Pages: 1 [2] 3 4 5 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Malkai Inos
Opus Arcana Covert Intervention
856
|
Posted - 2013.07.25 19:48:00 -
[31] - Quote
Zyrus Amalomyn wrote:And yet again us KB/M users are shafted because CCP refuses to allow us raw input.
Instead, we get 'aim assist'. We don't need your bullshit systems, we NEED OUR MOUSE AS IT IS MEANT TO BE. Devblog wrote:Well, the mouse had one big problem: speed. It was suffering from having its speed capped quite low which made it feel very flat. In 1.4 that cap has been removed The way i understand this is that the only thing that limits aiming speed is now the suit itself.
This is as much raw input as you can get without circumventing game mechanics. I'd consider this anything but "shafted".
|
ZDub 303
TeamPlayers EoN.
1252
|
Posted - 2013.07.25 19:54:00 -
[32] - Quote
Couple comments I forgot to add:
You absolutely need to decouple aim sensitivity from move speeds.
Seriously... its a horrible mechanic... you NEVER **** with someones aim sensitivity in a fps.
Makes it so hard to change suits when I have to readjust my aim sens every time I swap from a basic to a logi to a heavy suit... etc etc.
Also... any word on if you'll be able to fix the horrendous module/equipment wheel? Its so difficult trying to select the right piece of equipment when you have 3-4 items. |
HEAD- HUNTER-GEO
SVER True Blood
8
|
Posted - 2013.07.25 19:55:00 -
[33] - Quote
I am an A.R. guy myself i think all this is great feedback>>I also think being able to put sights on are Assault riffles would also help on some aiming issues.Just a simple red dot like the scrambler riffle would work please ccp make this happen.In 1.4 |
Awry Barux
Shining Flame Amarr Empire
8
|
Posted - 2013.07.25 19:57:00 -
[34] - Quote
HEAD- HUNTER-GEO wrote:I am an A.R. guy myself i think all this is great feedback>>I also think being able to put sights on are Assault riffles would also help on some aiming issues.Just a simple red dot like the scrambler riffle would work please ccp make this happen.In 1.4
LOL. AR bro can't handle iron sights, too tough. |
FATPrincess - XOXO
Shining Flame Amarr Empire
285
|
Posted - 2013.07.25 19:58:00 -
[35] - Quote
Kekklian Noobatronic wrote:Zyrus Amalomyn wrote: Let the controller users cripple themselves if they really want to be that lazy and not get a cheap combo deal.
I have a home theatre setup, with the ps3 on the receiver. My wife users it alot as well, so I can't just take it and put it on a small TV or monitor just to play dust with a mouse(not that I would even if I could, I like surround). Playing with a keyboard and mouse from my couch is pretty crap - i've tried. It's not a matter of buying a 'cheap combo' (because Yea, like real gamers would use cheap mice? Hah..). It's more about ergonomics and enjoyment. I'm not going to go out of my way to get a kb/m just to compete. It's a ps3, not a PC - and it's controller is a DS3, not kb/m. If I wanted kb/m, I'd go play my PC.
So much this...
QFT
Please Wolfman listen to these wise words. |
Liner ReXiandra
Sparks Inc Zero Hour Alliance
87
|
Posted - 2013.07.25 19:59:00 -
[36] - Quote
So is controller sensitivity a slider that does anything (or will) at all? That wasn't very clear in the blog. Previous tests made me notice no changes at all at both extremes with a dualshock.
Thanks for the blog, good read! |
Cygnus Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
116
|
Posted - 2013.07.25 20:04:00 -
[37] - Quote
Man I'll believe it when I see it. Standing by a hand railing is enough to block anything but a direct hit from a mass driver or a forge gun. The control has been a big problem since I started playing... here's hoping it's actually fixed in 1.4. |
2-Ton Twenty-One
Internal Error. Negative-Feedback
853
|
Posted - 2013.07.25 20:05:00 -
[38] - Quote
danny12343331 wrote:ETA on 1.4?
