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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Reiki Jubo
Amarr Templars Amarr Empire
180
|
Posted - 2013.07.02 19:58:00 -
[1] - Quote
good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. |
Tyjus Vacca
Valor Coalition RISE of LEGION
20
|
Posted - 2013.07.02 19:59:00 -
[2] - Quote
I have a corp battle tonight. I wonder if i'll see any logis in there
|
Crash Monster
Snipers Anonymous
893
|
Posted - 2013.07.02 19:59:00 -
[3] - Quote
Oh, logi's turn is coming... |
DeadlyAztec11
Max-Pain-inc
617
|
Posted - 2013.07.02 20:00:00 -
[4] - Quote
I like it, reminds me of COD.
~$1N-óGé¼rGé¼|-Ñ, t(GÇó_--Ñ) |
Azura Sakura
Militaires-Sans-Frontieres
171
|
Posted - 2013.07.02 20:01:00 -
[5] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. How would you balance logi suits? I can't think of anything, but imma be reading x_x |
DUST Fiend
OSG Planetary Operations Covert Intervention
4260
|
Posted - 2013.07.02 20:02:00 -
[6] - Quote
Lolgi's have always been a problem, it's just gotten more and more apparent as the builds roll out and more and more people realize that the support class is actually extremely good at combat while still soaking up lots of WP from all the equipment they can carry.
I know I don't usually feel any fear when facing a proto of just about any suit type other than lolgi. |
RKKR
The Southern Legion RISE of LEGION
150
|
Posted - 2013.07.02 20:02:00 -
[7] - Quote
Wait, couldn't we equip that stuff before 1.2? |
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
177
|
Posted - 2013.07.02 20:03:00 -
[8] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced.
Logis are *supposed* to be able to carry a lot of equipment. That's what makes true logistics troopers just that, true logistics troopers.
On a side note, logos that are loaded like that also have extremely expensive load outs. You kill a logi once or twice with that sort of load out, and you've essentially cost him/her any profit s/he would have made from the match. Heck, you might even force them into the red. In that case, the smart logi switches to cheaper loadouts.
But God mode? Bah. Whatever. Logi builds are pretty unique, even more so now with the racial variants. |
Jin Robot
Foxhound Corporation General Tso's Alliance
1162
|
Posted - 2013.07.02 20:03:00 -
[9] - Quote
Logis have been able to and are supposed to be able to carry lots of equipment. Starting your thread with that was ridiculous. |
Lt Royal
Subdreddit Test Alliance Please Ignore
48
|
Posted - 2013.07.02 20:03:00 -
[10] - Quote
Reiki Jubo wrote:good job CCP, logis can carry everything
Have you had a chance at fitting out a proto logi yourself, including all the proto equipment like you say not to mention being more tanked than a heavy? I think not.
You know how the saying goes: If you can't beat GÇÿem, join GÇÿem! |
|
Prius Vecht
Red and Silver Hand Amarr Empire
142
|
Posted - 2013.07.02 20:03:00 -
[11] - Quote
Tyjus Vacca wrote:I have a corp battle tonight. I wonder if i'll see any logis in there
my spider sense is tingling. its saying................yes, yes 90% of the people playing will be in logis. just a guess tho |
calisk galern
BurgezzE.T.F
393
|
Posted - 2013.07.02 20:03:00 -
[12] - Quote
1.2 wasn't a balance patch. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
126
|
Posted - 2013.07.02 20:04:00 -
[13] - Quote
Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical |
Byozuma Kegawa
Shining Flame Amarr Empire
148
|
Posted - 2013.07.02 20:11:00 -
[14] - Quote
I don't know what you are talking about... I logged on and my logistic fits haven't changed one bit. Was there some kind of something I'm missing here? Maybe it's that I'm using an advanced Amarr logistics, maybe that's it. |
imma monsta
OUT FOR BLOOD.
2
|
Posted - 2013.07.02 20:12:00 -
[15] - Quote
Somebody didn't take time to learn roles before picking his role... |
Rogatien Merc
Ill Omens EoN.
251
|
Posted - 2013.07.02 20:13:00 -
[16] - Quote
I could ... always? carry nanos, uplinks, and REs... right?
Reiki Jubo wrote:... and having enough CPU and PG to carry proto everything no problem. You're full of ****. Should have stopped while you were ahead. Regularly run a CPU mod with core IV and electronics V. |
Rogatien Merc
Ill Omens EoN.
251
|
Posted - 2013.07.02 20:14:00 -
[17] - Quote
Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Your mom should be forced to do a lot of things, but she asked me not to make her do it and I was enough of a gentleman to agree.
Why are you trying to force others to play a certain way? Let snipers snipe, let knifer's knife, let logi's do whatever it is they want to do... get over it. |
Delano Deprasio
Old Eden Republic
0
|
Posted - 2013.07.02 20:15:00 -
[18] - Quote
Just wait, they will be nerfed then all the logis will cry until they get a respec or quit then our day shall come. |
ZDub 303
TeamPlayers EoN.
562
|
Posted - 2013.07.02 20:15:00 -
[19] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced.
you say.. and 'now'... is this something they couldn't do before 1.2?
What does 1.2 have to do with logis..? |
Jin Robot
Foxhound Corporation General Tso's Alliance
1163
|
Posted - 2013.07.02 20:15:00 -
[20] - Quote
Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Logis need to be able to tank or they are useless. The problem is the damage they deal. Logistics as a class are not slayorz...but they are |
|
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
179
|
Posted - 2013.07.02 20:16:00 -
[21] - Quote
Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical
Hell no. You force me to lose those slots and reduce my shields and armor even more, I'll be damned if I'm going to carry super-expensive equipment to support your butt on the battefield.
You need to direct your anger at the folks who are using logistics suits as souped-up assault suits, not at the folks GÇö like me GÇö who are playing the logistics role as it's meant to be played.
|
Oso Peresoso
RisingSuns
83
|
Posted - 2013.07.02 20:18:00 -
[22] - Quote
Rogatien Merc wrote:I could ... always? carry nanos, uplinks, and REs... right? Reiki Jubo wrote:... and having enough CPU and PG to carry proto everything no problem. You're full of ****. Should have stopped while you were ahead. Regularly run a CPU mod with core IV and electronics V. I wasn't aware that proto logis were required to fit proto equipment to reach heavy-level EHP.
