Rei Shepard
Spectre II
419
|
Posted - 2013.07.25 21:45:00 -
[1] - Quote
Awry Barux wrote:The dev blog doesn't mention one thing that I feel to be of critical importance: separate sensitivities for ADS and hip fire. Right now, we're forced to choose between overly sensitive hip fire with good ADS, and good hip fire with extremely sluggish ADS. Please allow us to either: a. Set ADS and non-ADS sensitivity separately b. Set the multiplier applied to non-ADS sensitivity when in ADS.
Still, overall, I'm glad to see these changes coming. It's gratifying to see my AUR purchases building a better game. Good work and keep it up!
I was just going to comment on this aswell, we need the Hipfire & Adds sliders to be diffrent as mouse users have to tune their settings for their own muscle memory, to work with the game, whereas controllers users just use their thumbs to aim, we use our whole arm, wrist and hand to get our aim on target, my muscle memory is so broke right now due to having played Dust 514 that i cant even hit stuff on PC anymore. |
Rei Shepard
Spectre II
420
|
Posted - 2013.07.26 08:58:00 -
[2] - Quote
Quote:Ask any member of the CPM as to my age. They've all met me. Kevall is my Merc name in Dust. In Eve, I'm Dennie Fleetfoot. CEO of DUST University. So my experience I'd hope, is also somewhat larger than you might imagine.
As to all the communities you mentioned...
The racing community uses a force feedback steering wheel if they're serious about it, on both PC and console.
The fighting community use an arcade style control stick if they're serious about it, on both PC and console.
The flight sim community use a flight grip and throttle control if they're serious about it, on both PC and console.
The rhythm game community use dance mats and custom made instrument controllers if they're serious about it, on both PC and console.
Only the PC FPS, MMOG and RTS community use KB&M if they're serious about it. And usually overpriced custom ones at that.
So that's your absurd 'It's not just one community, it's all of them' nonsense blown from the water.
And did I not say that KB&M is a superior control system in my first post on this thread?
I use a KB&M when playing Eve. I use a KB&M when playing X-COM. I use it when I play Civ V. All on my PC. I use KB&M on those games because I don't need to make very fast and rapid movement and its more precise.
You'll notice that FPS games on the PC aren't on that list. Well, I play FPS games on consoles because the rapid movement I mentioned that is required for FPS, I'm unable to do using KB&M because of a physical disability that prevents me from doing so. Using a controller allows me to play them and as they game is build around that controller I don't have to worry about all the rather annoying hotkeys that plagues PC FPS games.
Its precisely because I'm forced to use a controller and consoles to play FPS that I appreciate that the superior KB&M option shouldn't be on Dust.
So I warn you now, accuse me again of, how did you put it, playing the victim card and using it as a scapegoat, when it is in fact a physical disability is what prevents me using KB&M in an FPS game, then the only person who is going to look foolish is you.
It'll also show you up as an insensitive a'hole whose opinion should be discounted as coming from such.
Thank you. [/quote]
So basically you just said to us, every other gaming comunity can use their controll type, its fine ....use what you gotta use to compete, except when it comes down to FPS games we cant use ours because "you" are playing it with a disability so we all should cater to disabled people playing FPS games and suck it up and use a controller with you?
I am sorry you got a disability, but i dont have to be forced to play with your disability and then add my disability ontop of yours, news flash your not the only one. My feeling & fine Motor control on my hands is down 60%, especially the fingers, i couldnt get use to a controller even if i wanted to, not that i want to.
And i still whoop everyones behind while using KBM, just not Tactical Ops, Counterstrike kind of whooping i gave people in my day.
If we get proper control adjustabilities i would just have to get used to just my problems and not have it enhanced by the games aiming issues and i also do not want to drag everyone around me down with me, just because I got an issue with my hands.
Way to be grown up about it dude.... |