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Thread Statistics | Show CCP posts - 1 post(s) |
Vrain Matari
ZionTCD
639
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Posted - 2013.08.06 04:18:00 -
[1] - Quote
CCP Frame wrote:Dear mercenaries, The time has come to let loose the dogs of war again in New Eden during August and to make the lives of mercenaries more interesting, we are holding another 2x skill point event! See below for details: Time GÇô August 7-14 from downtime to downtime.
The double skill point gain applies to all matches played in DUST 514 for the duration of the event.
Weekly skill point cap is set to 380,800 (that is double the normal 190,400!).
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
DonGÇÖt forget to take advantage of this event and maximize your skill point gains with active skill boosters, so stock up on those before the event starts! We are also working on bringing you more variations of the skill point events in the coming months, so be sure to check our announcements regularly for more updates. Nice to see you hitting the brakes, now turn this jalopy around before we get an excellent view of the canyon!
Seriously though, very encouraging. Why not cut passive skillpoints in half for the event? I suspect that would give us all some great pub matches. |
Vrain Matari
ZionTCD
641
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Posted - 2013.08.06 11:48:00 -
[2] - Quote
Absolute Idiom II wrote:So this event will award SP at 5 SP per second + 2 SP per WP (rather than the current 5 SP per second + 1 SP per WP). The effect is this: Table: http://i.imgur.com/DRIczly.png?1Graph: http://i.imgur.com/Uhevhax.png?1Typical ordinary wp/h is probably 3000 (based on 1000 WP per skirmish or 750 WP per ambush). so the benefit to playing over AFKing is taking only x1.8 longer rather than x2. This is isn't all that much of an incentive to not AFK. At least not for me - I just don't have time for 17 hours of fun around chores, job, etc. Now if you'd gone for a much more generous 5 SP per WP you'd get something like this: Table: http://i.imgur.com/qIVjhjV.png?1Graph: http://i.imgur.com/SzTbIb6.png?1edit: added graphs Absolutely great analysis. Whaddya think CCP? |
Vrain Matari
ZionTCD
644
|
Posted - 2013.08.06 11:58:00 -
[3] - Quote
The change to match sp CCP will make for this event is far from perfect, but i still find it encouraging - it at least acknowledges awareness of the issue.
And it's a valuable discussion - i'm betting that 50-75% of the players reading this thread had no idea of the existance or size of the in-match passive sp 'welfare' that CCP has us hooked on. It's like the pushers are also the doctors and the rehab clinic owners ;)
Anyway, Absolute Idiom is dead-on in his analysis, but still, every sp I earn in match will taste a little bit sweeter this week, because they won't be tainted as much by the stink of CCP's meritocratic charity.
I did not immigrate to New Eden for food stamps. I'm here to make my living as a killer. |
Vrain Matari
ZionTCD
656
|
Posted - 2013.08.07 12:13:00 -
[4] - Quote
Thumb Green wrote:CCP Frame wrote:
Passive skill point gain from matches are NOT doubled, this is to discourage AFK farming.
Active skill point gain is doubled! Your warpoints earned during the match will be doubled when it is converted into skill points.
A better solution would have been to completely remove passive ISK & SP gain behind the redline from the game and not just limited to this event. Instead of taking a step that would put a complete stop to almost all AFK'ing; you take a step that simultaneously discourages AFK'ing but does nothing substantial about it, while encouraging boosting. +1. I love this idea.
The price we pay for the safety of the redline is no(or reduced) warpoints. And the choice is still ours. This feels like part of the final implementation of warpoint/skillpoints. |
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