:00
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1646. Give Caldari Scouts Scan Precision - in Feedback/Requests [original thread]
@ Osborne Ridiculous? I presently run a max skill CalScout with 3 precision enhancers, 2 range extenders, and 2 prototype active scanners. If in squad, I seldom draw fire (until I decide that I want to ); that right thar is called Low Risk. My ...
- by Adipem Nothi - at 2014.07.12 13:04:00
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1647. Give Caldari Scouts Scan Precision - in Feedback/Requests [original thread]
There's nothing wrong with permitting each scout frame the opportunity to dampen effectively. Dampened scouts aren't the problem. The role of if "hunter scouts" should be to encourage dampening over brick, rather than shut out of play all but gal...
- by Adipem Nothi - at 2014.07.11 23:54:00
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1648. Proposed Re-New Change to Amarr Scout! - in Feedback/Requests [original thread]
Nocturnal Soul wrote: P.s. squad share should be abolished Absolutely agreed. That'd change everything. Rattati looked into it already; seems unlikely :-(
- by Adipem Nothi - at 2014.07.11 17:01:00
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1649. Proposed Re-New Change to Amarr Scout! - in Feedback/Requests [original thread]
Stefan Stahl wrote: Adipem Nothi wrote: Eventually, we hope he'll point these specializations toward their respective EWAR modules as a means of further discouraging FoTM tanky Scouts. In essence, it appears he wishes to do away with Assault...
- by Adipem Nothi - at 2014.07.11 16:30:00
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1650. Proposed Re-New Change to Amarr Scout! - in Feedback/Requests [original thread]
sabre prime wrote: Please say it isn't so? Don't change too many variables at the same time! Basic science. Moody's correct. EWAR specialization is currently the realm of CA and GA. Rattati's looking to spread it out over three: AM - Preci...
- by Adipem Nothi - at 2014.07.11 15:49:00
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1651. Proposed Re-New Change to Amarr Scout! - in Feedback/Requests [original thread]
Over the past month, the Scout Community has been working hard to resolve what we consider to be the frame's biggest problems: 1) Under performance of MN and AM Scouts 2) Over performance of GA and CA Scouts 3) FoTM Assault Scouts outperforming ...
- by Adipem Nothi - at 2014.07.11 15:45:00
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1652. Give Caldari Scouts Scan Precision - in Feedback/Requests [original thread]
Over the past month, the Scout Community has been working hard to resolve what we consider to be the frame's biggest problems: 1) Under performance of MN and AM Scouts 2) Over performance of GA and CA Scouts 3) FoTM Assault Scouts outperforming ...
- by Adipem Nothi - at 2014.07.11 15:39:00
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1653. [Idea] Logi / Assault balance (4 Rattati) - in Feedback/Requests [original thread]
John Psi wrote: Damn google translator ))) If not mentioned, would not have known translation software was used. Good job, Google Translator.
- by Adipem Nothi - at 2014.07.11 13:04:00
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1654. [Request] increase walking speed when equip knife - in Feedback/Requests [original thread]
RedPencil wrote: ... too much could turn in to next FOTM. Agreed. Must be careful to not take the skill out of knifing. Perhaps CCP is concerned that reducing backpedal speed would give too much advantage to shotgunners; I can't think of ...
- by Adipem Nothi - at 2014.07.11 03:18:00
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1655. PLEASE RATTATI! - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: tell us what if anything can be done. You can squat then jump. You can also climb a ladder.
- by Adipem Nothi - at 2014.07.10 18:47:00
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1656. nerfing logi's for no reason - in Feedback/Requests [original thread]
Which of the following is not better than Assault units in the role of Assault? * Commandos * Fine-Rifle Heavies * Tanky Scouts * Slayer Logis
- by Adipem Nothi - at 2014.07.10 17:12:00
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1657. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Syeven Reed wrote: Can we have them [damage mods] moved to low powered slots too? Why would you want to move Damage Amps to Lows? They're one of the few useful Highs.
- by Adipem Nothi - at 2014.07.10 15:54:00
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1658. [Request] Slightly Nerfing the HMG - in Feedback/Requests [original thread]
Orchi Aizen wrote: Thorin Avarice wrote: Turn speed? How about if that is done fix it where a shotgun takes more then 2 shot at any level to kill us. The gun is called a shotgun....dude it should kill you in 1 or 2. Not 3 or 4? Do the m...
- by Adipem Nothi - at 2014.07.10 13:57:00
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1659. [Quick Fix] Weapon and Racial Bonus Data - in Feedback/Requests [original thread]
Better idea! * Amarr Weapons - Gold Plated * Minmatar Weapons - Duct Taped * Gallente Weapons - All Blue (with some little birds) * Caldari Weapons - All Have Scopes (yes, even the knives)
- by Adipem Nothi - at 2014.07.09 14:47:00
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1660. the HMG - in Feedback/Requests [original thread]
HMG killing people in one second? I'd be thrilled to live for a whole second. That's like 3x my lifespan. Sign me up.
- by Adipem Nothi - at 2014.07.09 02:54:00
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