Pages: 1 2 3 4 5 6 7 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
|
CCP Frame
C C P C C P Alliance
1379
|
Posted - 2013.08.06 03:42:00 -
[1] - Quote
Dear mercenaries,
The time has come to let loose the dogs of war again in New Eden during August and to make the lives of mercenaries more interesting, we are holding another 2x skill point event!
See below for details: Time GÇô August 7-14 from downtime to downtime.
The double skill point gain applies to all matches played in DUST 514 for the duration of the event.
Weekly skill point cap is set to 380,800 (that is double the normal 190,400!).
Passive skill point game from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
DonGÇÖt forget to take advantage of this event and maximize your skill point gains with active skill boosters, so stock up on those before the event starts!
We are also working on bringing you more variations of the skill point events in the coming months, so be sure to check our announcements regularly for more updates. |
|
Vethosis
Sanmatar Kelkoons Minmatar Republic
809
|
Posted - 2013.08.06 03:44:00 -
[2] - Quote
i love you |
Aqua-Regia
Ahrendee Mercenaries EoN.
347
|
Posted - 2013.08.06 03:46:00 -
[3] - Quote
Aqua-Regia wrote:To all the great AFKer on this forum and none AFKer
I propose that all new and veteran AFKing player must migrate to the Oceania battle server to AFK, so we can reduce the QQ on the forum and have less AFK in the other servers. (I'm asking that the Oceania server become a all AFK server)
Help us spread the word to uninformed AFKer to AFK on Oceania server. Thank You for reading
|
Foley Jones
Famous.OTF Only The Famous
146
|
Posted - 2013.08.06 03:47:00 -
[4] - Quote
oh boy! and i just finished level 5 shield extenders >:3 |
Darth-Carbonite GIO
Dust2Dust. Top Men.
64
|
Posted - 2013.08.06 03:47:00 -
[5] - Quote
Have some bacon guys; you've made me a happy merc. |
Foley Jones
Famous.OTF Only The Famous
146
|
Posted - 2013.08.06 03:48:00 -
[6] - Quote
ah pooey i double posted |
Aqua-Regia
Ahrendee Mercenaries EoN.
347
|
Posted - 2013.08.06 03:48:00 -
[7] - Quote
Passive skill point game from matches are NOT doubled, this is to discourage AFK farming.
LOL FTW |
Lillica Deathdealer
Mango and Friends
2
|
Posted - 2013.08.06 03:52:00 -
[8] - Quote
You guys make me feel excited when I read stuff you say. (<3 CCP) |
Sneaky Fletcher
DUST University Ivy League
27
|
Posted - 2013.08.06 03:53:00 -
[9] - Quote
CCP Frame wrote:Dear mercenaries,
The double skill point gain applies to all matches played in DUST 514 for the duration of the event.
Weekly skill point cap is set to 380,800 (that is double the normal 190,400!).
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
' I've always been curious as to what grants you passive skill point gain...standing around? time spent in match? time spent in a Dropship MAYBE?
thnx altho you should fix Battle Academy first
Here this is for you |
Winsaucerer
The Southern Legion
179
|
Posted - 2013.08.06 04:03:00 -
[10] - Quote
CCP Frame wrote: See below for details:
Time GÇô August 7-14 from downtime to downtime.
The double skill point gain applies to all matches played in DUST 514 for the duration of the event.
Weekly skill point cap is set to 380,800 (that is double the normal 190,400!).
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
Just to make sure I understand: normally you gain sp's for just being in a match. You will still get that SP, but it won't be doubled. So then the only doubled SP's will be those from war points?
And since the cap is doubled, AFK'ers will still be able to reach the cap, but just will take them twice as long since that passive SP is not doubled? In other words, there will probably be more AFK'ing than normal, since it will take them longer...
But perhaps I misunderstand?
Quote:DonGÇÖt forget to take advantage of this event and maximize your skill point gains with active skill boosters, so stock up on those before the event starts!
I will, once you do something about your pricing. |
|
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
569
|
Posted - 2013.08.06 04:12:00 -
[11] - Quote
Where are the Passive 60 and 90 day Omega Boosters to go along with this event?
I only bought 3 30 day ones because I figured within 3 months you guys would release the other two... |
Torr Wrath
Subdreddit Test Alliance Please Ignore
643
|
Posted - 2013.08.06 04:18:00 -
[12] - Quote
Winsaucerer wrote:Just to make sure I understand: normally you gain sp's for just being in a match. You will still get that SP, but it won't be doubled. So then the only doubled SP's will be those from war points?
And since the cap is doubled, AFK'ers will still be able to reach the cap, but just will take them twice as long since that passive SP is not doubled? In other words, there will probably be more AFK'ing than normal, since it will take them longer...
From the sound of it, your interpretation of what gets doubles is accurate.
That said, such a low percentage of most people SP from any given match comes from WP that more people will be playing 60-75% + more games anyway. So where AFKers will have to spend more games AFK, everyone else also will be spending more time not AFK.
..
Yes there will be more afking than normal.
|
Vrain Matari
ZionTCD
639
|
Posted - 2013.08.06 04:18:00 -
[13] - Quote
CCP Frame wrote:Dear mercenaries, The time has come to let loose the dogs of war again in New Eden during August and to make the lives of mercenaries more interesting, we are holding another 2x skill point event! See below for details: Time GÇô August 7-14 from downtime to downtime.
The double skill point gain applies to all matches played in DUST 514 for the duration of the event.
Weekly skill point cap is set to 380,800 (that is double the normal 190,400!).
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
DonGÇÖt forget to take advantage of this event and maximize your skill point gains with active skill boosters, so stock up on those before the event starts! We are also working on bringing you more variations of the skill point events in the coming months, so be sure to check our announcements regularly for more updates. Nice to see you hitting the brakes, now turn this jalopy around before we get an excellent view of the canyon!
Seriously though, very encouraging. Why not cut passive skillpoints in half for the event? I suspect that would give us all some great pub matches. |
Noc Tempre
Internal Error. Negative-Feedback
2333
|
Posted - 2013.08.06 04:27:00 -
[14] - Quote
190,400 whole skill points. I am unable to contain my excitement. |
Skipper Jones
Chatelain Rapid Response Gallente Federation
590
|
Posted - 2013.08.06 04:43:00 -
[15] - Quote
CCP Frame wrote:Dear mercenaries, The time has come to let loose the dogs of war again in New Eden during August and to make the lives of mercenaries more interesting, we are holding another 2x skill point event! See below for details: Time GÇô August 7-14 from downtime to downtime.
The double skill point gain applies to all matches played in DUST 514 for the duration of the event.
Weekly skill point cap is set to 380,800 (that is double the normal 190,400!).
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
DonGÇÖt forget to take advantage of this event and maximize your skill point gains with active skill boosters, so stock up on those before the event starts! We are also working on bringing you more variations of the skill point events in the coming months, so be sure to check our announcements regularly for more updates.
What was that? two weeks to get my Amarr Logi? NOPE
Sorry CCP Earworm, but CCP Frame is my new favorite. |
Sirpidey Adtur
Aloren Foundations
26
|
Posted - 2013.08.06 04:49:00 -
[16] - Quote
CCP Frame wrote:Dear mercenaries,
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Let's see... So, this isn't a double SP event, or even close. It's more like an extra 5% SP per battle.
Unless you are averaging one kill every 10 seconds, this won't even be an extra 50% SP per battle.
The only thing with a significant effect this event, is the SP cap is doubled.
|
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
391
|
Posted - 2013.08.06 04:54:00 -
[17] - Quote
I'm confused... I thought the majority of Bonus SP was Passive anyway. This means I just have a larger cap to hit........ |
Sylvana Nightwind
Expert Intervention Caldari State
462
|
Posted - 2013.08.06 04:58:00 -
[18] - Quote
Tallen Ellecon wrote:I'm confused... I thought the majority of Bonus SP was Passive anyway. This means I just have a larger cap to hit........ PASSIVE IN BATTLE is not doubled. Regular passive is doubled. Learn to read <3
Quote:Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming. |
Noc Tempre
Internal Error. Negative-Feedback
2333
|
Posted - 2013.08.06 04:59:00 -
[19] - Quote
http://dustsearch.com/thread/99986#14
Is there something I should know about? |
Sirpidey Adtur
Aloren Foundations
26
|
Posted - 2013.08.06 04:59:00 -
[20] - Quote
Vrain Matari wrote:Seriously though, very encouraging. Why not cut passive skillpoints in half for the event? I suspect that would give us all some great pub matches.
Because even if someone is working as hard as they can, roughly 95% of their SP in battle will be from the time spent in battle, as opposed to the warpoints.
So, reducing that by half, and doubling the WP SP, would be basically cutting off ALMOST 50% of the SP earned per battle.
|
|
Sylvana Nightwind
Expert Intervention Caldari State
462
|
Posted - 2013.08.06 05:00:00 -
[21] - Quote
Noc Tempre wrote:http://dustsearch.com/thread/99986#14
Is there something I should know about? You should know when to stop trolling before you get parmabanned, I guess? |
Sirpidey Adtur
Aloren Foundations
26
|
Posted - 2013.08.06 05:04:00 -
[22] - Quote
Sylvana Nightwind wrote:Tallen Ellecon wrote:I'm confused... I thought the majority of Bonus SP was Passive anyway. This means I just have a larger cap to hit........ PASSIVE IN BATTLE is not doubled. Regular passive is doubled. Learn to read <3 Quote:Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Okay, I think I understand your confusion.
There are two sources of SP
Passive, which you accrue over time, at 1000 per hour, in combat, out of combat, logged in, logged out, whatever.
And active, which you recieve at the end of a battle.
For the ACTIVE portion, it is further divided into two parts.
Battle time, and Warpoints.
The battle time portion is what the OP is referring to by "passive" You simply earn 5 WP per second in battle (until you hit cap)
The warpoint portion is you get 1 SP per WP in battle. Even if you have reached weekly cap, you still recieve this, (up to 1000 per battle)
What the OP is saying, is the WP portion is doubled. Now, the WP portion is almost negligable compared to the battle time portion, so doubling it won't do much.
the TRUE passive SP is untouched.
|
Noc Tempre
Internal Error. Negative-Feedback
2333
|
Posted - 2013.08.06 05:12:00 -
[23] - Quote
Sylvana Nightwind wrote:Noc Tempre wrote:http://dustsearch.com/thread/99986#14
Is there something I should know about? You should know when to stop trolling before you get parmabanned, I guess?
I just don't understand why this was announced so last minute. It hardly feels like an event at all. |
Eldest Dragon
D3LTA FORC3 Inver Brass
61
|
Posted - 2013.08.06 05:17:00 -
[24] - Quote
Awesome, thnx guys, =p |
Sylvana Nightwind
Expert Intervention Caldari State
462
|
Posted - 2013.08.06 05:23:00 -
[25] - Quote
Noc Tempre wrote:Sylvana Nightwind wrote:Noc Tempre wrote:http://dustsearch.com/thread/99986#14
Is there something I should know about? You should know when to stop trolling before you get parmabanned, I guess? I just don't understand why this was announced so last minute. It hardly feels like an event at all. It is double sp. You get 2x more sp than regular week. It is not that hard to understand and there is no need to troll. :) |
Noc Tempre
Internal Error. Negative-Feedback
2334
|
Posted - 2013.08.06 05:24:00 -
[26] - Quote
Sylvana Nightwind wrote:Noc Tempre wrote:Sylvana Nightwind wrote:Noc Tempre wrote:http://dustsearch.com/thread/99986#14
Is there something I should know about? You should know when to stop trolling before you get parmabanned, I guess? I just don't understand why this was announced so last minute. It hardly feels like an event at all. It is double sp. You get 2x more sp than regular week. It is not that hard to understand and there is no need to troll. :)
Correction, you only get 2x active SP, so it's more like a 30% boost? I forgot the math to be honest. |
Hi-only-me-again
Planetary Response Organization Test Friends Please Ignore
40
|
Posted - 2013.08.06 05:24:00 -
[27] - Quote
Very nice thanks. This will go a little way too helping me get level 5 electronics.
|
SponkSponkSponk
The Southern Legion
144
|
Posted - 2013.08.06 05:40:00 -
[28] - Quote
I assume this change is to test adjusting the ratio between SP gains via war points and SP gains via staying alive in the MCC?
If so, I can tell you that the majority of non-hardcore players will struggle to hit their cap that week.
I think if changes like this are going to be permanent, then being able to roll over the active SP cap between weeks is required. |
zzZaXxx
The Exemplars Top Men.
157
|
Posted - 2013.08.06 05:41:00 -
[29] - Quote
Crafty devils! I was about to take a break until 1.4 but you pulled me back in! |
Sylvana Nightwind
Expert Intervention Caldari State
465
|
Posted - 2013.08.06 05:44:00 -
[30] - Quote
Noc Tempre wrote:Correction, you only get 2x active SP, so it's more like a 30% boost? I forgot the math to be honest. I love you noc, but you get 2x SP because cap is doubled. That's about it. |
|
zzZaXxx
The Exemplars Top Men.
159
|
Posted - 2013.08.06 05:52:00 -
[31] - Quote
SponkSponkSponk wrote:I assume this change is to test adjusting the ratio between SP gains via war points and SP gains via staying alive in the MCC?
If so, I can tell you that the majority of non-hardcore players will struggle to hit their cap that week.
I think if changes like this are going to be permanent, then being able to roll over the active SP cap between weeks is required. This would be awesome. They must eradicate AFKing. More SP from WP, less passive, enable rollover. Maybe make the passive kick in after earning a minimum amount of WP, like 200, or after dieing 4 times or so. Also they just need to make the progression faster in this game. Even with boosters the grind takes waaaaay too long to just specialize in one thing. Never mind speccing into new stuff. |
Sinboto Simmons
SVER True Blood
912
|
Posted - 2013.08.06 05:54:00 -
[32] - Quote
saving my sp,i don't think they'd do this without a reason and with 1.4 round the corner............ |
SponkSponkSponk
The Southern Legion
144
|
Posted - 2013.08.06 05:59:00 -
[33] - Quote
zzZaXxx wrote:Also they just need to make the progression faster in this game. Even with boosters the grind takes waaaaay too long to just specialize in one thing. Never mind speccing into new stuff.
