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1. Announcement:Dev Blog: Introducing DUST 514 SKIN Modules - in General Discussions [original thread]
Pls CCP, the bloodraiders skin doesn't even have red on it. How can you call it blood raiders? Lose the digital camo for regular camo and lose the black and replace it with a dark red, then it'd be a real bloodraiders skin.
- by Crashy Mc Boom-bewm - at 2015.04.30 05:08:00
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2. Post Lv 5 Content Ideas - in Feedback/Requests [original thread]
Why not make it work like t2 items in eve. They should gain a bonus from the advanced skills and the basic skills, maybe gain a role bonus too
- by Crashy Mc Boom-bewm - at 2014.12.21 17:55:00
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3. X-ms launcher idea - in Feedback/Requests [original thread]
make it require lv. 1 in md and be cheaper. Why does it need to be at proto level price?
- by Crashy Mc Boom-bewm - at 2014.12.21 17:23:00
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4. Dual wielding madness - in Feedback/Requests [original thread]
Banjo Robertson wrote: good idea that could be bad depending on the weapons you have equipped, would you reload both weapons at the same time or would it prioritize one weapon to be reloaded and then reload the other? what would happen with the...
- by Crashy Mc Boom-bewm - at 2014.12.13 16:44:00
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5. Dual wielding madness - in Feedback/Requests [original thread]
commandos right now seem a bit lack luster with the low fitting slots and being forced into a heavy frame. I propose that that commandos dual wield thier weapons. In doing so, this would get rid of ads for the weapons, but the commando should also...
- by Crashy Mc Boom-bewm - at 2014.12.13 16:26:00
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6. ScR proposed changes/nerfs list - in Feedback/Requests [original thread]
Nocturnal Soul wrote: How about we leave it alone o_o I opt for this
- by Crashy Mc Boom-bewm - at 2014.12.13 15:44:00
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7. Laser Ammo types and Beam colors. - in Feedback/Requests [original thread]
True Adamance wrote: Or what if Laser colours were already defined by a parent game....perhaps relating to spaceships based in the same universe.... what if the same people who made out weapons made these ships and their.... lets call them "Fo...
- by Crashy Mc Boom-bewm - at 2014.12.10 03:12:00
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8. Concerning The ScR Nerfing - in Feedback/Requests [original thread]
The ScR is fine as is. its hard enough killing armored units, just think if it got a nerf
- by Crashy Mc Boom-bewm - at 2014.11.30 14:54:00
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9. A way to make scouts bearable - in Feedback/Requests [original thread]
Ok, i could see why this idea was widely turned down. I do like the idea of one equipment slot though. To you true scouts out there, would this ruin the balance and playstyle of scouts? Input plz
- by Crashy Mc Boom-bewm - at 2014.11.29 00:34:00
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10. A way to make scouts bearable - in Feedback/Requests [original thread]
Ace Boone wrote: People just can't accept that their gonna f*cking die sometimes, especially when putting themselves in line of fire. Holy ****, if you don't wanna get ganked, just be aware of your surroundings. You can hear the decloak sound ...
- by Crashy Mc Boom-bewm - at 2014.11.25 02:55:00
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11. A way to make scouts bearable - in Feedback/Requests [original thread]
I see what your poking at, but we should probably keep both our weapon slots. In the case that our god and savior rattati is making some changes to the scout, we should try to "fix" shotgun scouts. Maybe make it so only the proto varient can drop ...
- by Crashy Mc Boom-bewm - at 2014.11.24 04:11:00
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12. A way to make scouts bearable - in Feedback/Requests [original thread]
TheEnd762 wrote: How about we perma-ban everyone who complains about scouts? That's certainly fix the problem, since scouts aren't actually broken. Try looking up the term "glass cannon". That's what scouts are, and it is incredibly balanced. ...
- by Crashy Mc Boom-bewm - at 2014.11.24 00:45:00
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13. A way to make scouts bearable - in Feedback/Requests [original thread]
One Eyed King wrote: Crashy Mc Boom-bewm wrote: Everyone hates shotgun scouts, the only way to do that is to make em wield sidearms. Plus a scout with a light weapon, as we have all seen, is like fighting a god. Because it is lazier than b...
- by Crashy Mc Boom-bewm - at 2014.11.23 23:55:00
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14. A way to make scouts bearable - in Feedback/Requests [original thread]
Everyone hates shotgun scouts, the only way to do that is to make em wield sidearms. Plus a scout with a light weapon, as we have all seen, is like fighting a god.
- by Crashy Mc Boom-bewm - at 2014.11.23 23:20:00
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15. A way to make scouts bearable - in Feedback/Requests [original thread]
So lately scouts have been getting on my nerve (mostly shotgun scouts) i decided to see what the big hubabub was, so i skilled into them. I went proto amarr scout and instead of being a noob, i decided to use only sidearms ( with a scp and kn). I ...
- by Crashy Mc Boom-bewm - at 2014.11.23 22:37:00
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16. So i was looking throught the store - in General Discussions [original thread]
And noticed that the scrambler pistol, at proto vatients, didnt have the breach or burst varients available
- by Crashy Mc Boom-bewm - at 2014.11.21 23:37:00
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17. Petition to Add a CCP Rattati Hologram - in General Discussions [original thread]
Signed We must have this!!!
- by Crashy Mc Boom-bewm - at 2014.11.06 04:46:00
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18. Why is my loyalty rank - in General Discussions [original thread]
Not showing up? Ive been on the loading screen for about 10 minutes now and it hasn't loaded yet
- by Crashy Mc Boom-bewm - at 2014.11.05 00:34:00
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19. 5 Things You Want After 1.9 Hits - in General Discussions [original thread]
1.The other heavy weapons 2. The other heavy weapons 3. The other heavy weapons 4. The other heavy weapons 5. The other heavy weapons After all the time this game has been out, i still can't believe we don't have the other heavy weapons.ive been ...
- by Crashy Mc Boom-bewm - at 2014.11.03 22:07:00
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20. [Feedback] we need MOAR ladders - in Feedback/Requests [original thread]
Guys, instead of ladders why dont we have teleporters? Like a small circle on the ground that when stepped on, will get you On the top of a building
- by Crashy Mc Boom-bewm - at 2014.11.03 21:45:00
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