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Thread Statistics | Show CCP posts - 1 post(s) |
zzZaXxx
The Exemplars Top Men.
157
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Posted - 2013.08.06 05:41:00 -
[1] - Quote
Crafty devils! I was about to take a break until 1.4 but you pulled me back in! |
zzZaXxx
The Exemplars Top Men.
159
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Posted - 2013.08.06 05:52:00 -
[2] - Quote
SponkSponkSponk wrote:I assume this change is to test adjusting the ratio between SP gains via war points and SP gains via staying alive in the MCC?
If so, I can tell you that the majority of non-hardcore players will struggle to hit their cap that week.
I think if changes like this are going to be permanent, then being able to roll over the active SP cap between weeks is required. This would be awesome. They must eradicate AFKing. More SP from WP, less passive, enable rollover. Maybe make the passive kick in after earning a minimum amount of WP, like 200, or after dieing 4 times or so. Also they just need to make the progression faster in this game. Even with boosters the grind takes waaaaay too long to just specialize in one thing. Never mind speccing into new stuff. |
zzZaXxx
The Exemplars Top Men.
159
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Posted - 2013.08.06 19:41:00 -
[3] - Quote
Absolute Idiom II wrote:SOMBRA del MUERTE wrote:I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play with the bonus. And whatever warpoints you get, 10000 active sp per battle will get you to 390000 active sp in 39 battles, which is easily doable in a week. I'm not mining for the numbers here, this is just doubling a skirmish round number (a mediocre match without boosters). But whew, you sure did flame me with your trollmath I'm sorry but if you look at my post from earlier (page 2 I think) then you can easily see that your assumptions are wrong. AFK players have to plays for 2x as long. Players who are earning 3000 WP per hour have to play 1.8x as long. at 5000 WP per hour it's 1.6x as long to complete. So yep. as you can see you can AFK very easily to reach the doubled cap.
So what you're saying is...the cap is doubled...and people can still AFK in the MCC...and if they do it long enough they'll reach the cap. Turns out basic reasoning works. Huzzah!
To be honest AFKing in the MCC is a game mechanic. It's one of the things you can do, like solo mining, mission running, or can flipping in EVE. The difference is it contributes nothing to the community. Even solo missioning has it's place in the EVE economy and social network. In both EVE and DUST players will discover every nook and cranny of what's possible for them in game and a percentage of players will do that thing, no matter what it is. Someone could claim MCC AFKing as their DUST "career" and no one could deny them. If it can be done, it's part of the game.
So the only answer is to remove it from the game. An simple solution would be to make the MCC auto drop someone who's been in there too long. If the fall doesn't kill them a sniper will shortly. (Make sure they show up on spawn map for all to see after standing under the MCC for 10 secs.) Or the offender could just be eviscerated in the MCC as penalty for shirking his duties. |
zzZaXxx
The Exemplars Top Men.
159
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Posted - 2013.08.06 19:50:00 -
[4] - Quote
Roofer Madness wrote:zzZaXxx wrote:Absolute Idiom II wrote:SOMBRA del MUERTE wrote:I still don't see how this event worries people about afk, since it only affects active sp. That was my point. Maybe folks will get a little more than the usual afk for wp time in battle, but that's not gonna compare to the benefits of active play with the bonus. And whatever warpoints you get, 10000 active sp per battle will get you to 390000 active sp in 39 battles, which is easily doable in a week. I'm not mining for the numbers here, this is just doubling a skirmish round number (a mediocre match without boosters). But whew, you sure did flame me with your trollmath I'm sorry but if you look at my post from earlier (page 2 I think) then you can easily see that your assumptions are wrong. AFK players have to plays for 2x as long. Players who are earning 3000 WP per hour have to play 1.8x as long. at 5000 WP per hour it's 1.6x as long to complete. So yep. as you can see you can AFK very easily to reach the doubled cap. So what you're saying is...the cap is doubled...and people can still AFK in the MCC...and if they do it long enough they'll reach the cap. Turns out basic reasoning works. Huzzah! To be honest AFKing in the MCC is a game mechanic. It's one of the things you can do, like solo mining, mission running, or can flipping in EVE. The difference is it contributes nothing to the community. Even solo missioning has it's place in the EVE economy and social network. In both EVE and DUST players will discover every nook and cranny of what's possible for them in game and a percentage of players will do that thing, no matter what it is. Someone could claim MCC AFKing as their DUST "career" and no one could deny them. If it can be done, it's part of the game. So the only answer is to remove it from the game. An simple solution would be to make the MCC auto drop someone who's been in there too long. If the fall doesn't kill them a sniper will shortly. (Make sure they show up on spawn map for all to see after standing under the MCC for 10 secs.) Or the offender could just be eviscerated in the MCC as penalty for shirking his duties. OR People could stop worrying so much about what other people are doing and worry about their own WPs. Fact is if you are sitting in the MCC then your game is lacking. Skillz will always beat SP.