If I were CCP, I'd probably just provide better/different active and passive boosters instead.
e.g.
"passive booster gives you +50% skill point gain, as well as +1 skill points for each second you spend in game"
"Active booster gives you +50% skill point gain while in battle, as well as +500 skill points when your team wins a match"
etc etc.
Why? because money. |
ladwar
Dead Six Initiative Lokun Listamenn
1071
|
Posted - 2013.08.06 07:34:00 -
[34] - Quote
Sirpidey Adtur wrote:Sylvana Nightwind wrote:Tallen Ellecon wrote:I'm confused... I thought the majority of Bonus SP was Passive anyway. This means I just have a larger cap to hit........ PASSIVE IN BATTLE is not doubled. Regular passive is doubled. Learn to read <3 Quote:Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming. Okay, I think I understand your confusion. There are two sources of SP Passive, which you accrue over time, at 1000 per hour, in combat, out of combat, logged in, logged out, whatever. And active, which you recieve at the end of a battle. For the ACTIVE portion, it is further divided into two parts. Battle time, and Warpoints. The battle time portion is what the OP is referring to by "passive" You simply earn 5 WP per second in battle (until you hit cap) The warpoint portion is you get 1 SP per WP in battle. Even if you have reached weekly cap, you still recieve this, (up to 1000 per battle) What the OP is saying, is the WP portion is doubled. Now, the WP portion is almost negligable compared to the battle time portion, so doubling it won't do much.the TRUE passive SP is untouched. the underlined part is so true i don't know why CCP doesn't get it.
the easiest way to explain this is with the 'double' SP on only on WP it still take 1000+ WP to beat the passive gains in any normal ambush and 2000+ on a any normal skirmish. while on skirmish you might have 6+ people break the 2k wp in a ambush its usually 1 tops that breaks 1k+ wp. so its really forcing more match and some people will give up and AFK matches. so you'll see more AFKers because to cap out most players will need to play 60-80% more games of their choice while flat AFKer just double theirs.
the normal ambush match last about 8 minutes while the normal skirmish is around 14-18minutes give or take. |
Bendtner92
Internal Error. Negative-Feedback
831
|
Posted - 2013.08.06 07:50:00 -
[35] - Quote
Why would this make people play instead of AFKing?
You just need double the matches to hit the cap if you AFK, or close to double the matches if you don't since it's only the WP gain in matches that are being doubled here.
For example in a 15 minutes Skirmish match where you earn 2.5k WP you would get 9.5k SP before boosters (14.25k with booster). Normally you would get 7k SP before boosters (10.5k with booster).
I doubt that will make people stop AFKing.
Well good try at fighting the dwindling numbers http://eve-offline.net/?server=dust |
mollerz
Minja Scouts
813
|
Posted - 2013.08.06 07:50:00 -
[36] - Quote
Discourage AFK?
With the way you guys are going with the extremely prevalent bugs, you are more like discouraging players from sticking around.
But who cares, right? You are only 96% of the way to breaking the entire game, may as well completely remove any incentive for old timers to stick around |
Absolute Idiom II
Greatness Achieved Through Training EoN.
293
|
Posted - 2013.08.06 09:02:00 -
[37] - Quote
So this event will award SP at 5 SP per second + 2 SP per WP (rather than the current 5 SP per second + 1 SP per WP).
The effect is this: http://i.imgur.com/DRIczly.png?1
Typical ordinary wp/h is probably 3000 (based on 1000 WP per skirmish or 750 WP per ambush). so the benefit to playing over AFKing is taking only x1.8 longer rather than x2. This is isn't all that much of an incentive to not AFK. At least not for me - I just don't have time for 17 hours of fun around chores, job, etc.
Now if you'd gone for a much more generous 5 SP per WP you'd get something like this: http://i.imgur.com/qIVjhjV.png?1 |
N311V
The Southern Legion
31
|
Posted - 2013.08.06 09:19:00 -
[38] - Quote
Absolute Idiom II wrote:Typical ordinary wp/h is probably 3000 (based on 1000 WP per skirmish or 750 WP per ambush). so the benefit to playing over AFKing is taking only x1.8 longer rather than x2. This is isn't all that much of an incentive to not AFK. At least not for me - I just don't have time for 17 hours of fun around chores, job, etc.
At first I was excited to see a double XP week but unfortunately I doubt it'll benefit me at all.
I very rarely get in enough game time to cap out each week so a doubling of SP earned from WP probably won't make much difference to my bottom line. I'll be surprised if I earn much more than the normal cap in total SP.
This will however benefit those people that play enough to cap out in a day or two. |
Panther Alpha
DarkWingsss
880
|
Posted - 2013.08.06 09:48:00 -
[39] - Quote
Anyone gets the feeling that this is going to encourage Double Pubstomping ? Can i have Double ISK too ? to deal with the ridiculous amount of ISK i going to spend trying to benefit from this ? |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
174
|
Posted - 2013.08.06 09:50:00 -
[40] - Quote
CCP Frame wrote:Dear mercenaries, The time has come to let loose the dogs of war again in New Eden during August and to make the lives of mercenaries more interesting, we are holding another 2x skill point event!
I'm still a little bit spoiled by the 3x SP Event. WOuld have loved another one of those. But well. Who cares. Double is good too.
Quote: Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
I actually don't quite understand this. I always thought: Passive SP = SP you get without playing and Active SP = SP you get during a match. So I understand that the weekly SP cap is doubled. And on top of that the SP we get with WP, but the 1 second in match = 1 SP stays the same for this event? |
|
Absolute Idiom II
Greatness Achieved Through Training EoN.
295
|
Posted - 2013.08.06 10:14:00 -
[41] - Quote
Actually 1 second = 5 SP and always has done. 1 WP is doubling to 2 SP. |
dullrust
Subsonic Synthesis Alpha Wolf Pack
10
|
Posted - 2013.08.06 11:05:00 -
[42] - Quote
Yay something at least trying to lower the afk folks. Won't work cause It's still double the cap and free isk. Still It's the thought that counts right?
Perhaps if they lowered the in battle passive SP to a max of 1000. Then change the active SP to 4 or 5 per WP. Also something that prevents passive in battle SP from counting while in the mmc.
Anyways thanks ccp for the 2x ACTIVE sp and the double cap. |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
174
|
Posted - 2013.08.06 11:15:00 -
[43] - Quote
zzZaXxx wrote:SponkSponkSponk wrote:I assume this change is to test adjusting the ratio between SP gains via war points and SP gains via staying alive in the MCC?
If so, I can tell you that the majority of non-hardcore players will struggle to hit their cap that week.
I think if changes like this are going to be permanent, then being able to roll over the active SP cap between weeks is required. This would be awesome. They must eradicate AFKing. More SP from WP, less passive, enable rollover. Maybe make the passive kick in after earning a minimum amount of WP, like 200, or after dieing 4 times or so. Also they just need to make the progression faster in this game. Even with boosters the grind takes waaaaay too long to just specialize in one thing. Never mind speccing into new stuff.
Why not something simpler which doesn't spit new players in the face who can't get 200 WP. I guess the simplest possible method to fix AFKing would be: 1SP for each second in match and 5SP for every warpoint earned. Just switching the numbers. |
Absolute Idiom II
Greatness Achieved Through Training EoN.
297
|
Posted - 2013.08.06 11:21:00 -
[44] - Quote
Aikuchi Tomaru wrote:zzZaXxx wrote:SponkSponkSponk wrote:I assume this change is to test adjusting the ratio between SP gains via war points and SP gains via staying alive in the MCC?
If so, I can tell you that the majority of non-hardcore players will struggle to hit their cap that week.
I think if changes like this are going to be permanent, then being able to roll over the active SP cap between weeks is required. This would be awesome. They must eradicate AFKing. More SP from WP, less passive, enable rollover. Maybe make the passive kick in after earning a minimum amount of WP, like 200, or after dieing 4 times or so. Also they just need to make the progression faster in this game. Even with boosters the grind takes waaaaay too long to just specialize in one thing. Never mind speccing into new stuff. Why not something simpler which doesn't spit new players in the face who can't get 200 WP. I guess the simplest possible method to fix AFKing would be: 1SP for each second in match and 5SP for every warpoint earned. Just switching the numbers.
Although it would be great to do this, CCP seem reticent to do so because many players simply stop playing once they have hit their SP cap for the week.
In the absence of a global SP maximum which simply increases each week (allowing anyone to keep playing to catchup to this total) and/or a SP cap rollover I can't see them making a change that would simply reduce the number of man-hours Dust is played globally each week. |
Kekklian Noobatronic
Goonfeet Top Men.
284
|
Posted - 2013.08.06 11:23:00 -
[45] - Quote
This is going to be nothing but an extended grind.. Make no mistake about it.
Since it's being limited to increasing the amount earned per match based off of WP, all this is doing is encouraging Pubstomping even more. I feel bad for people who will be going in to matches earning basically the same amount, because they aren't scoring the insane WP that squads are. Alot of new players don't squad(since there is no robust squad system other than "Go in this channel, play with random people or else), and for some reason squads get extra WP(Because that makes sense..).
I see where they're coming from, but without a proper matchmaking system, all they did was extend the grind.
Very disappointing. I'll be hitting my standard cap and stopping. I've been grinding for months now, and I've barely got the stomach to do the weekly grind. Dust is already boring, having to face off against premades for double the time just to get a few more SP? I'd sooner snap my own neck. |
jpmannu
Maphia Clan Corporation CRONOS.
53
|
Posted - 2013.08.06 11:23:00 -
[46] - Quote
I-Shayz-I wrote:Where are the Passive 60 and 90 day Omega Boosters to go along with this event?
I only bought 3 30 day ones because I figured within 3 months you guys would release the other two...
This. What's the problem in releasing Omega Boosters? Talking about active as well. Another feature promised months ago.
|
Calroon DeVil
Internal Error. Negative-Feedback
109
|
Posted - 2013.08.06 11:39:00 -
[47] - Quote
Cool event. One way trying to get more than 5.000 playing. Obviously, it wont last.
Even you people should be able to figure that out. |
Absolute Idiom II
Greatness Achieved Through Training EoN.
299
|
Posted - 2013.08.06 11:45:00 -
[48] - Quote
And to demonstrate in graph form the number of hours it will take to hit cap, you can clearly see that the 2x WP doesn't really reduce the grind very much from the 2x it is for merely AFKing.
Graph: http://i.imgur.com/SzTbIb6.png?1
Something much more substantial would be required. |
Vrain Matari
ZionTCD
641
|
Posted - 2013.08.06 11:48:00 -
[49] - Quote
Absolute Idiom II wrote:So this event will award SP at 5 SP per second + 2 SP per WP (rather than the current 5 SP per second + 1 SP per WP). The effect is this: Table: http://i.imgur.com/DRIczly.png?1Graph: http://i.imgur.com/Uhevhax.png?1Typical ordinary wp/h is probably 3000 (based on 1000 WP per skirmish or 750 WP per ambush). so the benefit to playing over AFKing is taking only x1.8 longer rather than x2. This is isn't all that much of an incentive to not AFK. At least not for me - I just don't have time for 17 hours of fun around chores, job, etc. Now if you'd gone for a much more generous 5 SP per WP you'd get something like this: Table: http://i.imgur.com/qIVjhjV.png?1Graph: http://i.imgur.com/SzTbIb6.png?1edit: added graphs Absolutely great analysis. Whaddya think CCP? |
Vrain Matari
ZionTCD
644
|
Posted - 2013.08.06 11:58:00 -
[50] - Quote
The change to match sp CCP will make for this event is far from perfect, but i still find it encouraging - it at least acknowledges awareness of the issue.
And it's a valuable discussion - i'm betting that 50-75% of the players reading this thread had no idea of the existance or size of the in-match passive sp 'welfare' that CCP has us hooked on. It's like the pushers are also the doctors and the rehab clinic owners ;)
Anyway, Absolute Idiom is dead-on in his analysis, but still, every sp I earn in match will taste a little bit sweeter this week, because they won't be tainted as much by the stink of CCP's meritocratic charity.
I did not immigrate to New Eden for food stamps. I'm here to make my living as a killer. |
|
SponkSponkSponk
The Southern Legion
149
|
Posted - 2013.08.06 12:05:00 -
[51] - Quote
Absolute Idiom II wrote:And to demonstrate in graph form the number of hours it will take to hit cap, you can clearly see that the 2x WP doesn't really reduce the grind very much from the 2x it is for merely AFKing. Graph: http://i.imgur.com/SzTbIb6.png?1Something much more substantial would be required.
Cheers Mike. |
Sana Rayya
WASTELAND JUNK REMOVAL
68
|
Posted - 2013.08.06 12:35:00 -
[52] - Quote
If they wanted to discourage AFKers, then they should increase the multiplier on active SP gain from matches so that the average player can reach the 2x cap in the same amount of time it usually takes to reach regular cap at the regular rate (whatever that multiplier might be). |
Anarchide
Greedy Bastards
349
|
Posted - 2013.08.06 13:15:00 -
[53] - Quote
Yay! SP!
I'm an happy Merc!
|
CommanderBolt
A.N.O.N.Y.M.O.U.S.
140
|
Posted - 2013.08.06 13:30:00 -
[54] - Quote
Yes yes, make us happy with a bit of double sp will you...... ok it works! Gimmie dat SP BRUVAAAAAAA!
Please fix the bugs n glitches! Get dem damn invisible people yooooo! |
Troy Wiegert
Swamp Marines
0
|
Posted - 2013.08.06 13:31:00 -
[55] - Quote
Are we going to get a reload if we exhaust our cap in the first day like the triple SP in July? |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
396
|
Posted - 2013.08.06 13:35:00 -
[56] - Quote
So in order to combat afk farming they are making it only active WP SP, but keeping the cap? So essentially those of use even those of us who can get 1000 WP a match will only get and extra 1000 SP a match, but still have a larger cap. This means I have practically twice as long to cap..... So I'm going to AFK farm at some point which I wouldn't do otherwise. |
Absolute Idiom II
Greatness Achieved Through Training EoN.
304
|
Posted - 2013.08.06 13:42:00 -
[57] - Quote
Tallen Ellecon wrote:So in order to combat afk farming they are making it only active WP SP, but keeping the cap? So essentially those of use even those of us who can get 1000 WP a match will only get and extra 1000 SP a match, but still have a larger cap. This means I have practically twice as long to cap..... So I'm going to AFK farm at some point which I wouldn't do otherwise.
You've completely misunderstood.
This event will award SP at 5 SP per second + 2 SP per WP (rather than the current 5 SP per second + 1 SP per WP). |
IgniteableAura
Pro Hic Immortalis League of Infamy
81
|
Posted - 2013.08.06 13:55:00 -
[58] - Quote
Just means more people will play ambush...which I am alright with since skirmish is redline fest. |
RINON114
B.S.A.A. General Tso's Alliance
392
|
Posted - 2013.08.06 14:07:00 -
[59] - Quote
Foley Jones wrote:oh boy! and i just finished level 5 shield extenders >:3 Me too! |
Harpyja
DUST University Ivy League
456
|
Posted - 2013.08.06 14:08:00 -
[60] - Quote
I think the passive SP gain should be doubled as well. SP from WPs are relatively minimal while the passive SPs make up the majority of the SP reward. You are penalizing everyone that doesn't AFK farm, and will take us longer to cap out due to not doubling our SP rewards.
THIS IS NOT A DOUBLE SP EVENT.
This is something more like a 30% SP boost but with a 100% cap boost. Instead of AFK farming, you are encouraging WP farming. |
|
LittleCuteBunny
Ancient Exiles Negative-Feedback
19
|
Posted - 2013.08.06 14:12:00 -
[61] - Quote
Another panacea to a possible ninja nerf, crippling game mechanics and a desperate attempt to make players delusional of a missing respec system.
|
dustwaffle
Gravity Prone EoN.
290
|
Posted - 2013.08.06 15:46:00 -
[62] - Quote
CCP gives players extra SP from their games (even though it's not really a lot), increases the weekly cap.
And yet there are various whines, in particular "OMG I'M NOT GONNA BE ABLE TO HIT MY CAP WTF CCP STUPID DECISION"
|
Absolute Idiom II
Greatness Achieved Through Training EoN.
317
|
Posted - 2013.08.06 15:54:00 -
[63] - Quote
I don't think it's churlish to criticise (and offer feedback upon) the aspects of an event which increase the grind, rather than being fun to take a part in for there own sake. |
Noc Tempre
Internal Error. Negative-Feedback
2335
|
Posted - 2013.08.06 15:57:00 -
[64] - Quote
The whole SP system is broken. Using it as the only motivation only delays fixing it (or it doesn't get fixed and tge game fails).
|
RedZer0 MK1
Opus Arcana Covert Intervention
10
|
Posted - 2013.08.06 16:20:00 -
[65] - Quote
If CCP wants to have an event, make the in match sp 1wp = 5sp and watch the carnage ensue. There won't be any afking or red line sniping (leaving only good snipers). Just people climbing over each other for a revive, nano hives every where, up links in all manner of hard to reach places, and objectives flipping like pancakes. In general people playing to the fullest for enjoyment of all participants. |
brekfest
Ahrendee Frontlinez Omega Commission
0
|
Posted - 2013.08.06 16:24:00 -
[66] - Quote
If the cap was unchanged, and the bonus WP SP simply didn't count against the cap, I think active play would be rewarded while not encouraging increased AFKing. Just a thought. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1051
|
Posted - 2013.08.06 16:29:00 -
[67] - Quote
I appreciate another skill point event so soon, and I don't want to come off as a jerk right now because I really do appreciate it and its the thought that counts, but this implementation is really, really bad. You are punishing the players who play normally because others are exploiting the game. Further more unless you are getting 50 war points every 10 seconds this isn't even a 50% increase. All that is going to happen is this week is going to feel more like a grind because the skill cap is doubled, and AFKers will AFK twice as much. |
RoundEy3
Metal Mind Industries
286
|
Posted - 2013.08.06 16:41:00 -
[68] - Quote
Sweet.
You can/t go wrong with bonus SP events. |
SOMBRA del MUERTE
The Exemplars Top Men.
7
|
Posted - 2013.08.06 16:55:00 -
[69] - Quote
This event ONLY increases ACTIVE sp. You can't cap afking as the sp won't hit it, whether the cap is doubled or quadrupled. |
Absolute Idiom II
Greatness Achieved Through Training EoN.
332
|
Posted - 2013.08.06 17:33:00 -
[70] - Quote
SOMBRA del MUERTE wrote:This event ONLY increases ACTIVE sp. You can't cap afking as the sp won't hit it, whether the cap is doubled or quadrupled.
Wrong. It increases the total active SP cap and it slightly increases the SP reward for those who have WPs.
If what you said were true, you'd be expected to get 190,400 WP to hit the increased cap. At even at 10,000 WP per ambush that 1,900 games. Let's say 15 minutes per game, that would 28,500 mins or 475 hours or 19 days. In a week. Yeah, when we sense check what you wrote it just doesn't make any sense at all. |
|
Absolute Idiom II
Greatness Achieved Through Training EoN.
332
|
Posted - 2013.08.06 17:34:00 -
[71] - Quote
So this event and thread made me get around to posting my suggestion (with charts!) for adjusting the active SP reward system: https://forums.dust514.com/default.aspx?g=posts&m=1147051#post1147051 |
SOMBRA del MUERTE
The Exemplars Top Men.
7
|
Posted - 2013.08.06 17:50:00 -
[72] - Quote
I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play with the bonus. And whatever warpoints you get, 10000 active sp per battle will get you to 390000 active sp in 39 battles, which is easily doable in a week. I'm not mining for the numbers here, this is just doubling a skirmish round number (a mediocre match without boosters). But whew, you sure did flame me with your trollmath |
Smooth Assassin
Condotta Rouvenor Gallente Federation
26
|
Posted - 2013.08.06 18:00:00 -
[73] - Quote
CCP Frame wrote:Dear mercenaries, The time has come to let loose the dogs of war again in New Eden during August and to make the lives of mercenaries more interesting, we are holding another 2x skill point event! See below for details: Time GÇô August 7-14 from downtime to downtime.
The double skill point gain applies to all matches played in DUST 514 for the duration of the event.
Weekly skill point cap is set to 380,800 (that is double the normal 190,400!).
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
DonGÇÖt forget to take advantage of this event and maximize your skill point gains with active skill boosters, so stock up on those before the event starts! We are also working on bringing you more variations of the skill point events in the coming months, so be sure to check our announcements regularly for more updates. Than you i wanted this cos its summer and get me geared quicker. |
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
116
|
Posted - 2013.08.06 18:11:00 -
[74] - Quote
Does this event even solve or help any problems whatsoever as we ride into Uprising 1.4? Honestly ask yourself that.
I see it now; Tons and tons of players go onto Skirmish and Dom maps and sit on the redline popping installations with their Railgun installations and rail-fitted tanks in hopes to get the cap finished faster.
Honestly, I cannot say that I blame these people; The content in this game is slowly progressing and rather lackluster, and on top of that, people just want to cap out and finish without using too much ISK (since god knows we all want to save our SP for the SOONGäó content).
If anything, this doesn't make AFKing any better; if anything, it makes it worse, as a large influx of highly skilled (both ingame skill [SP] and player skill) players will be coming in and pubstomping everyone that doesn't have at least 8 mill SP under their belt, forcing any new player who wants to catch up to higher-SP players to exploit the early start and destroy installations before people hack them, then AFK.
CCP, you merely changed/evolved the problem; however, the underlying solution is your matchmaking system (as someone mentioned earlier), which will entice people to play on these grand SP events when they can actually do something new/fun/exciting without getting their s**t kicked in around the corner. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
572
|
Posted - 2013.08.06 18:19:00 -
[75] - Quote
Pretty sure because the cap is doubled, and rewards are only increased by about 20%, that players will be afk-ing MORE this week.
Great job CCP, another one of your amazing plans you don't tell anyone about until the last second BACKFIRING. |
Absolute Idiom II
Greatness Achieved Through Training EoN.
337
|
Posted - 2013.08.06 18:27:00 -
[76] - Quote
SOMBRA del MUERTE wrote:I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play with the bonus. And whatever warpoints you get, 10000 active sp per battle will get you to 390000 active sp in 39 battles, which is easily doable in a week. I'm not mining for the numbers here, this is just doubling a skirmish round number (a mediocre match without boosters). But whew, you sure did flame me with your trollmath
I'm sorry but if you look at my post from earlier (page 2 I think) then you can easily see that your assumptions are wrong. AFK players have to plays for 2x as long. Players who are earning 3000 WP per hour have to play 1.8x as long. at 5000 WP per hour it's 1.6x as long to complete.
So yep. as you can see you can AFK very easily to reach the doubled cap. |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
110
|
Posted - 2013.08.06 19:41:00 -
[77] - Quote
Agreed. I don't see how this can help deter AFKing. If anything, you should AFK and cap tomorrow so you can play with doubled Active SP all week. Not saying I would do that...... |
zzZaXxx
The Exemplars Top Men.
159
|
Posted - 2013.08.06 19:41:00 -
[78] - Quote
Absolute Idiom II wrote:SOMBRA del MUERTE wrote:I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play with the bonus. And whatever warpoints you get, 10000 active sp per battle will get you to 390000 active sp in 39 battles, which is easily doable in a week. I'm not mining for the numbers here, this is just doubling a skirmish round number (a mediocre match without boosters). But whew, you sure did flame me with your trollmath I'm sorry but if you look at my post from earlier (page 2 I think) then you can easily see that your assumptions are wrong. AFK players have to plays for 2x as long. Players who are earning 3000 WP per hour have to play 1.8x as long. at 5000 WP per hour it's 1.6x as long to complete. So yep. as you can see you can AFK very easily to reach the doubled cap.
So what you're saying is...the cap is doubled...and people can still AFK in the MCC...and if they do it long enough they'll reach the cap. Turns out basic reasoning works. Huzzah!
To be honest AFKing in the MCC is a game mechanic. It's one of the things you can do, like solo mining, mission running, or can flipping in EVE. The difference is it contributes nothing to the community. Even solo missioning has it's place in the EVE economy and social network. In both EVE and DUST players will discover every nook and cranny of what's possible for them in game and a percentage of players will do that thing, no matter what it is. Someone could claim MCC AFKing as their DUST "career" and no one could deny them. If it can be done, it's part of the game.
So the only answer is to remove it from the game. An simple solution would be to make the MCC auto drop someone who's been in there too long. If the fall doesn't kill them a sniper will shortly. (Make sure they show up on spawn map for all to see after standing under the MCC for 10 secs.) Or the offender could just be eviscerated in the MCC as penalty for shirking his duties. |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
110
|
Posted - 2013.08.06 19:45:00 -
[79] - Quote
zzZaXxx wrote:Absolute Idiom II wrote:SOMBRA del MUERTE wrote:I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play with the bonus. And whatever warpoints you get, 10000 active sp per battle will get you to 390000 active sp in 39 battles, which is easily doable in a week. I'm not mining for the numbers here, this is just doubling a skirmish round number (a mediocre match without boosters). But whew, you sure did flame me with your trollmath I'm sorry but if you look at my post from earlier (page 2 I think) then you can easily see that your assumptions are wrong. AFK players have to plays for 2x as long. Players who are earning 3000 WP per hour have to play 1.8x as long. at 5000 WP per hour it's 1.6x as long to complete. So yep. as you can see you can AFK very easily to reach the doubled cap. So what you're saying is...the cap is doubled...and people can still AFK in the MCC...and if they do it long enough they'll reach the cap. Turns out basic reasoning works. Huzzah! To be honest AFKing in the MCC is a game mechanic. It's one of the things you can do, like solo mining, mission running, or can flipping in EVE. The difference is it contributes nothing to the community. Even solo missioning has it's place in the EVE economy and social network. In both EVE and DUST players will discover every nook and cranny of what's possible for them in game and a percentage of players will do that thing, no matter what it is. Someone could claim MCC AFKing as their DUST "career" and no one could deny them. If it can be done, it's part of the game. So the only answer is to remove it from the game. An simple solution would be to make the MCC auto drop someone who's been in there too long. If the fall doesn't kill them a sniper will shortly. (Make sure they show up on spawn map for all to see after standing under the MCC for 10 secs.) Or the offender could just be eviscerated in the MCC as penalty for shirking his duties.
OR
People could stop worrying so much about what other people are doing and worry about their own WPs. Fact is if you are sitting in the MCC then your game is lacking. Skillz will always beat SP. |
IAmDuncanIdaho II
The Southern Legion
22
|
Posted - 2013.08.06 19:49:00 -
[80] - Quote
Fark so I'm beginning to feel like, as a mediocre player with 7m SP main char, pub-stomping will make such a grand return that for the first time ever, the thought has popped into my head that I *need* to AFK to keep up.
That said, I am also grateful that I may have the chance to earn more SP than I might usually. We'll see. |
|
zzZaXxx
The Exemplars Top Men.
159
|
Posted - 2013.08.06 19:50:00 -
[81] - Quote
Roofer Madness wrote:zzZaXxx wrote:Absolute Idiom II wrote:SOMBRA del MUERTE wrote:I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play with the bonus. And whatever warpoints you get, 10000 active sp per battle will get you to 390000 active sp in 39 battles, which is easily doable in a week. I'm not mining for the numbers here, this is just doubling a skirmish round number (a mediocre match without boosters). But whew, you sure did flame me with your trollmath I'm sorry but if you look at my post from earlier (page 2 I think) then you can easily see that your assumptions are wrong. AFK players have to plays for 2x as long. Players who are earning 3000 WP per hour have to play 1.8x as long. at 5000 WP per hour it's 1.6x as long to complete. So yep. as you can see you can AFK very easily to reach the doubled cap. So what you're saying is...the cap is doubled...and people can still AFK in the MCC...and if they do it long enough they'll reach the cap. Turns out basic reasoning works. Huzzah! To be honest AFKing in the MCC is a game mechanic. It's one of the things you can do, like solo mining, mission running, or can flipping in EVE. The difference is it contributes nothing to the community. Even solo missioning has it's place in the EVE economy and social network. In both EVE and DUST players will discover every nook and cranny of what's possible for them in game and a percentage of players will do that thing, no matter what it is. Someone could claim MCC AFKing as their DUST "career" and no one could deny them. If it can be done, it's part of the game. So the only answer is to remove it from the game. An simple solution would be to make the MCC auto drop someone who's been in there too long. If the fall doesn't kill them a sniper will shortly. (Make sure they show up on spawn map for all to see after standing under the MCC for 10 secs.) Or the offender could just be eviscerated in the MCC as penalty for shirking his duties. OR People could stop worrying so much about what other people are doing and worry about their own WPs. Fact is if you are sitting in the MCC then your game is lacking. Skillz will always beat SP.
