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1. Sticky:Server issues 2014-01-18 - in General Discussions [original thread]
FrozenChaos wrote: its back up woot confirmed
- by bcs1a - at 2014.01.18 15:29:00
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2. Sticky:Server issues 2014-01-18 - in General Discussions [original thread]
CCP Logibro wrote: Hey guys "Due to some Node Deaths" Thank you for your patience. o/ Logibro... Some?, exactly how many is "some" and why doesn't failover just allow us to go to another one automatically? in any case, the info is appr...
- by bcs1a - at 2014.01.18 15:28:00
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3. CCP Wolrman... Can we get blueprints or a preview - in General Discussions [original thread]
CharCharOdell wrote: Dovallis Martan JenusKoll wrote: CCP Wolfman wrote: Blaze Ashra wrote: of the Assault Swarm Masslock? Not yet I'm afraid, it's still a work in progress. We did some playtesting and found that it didn't produce...
- by bcs1a - at 2013.09.13 03:58:00
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4. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Jaysyn Larrisen wrote: bcs1a wrote: Well, I love reading all this cool stuff and even with my good internet connection, I won't be able to do anything for another 422 minutes because just like the EvE patch on several people's computers, the...
- by bcs1a - at 2013.09.05 01:04:00
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5. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Xender17 wrote: Try deactivating all other wifi devices in your residence. Move your ps3 to your router. If you have a router with an antenna google tin foil booster for router. Work to a lesser effect when the router doesn't have one. I also...
- by bcs1a - at 2013.09.05 01:03:00
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6. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
Well, I love reading all this cool stuff and even with my good internet connection, I won't be able to do anything for another 422 minutes because just like the EvE patch on several people's computers, the download speed sucks balls... and no, i...
- by bcs1a - at 2013.09.04 04:50:00
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7. Announcement:Player Dropping Issues at 01:50 UTC - Fix to be deployed - in Announcement and Events [original thread]
Christian Young wrote: o/ BC o/ my friend...
- by bcs1a - at 2013.08.14 17:44:00
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8. Announcement:Player Dropping Issues at 01:50 UTC - Fix to be deployed - in Announcement and Events [original thread]
AAA Hellcab wrote: There is a definite improvement in all modes. Whatever you have done, please leave it on. It feels like Chromosome with new graphics. OK, I wouldn't go quite that far in my comparison, but I totally agree that things seem...
- by bcs1a - at 2013.08.13 18:41:00
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9. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
CCP Frame wrote: Dear mercenaries, The time has come to let loose the dogs of war again in New Eden during August and to make the lives of mercenaries more interesting, we are holding another 2x skill point event ! See below for details: ...
- by bcs1a - at 2013.08.09 21:55:00
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10. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Today's Scenario: Let us pretend you are the guy in charge in designing the entire new player experience. You have a team able to make new features and major changes to the game. Your job today is to draft a plan on impr...
- by bcs1a - at 2013.08.08 17:24:00
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11. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
INFINITE DIVERSITY IDIC wrote: bcs1a wrote: Psychotic Shooter wrote: Dude you are just pissed because they made it so you cant tank it that well any more and turn it into a assault suit im glad they nerfed it because people like you made ...
- by bcs1a - at 2013.08.02 16:32:00
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12. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Psychotic Shooter wrote: Dude you are just pissed because they made it so you cant tank it that well any more and turn it into a assault suit im glad they nerfed it because people like you made this game bad because you are not letting people w...
- by bcs1a - at 2013.07.31 21:03:00
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13. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
ok, I might be off just a little bit, but here's what I see... people complained and cried "HMGs are too OP" so they got nerfed and after the nerf HMG users were like OMFGWTFBBQ? "I put 73 gazillion Sp into this suit/fit so I could be good (read:...
- by bcs1a - at 2013.07.31 17:04:00
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14. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Holt Bannon wrote: Wow. Thanks for crippling my logi suit Ccp. I run a logi as a logi not an assault. It seems now I cannot fit my proto repair tool and nanohives. Oh and my sheilds are like ricepaper. This is how you reward loyal customers? Si...
- by bcs1a - at 2013.07.30 21:13:00
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15. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Sana Rayya wrote: Did you have contact grenades on that suit? I haven't checked in game yet but there should be no changes to logi CPU or PG except Caldari CPU (nerf) and Amarr PG (buff). All logis had their shield recharge delays modified as ...
- by bcs1a - at 2013.07.30 15:25:00
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16. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Beren Hurin wrote: bcs1a wrote: I'm just trying to figure out why 4 of my suits are broken today and only one of them was the dren logi suit? pg and cpu nerfed on non logi suits too? I think they changed fittings for some flaylock pist...
- by bcs1a - at 2013.07.30 15:01:00
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17. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
I'm just trying to figure out why 4 of my suits are broken today and only one of them was the dren logi suit? pg and cpu nerfed on non logi suits too?
- by bcs1a - at 2013.07.30 14:37:00
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18. Sticky:EVENT: Mordu's Challenge - in Announcement and Events [original thread]
Ren Ratner wrote: Neutral kills were definitely counted. I'd guess anywhere from 1/4 to 1/3 of my installation kills were neutral. Wish I could sell these tanks. I killed way more than 100 installations neut and red combined by my count an...
- by bcs1a - at 2013.07.25 04:51:00
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19. Sticky:EVENT: Mordu's Challenge - in Announcement and Events [original thread]
Well, even though my KDR wouldn't lead anyone to believe it, I got paid for kills and hacks, I did not get paid for installation destruction, so neut ones DID NOT count. oh well, the two that I thought I would not make, I made and the two that s...
- by bcs1a - at 2013.07.23 23:23:00
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20. Sticky:EVENT: Mordu's Challenge - in Announcement and Events [original thread]
Everything Dies wrote: Blowing up uncaptured assets is a smart way to deny your opponent an advantage. Why should we have to wait until the enemy takes control of them to gain points? Without a doubt, if you don't hold or can't get the asset...
- by bcs1a - at 2013.07.21 02:34:00
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