Someone on my team who is AFKing in the MCC is directly costing me ISK and fun, because it makes my team less competitive and me more likely to die. If they're on the other team it helps my ISK but equally gimps my fun, which is the more important of the two. So I'm thinking about #1 here. If CCP does nothing about this then they are neglecting all of us who are inconvenienced by this bummery. |
zzZaXxx
The Exemplars Top Men.
159
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Posted - 2013.08.06 19:51:00 -
[5] - Quote
IAmDuncanIdaho II wrote:Fark so I'm beginning to feel like, as a mediocre player with 7m SP main char, pub-stomping will make such a grand return that for the first time ever, the thought has popped into my head that I *need* to AFK to keep up.
That said, I am also grateful that I may have the chance to earn more SP than I might usually. We'll see.
That's understandable. The solution needs to come from CCP in the form of a new matchmaking system. They're testing it now so we'll get to see how well it works within the next couple months most likely. |
zzZaXxx
The Exemplars Top Men.
159
|
Posted - 2013.08.06 19:57:00 -
[6] - Quote
dreth longbow wrote:Sirpidey Adtur wrote:Sylvana Nightwind wrote:Tallen Ellecon wrote:I'm confused... I thought the majority of Bonus SP was Passive anyway. This means I just have a larger cap to hit........ PASSIVE IN BATTLE is not doubled. Regular passive is doubled. Learn to read <3 Quote:Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming. Okay, I think I understand your confusion. There are two sources of SP Passive, which you accrue over time, at 1000 per hour, in combat, out of combat, logged in, logged out, whatever. And active, which you recieve at the end of a battle. For the ACTIVE portion, it is further divided into two parts. Battle time, and Warpoints. The battle time portion is what the OP is referring to by "passive" You simply earn 5 WP per second in battle (until you hit cap) The warpoint portion is you get 1 SP per WP in battle. Even if you have reached weekly cap, you still recieve this, (up to 1000 per battle) What the OP is saying, is the WP portion is doubled. Now, the WP portion is almost negligable compared to the battle time portion, so doubling it won't do much. the TRUE passive SP is untouched. Well I have been playing for some time now and have never heard it laid out like this, if this is true then that explains why as a sniper I get screwed on active sp since we never do battle we shoot and wait and only get credit for the kill. Thanks for enlightening me on how much more snipers are screwed in this game.
Wow...so this double SP event is not much of an event. Oh and HTFU sniper boy. You benefit by never putting yourself in harms way. |
zzZaXxx
The Exemplars Top Men.
159
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Posted - 2013.08.06 20:00:00 -
[7] - Quote
Roofer Madness wrote:zzZaXxx wrote: Someone on my team who is AFKing in the MCC is directly costing me ISK and fun, because it makes my team less competitive and me more likely to die. If they're on the other team it helps my ISK but equally gimps my fun, which is the more important of the two. So I'm thinking about #1 here. If CCP does nothing about this then they are neglecting all of us who are inconvenienced by this bummery.
I would agree with you but what you stated is based on an assumption that blueberries can be helpful. Which is not my experience. Especially not the scrub blueberries who AFK on the reg. And also, CCP has a history of appeasing whiners so I am sure AFKing will be over soon enough. Then all the whiners can come up with something else that someone is doing that they don't like...
They at least provide a target that is not me. Does "whining" translate to "feedback" in troll? |
zzZaXxx
The Exemplars Top Men.
160
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Posted - 2013.08.06 20:08:00 -
[8] - Quote
Roofer Madness wrote:zzZaXxx wrote:Roofer Madness wrote:zzZaXxx wrote: Someone on my team who is AFKing in the MCC is directly costing me ISK and fun, because it makes my team less competitive and me more likely to die. If they're on the other team it helps my ISK but equally gimps my fun, which is the more important of the two. So I'm thinking about #1 here. If CCP does nothing about this then they are neglecting all of us who are inconvenienced by this bummery.