Someone on my team who is AFKing in the MCC is directly costing me ISK and fun, because it makes my team less competitive and me more likely to die. If they're on the other team it helps my ISK but equally gimps my fun, which is the more important of the two. So I'm thinking about #1 here. If CCP does nothing about this then they are neglecting all of us who are inconvenienced by this bummery. |
zzZaXxx
The Exemplars Top Men.
159
|
Posted - 2013.08.06 19:51:00 -
[82] - Quote
IAmDuncanIdaho II wrote:Fark so I'm beginning to feel like, as a mediocre player with 7m SP main char, pub-stomping will make such a grand return that for the first time ever, the thought has popped into my head that I *need* to AFK to keep up.
That said, I am also grateful that I may have the chance to earn more SP than I might usually. We'll see.
That's understandable. The solution needs to come from CCP in the form of a new matchmaking system. They're testing it now so we'll get to see how well it works within the next couple months most likely. |
IAmDuncanIdaho II
The Southern Legion
22
|
Posted - 2013.08.06 19:52:00 -
[83] - Quote
zzZaXxx wrote:Absolute Idiom II wrote:SOMBRA del MUERTE wrote:I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play with the bonus. And whatever warpoints you get, 10000 active sp per battle will get you to 390000 active sp in 39 battles, which is easily doable in a week. I'm not mining for the numbers here, this is just doubling a skirmish round number (a mediocre match without boosters). But whew, you sure did flame me with your trollmath I'm sorry but if you look at my post from earlier (page 2 I think) then you can easily see that your assumptions are wrong. AFK players have to plays for 2x as long. Players who are earning 3000 WP per hour have to play 1.8x as long. at 5000 WP per hour it's 1.6x as long to complete. So yep. as you can see you can AFK very easily to reach the doubled cap. So what you're saying is...the cap is doubled...and people can still AFK in the MCC...and if they do it long enough they'll reach the cap. Turns out basic reasoning works. Huzzah! To be honest AFKing in the MCC is a game mechanic. It's one of the things you can do, like solo mining, mission running, or can flipping in EVE. The difference is it contributes nothing to the community. Even solo missioning has it's place in the EVE economy and social network. In both EVE and DUST players will discover every nook and cranny of what's possible for them in game and a percentage of players will do that thing, no matter what it is. Someone could claim MCC AFKing as their DUST "career" and no one could deny them. If it can be done, it's part of the game. So the only answer is to remove it from the game. An simple solution would be to make the MCC auto drop someone who's been in there too long. If the fall doesn't kill them a sniper will shortly. (Make sure they show up on spawn map for all to see after standing under the MCC for 10 secs.) Or the offender could just be eviscerated in the MCC as penalty for shirking his duties.
Yeah that might be fun. MCC-camping. Although...why not just remove the MCC as a spawn point. Is there a tactical use for it? |
dreth longbow
Zumari Force Projection Caldari State
8
|
Posted - 2013.08.06 19:53:00 -
[84] - Quote
Sirpidey Adtur wrote:Sylvana Nightwind wrote:Tallen Ellecon wrote:I'm confused... I thought the majority of Bonus SP was Passive anyway. This means I just have a larger cap to hit........ PASSIVE IN BATTLE is not doubled. Regular passive is doubled. Learn to read <3 Quote:Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming. Okay, I think I understand your confusion. There are two sources of SP Passive, which you accrue over time, at 1000 per hour, in combat, out of combat, logged in, logged out, whatever. And active, which you recieve at the end of a battle. For the ACTIVE portion, it is further divided into two parts. Battle time, and Warpoints. The battle time portion is what the OP is referring to by "passive" You simply earn 5 WP per second in battle (until you hit cap) The warpoint portion is you get 1 SP per WP in battle. Even if you have reached weekly cap, you still recieve this, (up to 1000 per battle) What the OP is saying, is the WP portion is doubled. Now, the WP portion is almost negligable compared to the battle time portion, so doubling it won't do much. the TRUE passive SP is untouched.
Well I have been playing for some time now and have never heard it laid out like this, if this is true then that explains why as a sniper I get screwed on active sp since we never do battle we shoot and wait and only get credit for the kill. Thanks for enlightening me on how much more snipers are screwed in this game.
|
Roofer Madness
A.N.O.N.Y.M.O.U.S.
111
|
Posted - 2013.08.06 19:54:00 -
[85] - Quote
zzZaXxx wrote:Roofer Madness wrote:zzZaXxx wrote:Absolute Idiom II wrote:SOMBRA del MUERTE wrote:I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play with the bonus. And whatever warpoints you get, 10000 active sp per battle will get you to 390000 active sp in 39 battles, which is easily doable in a week. I'm not mining for the numbers here, this is just doubling a skirmish round number (a mediocre match without boosters). But whew, you sure did flame me with your trollmath I'm sorry but if you look at my post from earlier (page 2 I think) then you can easily see that your assumptions are wrong. AFK players have to plays for 2x as long. Players who are earning 3000 WP per hour have to play 1.8x as long. at 5000 WP per hour it's 1.6x as long to complete. So yep. as you can see you can AFK very easily to reach the doubled cap. So what you're saying is...the cap is doubled...and people can still AFK in the MCC...and if they do it long enough they'll reach the cap. Turns out basic reasoning works. Huzzah! To be honest AFKing in the MCC is a game mechanic. It's one of the things you can do, like solo mining, mission running, or can flipping in EVE. The difference is it contributes nothing to the community. Even solo missioning has it's place in the EVE economy and social network. In both EVE and DUST players will discover every nook and cranny of what's possible for them in game and a percentage of players will do that thing, no matter what it is. Someone could claim MCC AFKing as their DUST "career" and no one could deny them. If it can be done, it's part of the game. So the only answer is to remove it from the game. An simple solution would be to make the MCC auto drop someone who's been in there too long. If the fall doesn't kill them a sniper will shortly. (Make sure they show up on spawn map for all to see after standing under the MCC for 10 secs.) Or the offender could just be eviscerated in the MCC as penalty for shirking his duties. OR People could stop worrying so much about what other people are doing and worry about their own WPs. Fact is if you are sitting in the MCC then your game is lacking. Skillz will always beat SP. Someone on my team who is AFKing in the MCC is directly costing me ISK and fun, because it makes my team less competitive and me more likely to die. If they're on the other team it helps my ISK but equally gimps my fun, which is the more important of the two. So I'm thinking about #1 here. If CCP does nothing about this then they are neglecting all of us who are inconvenienced by this bummery.
I would agree with you but what you stated is based on an assumption that blueberries can be helpful. Which is not my experience. Especially not the scrub blueberries who AFK on the reg. And also, CCP has a history of appeasing whiners so I am sure AFKing will be over soon enough. Then all the whiners can come up with something else that someone is doing that they don't like...
|
zzZaXxx
The Exemplars Top Men.
159
|
Posted - 2013.08.06 19:57:00 -
[86] - Quote
dreth longbow wrote:Sirpidey Adtur wrote:Sylvana Nightwind wrote:Tallen Ellecon wrote:I'm confused... I thought the majority of Bonus SP was Passive anyway. This means I just have a larger cap to hit........ PASSIVE IN BATTLE is not doubled. Regular passive is doubled. Learn to read <3 Quote:Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming. Okay, I think I understand your confusion. There are two sources of SP Passive, which you accrue over time, at 1000 per hour, in combat, out of combat, logged in, logged out, whatever. And active, which you recieve at the end of a battle. For the ACTIVE portion, it is further divided into two parts. Battle time, and Warpoints. The battle time portion is what the OP is referring to by "passive" You simply earn 5 WP per second in battle (until you hit cap) The warpoint portion is you get 1 SP per WP in battle. Even if you have reached weekly cap, you still recieve this, (up to 1000 per battle) What the OP is saying, is the WP portion is doubled. Now, the WP portion is almost negligable compared to the battle time portion, so doubling it won't do much. the TRUE passive SP is untouched. Well I have been playing for some time now and have never heard it laid out like this, if this is true then that explains why as a sniper I get screwed on active sp since we never do battle we shoot and wait and only get credit for the kill. Thanks for enlightening me on how much more snipers are screwed in this game.
Wow...so this double SP event is not much of an event. Oh and HTFU sniper boy. You benefit by never putting yourself in harms way. |
zzZaXxx
The Exemplars Top Men.
159
|
Posted - 2013.08.06 20:00:00 -
[87] - Quote
Roofer Madness wrote:zzZaXxx wrote: Someone on my team who is AFKing in the MCC is directly costing me ISK and fun, because it makes my team less competitive and me more likely to die. If they're on the other team it helps my ISK but equally gimps my fun, which is the more important of the two. So I'm thinking about #1 here. If CCP does nothing about this then they are neglecting all of us who are inconvenienced by this bummery.
I would agree with you but what you stated is based on an assumption that blueberries can be helpful. Which is not my experience. Especially not the scrub blueberries who AFK on the reg. And also, CCP has a history of appeasing whiners so I am sure AFKing will be over soon enough. Then all the whiners can come up with something else that someone is doing that they don't like...
They at least provide a target that is not me. Does "whining" translate to "feedback" in troll? |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
111
|
Posted - 2013.08.06 20:03:00 -
[88] - Quote
zzZaXxx wrote:Roofer Madness wrote:zzZaXxx wrote: Someone on my team who is AFKing in the MCC is directly costing me ISK and fun, because it makes my team less competitive and me more likely to die. If they're on the other team it helps my ISK but equally gimps my fun, which is the more important of the two. So I'm thinking about #1 here. If CCP does nothing about this then they are neglecting all of us who are inconvenienced by this bummery.
I would agree with you but what you stated is based on an assumption that blueberries can be helpful. Which is not my experience. Especially not the scrub blueberries who AFK on the reg. And also, CCP has a history of appeasing whiners so I am sure AFKing will be over soon enough. Then all the whiners can come up with something else that someone is doing that they don't like... They at least provide a target that is not me. Does "whining" translate to "feedback" in troll?
So AFKers are gimping your fun and you feel neglected by CCP and this is just feedback, not whining? My mistake... |
Troy Wiegert
Swamp Marines
0
|
Posted - 2013.08.06 20:04:00 -
[89] - Quote
I think everyone should be happy that they can earn 2X SP for the week. I know it may cause battles to be played different because of AFK or people just going for hacks and turrets. It's only for 1 week and if you don't like how the battle is going then run a cheap suit and do what you can to survive. |
zzZaXxx
The Exemplars Top Men.
160
|
Posted - 2013.08.06 20:08:00 -
[90] - Quote
Roofer Madness wrote:zzZaXxx wrote:Roofer Madness wrote:zzZaXxx wrote: Someone on my team who is AFKing in the MCC is directly costing me ISK and fun, because it makes my team less competitive and me more likely to die. If they're on the other team it helps my ISK but equally gimps my fun, which is the more important of the two. So I'm thinking about #1 here. If CCP does nothing about this then they are neglecting all of us who are inconvenienced by this bummery.
I would agree with you but what you stated is based on an assumption that blueberries can be helpful. Which is not my experience. Especially not the scrub blueberries who AFK on the reg. And also, CCP has a history of appeasing whiners so I am sure AFKing will be over soon enough. Then all the whiners can come up with something else that someone is doing that they don't like... They at least provide a target that is not me. Does "whining" translate to "feedback" in troll? So AFKers are gimping your fun and you feel neglected by CCP and this is just feedback, not whining? My mistake...
Yes, I'm pointing out a glaring problem and why it matters and brainstorming solutions. Enlighten us as to the difference between whining and feedback if you would. |
|
zzZaXxx
The Exemplars Top Men.
160
|
Posted - 2013.08.06 20:12:00 -
[91] - Quote
Troy Wiegert wrote:I think everyone should be happy that they can earn 2X SP for the week. I know it may cause battles to be played different because of AFK or people just going for hacks and turrets. It's only for 1 week and if you don't like how the battle is going then run a cheap suit and do what you can to survive.
From my understanding we will only earn x2 SP from War Points, which means that if you get 800 WP in a match you'll get 1600 SP from that instead of 800, on top of the 5 WP/sec you earn from just being in the battle. So it's far from a true Double SP event. |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
111
|
Posted - 2013.08.06 20:15:00 -
[92] - Quote
zzZaXxx wrote:Roofer Madness wrote:zzZaXxx wrote:Roofer Madness wrote:zzZaXxx wrote: Someone on my team who is AFKing in the MCC is directly costing me ISK and fun, because it makes my team less competitive and me more likely to die. If they're on the other team it helps my ISK but equally gimps my fun, which is the more important of the two. So I'm thinking about #1 here. If CCP does nothing about this then they are neglecting all of us who are inconvenienced by this bummery.
I would agree with you but what you stated is based on an assumption that blueberries can be helpful. Which is not my experience. Especially not the scrub blueberries who AFK on the reg. And also, CCP has a history of appeasing whiners so I am sure AFKing will be over soon enough. Then all the whiners can come up with something else that someone is doing that they don't like... They at least provide a target that is not me. Does "whining" translate to "feedback" in troll? So AFKers are gimping your fun and you feel neglected by CCP and this is just feedback, not whining? My mistake... Yes, I'm pointing out a glaring problem and why it matters and brainstorming solutions. Enlighten us as to the difference between whining and feedback if you would.
Actually, this is a thread about the 2x SP week so how about you go post in one of the hundreds of other threads about AFKing if you really have to do it. Oh, and whining is kinda like feedback, except my internal voice narrates it with a high pitched nerdy voice. |
zzZaXxx
The Exemplars Top Men.