Its not content locked yet so late august by the time it gets through sony QA probably. |
Niuvo
The Phoenix Federation
292
|
Posted - 2013.07.25 20:06:00 -
[39] - Quote
HEAD- HUNTER-GEO wrote:I am an A.R. guy myself i think all this is great feedback>>I also think being able to put sights on are Assault riffles would also help on some aiming issues.Just a simple red dot like the scrambler riffle would work please ccp make this happen.In 1.4 i think we should be able to purchase scopes in the market. it'll be personalized weapon customization. |
Paladin Sas
Hellstorm Inc League of Infamy
76
|
Posted - 2013.07.25 20:08:00 -
[40] - Quote
Am i seriously the only person who doesnt mind the controlls the way they are? I use a DS3 and dont have any issues with hipfire/ads as it currently stands. My sensitivity is set to maximum, and i really enjoy the feeling i get from using different suits. My heavies "FEEL" like walking tanks, and my scouts "FEEL" like their light and nimble, with my assault suits sitting in a happy middleground. While i understand that alot of people are'nt happy with the systems as they currently are, i hope that CCP does everything they can to keep the essence of what each suit is supposed to feel like. For everyone having issues out there, i ask you to try something for me. Don't always shoot straight at your target, lead them a bit. Ya might notice something.
Ps. My primary weapons are the AR and submachine gun. |
|
sixteensixty4
Kang Lo Directorate Gallente Federation
29
|
Posted - 2013.07.25 20:11:00 -
[41] - Quote
awesome blog post and nicely explained!.... i'll quit moaning about it now lol
|
sixteensixty4
Kang Lo Directorate Gallente Federation
29
|
Posted - 2013.07.25 20:15:00 -
[42] - Quote
Paladin Sas wrote:Am i seriously the only person who doesnt mind the controlls the way they are? I use a DS3 and dont have any issues with hipfire/ads as it currently stands. My sensitivity is set to maximum, and i really enjoy the feeling i get from using different suits. My heavies "FEEL" like walking tanks, and my scouts "FEEL" like their light and nimble, with my assault suits sitting in a happy middleground. While i understand that alot of people are'nt happy with the systems as they currently are, i hope that CCP does everything they can to keep the essence of what each suit is supposed to feel like. For everyone having issues out there, i ask you to try something for me. Don't always shoot straight at your target, lead them a bit. Ya might notice something.
Ps. My primary weapons are the AR and submachine gun.
the aimings kinda ruined it for me, i manage with ranged shot ok, but cqc is just horrid
and we used to have to lead our shots in chromo, and i had no problems back then at all
also 1v1's i can tell the other dudes are having as much a nightmare as i am lol |
howard sanchez
DUST University Ivy League
616
|
Posted - 2013.07.25 20:16:00 -
[43] - Quote
Another great blog delivered in rapid succession! Thanks CCP and especially Wolfman.
Again, your prose and presentation in this blog are exactly on target. Quit with the polish and PR; give us the scoop. We want shop talk - gritty hard details about what your working on, what the problems are and what you hope to achieve.
If he is not already gone get rid of Reid and Co. The whole marketing/PR spin machine is going to continue to backfire.
DUST is off the rails. We know. You know it. Let's quit the bullshizznit and get down to the business of fixing the thing.
The community can provide you not only with great testing and feedback but can be the seed bed for future generations of DUST players. Do not alienate us further...we are all you've got.
And the style and approach of clear, open and honest communication coming from ccp's dust team this week has been a breath of fresh air. Keep up the good work and keep the info flowing.
Thank you |
Lance 2ballzStrong
SyNergy Gaming EoN.
3121
|
Posted - 2013.07.25 20:25:00 -
[44] - Quote
Kekklian Noobatronic wrote:
I have a home theatre setup, with the ps3 on the receiver. My wife users it alot as well, so I can't just take it and put it on a small TV or monitor just to play dust with a mouse(not that I would even if I could, I like surround). Playing with a keyboard and mouse from my couch is pretty crap - i've tried. It's not a matter of buying a 'cheap combo' (because Yea, like real gamers would use cheap mice? Hah..). It's more about ergonomics and enjoyment. I'm not going to go out of my way to get a kb/m just to compete. It's a ps3, not a PC - and it's controller is a DS3, not kb/m. If I wanted kb/m, I'd go play my PC.
damn... way too much logic in this post |
Mobius Wyvern
BetaMax. CRONOS.
