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181. Code Breakers to Highslots ever going to happen? - in Feedback/Requests [original thread]
The issue with Codebreakers in Highs is it would take away from Shield suits, which require more slots to be effective. This is just a radical idea, but what about a module in both low slots, AND high slots?
- by 501st Headstrong - at 2014.09.14 21:56:00
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182. CCP, sell us some colors? Please? - in Feedback/Requests [original thread]
Then please put it on the market place. I could not begin to tell you how many "I Love Rats" Threads would appear
- by 501st Headstrong - at 2014.09.11 21:02:00
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183. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
I agree Vrain. When Logis and Commandos get fully looked at, I'd like for all Logis to have buffs to all equipment, and then a larger buff to their respective one.
- by 501st Headstrong - at 2014.09.10 19:29:00
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184. [Suggestion] Make STD dropships useful again - in Feedback/Requests [original thread]
I like the idea of Std dropshisp with extreme tank :) Seeing the fact that I have to go into a hot zone, extract soldiers while fending off enemy fire, drop links and ammo, rep up, and keep spawning people, I would like a strong ship.
- by 501st Headstrong - at 2014.09.10 19:26:00
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185. Rattati, HAV and PC - in Feedback/Requests [original thread]
I recommend you get creative. HAVs are still very valuable in PC, you just need positioning
- by 501st Headstrong - at 2014.09.07 13:29:00
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186. Hotfix Delta/Echo - Specialist Swarm Launchers - in Feedback/Requests [original thread]
Adipem Nothi wrote: Idea: Why not keep longer lock on an extend range by 50 to 75 meters? This should be the Assault variant. No one uses them in order to engage two vehicles at once, because doing so makes you lose focus...at least that's w...
- by 501st Headstrong - at 2014.09.06 20:07:00
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187. Remove RDVs - in Feedback/Requests [original thread]
Fairly certain this would be a client side update, but it does not bother me. It sucks when I have to wait 8 minutes for the RDV to drop my vehicles, and this problem even happens in PCs?!
- by 501st Headstrong - at 2014.09.06 20:04:00
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188. Sticky:Hotfix Delta - Swarms vs Dropships - in Feedback/Requests [original thread]
Is is possible for normal dropships to have built in CRUS? One's that don't need to activate at a specific altitude? As it is currently, few people fly NDS because they need to take away troops from the ground to do so and an Ads can do just as we...
- by 501st Headstrong - at 2014.09.05 10:15:00
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189. @CCP: LP store - "key items" - in Feedback/Requests [original thread]
Yes please! May I also ask that ads's get in as well if they do not receive a price change? Hell, maybe even resin the Madrugar and Gunnlogi to become Amarrian and Minmatar HAVs, but FW only. The Amarrian HAV is 1 H, 4 L, while the minmatar is 3 H...
- by 501st Headstrong - at 2014.09.04 09:22:00
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190. Sticky:[Feedback] Hotfix Delta Narrative - in Feedback/Requests [original thread]
Wow this is a long and good discussion -Minmatar Suits do not need a buff however. The Scout needs Active Dampening or some form of EWAR, allowing it to quickly engage, and then run. Currently, it's bonus only really highlights the Nova Knife. A ...
- by 501st Headstrong - at 2014.09.01 08:22:00
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191. Hacking and Hacker tools - in Feedback/Requests [original thread]
I simply want to be able to hack quickly while not being insta frickin scanned all the time. These changes are nice however
- by 501st Headstrong - at 2014.08.30 03:55:00
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192. fw playerbase - in Feedback/Requests [original thread]
I wouldn't mind it.
- by 501st Headstrong - at 2014.08.30 03:54:00
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193. Please add a notification sound for when we're invited to a squa... - in Feedback/Requests [original thread]
Yes please. I'll add this to my post
- by 501st Headstrong - at 2014.08.26 15:55:00
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194. Hotfix Delta- Early Discussion - in Feedback/Requests [original thread]
Zindorak wrote: Great ideas Headstrong. ADS lowest price im suggesting is 75k and highest price is 200k That is too little in my eyes unless the Afterburner is a significant amount of that cost. Max cost should be 450k 100k less than a Prot...
- by 501st Headstrong - at 2014.08.26 15:53:00
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195. changes to the supply depots - in Feedback/Requests [original thread]
Gavr1lo Pr1nc1p wrote: Can we also add a small armor repair amount to people in the restock vicinity for drop suits? Absolutely not. That would make the Chocolate Factory map unplayable if a team gets stuck in that damn SupDep room -_-
- by 501st Headstrong - at 2014.08.26 15:42:00
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196. Hotfix Delta- Early Discussion - in Feedback/Requests [original thread]
Edit made in second post to include Sniper Rifle Crosshair changes
- by 501st Headstrong - at 2014.08.26 15:40:00
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197. Regarding SMGs - in Feedback/Requests [original thread]
CCP Rattati wrote: ZDub 303 wrote: CCP Rattati wrote: what should we do with the Assault SMG, reduce the clip? Massive burst damage, but very limited ammo? Assault should have a lower range than normal variant... at least according to ...
- by 501st Headstrong - at 2014.08.26 14:50:00
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198. Hotfix Delta- Early Discussion - in Feedback/Requests [original thread]
Edit made in my second post to include adding back in pre 1.7 vehicles
- by 501st Headstrong - at 2014.08.26 14:45:00
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199. Hotfix Delta- Early Discussion - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: had a quick skim.. SMG is already like that and assault variant is like light weapon fitting but with 50 or so less dps so it seems fair and sometimes with certain loadouts we can only fit an SMG. MAGSEC may need a lit...
- by 501st Headstrong - at 2014.08.25 12:06:00
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200. Hotfix Delta- Early Discussion - in Feedback/Requests [original thread]
Im updating the OP as I see new ideas in threads that take ground. Should be fun
- by 501st Headstrong - at 2014.08.17 11:40:00
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