161
|
Posted - 2013.08.06 20:29:00 -
[93] - Quote
Roofer Madness wrote:Actually, this is a thread about the 2x SP week so how about you go post in one of the hundreds of other threads about AFKing if you really have to do it. Oh, and whining is kinda like feedback, except my internal voice narrates it with a high pitched nerdy squeal.
(Darth Vader voice) Well genius...the reason this "Double" SP event is gimped down to only double WP, which account for less than half the SP from a round, is so that AFKing won't spike due to people exploiting the doubled 5 WP/sec in battle. |
Shepherd Grey
Capital Acquisitions LLC
2
|
Posted - 2013.08.06 20:48:00 -
[94] - Quote
Just when I start to be on good terms with the lady, you guys give me another reason to hermit c: Doctor, give me another 100 CC's of Dust 514! STAT! See you all on the field, Scottrade aka Shepherd Grey |
Absolute Idiom II
Greatness Achieved Through Training EoN.
349
|
Posted - 2013.08.06 20:48:00 -
[95] - Quote
zzZaXxx wrote:Roofer Madness wrote:Actually, this is a thread about the 2x SP week so how about you go post in one of the hundreds of other threads about AFKing if you really have to do it. Oh, and whining is kinda like feedback, except my internal voice narrates it with a high pitched nerdy squeal. (Darth Vader voice) Well genius...the reason this "Double" SP event is gimped down to only double WP, which account for less than half the SP from a round, is so that AFKing won't spike due to people exploiting the doubled 5 WP/sec in battle.
They'll still do it. They'll just be around for twice as long.
I know this because I'll be doing it. |
N311V
The Southern Legion
31
|
Posted - 2013.08.06 21:07:00 -
[96] - Quote
Absolute Idiom II wrote:And to demonstrate in graph form the number of hours it will take to hit cap, you can clearly see that the 2x WP doesn't really reduce the grind very much from the 2x it is for merely AFKing. Graph: http://i.imgur.com/SzTbIb6.png?1Something much more substantial would be required.
Thanks for the graphs.
My consern is now undeniable. As a player that rarely has enough game time to hit cap this event will not benefit me at all.
I'm sad to say that for the first time I'm actually considering AFKing in the background until it's time to play. I hope it doesn't start a bad habit.
|
SOMBRA del MUERTE
The Exemplars Top Men.
8
|
Posted - 2013.08.06 21:25:00 -
[97] - Quote
Ok, so I missed the terminology because folks were saying passive sp. What's not being doubled is sp from the passive wp gain in battle, as opposed to from kills/hacks/logi? |
Absolute Idiom II
Greatness Achieved Through Training EoN.
353
|
Posted - 2013.08.06 21:35:00 -
[98] - Quote
SOMBRA del MUERTE wrote:Ok, so I missed the terminology because folks were saying passive sp. What's not being doubled is sp from the passive wp gain in battle, as opposed to from kills/hacks/logi?
Currently you are award 5 SP for each second you play and 1 SP for each WP that you earn. The Active SP cap is 190,400 SP. The only things that are changing is that you will get 2 SP (double) for each WP and the active SP cap is doubling to 380,800.
This means you will earn a little more SP (about 15% more, in general) and that you can earn twice as much SP through playing. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
576
|
Posted - 2013.08.06 22:40:00 -
[99] - Quote
Roofer Madness wrote:Agreed. I don't see how this can help deter AFKing. If anything, you should AFK and cap tomorrow so you can play with doubled Active SP all week. Not saying I would do that......
BRILLIANT!
Since even after the cap you still get double wp, you wouldn't be losing out on anything if you only played after you hit the cap.
So this means that instead of getting only 1,000 wp per match after the cap, that would now be 2,000...and with a booster, 3000! |
Crashy Mc Boom-bewm
Company of Marcher Lords Amarr Empire
8
|
Posted - 2013.08.06 22:52:00 -
[100] - Quote
Better stock up on some heavy suits, cause I'm gonna reach that skill cap :D Thank you ccp |
|
The Terminator T-1000
The Praetorian Legionary
0
|
Posted - 2013.08.06 23:43:00 -
[101] - Quote
One possible solution to reduce AFK is to give an incentive to win the match. For example the winning team gets double SP and ISK. The reason people AFK is because win or loose, they get the same SP and ISK . |
fanboy1052
Nox Aeterna Security
0
|
Posted - 2013.08.06 23:46:00 -
[102] - Quote
Thank you CCP I missed the other skill point event due going on Vacation with family. |
Brush Master
HavoK Core RISE of LEGION
694
|
Posted - 2013.08.07 01:25:00 -
[103] - Quote
If your going to remove passive in the double then increase the active, the grind already feels like a bit too much and this is just going to increase that. Hurting all players to just punish the minority of AFKers is the wrong way to do this, it just sends the wrong message. |
Troy Wiegert
Swamp Marines Kleenex Inc.
1
|
Posted - 2013.08.07 01:55:00 -
[104] - Quote
zzZaXxx wrote:Troy Wiegert wrote:I think everyone should be happy that they can earn 2X SP for the week. I know it may cause battles to be played different because of AFK or people just going for hacks and turrets. It's only for 1 week and if you don't like how the battle is going then run a cheap suit and do what you can to survive. From my understanding we will only earn x2 SP from War Points, which means that if you get 800 WP in a match you'll get 1600 SP from that instead of 800, on top of the 5 WP/sec you earn from just being in the battle. So it's far from a true Double SP event.
I do agree it is not a true 2X SP, but I would rather have something than nothing. I'm a novice in the game, and I appreciate that I have the chance to improve my skills a little quicker. It is tough when you first start this game out of the beginners academy. I have a great Corp that helps me and we work together. They point me in the right direction to improve my skills where needed. Thanks Swamp Marines!!! |
SponkSponkSponk
The Southern Legion
154
|
Posted - 2013.08.07 02:12:00 -
[105] - Quote
I-Shayz-I wrote:So this means that instead of getting only 1,000 wp per match after the cap, that would now be 2,000...and with a booster, 3000!
Not quite. You're still capped at 1000SP (1500 with booster).
It just means you need only 500WP per game to reach that cap. |
dreth longbow
Zumari Force Projection Caldari State
8
|
Posted - 2013.08.07 03:05:00 -
[106] - Quote
Well I have been playing for some time now and have never heard it laid out like this, if this is true then that explains why as a sniper I get screwed on active sp since we never do battle we shoot and wait and only get credit for the kill. Thanks for enlightening me on how much more snipers are screwed in this game. [/quote]
Wow...so this double SP event is not much of an event. Oh and HTFU sniper boy. You benefit by never putting yourself in harms way.[/quote]
Let me expand for you: I support my team and am constantly moving to get a better shot to help my team out where the action is, consequently for me to do my job I am in harms way and get killed by AR's that can shoot way too far, not to mention LAVS, Tanks and other snipers and those sneaky pesky nova knifes, but no extra sp for me since the program does not acknowledge me "in the battle".
Now I am sure their are other snipers out their that set up on some hill out of harms way and snipe at players, but that is not me. I am the guy you call when you need overwatch and anti-sniping since I will die for the cause and will reveal my position so that my team can take an objective. If I can tie up 2-4 players and get them to come after me while my team takes an objective and then they can mop up the other players then that is what I do.
|
Stile451
Red Star. EoN.
166
|
Posted - 2013.08.07 04:52:00 -
[107] - Quote
Time to cap:
Normal(195k bonus SP) Assuming a 10 minute battle with 1000 WP earned 5 SP/s +1 SP/WP 3000 SP + 1000 SP = 4000 SP 195k/4k = 48.75 games which works out to a little over 8 hours AFKing = 195k/3k = 65 games which works out to just under 11 hours
This 2x week(390k bonus SP) Assuming a 10 minute battle with 1000 WP earned 5 SP/s(this doesn't change) + 2 SP/WP 3000 SP + 2000 SP = 5000 SP 390k/5k = 78 games which works out to be 13 hours AFKing = 390k/3k = 130 games which works out to be just under 22 hours
Time to cap does not include any time spent in quarters or waiting in the war barge - add an extra hour or two.
While this is strictly speaking a double SP event, you aren't earning double the SP per match(1.25x in the example above and most players won't even hit 1000 WP per game). I haven't AFKd yet but this event is making me seriously consider it. I will probably supplement my play time with AFK time while I do other things.
I want to be able to double the WP I get from an average game of 1000 WP, therefore the WP multiplier should be at 5x. |
Thumb Green
Novashift
257
|
Posted - 2013.08.07 06:30:00 -
[108] - Quote
CCP Frame wrote:
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
A better solution would have been to completely remove passive ISK & SP gain behind the redline from the game and not just limited to this event. Instead of taking a step that would put a complete stop to almost all AFK'ing; you take a step that simultaneously discourages AFK'ing but does nothing substantial about it, while encouraging boosting. |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
80
|
Posted - 2013.08.07 08:21:00 -
[109] - Quote
It'll probably only take a day or two to cap... if that
Wonder if CCP will ever raise it to 1,000,000 SP weekly at the very least? |
Absolute Idiom II
Greatness Achieved Through Training EoN.
373
|
Posted - 2013.08.07 08:49:00 -
[110] - Quote
I'm kinda surprised to see no further CPM or dev comments in this thread. |
|
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
67
|
Posted - 2013.08.07 09:43:00 -
[111] - Quote
Vethosis wrote:i love you i hate you |
Vrain Matari
ZionTCD
656
|
Posted - 2013.08.07 12:13:00 -
[112] - Quote
Thumb Green wrote:CCP Frame wrote:
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
A better solution would have been to completely remove passive ISK & SP gain behind the redline from the game and not just limited to this event. Instead of taking a step that would put a complete stop to almost all AFK'ing; you take a step that simultaneously discourages AFK'ing but does nothing substantial about it, while encouraging boosting. +1. I love this idea.
The price we pay for the safety of the redline is no(or reduced) warpoints. And the choice is still ours. This feels like part of the final implementation of warpoint/skillpoints. |
Brush Master
HavoK Core RISE of LEGION
694
|
Posted - 2013.08.07 13:01:00 -
[113] - Quote
it's going to be closer to 90 skirmish matches which is a bit crazy. I really wish they would ask for feedback on these events before they actually run them. |
Savaekin 2046
Blades of the Darkmoon
11
|
Posted - 2013.08.07 15:50:00 -
[114] - Quote
Could you do a 4x on warpoint gain the cap is going to take a long time to hit, we still have lives lol |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
645
|
Posted - 2013.08.07 18:54:00 -
[115] - Quote
Sharing an observation: Today I witnessed 12 players afk farming in blue MCC. All there happily together, standing still.
I even took a picture of it but they were so spread around had to take two shots to fit them in. |
Ferindar
The Malevolent Monkey Militia
4
|
Posted - 2013.08.07 19:01:00 -
[116] - Quote
Been doing some measurements of SP earned both from being active and being afk during this event today.
Each AFK number is taken from a domination where I joined from start to finish
4035 4563 6200 (Both sides delayed capturing the objective until both MCCs were down to 50% armor. 4302
These numbers below were taken with active participation (I am a sniper, not a plinker.)
4021 (600wp) 5233 (1500wp) [Our team pubstomped the other bad.] 3556 (200 wp) [On the receiving end of a pubstomp] 4243 (500wp)
So far, this event only encourages more pubstomping, and afking gives just the same benefits without the stress of being on the receiving end of a pubstomp.
There's been good suggestions and graphs on how to run this better to encourage more active players, but this event right now only benefits the people in all proto gear picking on the less fortunate.
While I'm veering off topic a bit, why don't we have Hi-Sec and Low-Sec, where Low-Sec doesn't allow anything prototype in? Considering how fast you get out of academy now, it's pretty disheartening to the new player to be continually f****d by the guy who's got 15m sp. |
Meconium Blue
Arcadiedge Shadow Legion
16
|
Posted - 2013.08.07 19:14:00 -
[117] - Quote
Aikuchi Tomaru wrote:zzZaXxx wrote:SponkSponkSponk wrote:I assume this change is to test adjusting the ratio between SP gains via war points and SP gains via staying alive in the MCC?
If so, I can tell you that the majority of non-hardcore players will struggle to hit their cap that week.
I think if changes like this are going to be permanent, then being able to roll over the active SP cap between weeks is required. This would be awesome. They must eradicate AFKing. More SP from WP, less passive, enable rollover. Maybe make the passive kick in after earning a minimum amount of WP, like 200, or after dieing 4 times or so. Also they just need to make the progression faster in this game. Even with boosters the grind takes waaaaay too long to just specialize in one thing. Never mind speccing into new stuff. Why not something simpler which doesn't spit new players in the face who can't get 200 WP. I guess the simplest possible method to fix AFKing would be: 1SP for each second in match and 5SP for every warpoint earned. Just switching the numbers. Oh please please do this ccp. I would love to earn 7k+ per match even after cap is reached |
dreth longbow
Zumari Force Projection Caldari State
8
|
Posted - 2013.08.07 19:45:00 -
[118] - Quote
Ferindar wrote:Been doing some measurements of SP earned both from being active and being afk during this event today.
Each AFK number is taken from a domination where I joined from start to finish
4035 4563 6200 (Both sides delayed capturing the objective until both MCCs were down to 50% armor. 4302
These numbers below were taken with active participation (I am a sniper, not a plinker.)
4021 (600wp) 5233 (1500wp) [Our team pubstomped the other bad.] 3556 (200 wp) [On the receiving end of a pubstomp] 4243 (500wp)
So far, this event only encourages more pubstomping, and afking gives just the same benefits without the stress of being on the receiving end of a pubstomp.
There's been good suggestions and graphs on how to run this better to encourage more active players, but this event right now only benefits the people in all proto gear picking on the less fortunate.
While I'm veering off topic a bit, why don't we have Hi-Sec and Low-Sec, where Low-Sec doesn't allow anything prototype in? Considering how fast you get out of academy now, it's pretty disheartening to the new player to be continually f****d by the guy who's got 15m sp.
I play a sniper too most of the time and I see these kind of numbers all the time, it is frustrating. Snipers get the same amount or less sp for playing as they do for afk. I like to play sniper but it is frustrating to get 19 kills and earn less points than if I just afk which I rarely do. ccp needs to give the snipers some love.
|
Stile451
Red Star. EoN.
168
|
Posted - 2013.08.07 20:23:00 -
[119] - Quote
You do get more SP than AFKing, it's just minimal. |
Eno Raef
KILL-EM-QUICK RISE of LEGION
63
|
Posted - 2013.08.07 20:33:00 -
[120] - Quote
So we only get an xp bonus from our WP xp?
If I get 1k WP, I get 1k extra xp.
I get about 4 xp just for showing up.
So now I would get 1k wp plus 1k xp bonus.
That totals 6k xp.
Is that right? If so, that's only a 20% bonus on top of what I would have originally received. That's not double. Double would have been 10k xp.
Whether or not those numbers are accurate, if CCP was actually worried about AFKers, they wouldn't simply hurt the xp for all of us. Why don't you, CCP, put an end to AFKing all together so that those that play can receive a true double xp per match and not just a double xp cap. Vehicles can't AFK (so to speak) Destroy our suits like you destroy our vehicles when they sit unmanned too long. |
|
Dimmu Borgir II
Consolidated Dust
26
|
Posted - 2013.08.07 22:25:00 -
[121] - Quote
Stop complaining!! Any SP bonus is great!! If you really want more SP buy a merc pack like i did and buy yourself passive sp boosters, that's the way to go and it's even better during these events! They didn't bring this sp event in to stop afking, the way in which they give you the bonus is to dissuade afking, that's all! |
Yisuki
CHACALES
14
|
Posted - 2013.08.07 22:25:00 -
[122] - Quote
I'm not getting double anything, no double WP, no double SP. Only thing double is the bonus SP. |
Ferindar
The Malevolent Monkey Militia
4
|
Posted - 2013.08.07 22:28:00 -
[123] - Quote
Rename the event to double SP Cap week and it'll do. For that's all this currently is. It's not a double SP week, it's a double cap week. |
Harpyja
DUST University Ivy League
466
|
Posted - 2013.08.07 22:54:00 -
[124] - Quote
My SP gains feel the same but the cap is doubled. It normally takes me about 4-5 days to hit the cap, so... |
HARDFACTS DUSTTRUTH
Onikanabo Brigade Caldari State
55
|
Posted - 2013.08.08 01:23:00 -
[125] - Quote
What ever you think you did to discourage AFKing didnt work, they still get the same ole 5k sp per match sitting in the MCC with a booster that is. |
dustwaffle
Gravity Prone EoN.
296
|
Posted - 2013.08.08 03:36:00 -
[126] - Quote
Absolute Idiom II wrote:I'm kinda surprised to see no further CPM or dev comments in this thread. Why would they, with the toxic, self-entitled whining Debbite downers all over the place
CCP effectively raises the cap, people complain that they aren't getting enough bonuses to SP gain to hit it before Sunday |
OSGR Valdez
Contract Hunters
11
|
Posted - 2013.08.08 04:38:00 -
[127] - Quote
Thanks guys! |
DEATH OF RATS
Ametat Security Amarr Empire
0
|
Posted - 2013.08.08 04:40:00 -
[128] - Quote
dustwaffle wrote:Absolute Idiom II wrote:I'm kinda surprised to see no further CPM or dev comments in this thread. Why would they, with the toxic, self-entitled whining Debbite downers all over the place CCP effectively raises the cap, people complain that they aren't getting enough bonuses to SP gain to hit it before Sunday +1 |
Rogue Saint
Science For Death The Shadow Eclipse
91
|
Posted - 2013.08.08 08:10:00 -
[129] - Quote
Yisuki wrote:I'm not getting double anything, no double WP, no double SP. Only thing double is the bonus SP.
Aye, that seems to be true too. While I won't look a gift horse in the mouth, I would like double WP and double Active Booster SP as described in the OP.
CCP Frame wrote: [*] Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
|
Absolute Idiom II
No Free Pass
397
|
Posted - 2013.08.08 08:29:00 -
[130] - Quote
dustwaffle wrote:Absolute Idiom II wrote:I'm kinda surprised to see no further CPM or dev comments in this thread. Why would they, with the toxic, self-entitled whining Debbite downers all over the place CCP effectively raises the cap, people complain that they aren't getting enough bonuses to SP gain to hit it before Sunday
As I said before, I don't see that it's churlish to point out how this event (sadly) ends up being one which is a grindfest; rather than being fun for it's own sake. CCP and the CPM have specifically spoken about how they don't want future event to be grind-heavy. I feel I've been very measured and reasonable in my posts explaining the reasons why, along with suggesting a possible solution. |
|
Death Dealer86
The Seeds of Fire
0
|
Posted - 2013.08.08 09:25:00 -
[131] - Quote
August sp event = epic fail!! The only way to earn your cap this week is to lay twice as much . People like myself with real jobs don't have time for this. Everyone please give a round of applause to ccp for botching probably the most anticipated event they have. Keep up the good work turds! |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
646
|
Posted - 2013.08.08 10:11:00 -
[132] - Quote
zzZaXxx wrote:Troy Wiegert wrote:I think everyone should be happy that they can earn 2X SP for the week. I know it may cause battles to be played different because of AFK or people just going for hacks and turrets. It's only for 1 week and if you don't like how the battle is going then run a cheap suit and do what you can to survive. From my understanding we will only earn x2 SP from War Points, which means that if you get 800 WP in a match you'll get 1600 SP from that instead of 800, on top of the 5 WP/sec you earn from just being in the battle. So it's far from a true Double SP event.
It is true that this event differs from previous ones with the same traditional names (triple vs double PS event). Who has the job of naming events? Who has the prerogative to change details of events? CCP.
The mechanics of this event is different from previous ones true. But it is okay that they are tuned. Without change things never get better.
Does this event deserve the name Double SP week? Never mind the not-quite-double match rewards, this weeks cap IS doubled so if you play you have gained double the amount you usually would.
|
dustwaffle
Gravity Prone EoN.
298
|
Posted - 2013.08.08 10:20:00 -
[133] - Quote
Rogue Saint wrote:Yisuki wrote:I'm not getting double anything, no double WP, no double SP. Only thing double is the bonus SP. Aye, that seems to be true too. While I won't look a gift horse in the mouth, I would like double WP and double Active Booster SP as described in the OP. CCP Frame wrote:
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
You quoted the section of OP you misunderstood? |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
647
|
Posted - 2013.08.08 10:21:00 -
[134] - Quote
Rogue Saint wrote:Yisuki wrote:I'm not getting double anything, no double WP, no double SP. Only thing double is the bonus SP. Aye, that seems to be true too. While I won't look a gift horse in the mouth, I would like double WP and double Active Booster SP as described in the OP. CCP Frame wrote: * Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
Respect for being understanding and not one of those ranting around.
Looks you might've misunderstood few things: * The WPs are the same but when converted into total SP rewards their value is doubled to usual. Effectively giving about +20% total increase (+/- 10%)
* There has been no talk about active booster effectiveness increase. Although a bit confusing terminology, this time the "active skill point gain" only refers to actively gained part of your SP rewards which are the WPs. |
dustwaffle
Gravity Prone EoN.
298
|
Posted - 2013.08.08 10:22:00 -
[135] - Quote
Absolute Idiom II wrote:dustwaffle wrote:Absolute Idiom II wrote:I'm kinda surprised to see no further CPM or dev comments in this thread. Why would they, with the toxic, self-entitled whining Debbite downers all over the place CCP effectively raises the cap, people complain that they aren't getting enough bonuses to SP gain to hit it before Sunday As I said before, I don't see that it's churlish to point out how this event (sadly) ends up being one which is a grindfest; rather than being fun for it's own sake. CCP and the CPM have specifically spoken about how they don't want future event to be grind-heavy. I feel I've been very measured and reasonable in my posts explaining the reasons why, along with suggesting a possible solution. Maybe not you, but take a look at the post directly below yours:
Death Dealer86 wrote:August sp event = epic fail!! The only way to earn your cap this week is to lay twice as much . People like myself with real jobs don't have time for this. Everyone please give a round of applause to ccp for botching probably the most anticipated event they have. Keep up the good work turds! Tell me again, why would CCP or the CPM want to bother responding when you have people complaining even thought they've lost NOTHING in this event. |
Rogue Saint
Science For Death The Shadow Eclipse
91
|
Posted - 2013.08.08 10:37:00 -
[136] - Quote
KEROSIINI-TERO wrote: Respect for being understanding and not one of those ranting around.
Looks you might've misunderstood few things: * The WPs are the same but when converted into total SP rewards their value is doubled to usual. Effectively giving about +20% total increase (+/- 10%)
* There has been no talk about active booster effectiveness increase. Although a bit confusing terminology, this time the "active skill point gain" only refers to actively gained part of your SP rewards which are the WPs.
While that maybe true, I still don't feel like I'm getting any bonus. I "normally" get 7K to 10K SP per match (i.e. non-event), I would have expected to get more from the event. Essentially, having to grind less. |
Death Dealer86
The Seeds of Fire
0
|
Posted - 2013.08.08 10:45:00 -
[137] - Quote
dustwaffle wrote:Absolute Idiom II wrote:dustwaffle wrote:Absolute Idiom II wrote:I'm kinda surprised to see no further CPM or dev comments in this thread. Why would they, with the toxic, self-entitled whining Debbite downers all over the place CCP effectively raises the cap, people complain that they aren't getting enough bonuses to SP gain to hit it before Sunday As I said before, I don't see that it's churlish to point out how this event (sadly) ends up being one which is a grindfest; rather than being fun for it's own sake. CCP and the CPM have specifically spoken about how they don't want future event to be grind-heavy. I feel I've been very measured and reasonable in my posts explaining the reasons why, along with suggesting a possible solution. Maybe not you, but take a look at the post directly below yours: Death Dealer86 wrote:August sp event = epic fail!! The only way to earn your cap this week is to lay twice as much . People like myself with real jobs don't have time for this. Everyone please give a round of applause to ccp for botching probably the most anticipated event they have. Keep up the good work turds! Tell me again, why would CCP or the CPM want to bother responding when you have people complaining even thought they've lost NOTHING in this event.
I don't expect a response from them or you for that matter. Those of us who haven't been on the game from the beginning, would like to take advantage of these events in order to keep up with these proto's w/ flaylocks and mass drivers. I would imagine ccp runs these events to try and draw more people into there game so they can sink money into it such as myself, but who wants to do that when they are getting dominated right out of the spawning point? You run an event like this so your newer players can gain some ground and actually want to play the game instead of wanting to smash there controller and never play again. Catch my drift or is my logic beyond your thought process troll? |
Absolute Idiom II
No Free Pass
397
|
Posted - 2013.08.08 10:59:00 -
[138] - Quote
dustwaffle wrote:Absolute Idiom II wrote:dustwaffle wrote:Absolute Idiom II wrote:I'm kinda surprised to see no further CPM or dev comments in this thread. Why would they, with the toxic, self-entitled whining Debbite downers all over the place CCP effectively raises the cap, people complain that they aren't getting enough bonuses to SP gain to hit it before Sunday As I said before, I don't see that it's churlish to point out how this event (sadly) ends up being one which is a grindfest; rather than being fun for it's own sake. CCP and the CPM have specifically spoken about how they don't want future event to be grind-heavy. I feel I've been very measured and reasonable in my posts explaining the reasons why, along with suggesting a possible solution. Maybe not you, but take a look at the post directly below yours: Death Dealer86 wrote:August sp event = epic fail!! The only way to earn your cap this week is to lay twice as much . People like myself with real jobs don't have time for this. Everyone please give a round of applause to ccp for botching probably the most anticipated event they have. Keep up the good work turds! Tell me again, why would CCP or the CPM want to bother responding when you have people complaining even thought they've lost NOTHING in this event. They'd be responding to me.
No need for your strawman argument though: no-one is saying they've lost something. Yes, some people are being abusive (which is totally unnecessary and disproportionate) but that's an issue for moderation not a reason for zero response.
There are legitimate points being made calmly in this thread. I maintain that I'm a little surprised that those posts haven't been responded to. Only a little though. I do genuinely expect that the CPM are discussing these points with the CCP community even team privately. |
Death Dealer86
The Seeds of Fire
0
|
Posted - 2013.08.08 11:27:00 -
[139] - Quote
My apologies for the misspelled their* in my last post. I wouldn't want to anger the troll! |
Sana Rayya
WASTELAND JUNK REMOVAL
69
|
Posted - 2013.08.08 12:17:00 -
[140] - Quote
Did anyone cap out yet? Can we confirm that you only need 500 warpoints to reach the 1000 sp per match soft cap? |
|
Roofer Madness
A.N.O.N.Y.M.O.U.S.
118
|
Posted - 2013.08.08 14:02:00 -
[141] - Quote
Sana Rayya wrote:Did anyone cap out yet? Can we confirm that you only need 500 warpoints to reach the 1000 sp per match soft cap?
I'm not even sure if there has been near enough time for that! I got half of it yesterday and that was playing ALL day. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1421
|
Posted - 2013.08.08 15:01:00 -
[142] - Quote
Roofer Madness wrote:Sana Rayya wrote:Did anyone cap out yet? Can we confirm that you only need 500 warpoints to reach the 1000 sp per match soft cap? I'm not even sure if there has been near enough time for that! I got half of it yesterday and that was playing ALL day. Same. I played all of yesterday with some match totals even breaking 3000 War Points earned (I think my average was over 1500 WP yesterday, thanks to my corpies letting me squad lead) and even with those totals throughout hours of play I still have around 170k worth of cap left.
0.02 ISK Cross |
zzZaXxx
The Exemplars Top Men.
167
|
Posted - 2013.08.08 16:28:00 -
[143] - Quote
Cross Atu wrote:Roofer Madness wrote:Sana Rayya wrote:Did anyone cap out yet? Can we confirm that you only need 500 warpoints to reach the 1000 sp per match soft cap? I'm not even sure if there has been near enough time for that! I got half of it yesterday and that was playing ALL day. Same. I played all of yesterday with some match totals even breaking 3000 War Points earned (I think my average was over 1500 WP yesterday, thanks to my corpies letting me squad lead) and even with those totals throughout hours of play I still have around 170k worth of cap left. 0.02 ISK Cross
Wow so what you're saying is that the "double SP" really only gets you to 1000 SP in a match faster and after that you're capped? This is more like a x1.2 SP + x2 SP Cap Event. |
zzZaXxx
The Exemplars Top Men.