Really, no one is complaining that their UPLINKS are too good. This is about EHP.
Quill Killian wrote: Hell no. You force me to lose those slots and reduce my shields and armor even more, I'll be damned if I'm going to carry super-expensive equipment to support your butt on the battefield.
You need to direct your anger at the folks who are using logistics suits as souped-up assault suits, not at the folks GÇö like me GÇö who are playing the logistics role as it's meant to be played.
isn't the HP, and ONLY the HP that's making them behave like souped-up assault suits? |
hooc roht
Deep Space Republic Top Men.
164
|
Posted - 2013.07.02 20:19:00 -
[23] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced.
Logi gets in gun duel with assault...both run out of ammo....logi reloads, assault switches weapon...logi dies.
I can see the high and low slots being reduced on a logi so they are equal to assault...but that is pretty minor and only effects high end gear...which people mostly don't wear unless they are in a PC.
Your complaints are a minor problem at best. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
126
|
Posted - 2013.07.02 20:25:00 -
[24] - Quote
Quill Killian wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Hell no. You force me to lose those slots and reduce my shields and armor even more, I'll be damned if I'm going to carry super-expensive equipment to support your butt on the battefield. You need to direct your anger at the folks who are using logistics suits as souped-up assault suits, not at the folks GÇö like me GÇö who are playing the logistics role as it's meant to be played.
Seems like I hit that nerve out of the park.
Logis arent supposed to be frontline warriors and how else are we going to stop them from being that unless we slash some slots or lower their HP to feel less godly so they have to traverse the landscape more carefully.
Assaults and Heavys are supposed to do head on battle, not scouts and logis!!!
|
Crash Monster
Snipers Anonymous
894
|
Posted - 2013.07.02 20:25:00 -
[25] - Quote
I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. |
Oso Peresoso
RisingSuns
83
|
Posted - 2013.07.02 20:26:00 -
[26] - Quote
hooc roht wrote: Logi gets in gun duel with assault...both run out of ammo....logi reloads, assault switches weapon...logi dies.
I can see the high and low slots being reduced on a logi so they are equal to assault...but that is pretty minor and only effects high end gear...which people mostly don't wear unless they are in a PC.
Your complaints are a minor problem at best.
This assumes the logi is in low shields by the time you need to reload, which usually isn't the case. Furthermore, you're describing a situation where the logi goes toe to toe with an assault and loses barely as if this is some sort of unintended terrible thing.
Lastly, slots = HP. Period. The idea that adjusting slots is 'pretty minor' is ridiculous, since if you're low on CPU/PG you can shove in a lower-tier HP buffer module and still come out ahead. Also, what do you mean by "only effects high end gear?" As far as I'm concerned we are in fact only talking about the proto logis, which yes you see everywhere in instant battles. I don't think anyone is really complaining about STD and ADV logis, as they in fact DO have less HP than their assault counterparts. |
Royce Kronos
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
55
|
Posted - 2013.07.02 20:28:00 -
[27] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. I'd like to see the stats of a logi out EHPing a heavy.
The only logi with more shields than anyone else is the Caldari logi. Please be specific when you are QQing. Armor tanking is still broken, but we'll see.
hooc roht wrote:Logi gets in gun duel with assault...both run out of ammo....logi reloads, assault switches weapon...logi dies.
I can see the high and low slots being reduced on a logi so they are equal to assault...but that is pretty minor and only effects high end gear...which people mostly don't wear unless they are in a PC.
Your complaints are a minor problem at best. "Logi gets in gun duel with assault... both run out of ammo... logi reloads, assault switches weapon... logi out strafes assault and kills him."
I've done this soo many times. But yeah, coming up to an opponent with equal skill and gear, logi's will lose a 1v1 fight. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
126
|
Posted - 2013.07.02 20:29:00 -
[28] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
I dont think we have to go that far - If they want to roll around with a squad of AR's or a heavy or two and help with a ScR / AR / MD whatever that is fine. But they shouldnt be able to roll in like Chuck Norris, they should be part of that squad. |
gandalgrey
STRONG-ARMED BANDITS
15
|
Posted - 2013.07.02 20:29:00 -
[29] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. I am a logi but I do agree they should be limited to a side arm weapon only as that suit 7s only desined as a support role but they should still keep the shield or armour as we will jus be to squishy to do our job effectively. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
|
Posted - 2013.07.02 20:29:00 -
[30] - Quote
Killian are you saying they should direct anger at me. Yeah im an Amarr proto logi and I run as an assault supply and maybe touch of healing when Im not in a gun battle. I also can switch to my sidearm because my suit gets one and murder your assault suits. I have some PG and CPU issues and my suit cost 182,000 isk so if I lose it then it sux. My armor repair was already over 12 before these new plates came out. You assault guys can hate all day long while you sit in the redzone scared to come out but before you cry yourselves to sleep about logis understand one thing. You could have chosen a logi bro. So maybe you should make better decisions before you spend your points. Took me almost a whole day after my respect. Also my logi says its a frontline support role that is meant to be a combat logi suit. Read the suits next time before you put points into it. See you boys in your redzone. |
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Doyle Reese
OSG Planetary Operations Covert Intervention
217
|
Posted - 2013.07.02 20:31:00 -
[31] - Quote
Quill Killian wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Logis are *supposed* to be able to carry a lot of equipment. That's what makes true logistics troopers just that, true logistics troopers. On a side note, logos that are loaded like that also have extremely expensive load outs. You kill a logi once or twice with that sort of load out, and you've essentially cost him/her any profit s/he would have made from the match. Heck, you might even force them into the red. In that case, the smart logi switches to cheaper loadouts. But God mode? Bah. Whatever. Logi builds are pretty unique, even more so now with the racial variants.
Sure, if you count "Equip EVERYTHING" to be unique :P |
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
18
|
Posted - 2013.07.02 20:33:00 -
[32] - Quote
RKKR wrote:Wait, couldn't we equip that stuff before 1.2?
