Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Stefan Stahl
Seituoda Taskforce Command
726
|
Posted - 2014.09.10 18:37:00 -
[31] - Quote
A quick additional feature request:
Enhanced and complex mCRUs with reduced spawn timers please. Look at drop uplinks for stats. |
501st Headstrong
G0DS AM0NG MEN General Tso's Alliance
547
|
Posted - 2014.09.10 19:26:00 -
[32] - Quote
I like the idea of Std dropshisp with extreme tank :) Seeing the fact that I have to go into a hot zone, extract soldiers while fending off enemy fire, drop links and ammo, rep up, and keep spawning people, I would like a strong ship.
CEO of GODS AMONG MEN
Clone Wars forever #Starwars: Battlefront 3
Ace Boone's boy =D
I Hate Sh** talkers
|
Vulpes Dolosus
Molon Labe. General Tso's Alliance
2049
|
Posted - 2014.09.10 23:28:00 -
[33] - Quote
Also, I think any buffs should only be for STD dropships, not MLT. |
Stefan Stahl
Seituoda Taskforce Command
750
|
Posted - 2014.09.24 19:31:00 -
[34] - Quote
Hey,
so I gave the changes of hotfix delta a quick go: - I can construct an armed Myron that tops out at ~11k ehp for 30 seconds. Even an IAFG takes an estimated 25 seconds to chew through that. I wonder if anyone can recruit a squad to utilize these. - I will be using the Grimsnes a lot more. mCRU, two guns, cpx AB, cpx reps, 6500 hp passive. Takes a dmg-modded max-skilled IAFG to kill in one clip.
BTW, next random feature request: Make the Kaalakiota Recon Dropship a Myron instead of a Viper. I don't think many people want to buy a MLT dropship at 220 AUR. Even if it looks absolutely stunning. Better yet, sell an unfitted version of it for ~120 AUR. People will want to fit it themselves anyway. (BTW, at that price the conversion rate of AUR to ISK would be about the same as for unfitted 'Neo' proto suits.) A similarly awesome looking Grimsnes would be welcome as well. |
ADAM-OF-EVE
Dead Man's Game
1634
|
Posted - 2014.09.24 21:33:00 -
[35] - Quote
normal dropship should be very slow but with insane ehp and bonus to resists so it can drop off and pick up players during combat
they should remove the turret from the ADS and increase its speed dramatically but at the expense of ehp.
dropships should be taken back to their role of dropping off players not being frontline combat ships. the "frontline" role of a dropship should be in the troops you drop off not in being able to kill things by yourself
All Hail Legion
|
a brackers
Molon Labe. General Tso's Alliance
53
|
Posted - 2014.09.24 22:09:00 -
[36] - Quote
Stefan Stahl wrote:Hey,
soooo, STD dropships. Have you seen one being used in a useful manner lately (after the first 60 seconds of a match, that is)? I sure haven't.
At one point their inertia was increased to ludicrous levels and then everyone decided to forget about them completely. Not a good thing, if you ask me.
So, suggestion time! Scenario A: The non-combat ADS - Copy thrust and inertia from the ADS - Keep the current CPU/PG --> The std DS now moves swift enough to quickly pick people up and get out of trouble.
Scenario B: The flying freight train: - Keep the current thrust and inertia. - Increase CPU/PG by ~15 percent. --> The std DS moves like flying snail but tanks a fair amount of damage before going down. (The STD dropship can now also be a bit of a slow moving gunship if it sacrifices it's tank for offensive capabilities. Awesome!) (For reference: My currently tankiest Myron fitting has 6600 ehp with two running enhanced hardeners. Things shouldn't get much tankier than that.)
Personally, I'd love to see scenario B happen. There'd be a slow moving flying tortoise that's being hunted by an hostile ADS while limping back into range of a friendly HAV, with the ADS being able to fly circles around the STD DS to avoid the fire from the gunners.
However, for a hotfix I guess scenario A is much more suitable. It's guaranteed to improve gameplay while being extremely easy to implement while having no real downsides that I can imagine.
Why not do both. Bring back the logi dropships and then give the maneuverability buff to the std ds (while removing the 1000ehp buff). You get both and the devs are happy as it shouldnt need a client update. I've heard all the vehicles we lost are still in the game files, just hidden
Proto dropship pilot
The sandbox shooter
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |