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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Mobius Wyvern
BetaMax. CRONOS.
2690
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Posted - 2013.07.25 20:31:00 -
[1] - Quote
So, when they say uncapped, that does mean that rotation is only limited by suit, right?
I hope this doesn't indicate that they actually think it's a good idea to listen to all those idiots yelling for "raw mouse input" combined with "no suit-based rotation rates".
I mean, after spending months trying to get the DS3 users to stop flipping out over people being able to use mice, having mice suddenly able to perform the 180 snaps and such that they were afraid of would be about the worst possible thing they could do. |
Mobius Wyvern
BetaMax. CRONOS.
2695
|
Posted - 2013.07.26 18:07:00 -
[2] - Quote
Himiko Kuronaga wrote:Ryder Azorria wrote:Zyrus Amalomyn wrote:And yet again us KB/M users are shafted because CCP refuses to allow us raw input.
Instead, we get 'aim assist'. We don't need your bullshit systems, we NEED OUR MOUSE AS IT IS MEANT TO BE. Ever considered that there might be a reason for that? Ever consider that those reasons are irrelevant and people should take responsibility for their inferior control choice? Every other competitive gaming community knows this except for the console FPS community, which is still being catered to like a bunch of babies. So you're really implying that people that use the controls meant for the console should be penalized for not going out and buying a gaming mouse?
Yeah, that's a great idea. |
Mobius Wyvern
BetaMax. CRONOS.
2695
|
Posted - 2013.07.26 18:28:00 -
[3] - Quote
You know what, I'm actually going to say this.
If suit-based rotation rates and mouse rotation restrictions are removed at the same time, this game really will be nothing but EVE players. Anyone with half a brain who plays with a controller or Move will just leave.
Like it or not, this is a console game. If mouse aiming has to have a slight handicap to balance the different control methods, so be it.
I have several friends who use the mouse as it currently is, and they deal with it, and perform well. The rest of you need to man up and just adapt. |
Mobius Wyvern
BetaMax. CRONOS.
2705
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Posted - 2013.07.26 21:09:00 -
[4] - Quote
BL4CKST4R wrote:Daxxis KANNAH wrote:Mobius Wyvern wrote:You know what, I'm actually going to say this.
If suit-based rotation rates and mouse rotation restrictions are removed at the same time, this game really will be nothing but EVE players. Anyone with half a brain who plays with a controller or Move will just leave.
Like it or not, this is a console game. If mouse aiming has to have a slight handicap to balance the different control methods, so be it.
I have several friends who use the mouse as it currently is, and they deal with it, and perform well. The rest of you need to man up and just adapt. Newsflash - QQ is the new HTFU How is this QQ, this is a console game not a PC game, a K/BM should not give an advantage over a DS3 especially when it is being used on the PS3. K/BM should be removed period, you bought a console game so play it like a console game HTFU or GTFO. And yes the K/BM does give an advantage over the DS3, for starters a K/BM user can turn around practically instantly and react from fire from any direction, while a DS3 has an extremely low rotation speed that reacting from any incoming fire that's not directly infront of you is a death warrant. Also a K/BM has an advantage in CQC to mid range combat because of this games heavy focus on strafing fights and not actual gunplay. The K/BM movement speed should be just as slow as the DS3 hell maybe slower, or the DS3 needs to be faster. See, that's going too far the other way to say it should be removed.
Obviously this is never going to be a game that caters to mouse user's "twitch reflexes", and I'm honestly fine with that. I've used my mouse in Dust before, and the only reason I didn't continue to do so is because my PS3 is downstairs, and I got tired of unplugging and replugging my mouse every time I played. The mouse controls seemed fine to me when held up against the need to balance them against controller users.
Besides, they could take mouse support out, and people would just use emulators as they've been doing for years in other console shooters. There are several varieties you can buy that allow you to plug in any mouse or keyboard and even set up macros for functions, which was part of the issue we had with the Tac AR.
I'm fine with "raw mouse input" if the suit-based rotation caps are kept. |
Mobius Wyvern
BetaMax. CRONOS.
2712
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Posted - 2013.07.27 02:46:00 -
[5] - Quote
dday3six wrote:Mobius Wyvern wrote:You know what, I'm actually going to say this.
If suit-based rotation rates and mouse rotation restrictions are removed at the same time, this game really will be nothing but EVE players. Anyone with half a brain who plays with a controller or Move will just leave.
Like it or not, this is a console game. If mouse aiming has to have a slight handicap to balance the different control methods, so be it.
I have several friends who use the mouse as it currently is, and they deal with it, and perform well. The rest of you need to man up and just adapt. I'm pretty sure some EVE players would prefer it that way. And they're idiots. Some of us who play EVE aren't actually in this to try and slant everything unfairly in our favor. |
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