167
|
Posted - 2013.08.08 16:49:00 -
[144] - Quote
Death Dealer86 wrote: I don't expect a response from them or you for that matter. Those of us who haven't been on the game from the beginning, would like to take advantage of these events in order to keep up with these proto's w/ flaylocks and mass drivers. I would imagine ccp runs these events to try and draw more people into there game so they can sink money into it such as myself, but who wants to do that when they are getting dominated right out of the spawning point? You run an event like this so your newer players can gain some ground and actually want to play the game instead of wanting to smash there controller and never play again. Catch my drift or is my logic beyond your thought process troll?
There's a severe gap between the older players with 10 mil+ SP and the newer ones. I have about 7.5 mil SP and I'm still not quite ready to start on Caldari Logistics Dropsuit 4 and 5, and that will take forever. It takes waaaay too long to get to your ideal fit in Dust. It shouldn't 4 months or whatever with boosters. That's ridonkulous.
And after a certain point the SP doesn't benefit the older players nearly as much as the newer ones. Older players will use it to spec into vehicles and to add weapons and dropsuits. Newer players need it to complete their first specialization and become somewhat competitive. And let's be honest. A noob's only option in this game is to be either pwned or roflstomped. Not a recipe for retention. They need to have multiple x3 SP events over the next few months to enable newer players to catch up and fully participate in the community.
Read this. These guys tell it like it is.
http://evenews24.com/2013/08/02/dust-mercs-where-dust-514-went-wrong/ |
Sana Rayya
WASTELAND JUNK REMOVAL
69
|
Posted - 2013.08.08 17:57:00 -
[145] - Quote
Roofer Madness wrote:Sana Rayya wrote:Did anyone cap out yet? Can we confirm that you only need 500 warpoints to reach the 1000 sp per match soft cap? I'm not even sure if there has been near enough time for that! I got half of it yesterday and that was playing ALL day.
You never know; there might be a hardcore grinder out there that played 22-24 hrs straight just to hit the cap ;)
I took the day off to play yesterday and I have around 122k left. I'll probably cap out tomorrow morning so if no one's confirmed by then, I'll let you all know. |
The Terminator T-1000
The Praetorian Legionary
3
|
Posted - 2013.08.08 18:24:00 -
[146] - Quote
CCCP thanks for the event and the opportunity to earn extra SP! |
Dimmu Borgir II
Consolidated Dust
28
|
Posted - 2013.08.08 21:04:00 -
[147] - Quote
Death Dealer86 wrote:August sp event = epic fail!! The only way to earn your cap this week is to lay twice as much . People like myself with real jobs don't have time for this. Everyone please give a round of applause to ccp for botching probably the most anticipated event they have. Keep up the good work turds!
Well that's your problem right there, you're laying twice as much! You should get off your lazy bones ass and Play twice as much!! Then you'd get more sp!! |
Stile451
Red Star. EoN.
171
|
Posted - 2013.08.08 22:42:00 -
[148] - Quote
It's probably a typo of "play". |
Death Dealer86
The Seeds of Fire
2
|
Posted - 2013.08.09 00:00:00 -
[149] - Quote
Dimmu Borgir II wrote:Death Dealer86 wrote:August sp event = epic fail!! The only way to earn your cap this week is to lay twice as much . People like myself with real jobs don't have time for this. Everyone please give a round of applause to ccp for botching probably the most anticipated event they have. Keep up the good work turds! Well that's your problem right there, you're laying twice as much! You should get off your lazy bones ass and Play twice as much!! Then you'd get more sp!! haha! Yeah the p isn't working well on my keyboard. But honestly, unless your a teenage boy with no life who has time for that? I'm a casual gamer who likes to play or "lay" with my free time and I would just like to be competitive and not get stomped out by these proto suits. That's all I'm trying to say. |
Miles O'Rourke
Beyond Gravity.OTF Only The Famous
5
|
Posted - 2013.08.09 01:46:00 -
[150] - Quote
I haven't seen any AFK today, but I have seen an excessive amount of LLAV spam in matches. Even more so than usual. At one point I counted 4 separate LLAV operating in a match. |
|
Stile451
Red Star. EoN.
172
|
Posted - 2013.08.09 02:05:00 -
[151] - Quote
I've seen quite a few today. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1426
|
Posted - 2013.08.09 02:15:00 -
[152] - Quote
zzZaXxx wrote:Cross Atu wrote:Roofer Madness wrote:Sana Rayya wrote:Did anyone cap out yet? Can we confirm that you only need 500 warpoints to reach the 1000 sp per match soft cap? I'm not even sure if there has been near enough time for that! I got half of it yesterday and that was playing ALL day. Same. I played all of yesterday with some match totals even breaking 3000 War Points earned (I think my average was over 1500 WP yesterday, thanks to my corpies letting me squad lead) and even with those totals throughout hours of play I still have around 170k worth of cap left. 0.02 ISK Cross Wow so what you're saying is that the "double SP" really only gets you to 1000 SP in a match faster and after that you're capped? This is more like a x1.2 SP + x2 SP Cap Event.
Not quite, SP gained from WP earned is doubled after each match while SP gained from time within the match is reduced. I think the confusion stems from the 'soft cap'. Once you reach soft cap only the first 1000 WP earns you SP and that's on a 1:1 basis, however before you reach the soft cap the SP gained from WP is limited only by your weekly pool.
So it's double weekly cap, double SP gained from WP earned per match (soft cap notwithstanding). Then you factor in your Active Booster if you are currently running one.
Cheers, Cross |
Monsieur Kornu
BIRNA Corp.
0
|
Posted - 2013.08.09 03:04:00 -
[153] - Quote
Hi to all! Noob here. I just played some matches today and didn't get double Skill Points....Can someone explain me how this event works? Is double skill points event after you finish every match?
Thank you very much! |
dustwaffle
Gravity Prone EoN.
299
|
Posted - 2013.08.09 04:01:00 -
[154] - Quote
Death Dealer86 wrote:I don't expect a response from them or you for that matter. Those of us who haven't been on the game from the beginning, would like to take advantage of these events in order to keep up with these proto's w/ flaylocks and mass drivers. I would imagine ccp runs these events to try and draw more people into there game so they can sink money into it such as myself, but who wants to do that when they are getting dominated right out of the spawning point? You run an event like this so your newer players can gain some ground and actually want to play the game instead of wanting to smash there controller and never play again. Catch my drift or is my logic beyond your thought process troll? Case in point.
dustwaffle wrote:Why would they, with the toxic, self-entitled whining Debbie downers all over the place CCP effectively raises the cap, people complain that they aren't getting enough bonuses to SP gain to hit it before Sunday
EDIT: Call everyone that doesn't agree with you, or uses your post as an example, a troll. Well played. |
Death Dealer86
The Seeds of Fire
2
|
Posted - 2013.08.09 04:31:00 -
[155] - Quote
No not everyone, only you troll.
definition of a troll...
A. Dustwaffle
B. Someone who comes to these forums to comment only on what other people say and not the subject at hand.
Don't get bitter, get better my bored little friend. |
zzZaXxx
The Exemplars Top Men.
167
|
Posted - 2013.08.09 04:48:00 -
[156] - Quote
Monsieur Kornu wrote:Hi to all! Noob here. I just played some matches today and didn't get double Skill Points....Can someone explain me how this event works? Is double skill points event after you finish every match?
Thank you very much!
Just double WP SP which is usually 1:1. So it's not truly double sp though it is double cap. |
dustwaffle
Gravity Prone EoN.
299
|
Posted - 2013.08.09 06:11:00 -
[157] - Quote
Death Dealer86 wrote:No not everyone, only you troll.
definition of a troll...
A. Dustwaffle
B. Someone who comes to these forums to comment only on what other people say and not the subject at hand.
Don't get bitter, get better my bored little friend. Umadbro? |
Death Dealer86
The Seeds of Fire
2
|
Posted - 2013.08.09 06:55:00 -
[158] - Quote
Not at all. I was hoping you would friend me in the game so I could join your corp |
dustwaffle
Gravity Prone EoN.
299
|
Posted - 2013.08.09 07:04:00 -
[159] - Quote
Death Dealer86 wrote:Not at all. I was hoping you would friend me in the game so I could join your corp Ah I'm not active enough in game due to busy work. Not really a recruitment officer but you could try contacting Palatinate or Heavy Salvo about recruitment. |
wayrow1
GRIM MARCH
15
|
Posted - 2013.08.09 08:12:00 -
[160] - Quote
CCP Frame wrote:Dear mercenaries, The time has come to let loose the dogs of war again in New Eden during August and to make the lives of mercenaries more interesting, we are holding another 2x skill point event! See below for details: Time GÇô August 7-14 from downtime to downtime.
The double skill point gain applies to all matches played in DUST 514 for the duration of the event.
Weekly skill point cap is set to 380,800 (that is double the normal 190,400!).
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
DonGÇÖt forget to take advantage of this event and maximize your skill point gains with active skill boosters, so stock up on those before the event starts! We are also working on bringing you more variations of the skill point events in the coming months, so be sure to check our announcements regularly for more updates. what is AFK farming??? |
|
Death Dealer86
The Seeds of Fire
2
|
Posted - 2013.08.09 08:19:00 -
[161] - Quote
There's a severe gap between the older players with 10 mil+ SP and the newer ones. I have about 7.5 mil SP and I'm still not quite ready to start on Caldari Logistics Dropsuit 4 and 5, and that will take forever. It takes waaaay too long to get to your ideal fit in Dust. It shouldn't 4 months or whatever with boosters. That's ridonkulous.
And after a certain point the SP doesn't benefit the older players nearly as much as the newer ones. Older players will use it to spec into vehicles and to add weapons and dropsuits. Newer players need it to complete their first specialization and become somewhat competitive. And let's be honest. A noob's only option in this game is to be either pwned or roflstomped. Not a recipe for retention. They need to have multiple x3 SP events over the next few months to enable newer players to catch up and fully participate in the community.
Read this. These guys tell it like it is.
http://evenews24.com/2013/08/02/dust-mercs-where-dust-514-went-wrong/[/quote]
I read the article and couldn't agree more. Nice post BTW. My ps4 will be here before I know it and if they don't make some big changes by then, they will lose me as a player and probably a whole lot of other people. Bungie the creators of halo are working on a game called Destiny. There is no release date for it yet, but from what people are saying it is going to be everything you would want out of Dust and then some. There is some stiff competition coming so these guys better get it together. Thanks for the good read. |
Death Dealer86
The Seeds of Fire
2
|
Posted - 2013.08.09 08:24:00 -
[162] - Quote
I seemed to have deleted the original posters name from the above quote, sorry. It was xAckie and thanks again for the read. |
Death Dealer86
The Seeds of Fire
2
|
Posted - 2013.08.09 08:29:00 -
[163] - Quote
wayrow1 wrote: what is AFK farming???
Not sure what it stands for. From my understanding it's when someone joins a battle with you and does absolutely nothing. I.e. Standing in the MCC the whole match. By doing this they still accumulate SP but screw their team. |
Sana Rayya
WASTELAND JUNK REMOVAL
70
|
Posted - 2013.08.09 11:01:00 -
[164] - Quote
I capped out this morning and can confirm that you only need 500 WP to reach the 1000 SP soft cap. Ambushes here I come... |
Stile451
Red Star. EoN.
172
|
Posted - 2013.08.09 14:42:00 -
[165] - Quote
Death Dealer86 wrote:wayrow1 wrote: what is AFK farming???
Not sure what it stands for. From my understanding it's when someone joins a battle with you and does absolutely nothing. I.e. Standing in the MCC the whole match. By doing this they still accumulate SP but screw their team. Basically this. AFK means away from keyboard(originally a PC term). As for screwing your team it depends on when and where you do it(domination on Oceania is virtually empty). |
bcs1a
ROYAL SQUAD Shadow of the Apocalypse
72
|
Posted - 2013.08.09 21:55:00 -
[166] - Quote
CCP Frame wrote:Dear mercenaries, The time has come to let loose the dogs of war again in New Eden during August and to make the lives of mercenaries more interesting, we are holding another 2x skill point event! See below for details: Time GÇô August 7-14 from downtime to downtime.
The double skill point gain applies to all matches played in DUST 514 for the duration of the event.
Weekly skill point cap is set to 380,800 (that is double the normal 190,400!).
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
DonGÇÖt forget to take advantage of this event and maximize your skill point gains with active skill boosters, so stock up on those before the event starts! We are also working on bringing you more variations of the skill point events in the coming months, so be sure to check our announcements regularly for more updates.
I have to say that more events are great, however while I have seen my cap amount doubled, I don't think my SP gained per match is being doubled as I've been getting the same 6 to 10k a match with my active booster that I always get (and no, I don't afk)
I noticed that there are some new breakdowns of what counts for double and that makes me wonder if that's why that red-berry was spinning around firing his gun last night shooting into the air because it made him "active" in the match? |
AP Grasshopper
The Unholy Legion Of DarkStar DARKSTAR ARMY
21
|
Posted - 2013.08.10 05:10:00 -
[167] - Quote
Awesome! |
Darth-Carbonite GIO
Dust2Dust. Top Men.
72
|
Posted - 2013.08.11 04:20:00 -
[168] - Quote
Death Dealer86 wrote:wayrow1 wrote: what is AFK farming???
Not sure what it stands for. From my understanding it's when someone joins a battle with you and does absolutely nothing. I.e. Standing in the MCC the whole match. By doing this they still accumulate SP but screw their team.
Away From Keyboard. And since Dust supports KB&M setups, it's one of the few console games in which you can use that term accurately lol |
Planetside2PS4F2P
Osmon Surveillance Caldari State
25
|
Posted - 2013.08.11 19:06:00 -
[169] - Quote
Amazing event, is this just to save face and keep the servers up, because dust is dead as a door nail |
Shattered Mirage
D.A.R.K Academy D.E.F.I.A.N.C.E
102
|
Posted - 2013.08.11 19:07:00 -
[170] - Quote
Planetside2PS4F2P wrote:Amazing event, is this just to save face and keep the servers up, because dust is dead as a door nail
Don't you get bored of doing this? |
|
dustwaffle
Gravity Prone EoN.
309
|
Posted - 2013.08.12 04:34:00 -
[171] - Quote
Shattered Mirage wrote:Planetside2PS4F2P wrote:Amazing event, is this just to save face and keep the servers up, because dust is dead as a door nail Don't you get bored of doing this? Whine all day, everyday FTW! |
Jack Rockefeller
G.U.T.Z Covert Intervention
0
|
Posted - 2013.08.12 17:03:00 -
[172] - Quote
AFK Farming? What does that mean? |
Leo Look
Shadow Company HQ
6
|
Posted - 2013.08.13 03:21:00 -
[173] - Quote
thank you ccp for giving me a 2ed job. I love spending all my time sitting in front of my screen burning my eyes out and still not hitting cap.
this event was only for kids out of school and ppl who have not been able to find a real job |
pamuku420tyme
Dust Gamblers Association
7
|
Posted - 2013.08.13 03:23:00 -
[174] - Quote
Jack Rockefeller wrote:AFK Farming? What does that mean?
AFK farming meaning retards going into matches and just sitting there outta harms way doing nothing for the whole match to get easy ISK and SP at no suit expense to them |
pamuku420tyme
Dust Gamblers Association
7
|
Posted - 2013.08.13 03:26:00 -
[175] - Quote
Death Dealer86 wrote:No not everyone, only you troll.
definition of a troll...
A. Dustwaffle
B. Someone who comes to these forums to comment only on what other people say and not the subject at hand.
Don't get bitter, get better my bored little friend.
"Someone who comes to these forums to comment only on what other people say and not the subject at hand." ummm. u know you just did ur definition of trolling... |
Yisuki
CHACALES
15
|
Posted - 2013.08.14 13:54:00 -
[176] - Quote
This event was a total failure for us casual players. Some of us don't have the time for the double grind of skill points due to our jobs (in my case) or school or whatever. Trying to penalize people who AFK only ended up penalizing us. |
Sana Rayya
WASTELAND JUNK REMOVAL
85
|
Posted - 2013.08.14 19:14:00 -
[177] - Quote
This event was a great success for dedicate players. Some of us were able to easily double grind the skill points and continued to gain extra points after cap while balancing jobs or school or whatever. Penalizing people who AFK is a step in the right direction, but the implementation could use some polish.
Personally I was able to earn 1.23 mil SP due to this event, between my active booster, omega passive, and playing after cap. |
dannylee80
R.I.f.t
7
|
Posted - 2013.08.14 20:48:00 -
[178] - Quote
This was a good event, but the only problem i found was when i had created a new character for my partner, she didn't get the double skill points and also found that i was only getting the double skill points in domination. |
Tallen Ellecon
KILL-EM-QUICK RISE of LEGION
523
|
Posted - 2013.08.16 03:07:00 -
[179] - Quote
This has to be one of the least exciting events in this game..... I just had more grind to hit my cap. |
Rogue Saint
Science For Death The Shadow Eclipse
100
|
Posted - 2013.08.16 09:00:00 -
[180] - Quote
Now the event is over I can confirm I wasn't getting double WP or Active Booster. Now I'm grinding the "normal" cap I'm getting pretty much the exact same amount of SP as I normally do irrespective of the event.
While I appreciate the event and extra SP, I, like others, have found the event to be a massive grind fest (more than normal!). I run 3 characters and by the time I finished all 3 I was nearly burnt out and even contemplating not playing for a while. I guess this isn't the kind of reaction CCP would hope for.
The previous event (Tripple SP), the WP and Active Booster was correct, I was getting between 25K and 35K per match, meaning the grind wasn't as taxing. This event was the complete opposite.
Please CCP, can you c/d that WP and Active Booster was borked during this event? |
|
Absolute Idiom II
No Free Pass
432
|
Posted - 2013.08.16 09:05:00 -
[181] - Quote
Rogue Saint wrote:Now the event is over I can confirm I wasn't getting double WP or Active Booster. Now I'm grinding the "normal" cap I'm getting pretty much the exact same amount of SP as I normally do irrespective of the event.
While I appreciate the event and extra SP, I, like others, have found the event to be a massive grind fest (more than normal!). I run 3 characters and by the time I finished all 3 I was nearly burnt out and even contemplating not playing for a while. I guess this isn't the kind of reaction CCP would hope for.
The previous event (Tripple SP), the WP and Active Booster was correct, I was getting between 25K and 35K per match, meaning the grind wasn't as taxing. This event was the complete opposite.
Please CCP, can you c/d that WP and Active Booster was borked during this event?
It was working as designed - it's just the design ended up meaning all players would have to grind for more hours in order to hit the doubled SP cap. |
Rogue Saint
Science For Death The Shadow Eclipse
100
|
Posted - 2013.08.16 09:10:00 -
[182] - Quote
Absolute Idiom II wrote: It was working as designed - it's just the design ended up meaning all players would have to grind for more hours in order to hit the doubled SP cap.
CCP Frame wrote:
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
?? |
stomper 1
ENDTIME INDUSTRIES
0
|
Posted - 2013.08.16 10:30:00 -
[183] - Quote
Since the flaylock has been nerfed into a gun that is not recognized as the gun we skilled into,how about respecting us the sp we used. The flaylock we have now is not what we skilled into.We have wasted hours of our life to try and get to a level playing field and now that we got there ccp nerfed it into a impotent gun. I thought beta was over , but now you still cant depend on your equipment from one day to the next. All those hrs of play and death and dying , and just when you get there and spend all those sp it gets nerfed because of a few very large cry baby corps. I'm the one who is crying because of all the wasted time and sp and aurum and isk only to find hopelessness and disappointment. When they nerf they need to respect everybodies sp and let them go a different route. Come on Beta is over leave things alone and let us skill our blood sweat and tears into a dependable direct. I know hundreds of people who have quit this game and moved on because of these negative adjustments to equipment that has made them useless. That makes our time in this world we have spent useless. One morning you wake up and get on dust and after all you effort has become wasted. Thanks alot for all the struggle we go through to not have a fair playing field. |
Absolute Idiom II
No Free Pass
432
|
Posted - 2013.08.16 11:02:00 -
[184] - Quote
Rogue Saint wrote:Absolute Idiom II wrote: It was working as designed - it's just the design ended up meaning all players would have to grind for more hours in order to hit the doubled SP cap.
CCP Frame wrote:
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
??
Your SP reward is calculated by 5 SP for each second that you play + 1 SP for each WP that you earn. The event changed that to 5 SP for each second that you play + 2 SP for each WP that you earn.
Clearly when most of your SP come from the time spent in the battle and not from the WP that you earn, you'll find that your SP reward does not double in size. This is the way that they designed it, though many of us pointed out that the consequence was an increase in grind required to hit the SP cap for all players. |
Roofer Madness
A.N.O.N.Y.M.O.U.S.
134
|
Posted - 2013.08.16 11:56:00 -
[185] - Quote
Absolute Idiom II wrote:Rogue Saint wrote:Absolute Idiom II wrote: It was working as designed - it's just the design ended up meaning all players would have to grind for more hours in order to hit the doubled SP cap.
CCP Frame wrote:
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
?? Your SP reward is calculated by 5 SP for each second that you play + 1 SP for each WP that you earn. The event changed that to 5 SP for each second that you play + 2 SP for each WP that you earn. Clearly when most of your SP come from the time spent in the battle and not from the WP that you earn, you'll find that your SP reward does not double in size. This is the way that they designed it, though many of us pointed out that the consequence was an increase in grind required to hit the SP cap for all players.
Thanks for clearing that up..... again. Here we are on page 9 of this thread (and the event is over) and we still have people who lack the basic reading comprehension to go to the beginning of the thread before going all crybaby. This questions has been asked and answered sooooooo many times during this thread you almost have to be trolling to keep on about it.... lulz
edit: comment directed at rogue saint, not absolute idiom II. |
Draco Cerberus
Hellstorm Inc League of Infamy
249
|
Posted - 2013.08.16 15:18:00 -
[186] - Quote
Although I would have prefered the skill points earned per match to be doubled rather than just a double Cap this event was good, and helped me round off a few skills. |
Yun Hee Ryeon
Dead Six Initiative Lokun Listamenn
193
|
Posted - 2013.08.16 17:15:00 -
[187] - Quote
To CCP:
I appreciate the "camping gets you very little" approach, but if you do this again you might want to do substantially more than just doubling earned SP. 5x instead of double seems about right. It would heavily favor the already-capable, initially, but then they'd hit their caps all the faster.
In the meantime, it's a little more inducement for the random blueberries to step up their games (not that they necessarily needed more). |
Rogue Saint
Science For Death The Shadow Eclipse
102
|
Posted - 2013.08.16 19:23:00 -
[188] - Quote
Absolute Idiom II wrote: Your SP reward is calculated by 5 SP for each second that you play + 1 SP for each WP that you earn. The event changed that to 5 SP for each second that you play + 2 SP for each WP that you earn.
Clearly when most of your SP come from the time spent in the battle and not from the WP that you earn, you'll find that your SP reward does not double in size. This is the way that they designed it, though many of us pointed out that the consequence was an increase in grind required to hit the SP cap for all players.
Thank you for the explanation, which I have seen before in this thread, my point is that now the even is over I'm still getting the same SP at the end of battle. To me it didn't feel like I was getting double WP as you describe.
Say what you like, the fact there was no blue post c/d the double WP theroy would elicit more questions. |
Absolute Idiom II
No Free Pass
434
|
Posted - 2013.08.16 19:28:00 -
[189] - Quote
The blue post that you are looking for is the OP. |
Jokanash
PFB Pink Fluffy Bunnies
2
|
Posted - 2013.08.18 21:19:00 -
[190] - Quote
Seems this could have been fixed by putting in a variable that you had to get 100 wp to trigger the douple SP. This event was lame. Yes AFK farming sucks, but except the top 1/30th of the players, this event was a waste of life. Please in the future do something that can disable the AFK farmers (5% of population) vs negating the other 95% of the population.
Thanks,
Jok |
|
Reaper Skordeman
The Reaper Crew PMC
82
|
Posted - 2013.08.18 23:30:00 -
[191] - Quote
Jokanash wrote:top 1/30th of the players
I'm glad you think so highly of myself, and my Corp.
But seriously, you should welcome any increase in SP, you weren't penalized in anyway so quit complaining. |
Stalken Pathfinder
Shadow Company HQ
41
|
Posted - 2013.08.19 13:48:00 -
[192] - Quote
While the thought process behind this was good in reality I believe it had the opposite effect. Because it took longer for people to hit the SP cap this time around I felt like there was much more AFK farming than I have previously seen. The majority of games I played had over 6 people AFK farming on each team.
Just food for thought. AFK farming really chaps my behind but I appreciate the event and the opportunity to earn extra SP either way.
Thanks! |
KalOfTheRathi
Black Phoenix Mercenaries
576
|
Posted - 2013.08.19 23:04:00 -
[193] - Quote
Jack Rockefeller wrote:AFK Farming? What does that mean? Away From Keyboard. AFK.
Farming; the grinding of points/cash/items/loot in a game, very prevalent in video games. The more grind focused the game the more likely gamers will discover ways to grind with as little effort required as possible.
In DUST it has evolved to players that park their clone in the MCC (Mobile Command Carrier aka big thing in sky). They earn nearly as much ISK/SP as those that play but they contribute nothing to the win and enough of them can guarantee a loss. Fun. Additionally it generates many, many posts with suggestions (most from non-programmers) letting CCP/Shanghai know how easy it is to fix if they would only use their very special idea. Which is an absolutely perfect silver bullet*.
Many of the suggestions would lead to unfairly punishing New Berries (players new to DUST).
Others will constantly want WP adjusted as well. Much of the current WP/SP/ISK balance was determined during Beta (closed and open) when vehicles could be driven into installations then repairing both in the red zone thus enabling those with repair tools (aka everyone) to generate vast WP totals without shooting a weapon nor getting shot at.
Gamers game everything. It is best to remember that.
* The essence of software development dictates that there Cannot Be A Silver Bullet. |
Jack Rockefeller
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
|
Posted - 2013.10.04 16:41:00 -
[194] - Quote
KalOfTheRathi wrote:Jack Rockefeller wrote:AFK Farming? What does that mean? Away From Keyboard. AFK. Farming; the grinding of points/cash/items/loot in a game, very prevalent in video games. The more grind focused the game the more likely gamers will discover ways to grind with as little effort required as possible. In DUST it has evolved to players that park their clone in the MCC (Mobile Command Carrier aka big thing in sky). They earn nearly as much ISK/SP as those that play but they contribute nothing to the win and enough of them can guarantee a loss. Fun. Additionally it generates many, many posts with suggestions (most from non-programmers) letting CCP/Shanghai know how easy it is to fix if they would only use their very special idea. Which is an absolutely perfect silver bullet*. Many of the suggestions would lead to unfairly punishing New Berries (players new to DUST). Others will constantly want WP adjusted as well. Much of the current WP/SP/ISK balance was determined during Beta (closed and open) when vehicles could be driven into installations then repairing both in the red zone thus enabling those with repair tools (aka everyone) to generate vast WP totals without shooting a weapon nor getting shot at. Gamers game everything. It is best to remember that. * The essence of software development dictates that there Cannot Be A Silver Bullet.
Well I played in both the open and closed betas and most of the people have complained about sniping in the MCC.
though staying in the MCC have and do nothing haven't earned me any large amounts of SP at all when I did it once and I didn't even know that was AFK Farming. I only got like 1000SP. those other people must have had both the passive and active SP boosters active.
also the new berries are still being punished cause for a while now I have been places with teams where almost the entire team are noobs and the others are in proto. the matchmaker as well as the academy needs a new overhaul badly. |
|
|
|
Pages: 1 2 3 4 5 6 7 :: [one page] |