2690
|
Posted - 2013.07.25 20:31:00 -
[45] - Quote
So, when they say uncapped, that does mean that rotation is only limited by suit, right?
I hope this doesn't indicate that they actually think it's a good idea to listen to all those idiots yelling for "raw mouse input" combined with "no suit-based rotation rates".
I mean, after spending months trying to get the DS3 users to stop flipping out over people being able to use mice, having mice suddenly able to perform the 180 snaps and such that they were afraid of would be about the worst possible thing they could do. |
IAmDuncanIdaho II
The Southern Legion
14
|
Posted - 2013.07.25 20:34:00 -
[46] - Quote
ZDub 303 wrote:[...]
Also... any word on if you'll be able to fix the horrendous module/equipment wheel? Its so difficult trying to select the right piece of equipment when you have 3-4 items.
Oh **** yeah, this is such a pain trying to select a freaking repper with a mouse on my logi alt. Hotkeys or something? 1, 2, 3 |
Halador Osiris
Dead Six Initiative Lokun Listamenn
498
|
Posted - 2013.07.25 20:37:00 -
[47] - Quote
Awry Barux wrote:The dev blog doesn't mention one thing that I feel to be of critical importance: separate sensitivities for ADS and hip fire. Right now, we're forced to choose between overly sensitive hip fire with good ADS, and good hip fire with extremely sluggish ADS. Please allow us to either: a. Set ADS and non-ADS sensitivity separately b. Set the multiplier applied to non-ADS sensitivity when in ADS.
Still, overall, I'm glad to see these changes coming. It's gratifying to see my AUR purchases building a better game. Good work and keep it up! At first I thought you meant that the dev blog didn't contain any critical information. Then I read it again and realized you meant that it is missing a specific critical piece. |
Rubico
Seraphim Initiative. CRONOS.
51
|
Posted - 2013.07.25 20:52:00 -
[48] - Quote
My faith in this game is slowly being restored.
Can you tell us why you are avoiding raw input on the mouse or a close variant thereof? Like you said, Dust is not a twitch shooter and you must keep your reticule on your target for much longer than in most games. Wouldnt that mean that any advantage, if there really is a benefit to KB/M in this game, would be minimal or non-existent if raw input were used? |
Abner Kalen
Seituoda Taskforce Command Caldari State
125
|
Posted - 2013.07.25 20:58:00 -
[49] - Quote
Awry Barux wrote:......The assist is therefore unintuitive/inconsistent, leading to the drunk feeling.....
If they remove this, then when I play drunk I won't be able to hit a damn thing!
Seriously, this sounds like a tremendous improvement and September can't come soon enough. |
Himiko Kuronaga
SyNergy Gaming EoN.
1011
|
Posted - 2013.07.25 21:00:00 -
[50] - Quote
Ryder Azorria wrote:Zyrus Amalomyn wrote:And yet again us KB/M users are shafted because CCP refuses to allow us raw input.
Instead, we get 'aim assist'. We don't need your bullshit systems, we NEED OUR MOUSE AS IT IS MEANT TO BE. Ever considered that there might be a reason for that?
Ever consider that those reasons are irrelevant and people should take responsibility for their inferior control choice?
Every other competitive gaming community knows this except for the console FPS community, which is still being catered to like a bunch of babies. |
|
BL4CKST4R
WarRavens League of Infamy
844
|
Posted - 2013.07.25 21:03:00 -
[51] - Quote
Is DS3 sensitivity being increased like the mouse??? |
Kevall Longstride
DUST University Ivy League
375
|
Posted - 2013.07.25 21:15:00 -
[52] - Quote
Kekklian Noobatronic wrote:Zyrus Amalomyn wrote: Let the controller users cripple themselves if they really want to be that lazy and not get a cheap combo deal.