In a word, yes.
Munch |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
|
Posted - 2013.07.02 20:35:00 -
[33] - Quote
I cant equip everthing I only have 3 equip slots. I chose to run logistics because of no second equip slot for proto assaults in this build. I need my uplinks and nanohives. Don't hate on logis that can kill you because some ppl like running healer/ support and some like supporting and killing. I choose the latter. |
Deluxe Edition
TeamPlayers EoN.
427
|
Posted - 2013.07.02 20:37:00 -
[34] - Quote
Did they buff our CPU and PG? cause it sounds like the OP has never touched a logi suit and therefore never had to fit one out. We have a ton of slots but we really are short CPU and PG making it hard to fit anything above mostly standard with a few advanced modules/equipment if we use all complex high slots.
Most qq against logi's come from people who have never played one. The lack of a side arm is a huge disadvantage especially with Core Flaylocks being the weapon of the month in uprising. In all honest the best slayer suit IMHO opinion is cureently the minmitar assaul suit due to its decent tank, fast speed, increased side arm clip size, and the ability to equip duel sidearm weapons. |
Byozuma Kegawa
Shining Flame Amarr Empire
148
|
Posted - 2013.07.02 20:43:00 -
[35] - Quote
Indeed, to get my EHP up to 704 on my logistics suit and still fill my two (yes, two, as in 2) equipment slots I had to cap off the CPU/PG skills. I can just fit in a decent weapon after all that... but not a grenade. Don't even have the CPU/PG to fit a militia grenade, much less something useful. |
Fist Groinpunch
Goonfeet Special Planetary Emergency Response Group
6
|
Posted - 2013.07.02 20:45:00 -
[36] - Quote
Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical
This.
Only reason why people are running proto Caldari logis is because they can fit a hell of a lot of tank on it while only giving up a sidearm.
If you take away some high/low slots, Caldari logis automatically become not as attractive for front line combat. Then they'll start fitting equipment modules and will act as they are supposed to act, as support. |
Severance Pay
Purgatorium of the Damned League of Infamy
511
|
Posted - 2013.07.02 20:46:00 -
[37] - Quote
Jin Robot wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Logis need to be able to tank or they are useless. The problem is the damage they deal. Logistics as a class are not slayorz...but they are What you are saying is that if I spec into logi suits I must be logi and do as a logi should because I have logi suit? Why? Cuz you say so? I have no choice but to play as the style you yourself designate for each suit.
If i wanna put 5 dmg mods on my logi suit with PLC and obliterate squads in one shot... I will. And YOU will like it. |
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
179
|
Posted - 2013.07.02 20:50:00 -
[38] - Quote
Daxxis KANNAH wrote:Quill Killian wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Hell no. You force me to lose those slots and reduce my shields and armor even more, I'll be damned if I'm going to carry super-expensive equipment to support your butt on the battefield. You need to direct your anger at the folks who are using logistics suits as souped-up assault suits, not at the folks GÇö like me GÇö who are playing the logistics role as it's meant to be played. Seems like I hit that nerve out of the park. Logis arent supposed to be frontline warriors and how else are we going to stop them from being that unless we slash some slots or lower their HP to feel less godly so they have to traverse the landscape more carefully. Assaults and Heavys are supposed to do head on battle, not scouts and logis!!!
Yes, but logis are also expected to supply nano hives to their team, keep their team repaired and, if necessary, revive downed teammates. That means logis have to remain near the front lines in order to do their jobs.
So, with that in mind, if you reduce their shielding and armor, plus cut their slots, you're *gutting* the role.
As I said earlier, there are certain racial varients of the logo suits that are more powerful than their logi counterparts in other races. Caldari comes immediately to my mind, at least if it's the armor and shielding (plus repair/recharge rates) that **** you off. |
TheMarkOf22
Internal Error. Negative-Feedback
233
|
Posted - 2013.07.02 20:51:00 -
[39] - Quote
LOL you guys must be really bad to ask for nerfs on a regular basis, logi's aren't any better then they were last build. |
DUST Fiend
OSG Planetary Operations Covert Intervention
4260
|
Posted - 2013.07.02 20:54:00 -
[40] - Quote
Severance Pay wrote:There is no imbalance with logis cuz ANYONE can spec into them So the best way to balance Lolgi's is for everyone to spec into Lolgi's?
Seems legit. |
|
Scheneighnay McBob
Bojo's School of the Trades
1872
|
Posted - 2013.07.02 20:55:00 -
[41] - Quote
Reiki Jubo wrote: now logis can carry ammo, uplinks and remote explosives Oh **** they can do their job! Fix this CCP! |
IRON PATRIOT 1
Molon Labe. League of Infamy
9
|
Posted - 2013.07.02 21:00:00 -
[42] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced.
Even with electronics and engineering maxed out logis still cannot fit proto everything without using cpu & pg upgrades. Jump in a logi suit and see how it feels to only have one side arm before you start complaining about them. |
Scheneighnay McBob
Bojo's School of the Trades
1872
|
Posted - 2013.07.02 21:00:00 -
[43] - Quote
Now to get to the real point- they just need less slots, more default eHP. They're supposed to carry lots of equipment and be able to take a beating. They just aren't supposed to be (non equpment-related) damage dealers |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
127
|
Posted - 2013.07.02 21:04:00 -
[44] - Quote
Jin Robot wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Logis need to be able to tank or they are useless. The problem is the damage they deal. Logistics as a class are not slayorz...but they are
Why should a logi need to be able to tank???
Is that how medic / engineers work in other games.
I believe the same way a scout has to play tactical by flanking and staying on the periphery, likewise a logi should have to roll with a squad for some protection, use cover more and stay away from the frontlines.
My proposal was a quick and dirty fix. You can also add to that by giving them better speed and maybe more stamina but if they are suppose to drop equipment to support or hack and set explosives etc - why the need to tank? Roll with a squad and assist or lay do your job as they provide cover fire.