I would agree with you but what you stated is based on an assumption that blueberries can be helpful. Which is not my experience. Especially not the scrub blueberries who AFK on the reg. And also, CCP has a history of appeasing whiners so I am sure AFKing will be over soon enough. Then all the whiners can come up with something else that someone is doing that they don't like... They at least provide a target that is not me. Does "whining" translate to "feedback" in troll? So AFKers are gimping your fun and you feel neglected by CCP and this is just feedback, not whining? My mistake...
Yes, I'm pointing out a glaring problem and why it matters and brainstorming solutions. Enlighten us as to the difference between whining and feedback if you would. |
zzZaXxx
The Exemplars Top Men.
160
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Posted - 2013.08.06 20:12:00 -
[9] - Quote
Troy Wiegert wrote:I think everyone should be happy that they can earn 2X SP for the week. I know it may cause battles to be played different because of AFK or people just going for hacks and turrets. It's only for 1 week and if you don't like how the battle is going then run a cheap suit and do what you can to survive.
From my understanding we will only earn x2 SP from War Points, which means that if you get 800 WP in a match you'll get 1600 SP from that instead of 800, on top of the 5 WP/sec you earn from just being in the battle. So it's far from a true Double SP event. |
zzZaXxx
The Exemplars Top Men.
161
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Posted - 2013.08.06 20:29:00 -
[10] - Quote
Roofer Madness wrote:Actually, this is a thread about the 2x SP week so how about you go post in one of the hundreds of other threads about AFKing if you really have to do it. Oh, and whining is kinda like feedback, except my internal voice narrates it with a high pitched nerdy squeal.
(Darth Vader voice) Well genius...the reason this "Double" SP event is gimped down to only double WP, which account for less than half the SP from a round, is so that AFKing won't spike due to people exploiting the doubled 5 WP/sec in battle. |
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zzZaXxx
The Exemplars Top Men.
167
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Posted - 2013.08.08 16:28:00 -
[11] - Quote
Cross Atu wrote:Roofer Madness wrote:Sana Rayya wrote:Did anyone cap out yet? Can we confirm that you only need 500 warpoints to reach the 1000 sp per match soft cap? I'm not even sure if there has been near enough time for that! I got half of it yesterday and that was playing ALL day. Same. I played all of yesterday with some match totals even breaking 3000 War Points earned (I think my average was over 1500 WP yesterday, thanks to my corpies letting me squad lead) and even with those totals throughout hours of play I still have around 170k worth of cap left. 0.02 ISK Cross
Wow so what you're saying is that the "double SP" really only gets you to 1000 SP in a match faster and after that you're capped? This is more like a x1.2 SP + x2 SP Cap Event. |
zzZaXxx
The Exemplars Top Men.
167
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Posted - 2013.08.08 16:49:00 -
[12] - Quote
Death Dealer86 wrote: I don't expect a response from them or you for that matter. Those of us who haven't been on the game from the beginning, would like to take advantage of these events in order to keep up with these proto's w/ flaylocks and mass drivers. I would imagine ccp runs these events to try and draw more people into there game so they can sink money into it such as myself, but who wants to do that when they are getting dominated right out of the spawning point? You run an event like this so your newer players can gain some ground and actually want to play the game instead of wanting to smash there controller and never play again. Catch my drift or is my logic beyond your thought process troll?
There's a severe gap between the older players with 10 mil+ SP and the newer ones. I have about 7.5 mil SP and I'm still not quite ready to start on Caldari Logistics Dropsuit 4 and 5, and that will take forever. It takes waaaay too long to get to your ideal fit in Dust. It shouldn't 4 months or whatever with boosters. That's ridonkulous.
And after a certain point the SP doesn't benefit the older players nearly as much as the newer ones. Older players will use it to spec into vehicles and to add weapons and dropsuits. Newer players need it to complete their first specialization and become somewhat competitive. And let's be honest. A noob's only option in this game is to be either pwned or roflstomped. Not a recipe for retention. They need to have multiple x3 SP events over the next few months to enable newer players to catch up and fully participate in the community.
Read this. These guys tell it like it is.
http://evenews24.com/2013/08/02/dust-mercs-where-dust-514-went-wrong/ |
zzZaXxx
The Exemplars Top Men.
167
|
Posted - 2013.08.09 04:48:00 -
[13] - Quote
Monsieur Kornu wrote:Hi to all! Noob here. I just played some matches today and didn't get double Skill Points....Can someone explain me how this event works? Is double skill points event after you finish every match?
Thank you very much!
Just double WP SP which is usually 1:1. So it's not truly double sp though it is double cap. |
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