I have a home theatre setup, with the ps3 on the receiver. My wife users it alot as well, so I can't just take it and put it on a small TV or monitor just to play dust with a mouse(not that I would even if I could, I like surround). Playing with a keyboard and mouse from my couch is pretty crap - i've tried. It's not a matter of buying a 'cheap combo' (because Yea, like real gamers would use cheap mice? Hah..). It's more about ergonomics and enjoyment. I'm not going to go out of my way to get a kb/m just to compete. It's a ps3, not a PC - and it's controller is a DS3, not kb/m. If I wanted kb/m, I'd go play my PC.
Before I begin let me state that KB&M is a far better control system than a controller.
This why I have consistently said from the first time I played Dust at Fanfest 2012 that the KB&M option should've been killed.
The ONLY reason it was left in was as a way of appeasing the EVE players who went absolutely mental when it became a console exclusive. Now, Wolfman can say that isn't the case but lets just say not everyone at CCP sings from the same song sheet on this issue.
It's a console game CCP. You made the decision, now own that decision.
Trying to balance two disparate forms of control is a waste of development time and resources, especially when you consider that no one has EVER figured out how to do it before now.
KB&M users complain they're being gimped while joypad users say it doesn't feel as good as other games like Halo or COD. The solution is simple. Pick one and drop the other.
My vote goes with picking the one that comes with the PS3 in the box.
Its precisely why the majority of console are under a TV and their owner is sat on a sofa. That how they want to play the game.
As someone has already said, Planetside 2 gets it. Sony have already confirmed that PS4 and PC players will be on seperate servers. Because it will always be a fools errend trying to make both work to the satisfaction of both groups of players. It's never going to happen so why waste time.
Put all the players on the same controller and concentrate on making it as good as you can.
Until it happens you're not going to get the mass market of 'twitch' players staying with Dust. |
Asirius Medaius
Planetary Response Organization
62
|
Posted - 2013.07.25 21:15:00 -
[53] - Quote
Kekklian Noobatronic wrote:Zyrus Amalomyn wrote: Let the controller users cripple themselves if they really want to be that lazy and not get a cheap combo deal.
I have a home theatre setup, with the ps3 on the receiver. My wife users it alot as well, so I can't just take it and put it on a small TV or monitor just to play dust with a mouse(not that I would even if I could, I like surround). Playing with a keyboard and mouse from my couch is pretty crap - i've tried. It's not a matter of buying a 'cheap combo' (because Yea, like real gamers would use cheap mice? Hah..). It's more about ergonomics and enjoyment. I'm not going to go out of my way to get a kb/m just to compete. It's a ps3, not a PC - and it's controller is a DS3, not kb/m. If I wanted kb/m, I'd go play my PC.
You sound a bit upset about the advent of controller and mouse usage in Dust 514; I feel that you should keep your opinion to yourself, just as my opinion to play with the mouse and keyboard is mine.
I feel this is just a "Fox and the Grapes" scenario, except in this thread, the Fox wants the Grapes to not exist entirely. |
T3chnomanc3r
Ultramarine Corp
16
|
Posted - 2013.07.25 21:28:00 -
[54] - Quote
That's brainwashed talk after years of consoles conditioning players into believing the M/KB are evil. There are ways to make it an ergonomic choice that you can play from the couch and mouse players don't need any assistance aiming so that's a balance.
Kekklian Noobatronic wrote:Zyrus Amalomyn wrote: Let the controller users cripple themselves if they really want to be that lazy and not get a cheap combo deal.
I have a home theatre setup, with the ps3 on the receiver. My wife users it alot as well, so I can't just take it and put it on a small TV or monitor just to play dust with a mouse(not that I would even if I could, I like surround). Playing with a keyboard and mouse from my couch is pretty crap - i've tried. It's not a matter of buying a 'cheap combo' (because Yea, like real gamers would use cheap mice? Hah..). It's more about ergonomics and enjoyment. I'm not going to go out of my way to get a kb/m just to compete. It's a ps3, not a PC - and it's controller is a DS3, not kb/m. If I wanted kb/m, I'd go play my PC.
|
Niuvo
The Phoenix Federation
294
|
Posted - 2013.07.25 21:29:00 -
[55] - Quote
I like sitting and playing sans desk. |
Asirius Medaius
Planetary Response Organization
63
|
Posted - 2013.07.25 21:35:00 -
[56] - Quote
T3chnomanc3r wrote: ...There are ways to make it an ergonomic choice that you can play from the couch and mouse players don't need any assistance aiming so that's a balance...
In case you didn't hear that...
T3chnomanc3r wrote: ...There are ways to make it an ergonomic choice that you can play from the couch and mouse players don't need any assistance aiming so that's a balance...
This right here. ASSSUMING mouse and keyboard peripherals are more accurate, aim assist helps compensate for that. But, since this is all just made out of a conjecture between console and PC bashing (with each other), we can discard that there are any real major differences. If you want to turn on aim assist for the DS3, be my guest. But in no way, should you "nerf" gaming peripheral preference. |
Rei Shepard
Spectre II
419
|
Posted - 2013.07.25 21:45:00 -
[57] - Quote
Awry Barux wrote:The dev blog doesn't mention one thing that I feel to be of critical importance: separate sensitivities for ADS and hip fire. Right now, we're forced to choose between overly sensitive hip fire with good ADS, and good hip fire with extremely sluggish ADS. Please allow us to either: a. Set ADS and non-ADS sensitivity separately b. Set the multiplier applied to non-ADS sensitivity when in ADS.
Still, overall, I'm glad to see these changes coming. It's gratifying to see my AUR purchases building a better game. Good work and keep it up!
I was just going to comment on this aswell, we need the Hipfire & Adds sliders to be diffrent as mouse users have to tune their settings for their own muscle memory, to work with the game, whereas controllers users just use their thumbs to aim, we use our whole arm, wrist and hand to get our aim on target, my muscle memory is so broke right now due to having played Dust 514 that i cant even hit stuff on PC anymore. |
Kevall Longstride
DUST University Ivy League
376
|
Posted - 2013.07.25 22:01:00 -
[58] - Quote
Himiko Kuronaga wrote:Ryder Azorria wrote:Zyrus Amalomyn wrote:And yet again us KB/M users are shafted because CCP refuses to allow us raw input.
Instead, we get 'aim assist'. We don't need your bullshit systems, we NEED OUR MOUSE AS IT IS MEANT TO BE. Ever considered that there might be a reason for that? Ever consider that those reasons are irrelevant and people should take responsibility for their inferior control choice? Every other competitive gaming community knows this except for the console FPS community, which is still being catered to like a bunch of babies.
And it's that kind of zenophobic attitude that PC fanbois hold, thinking that any gamer who doesn't use PC is scum when console gaming represents the larger market by far that makes us sooooo willing to listen to your torturously inept drivel.
When you reach puberty and can conserve with grown ups with reasoned and considered argument, we'll listen. |
Vulcanus Lightbringer
Eyniletti Rangers Minmatar Republic
35
|
Posted - 2013.07.25 22:18:00 -
[59] - Quote
Quote:The biggest update, however, is that we plan to reintroduce aim assists that we previously disabled. Don't sneer! Aim assists are part and parcel of aiming control on console!
Will there be an option to turn off ALL Aim Assist for those of us who prefer to play without? |
Sardonk Eternia
Multnomah Interstellar Holdings Inc.
133
|
Posted - 2013.07.25 22:31:00 -
[60] - Quote
Hopefully this fix includes the inconsistency between regular and ADS aiming especially using the mouse. I wonder though why is CCP previewing all of this 1.4 stuff when we still don't even have a release date for 1.3? Did I wake up from a coma or something? |
|
|
|
|
Pages: 1 [2] 3 4 5 6 7 8 :: one page |
First page | Previous page | Next page | Last page |