Another way is to give them a sidearm only but I think that restricts them way more than taking away some HP and the ability to use those slots for evil |
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
84
|
Posted - 2013.07.02 21:05:00 -
[45] - Quote
Please stop the QQ. The only logi that needs rebalance is the caldari one. Look at what kills you and youll notice that it's either a caldari logi or another assault/heavy \/scout but no other logi's. Come into this ith an open mind. We already only have 1 weapon and no side arm. reducing damage will only make them less viable and the people who have logi suits other than the caldari will suffer for a single suit that is being abused. Please go into this with an open mind, it's not the logi class it's th caldari suit that has an unusual bonus that gives them 35% shield extender bonus when maxed out.
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Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
180
|
Posted - 2013.07.02 21:05:00 -
[46] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss.
That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514?
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Luk Manag
of Terror
31
|
Posted - 2013.07.02 21:07:00 -
[47] - Quote
We just need to add +1 equipment slot to all suits - and add in some more variety that has already been talked about, like deployable shields and automated turrets. |
low genius
The Sound Of Freedom Renegade Alliance
141
|
Posted - 2013.07.02 21:07:00 -
[48] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced.
i'm so glad you came here to cry about it. |
Reefersmokintaz
Seituoda Taskforce Command Caldari State
55
|
Posted - 2013.07.02 21:08:00 -
[49] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
Exactly like I said in another thread basically. Logis should ONLY hold, as a weapon, a side arm. No light weapon. The main weapon slot should be a repair apparatus. Side arm of whatever is available on the market, grenades, and 2 equipment slots. Keep the highs and lows for tanking as they need it. A GOOD logi can kill with their sidearm just as easily as I can in an assault suit. Logi problem solved except for the tears of the Logisault users.... |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
128
|
Posted - 2013.07.02 21:10:00 -
[50] - Quote
IRON PATRIOT 1 wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Even with electronics and engineering maxed out logis still cannot fit proto everything without using cpu & pg upgrades. Jump in a logi suit and see how it feels to only have one side arm before you start complaining about them.
With all respect - An AR or ScR is all you need in many situations.
When I started playing this game in beta I hardly switched from my main.
Now I am a scout and use knives or flaylock I do use my AR as well but when you have a gun with alot of ammo and the ability to tank up and drop nano's it isnt that big of a drawback.
If it was we wouldnt have had the forum screaming bloody murder. |
|
Reefersmokintaz
Seituoda Taskforce Command Caldari State
55
|
Posted - 2013.07.02 21:13:00 -
[51] - Quote
Quill Killian wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss. That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514?
I do agree on the SP thing BUT Logis in EVE CANNOT go toe to toe with a T2 cruiser.... A true logi fit on a logi ship will die EASILY but a battle fit logi will fare decently against a T2 cruiser but still 95% of the time, will die. They will kill frigs easily but almost anything bigger, it is a dead logi.... |
hooc roht
Deep Space Republic Top Men.
165
|
Posted - 2013.07.02 21:16:00 -
[52] - Quote
Daxxis KANNAH wrote:Quill Killian wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Hell no. You force me to lose those slots and reduce my shields and armor even more, I'll be damned if I'm going to carry super-expensive equipment to support your butt on the battefield. You need to direct your anger at the folks who are using logistics suits as souped-up assault suits, not at the folks GÇö like me GÇö who are playing the logistics role as it's meant to be played. Seems like I hit that nerve out of the park. Logis arent supposed to be frontline warriors and how else are we going to stop them from being that unless we slash some slots or lower their HP to feel less godly so they have to traverse the landscape more carefully. Assaults and Heavys are supposed to do head on battle, not scouts and logis!!!
Where are the dead bodies? on the front line. where are the wounded needing to be healed? on the front line. where are the hevies needing that line of rev? on the front line. also where the hell do think scouts with nova knives and shot guns need to be if not the front line?
Proto logis probably need to have their modifier slots to be the same as proto assaults...but that is it. Logis are front line they just give up a weapons slot to carry more equipment. Your idea to make logis a worthless class is idiotic. |
gandalgrey
STRONG-ARMED BANDITS
15
|
Posted - 2013.07.02 21:16:00 -
[53] - Quote
Reefersmokintaz wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Exactly like I said in another thread basically. Logis should ONLY hold, as a weapon, a side arm. No light weapon. The main weapon slot should be a repair apparatus. Side arm of whatever is available on the market, grenades, and 2 equipment slots. Keep the highs and lows for tanking as they need it. A GOOD logi can kill with their sidearm just as easily as I can in an assault suit. Logi problem solved except for the tears of the Logisault users.... Now I went for gallente rather than caldari because of the equipment slots and it would not bother me in the slightest only having a sidearm cos my aim on the field is to heal revive supply ammo and drop uplinks I may only kill 3 or 4 people a match but can still score 1000plus wp
|
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
|
Posted - 2013.07.02 21:17:00 -
[54] - Quote
Im all for logi support but its funny that nobody mentions that yes one logi suit does have a sidearm. I have to disagree with what kills me because its usually snipers or LAV drivers not a POS caldari logi suit. Normally its ppl that cant shoot that kill me. |
loumanchew
Ametat Security Amarr Empire
38
|
Posted - 2013.07.02 21:19:00 -
[55] - Quote
I can't wait to read all the QQ once logis get balanced.... It's going to be GRAND |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
128
|
Posted - 2013.07.02 21:19:00 -
[56] - Quote
hooc roht wrote:Daxxis KANNAH wrote:Quill Killian wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Hell no. You force me to lose those slots and reduce my shields and armor even more, I'll be damned if I'm going to carry super-expensive equipment to support your butt on the battefield. You need to direct your anger at the folks who are using logistics suits as souped-up assault suits, not at the folks GÇö like me GÇö who are playing the logistics role as it's meant to be played. Seems like I hit that nerve out of the park. Logis arent supposed to be frontline warriors and how else are we going to stop them from being that unless we slash some slots or lower their HP to feel less godly so they have to traverse the landscape more carefully. Assaults and Heavys are supposed to do head on battle, not scouts and logis!!! Where are the dead bodies? on the front line. where are the wounded needing to be healed? on the front line. where are the hevies needing that line of rev? on the front line. also where the hell do think scouts with nova knives and shot guns need to be if not the front line? Proto logis probably need to have their modifier slots to be the same as proto assaults...but that is it. Logis are front line they just give up a weapons slot to carry more equipment. Your idea to make logis a worthless class is idiotic.
