Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
241. [Feedback] Simple way to buff shields - in Feedback/Requests [original thread]
Sicerly Yaw wrote: Adipem Nothi wrote: Varoth Drac wrote: Just buff energisers and rechargers. ^ Probably wouldn't hurt to nerf armor a tad as well. actually it would, armor is actually not in the best sate ... It's in a better s...
- by Adipem Nothi - at 2015.08.22 02:35:00
|
242. [Feedback] Simple way to buff shields - in Feedback/Requests [original thread]
Varoth Drac wrote: Just buff energisers and rechargers. ^ Probably wouldn't hurt to nerf armor a tad as well.
- by Adipem Nothi - at 2015.08.21 17:21:00
|
243. Crafting: Improving the Dust / Eve Link - in Feedback/Requests [original thread]
deezy dabest wrote: It is unfortunate that the case is what it is but there is something you need to realize. CCP has even pulled most of the Dust team away to work on side projects and random whatevers. With that being the case thinking that...
- by Adipem Nothi - at 2015.08.20 23:55:00
|
244. Crafting: Improving the Dust / Eve Link - in Feedback/Requests [original thread]
Fleen Costell'o wrote: Go to play in Mario. If Crafting means Mario, what does this mean? https://trello.com/c/17gzNkmz/20-salvage-gameplay-simple-crafting
- by Adipem Nothi - at 2015.08.20 19:07:00
|
245. Crafting: Improving the Dust / Eve Link - in Feedback/Requests [original thread]
Idea! AUR Conversion: Experimental Ingredients are listed alongside other Salvage but are sold AUR instead of ISK. AUR Conversion adds substantial value to Experiment Ingredients for early career mercenaries. These players stand to benefit much...
- by Adipem Nothi - at 2015.08.20 18:03:00
|
246. Crafting: Improving the Dust / Eve Link - in Feedback/Requests [original thread]
Again, only spitballing here, but I'd recommend that the crafting station be unlocked by Warbarge Level 1 rather than Level 5+. Ideally, crafting will encourage activity at all levels of play rather than just the late stage levels. For instance .....
- by Adipem Nothi - at 2015.08.20 17:07:00
|
247. Crafting: Improving the Dust / Eve Link - in Feedback/Requests [original thread]
Reserved
- by Adipem Nothi - at 2015.08.20 14:08:00
|
248. Crafting: Improving the Dust / Eve Link - in Feedback/Requests [original thread]
Might it possible to incorporate into crafting a better Dust / Eve Link? Could be as simple as periodically updating the News Page in Dust and maintaining a related rotation of rare drops in salvage. The News Page would provide mercs with a brief...
- by Adipem Nothi - at 2015.08.20 14:08:00
|
249. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
True Adamance wrote: Mercenaries have no need of honour, pay them well enough and they'll do just about anything. ^ Therein lies the solution.
- by Adipem Nothi - at 2015.08.19 20:48:00
|
250. I gotta say - in Feedback/Requests [original thread]
Played 3 rounds of Ambush today. Had one massive lag spike (rubberbanding / teleporting) and a few prolonged instances of garbled coms.
- by Adipem Nothi - at 2015.08.19 01:25:00
|
251. What should I work on next? - in Feedback/Requests [original thread]
o/ Pokey EWAR is where it is today as result of the conversation which took place here , last December. I'm of the opinion that Falloff has enormous potential. The system could be better, but it could also be much worse, and it would've been if ...
- by Adipem Nothi - at 2015.08.18 15:17:00
|
252. zz - in Feedback/Requests [original thread]
Bummed you didn't get in, Talos. You would've made a great CPM. Here's to next year; hope you keep doing what you do in the mean time. o7
- by Adipem Nothi - at 2015.08.18 01:12:00
|
253. I gotta say - in Feedback/Requests [original thread]
Played a few pubs and one PC yesterday. Also no lag. ... and the PC had a good mix of EU & US players!
- by Adipem Nothi - at 2015.08.17 10:43:00
|
254. New gamemode idea that will blow your mind! - in Feedback/Requests [original thread]
Awesome!
- by Adipem Nothi - at 2015.08.15 16:45:00
|
255. Ok CCP here's my 2 Cents. Warning: Long - in Feedback/Requests [original thread]
Thade Reid wrote: ... I don't believe I said anything about NERFING AV Original Post wrote: - Add a movement penalty to Swarm Launchers and Plasma Canons (there's no reason for anyone to be able to jump 20 feet in the air with a weapon t...
- by Adipem Nothi - at 2015.08.14 12:44:00
|
256. Easy fixes to improve gameplay - in Feedback/Requests [original thread]
The majority of these are awesome. Good stuff. +1
- by Adipem Nothi - at 2015.08.13 16:52:00
|
257. Ok CCP here's my 2 Cents. Warning: Long - in Feedback/Requests [original thread]
Scout, cloak and AV nerfs? We must not be playing the same game. From what we know of efficiency and usage, Scouts are far more likely UP than OP.
- by Adipem Nothi - at 2015.08.13 16:00:00
|
258. how should we deal with cowards - in Feedback/Requests [original thread]
My money's on tuning payouts . When taking on against proto opposition means more potential profit (instead of less), mercs will be motivated to do exactly that.
- by Adipem Nothi - at 2015.08.13 15:23:00
|
259. Yes! Something like this! - in Feedback/Requests [original thread]
Posted: 2015.04.28 07:44 CCP Rattati wrote: Dear players, we have been thinking long and hard about a way to make winning battles lucrative, and maybe throwing caution to the wind to do so. What do you think of two (or both) ways of incre...
- by Adipem Nothi - at 2015.08.13 02:53:00
|
260. [Suggestion] Influencing Player Behavior w/ ISK - in Feedback/Requests [original thread]
Sardonk Eternia wrote: I've had this same thought before. I think it would really add a cool aspect to this game if you killed someone and instead of seeing war points you saw isk gained. It would be a great feedback mechanism. As a bonus I'd l...
- by Adipem Nothi - at 2015.08.12 22:09:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |