Pages: [1] 2 3 4 5 6 7 |
1. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
I am extremely worried about this idea from a new player's perspective. "Oh hey, Awesome, I just got Minmatar assault 3, now I can use the new higher tier minmatar assault frame." *goes to purchase minmatar load out* "WTF? I need to get like 9 ...
- by Sirpidey Adtur - at 2015.06.20 14:21:00
|
2. [Announcement] Status Update - in General Discussions [original thread]
It is my understanding that the powercore change will help save a good bit of RAM usage, which is a large bottleneck for new content. How much RAM do you estimate will be saved, and what do you believe can be done with the newly freed ram?
- by Sirpidey Adtur - at 2015.06.16 16:37:00
|
3. Sticky:[Update] Factional Warfare and Planetary Conquest Payouts - in Feedback/Requests [original thread]
FW question. What's to stop people from using an APEX suit, and repeatedly deploying from the MCC and forgetting to turn on their inertial dampener repeatedly? Sounds like a pretty good way to make money.
- by Sirpidey Adtur - at 2015.05.26 12:11:00
|
4. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Have there been any thoughts as to having certain districts have unique properties? So that district 8184 isn't the same thing as district 8183. Perhaps have a small bonus or penalty to certain things on each district, that NEVER (or very rarely)...
- by Sirpidey Adtur - at 2015.05.25 13:20:00
|
5. A few small things I noticed NOT in Warlords 1.1 - in General Discussions [original thread]
Hey, I was going through the Warlords 1.1 patch notes, and I noticed a few very small things that weren't corrected. The heat dissipation and vehicle shield regulators were introduced into the wrong slots in Warlords 1.0, I would have thought 1.1...
- by Sirpidey Adtur - at 2015.04.21 08:19:00
|
6. Has there been any news about fixing vehicle Shield Regulators yet? - in General Discussions [original thread]
Hey, I was just wondering if there were any announcements at Fanfest about fixing vehicle Shield Regulators. I was excited for there to be a realistic low-slot item for vehicles besides armor tank items.
- by Sirpidey Adtur - at 2015.03.22 20:35:00
|
7. Sticky:[Feedback] Hotfix Echo - Narrative and Numbers - in Feedback/Requests [original thread]
While I am glad to see there be more low-slot modules for vehicles, I still feel like there's not much variation. Low slot vehicle modules will fall into the following categories. Better armor tank Upgrade CPU/PG More ammo (Are these EVER relevan...
- by Sirpidey Adtur - at 2015.03.05 17:32:00
|
8. What happened to DUst lotto? - in General Discussions [original thread]
To be fair, Somer Blink was not a scam. It was involved in RMT, and other hijinks, but it was not a scam.
- by Sirpidey Adtur - at 2015.02.08 03:39:00
|
9. @CCP: How the hell... - in DUST 514 Fiction [original thread]
Aeon Amadi wrote: 3) Question: How do our clones know that they are... our clones? 3.a) In-game Basis: Serpentis contracted a team of 16 people to fight against the Gallente Federation. Cool! They've given us 120 clones to work with. Even be...
- by Sirpidey Adtur - at 2015.01.15 03:58:00
|
10. Latency/ping limit. Improvement that would make us all happy. - in General Discussions [original thread]
How exactly would this help? The game itself is not peer to peer, (I am unsure about voice chat) thus the problems traditionally associated with lagging in FPSes will not appear in the normal ways. In a server centric model, the symptoms you desc...
- by Sirpidey Adtur - at 2014.12.01 23:33:00
|
11. @Rattati: access to other race's Frontlines still planned? - in General Discussions [original thread]
CCP Rattati wrote: I saw that thread, some amazingly cool names. We considered it at some point, but for new players, what the hell is a Warrior, Artificer etc. Thinking about it, maybe something cool we could do with that are the packaged fits...
- by Sirpidey Adtur - at 2014.06.20 06:20:00
|
12. Where is the militia HMG? - in Feedback/Requests [original thread]
CCP Rattati wrote: There is an ongoing concern that it is too powerful at the militia level and nerfing it would make it less fun and spoil players expectation. We are holding off on it for the time being, but feel free to come up with the righ...
- by Sirpidey Adtur - at 2014.06.14 06:24:00
|
13. New name for the players - in General Discussions [original thread]
I'm personally a fan of the following slang Eggers Dust Bunnies Lego-Men and Neck RSI victims. (Gotta... turn... head... just a little... more to lock....)
- by Sirpidey Adtur - at 2014.06.10 00:20:00
|
14. [Feedback] Militia Weapon Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: 3) The third part would be to allow all races to have access to the Frontline Suit of the other races, maybe a limited number or unlimited. Please comment on that as well, from lore perspective etc. I feel it is important t...
- by Sirpidey Adtur - at 2014.06.09 10:49:00
|
15. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
Sole Fenychs wrote: CCP Rattati wrote: I believe the main rule of militia gear is that its stats are the same as standard and the fitting is 50% worse than standard. That is the price of the zero skill level requirement of militia gear, enco...
- by Sirpidey Adtur - at 2014.05.31 01:06:00
|
16. [Feedback] Planetary Conquest - in Feedback/Requests [original thread]
CCP Rattati wrote: What we're changing: GÇó The resale value of excess clones generated by districts or victory in battle will be set to zero. GÇó The Biomass value earned by killing a clone in battle will be increased to 200,000 isk. This t...
- by Sirpidey Adtur - at 2014.05.25 17:14:00
|
17. Why can't my active scanner pick up cloaked units? - in General Discussions [original thread]
man- bear pig wrote: I'm not asking this because I hate cloaked shotguns, I'm asking because it really doesn't make any sense why they don't. The optics in our dropsuits can pick up the purple outline of the cloak, but the active a scanner can'...
- by Sirpidey Adtur - at 2014.05.21 18:48:00
|
18. Sticky:[Feedback] Armor Modules - in Feedback/Requests [original thread]
CCP Rattati wrote: That would maybe remedy brick tanking scouts, but not the bigger picture of plate prevalence and lack of variety. There is also lack of incentive to move to higher class plates, as basics are very simple and efficient. Per...
- by Sirpidey Adtur - at 2014.05.16 16:00:00
|
19. Please read this, persons who are against CCP Z's idea. - in General Discussions [original thread]
ZDub 303 wrote: This is all speculation though right? Unless they've posted the proposed tree and I haven't seen it. https://www.youtube.com/watch?feature=player_detailpage&v=vxhrGVv0NuQ#t=597 Some of the tree is visible if you watch ...
- by Sirpidey Adtur - at 2014.05.15 16:13:00
|
20. Sticky:Change to CPM Membership - in The Council's Chamber [original thread]
CCP Logibro wrote: Unfortunately as you said much of the context is private, and due to the NDA we can not share that publicly. CCP still has full confidence in the CPM as an institution, which is why we are still planning to have elections fo...
- by Sirpidey Adtur - at 2014.05.15 13:47:00
|
Pages: [1] 2 3 4 5 6 7 |
First page | Previous page | Next page | Last page |