LOL - well if that is true then lets give all frames the same number of slots and CPU / PG and be done with it |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
12
|
Posted - 2013.07.02 21:37:00 -
[57] - Quote
Truthfully this topic shouldn't even be a discussion right now. Your mad because somebody that can actually play kills you in a logi suit. What do you think about the LAV problem right now. People that cant shoot a gun should go play another game. Im tired of killin tons of bad guys just to get run over by an LAV 2 to 5 times a match while never dying to somebody that actually shot anything at me. |
The Cobra Commander
Bojo's School of the Trades
48
|
Posted - 2013.07.02 21:38:00 -
[58] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
+1
|
KING SALASI
MAJOR DISTRIBUTION
80
|
Posted - 2013.07.02 21:41:00 -
[59] - Quote
This is a lol thread and the OP is a noob. Logi's are fine im not even a logi and i have a injector on my assault suit. Its call combat medic assault, silly noobs. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
476
|
Posted - 2013.07.02 21:42:00 -
[60] - Quote
I haven't played 1.2 yet, I look forward to it.
<-Sidearm Logi Proud since Chromosome |
|
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
128
|
Posted - 2013.07.02 21:43:00 -
[61] - Quote
Dont know if that was to me or the op - but I am arguing on the principle and how it seems Logis have been given a place above others. It really seems as is Dust should be called Logi AR 514 but whatever.
I agree about murder taxis but CCP should be able to walk and chew gum at the same time .... right?
Both topics have enough threads anyways so I guess lets just go play. |
Jaqen Morghalis
Abandoned Privilege General Tso's Alliance
73
|
Posted - 2013.07.02 21:45:00 -
[62] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
Makes sense to me. Limit their damage potential, while retaining their survivability. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
476
|
Posted - 2013.07.02 21:47:00 -
[63] - Quote
Daxxis KANNAH wrote:Dont know if that it to me or the op - but I am arguing on the principle and how it seems Logis have been given a place above others. It really seems as is Dust should be called Logi AR 514 but whatever.
I agree about murder taxis but CCP should be able to walk and chew gum at the same time .... right?
Both topics have enough threads anyways so I guess lets just go play.
We are a support class intended to KEEP YOUR ASS IN THE FIGHT, we should be allowed the tools we need to do so without being able to strongarm Assaults out of their role on the field. We need our equipment, we need our tank, though (as I've been saying for a while now) we don't need an inordinate amount of gank.
We should be given a place above others, though at the expense of us essentially being a servant for our team.
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
476
|
Posted - 2013.07.02 21:48:00 -
[64] - Quote
Quill Killian wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss. That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514?
Being restricted to a sidearm isn't having your ability to defend yourself hamstrung.
|
Booby Tuesdays
Ahrendee Frontlinez Omega Commission
113
|
Posted - 2013.07.02 21:50:00 -
[65] - Quote
The Minmitar Logi had a base 125 shield and 150 armor in Chromosome. They have a base 90 shield and 150 armor in Uprising. How is that OP, and more capable of tanking than a heavy? They have the exact same H/L and Equipment slots as they did in Chromosome, and yet only now I'm hearing about how OP they are... I don't get it. If you die to a true Logi you are bad and you should feel bad. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
476
|
Posted - 2013.07.02 21:51:00 -
[66] - Quote
Booby Tuesdays wrote:The Minmitar Logi had a base 125 shield and 150 armor in Chromosome. They have a base 90 shield and 150 armor in Uprising. How is that OP, and more capable of tanking than a heavy? They have the exact same H/L and Equipment slots as they did in Chromosome, and yet only now I'm hearing about how OP they are... I don't get it. If you die to a true Logi you are bad and you should feel bad.
I'll make sure to let everyone I kill know they should feel bad.
|
DJINN leukoplast
Hellstorm Inc League of Infamy
546
|
Posted - 2013.07.02 21:53:00 -
[67] - Quote
3 out of 4 of my low slots are 100% dedicated to increasing my CPU and PG just so I run run halfway decent gear (no, I can't fit all proto with this either). My last low slot is used for an enhanced catalyzer that cost me a crap ton of SP and is a PG/CPU sink just so I can have the same sprint speed as a baseline assault.
Logis are fine you turkeys.
LLAV's on the other hand, yes those are severely OP. |
BL4CKST4R
WarRavens League of Infamy
344
|
Posted - 2013.07.02 21:54:00 -
[68] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced.
You should replace logi with Caldari logi, I am a Gallente Logi and this update made me worse than I was in 1.1 |
Cpt Merdock
Ninth Legion Freelance
36
|
Posted - 2013.07.02 21:57:00 -
[69] - Quote
Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical
Can we PLEASE narrow this down, just a bit? Cause I do believe the only *OP* Logi that anyone here is referring to is the Caldari one. I as a Min Logi have to play tatical compared to the 678 shield having proto gods. Amarr Logistics have a balanced build and i'm never in fear of Gallente proto Logis. Caldari is the only one that I would even consider OP, and Im not even considering them that, the only way they bother me is that they arent team players most of them, just former assault guys using a suit to shield tank, and saving SP cause they have no need for a sidearm. |
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
184
|
Posted - 2013.07.02 21:58:00 -
[70] - Quote
superjoe360x wrote:Killian are you saying they should direct anger at me. Yeah im an Amarr proto logi and I run as an assault supply and maybe touch of healing when Im not in a gun battle. I also can switch to my sidearm because my suit gets one and murder your assault suits. I have some PG and CPU issues and my suit cost 182,000 isk so if I lose it then it sux. My armor repair was already over 12 before these new plates came out. You assault guys can hate all day long while you sit in the redzone scared to come out but before you cry yourselves to sleep about logis understand one thing. You could have chosen a logi bro. So maybe you should make better decisions before you spend your points. Took me almost a whole day after my respect. Also my logi says its a frontline support role that is meant to be a combat logi suit. Read the suits next time before you put points into it. See you boys in your redzone.
Naw. I was primarily thinking about players who really do use the logistics suits as souped-up assault suits, and don't do anything that's support-oriented at all. From what I can tell, those players primarily favor the Caldari logistics suit.
|
|
Adelia Lafayette
DUST University Ivy League
85
|
Posted - 2013.07.02 21:59:00 -
[71] - Quote
But I thought the best way to logi was to kill the enemy then revive resupply and repair my team. Am I doing it wrong? |
Cpt Merdock
Ninth Legion Freelance
37
|
Posted - 2013.07.02 22:00:00 -
[72] - Quote
Booby Tuesdays wrote:The Minmitar Logi had a base 125 shield and 150 armor in Chromosome. They have a base 90 shield and 150 armor in Uprising. How is that OP, and more capable of tanking than a heavy? They have the exact same H/L and Equipment slots as they did in Chromosome, and yet only now I'm hearing about how OP they are... I don't get it. If you die to a true Logi you are bad and you should feel bad.
Oh really? I guess ill be apologizing as well, Considering I'm a true Logi and in the top 750 in the world for Kills. No that is not something to brag about...but still if you say a true logi shouldnt be killing people then its pretty damn good. :)
|
Eris Ernaga
Super Nerds
254
|
Posted - 2013.07.02 22:01:00 -
[73] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced.
Logis take a lot of skill points because proto equipment is a huge sp sink and proto equipment takes a huge amount of pg and cpu away from the dropsuit making it need cpu and pg enhancers at prototype meaning you will need another level 5 skill. Logis also have less starting shield and armor meaning they will probably have to stack on some shield mods or some shield or armor just to get up to par with an assault suit. Most logis have no sidearm weapon meaning if they run out of their first weapon they are f'ed so they wont be in the front of the battle. This makes them fit their role behind the heavys and assault supplying ammo repairing and dropping uplinks. After all whats the point of skilling into equipment if your just gonna run around like an assault? Logis have less stamina and stamina recovery rate meaning even if they have higher speed which I am pretty sure logis don't they will be running around for a lot less time. Stamina really helps in escaping a bad situation or getting to a point my logi has trouble escaping enemys or getting to a point quickly.
|
Eris Ernaga
Super Nerds
254
|
Posted - 2013.07.02 22:03:00 -
[74] - Quote
There is probably more on why logi suits aren't the best suit ever but I need to start Dust up for that also there is no Logi basic frame so it's mandatory that you go into specialized suits (huge sp sink especially for new players) just to even get into a logi. Further more logis were broken in 1.0 and 1.1 they couldn't even use a nanite injector properly, the equipment wheel was trashed, and deployed equipment slid everywhere and could even slide off a cliff and get damaged to point of destruction. Logis have had it hard and saying these logis can skill into logi lavs is ridiculous the sp sink is already massive. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
477
|
Posted - 2013.07.02 22:07:00 -
[75] - Quote
Cpt Merdock wrote:Booby Tuesdays wrote:The Minmitar Logi had a base 125 shield and 150 armor in Chromosome. They have a base 90 shield and 150 armor in Uprising. How is that OP, and more capable of tanking than a heavy? They have the exact same H/L and Equipment slots as they did in Chromosome, and yet only now I'm hearing about how OP they are... I don't get it. If you die to a true Logi you are bad and you should feel bad. Oh really? I guess ill be apologizing as well, Considering I'm a true Logi and in the top 750 in the world for Kills. No that is not something to brag about...but still if you say a true logi shouldnt be killing people then its pretty damn good. :)
IMHO, we Logi should be more focused on support, we are not frontline soldiers. We are no less capable of killing than any other role, we just need to play more intelligently rather than charging headlong into the enemy.
Flank + Sidearm == Dead Reddot. |
Booby Tuesdays
Ahrendee Frontlinez Omega Commission
113
|
Posted - 2013.07.02 22:07:00 -
[76] - Quote
Cpt Merdock wrote: Oh really? I guess ill be apologizing as well, Considering I'm a true Logi and in the top 750 in the world for Kills. No that is not something to brag about...but still if you say a true logi shouldnt be killing people then its pretty damn good. :)
Never said a true support logi shouldn't be able to kill, we're combat medics after all. Just saying that if we are stomping your face, people should get a new strategy besides crying for a nerf. We're slower, have less base eHP, have less stamina, can't carry a side arm, and are usually targeted first when we try and repair or revive. If we're pwning you, you suck. |
Lavirac JR
DUST University Ivy League
154
|
Posted - 2013.07.02 22:08:00 -
[77] - Quote
The new plates cost more PG and CPU than the old plates AND give less HP.... I run a Gallente Logi, hardly overpowering... |
Chankk Saotome
SyNergy Gaming EoN.
412
|
Posted - 2013.07.02 22:16:00 -
[78] - Quote
Caldari Logis.....
Why do people always just shout "LOGIs ARE OP GODS!" because a squad of Cal-logi slayers give the rest of us all a bad name?
Also, Scrambler Rifle or Flux Grenades. I'm a pittiful Min Logi but man it's so much fun and so rewarding to just kamikaze in with a flux and then just spin in circles spraying 'Exile' AR fire everywhere and killing 2-3 of those proto tryhards without even looking at them while they just scatter from my terrifying 270 armor against their 90 to 150.
Better question: Why am I wasting time in General Forums again, especially considering a "big" update like the one we just had? |
bauloe reporter
Sanmatar Kelkoons Minmatar Republic
1
|
Posted - 2013.07.02 22:33:00 -
[79] - Quote
Why can't there be a Heavy Logi Suit. Use it for Demoltion - Blowing apart Buildings, making holes where there normally would not be one
Able to hold massive cargo for those objectives where you need to move component A to location B with out it getting destroyed! |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
477
|
Posted - 2013.07.02 22:35:00 -
[80] - Quote
bauloe reporter wrote:Why can't there be a Heavy Logi Suit. Use it for Demoltion - Blowing apart Buildings, making holes where there normally would not be one
Able to hold massive cargo for those objectives where you need to move component A to location B with out it getting destroyed!
Posts like this make Minmatar Logi Jesus cry. |
|
Sloth9230
Reaper Galactic
2132
|
Posted - 2013.07.02 22:35:00 -
[81] - Quote
RKKR wrote:Wait, couldn't we equip that stuff before 1.2? S'hhh, I find this highly amusing |
Sloth9230
Reaper Galactic
2132
|
Posted - 2013.07.02 22:37:00 -
[82] - Quote
Alaika Arbosa wrote:Quill Killian wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss. That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514? Being restricted to a sidearm isn't having your ability to defend yourself hamstrung. No, of course not
Logis = sidearm only, stupidest Idea ever. |
Sloth9230
Reaper Galactic
2133
|
Posted - 2013.07.02 22:40:00 -
[83] - Quote
Give assaults a damage bonus, lower logis base stats even more, increase the PG/CPU of all the other classes, maybe remove a slot from some of the suits?
No, it's always "take away their light weapons", I wish I could stab you all |
Beren Hurin
OMNI Endeavors
568
|
Posted - 2013.07.02 22:48:00 -
[84] - Quote
Scheneighnay McBob wrote:Now to get to the real point- they just need less slots, more default eHP. They're supposed to carry lots of equipment and be able to take a beating. They just aren't supposed to be (non equpment-related) damage dealers
Watch how many times you die to side arm fire as the commandos role out and peoples gunplay matures with this smoother build. The single weapons of the logis mean that they have less of a damage threat (in general) Yes one on one they are equal to or better than an assault 60% of the time because of what they can take, but because of battlefield dynamics the lack of that side-arm should be a drawback. |
Beren Hurin
OMNI Endeavors
568
|
Posted - 2013.07.02 22:49:00 -
[85] - Quote
Sloth9230 wrote:Give assaults a damage bonus, lower logis base stats even more, increase the PG/CPU of all the other classes, maybe remove a slot from some of the suits? No, it's always "take away their light weapons", I wish I could stab you all
WTF no. If people just learned that their side-arms are beast weapons for almost all of them they wouldn't perceive logis as the threat they are. |
Sloth9230
Reaper Galactic
2133
|
Posted - 2013.07.02 22:51:00 -
[86] - Quote
Beren Hurin wrote:Sloth9230 wrote:Give assaults a damage bonus, lower logis base stats even more, increase the PG/CPU of all the other classes, maybe remove a slot from some of the suits? No, it's always "take away their light weapons", I wish I could stab you all WTF no. If people just learned that their side-arms are beast weapons for almost all of them they wouldn't perceive logis as the threat they are. Hey don't look at me, I love my AR + Flaylock
lol heavies |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
477
|
Posted - 2013.07.02 22:52:00 -
[87] - Quote
Sloth9230 wrote:Alaika Arbosa wrote:Quill Killian wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss. That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514? Being restricted to a sidearm isn't having your ability to defend yourself hamstrung. No, of course not Logis = sidearm only, stupidest Idea ever.
You're entitled to your opinion, it isn't my fault that it is wrong.
I've been running sidearm logi since open beta (maybe a little before), I do fine.
It isn't my fault that you want to run Logi like an Assault. |
Justin Tymes
Condotta Rouvenor Gallente Federation
177
|
Posted - 2013.07.02 23:00:00 -
[88] - Quote
Alaika Arbosa wrote:Sloth9230 wrote:Alaika Arbosa wrote:Quill Killian wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss. That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514? Being restricted to a sidearm isn't having your ability to defend yourself hamstrung. No, of course not Logis = sidearm only, stupidest Idea ever. You're entitled to your opinion, it isn't my fault that it is wrong. I've been running sidearm logi since open beta (maybe a little before), I do fine. It isn't my fault that you want to run Logi like an Assault.
I didn't know a Logi with an MD has the same damage output as an Assault with an AR. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
477
|
Posted - 2013.07.02 23:03:00 -
[89] - Quote
Justin Tymes wrote:
I didn't know a Logi with an MD has the same damage output as an Assault with an AR.
Yeah, they're also a lot sloppier than the Scrambler Pistol/SMG logis |
Deluxe Edition
TeamPlayers EoN.
429
|
Posted - 2013.07.02 23:03:00 -
[90] - Quote
So many people who have no idea what they are talking about and simply asking CCP to nerf it because they see it a lot. To all the ignorant people in this thread let me learn you something. The calidari logi is in now way shape or form a better killer than ANY of the assault variants. If i was going to give it a % i'd say the assault suit is a 20% better killer than a logi, this is due to increased movement speed, and the ability to hold a side arm (Core flaylocks are the best weapon in the game atm) along with high base shields and armor (which scale better with skills that improve those).
The ONLY reason you are seeing so many calidari logi's is than they old assault players who used to specialize in carrying nanohives and uplinks lost their second equipment slot so they had to choose with being less versitile but with more killing ability or be more versitile (Remote explosives and uplinks) but not be able to kill as well as the assault varient. Calidari is mostly chosen because these players DO NOT require 4+ equipment slots because their goal wasn't to be a repair revive logi but rather a demolitions and uplink specialist.
One thing everyone needs to get out of their heads is that the only role for a logi is to heal and revive them and prove them ammo, because while that is one role they can fill it isn't the only one they are designed for. Remember Logistics suits are the ONLY suits that can carry more than one piece of equipment which includes nanohives, remote explosives, uplinks, proximity mines, nanite injectors, repair tools.
Anyone who thinks ANY logi suit is a better slayer than any assault suit really doesn't have a clue what they are talking about. (this excludes Amarr suites... cause well... they just suck lol) |
|
Galthur
CrimeWave Syndicate
94
|
Posted - 2013.07.02 23:04:00 -
[91] - Quote
Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical They do start with that much health the only problems are in the proto level |
Justin Tymes
Condotta Rouvenor Gallente Federation
177
|
Posted - 2013.07.02 23:13:00 -
[92] - Quote
Alaika Arbosa wrote:Justin Tymes wrote:
I didn't know a Logi with an MD has the same damage output as an Assault with an AR.
Yeah, they're also a lot sloppier than the Scrambler Pistol/SMG logis
So there is no reason to restrict a Logibro from using a MD. And I've never seen a Logi main a SMG in Open Beta, where SS AR completely outclassed it. |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
477
|
Posted - 2013.07.02 23:26:00 -
[93] - Quote
Justin Tymes wrote:Alaika Arbosa wrote:Justin Tymes wrote:
I didn't know a Logi with an MD has the same damage output as an Assault with an AR.
Yeah, they're also a lot sloppier than the Scrambler Pistol/SMG logis So there is no reason to restrict a Logibro from using a MD. And I've never seen a Logi main a SMG in Open Beta, where SS AR completely outclassed it.
You've obviously never bumped into me then.
Also, I've put forward the idea of a Logi Weapon slot several times. It would allow Logis access to LR, MD, SG, SL + Sidearms. Logibros are supportbros, not combatbros, that is fulfilled by Assaultbros and Heavybros.
Sidearms and DPS equipment are more than sufficient for Logi killing power. Light weapons are unnecessary and TBH, counterproductive to the Logi. They engender expectations of Assault equivalency.
Every 1 round from a Scrambler Pistol is the equivalent of 2 rounds from most ARs, can't forget they are more accurate too. If you have any semblance of aiming capability, they are also 1 round murder for most anyone outside Heavies (though still no more than 2-3 shots). |
Steve 19
Better Hide R Die D.E.F.I.A.N.C.E
0
|
Posted - 2013.07.03 00:41:00 -
[94] - Quote
Sorry, I can't read another one of these threads front to back so I just skimmed it and this may have been brought up already...
If Logis get nerfed with weapon restrictions we should take away all equipment slots from the other suit classes? Seems fair to me. If it's not my job to kill anyone then it's not an Assault or Scout's job to restock, or rez, or rep anyone, etc....
Gimme 8 equipment slots, a Proto Scrambler pistol, and CPU/PG to match and I'll make it work. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
13
|
Posted - 2013.07.03 00:47:00 -
[95] - Quote
Quill Killian wrote:superjoe360x wrote:Killian are you saying they should direct anger at me. Yeah im an Amarr proto logi and I run as an assault supply and maybe touch of healing when Im not in a gun battle. I also can switch to my sidearm because my suit gets one and murder your assault suits. I have some PG and CPU issues and my suit cost 182,000 isk so if I lose it then it sux. My armor repair was already over 12 before these new plates came out. You assault guys can hate all day long while you sit in the redzone scared to come out but before you cry yourselves to sleep about logis understand one thing. You could have chosen a logi bro. So maybe you should make better decisions before you spend your points. Took me almost a whole day after my respect. Also my logi says its a frontline support role that is meant to be a combat logi suit. Read the suits next time before you put points into it. See you boys in your redzone. Naw. I was primarily thinking about players who really do use the logistics suits as souped-up assault suits, and don't do anything that's support-oriented at all. From what I can tell, those players primarily favor the Caldari logistics suit. Im just messin wit ya Quill I don't care who thinks what of my Amarr logi. Let em hate bro |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
481
|
Posted - 2013.07.03 00:52:00 -
[96] - Quote
Steve 19 wrote:Sorry, I can't read another one of these threads front to back so I just skimmed it and this may have been brought up already...
If Logis get nerfed with weapon restrictions we should take away all equipment slots from the other suit classes? Seems fair to me. If it's not my job to kill anyone then it's not an Assault or Scout's job to restock, or rez, or rep anyone, etc....
Gimme 8 equipment slots, a Proto Scrambler pistol, and CPU/PG to match and I'll make it work.
I haven't seen anyone say that Logi shouldn't be able to kill (anyone who does say that is obviously an idiot). However, anyone who thinks that you can't kill with a Sidearm is just as much of an idiot. |
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
13
|
Posted - 2013.07.03 00:52:00 -
[97] - Quote
Once again you guys keep making references to logis not having a sidearm when there is in fact one that does. |
Booby Tuesdays
Ahrendee Frontlinez Omega Commission
113
|
Posted - 2013.07.03 01:03:00 -
[98] - Quote
superjoe360x wrote:Once again you guys keep making references to logis not having a sidearm when there is in fact one that does. That's because everyone keeps saying all logi's have more eHP than a heavy, when the only logi even close to OP is the Caldari logi. Fair trade for the sake of argument me thinks. |
Mac Dac
Wraith Shadow Guards
88
|
Posted - 2013.07.03 01:11:00 -
[99] - Quote
Quill Killian wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Logis are *supposed* to be able to carry a lot of equipment. That's what makes true logistics troopers just that, true logistics troopers. On a side note, logos that are loaded like that also have extremely expensive load outs. You kill a logi once or twice with that sort of load out, and you've essentially cost him/her any profit s/he would have made from the match. Heck, you might even force them into the red. In that case, the smart logi switches to cheaper loadouts. But God mode? Bah. Whatever. Logi builds are pretty unique, even more so now with the racial variants. you forget that after that respec before open beta awhile ago CCP refunded alot of equipment we had which took some people from barely making it to dam near a hundred mil to blow. |
Sloth9230
Reaper Galactic
2134
|
Posted - 2013.07.03 01:12:00 -
[100] - Quote
superjoe360x wrote:Once again you guys keep making references to logis not having a sidearm when there is in fact one that does. Obviously we amarr logis would get two sidearms for double the suckitude |
|
Sloth9230
Reaper Galactic
2134
|
Posted - 2013.07.03 01:15:00 -
[101] - Quote
Booby Tuesdays wrote:superjoe360x wrote:Once again you guys keep making references to logis not having a sidearm when there is in fact one that does. That's because everyone keeps saying all logi's have more eHP than a heavy, when the only logi even close to OP is the Caldari logi. Fair trade for the sake of argument me thinks. Fact = Aside from the cal logi, all logis have the exact same EHP as the assault suits, with maybe a small difference. This is shown by removing the Cal logi's bonus, EHP difference? 2 HP, and still slower. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
144
|
Posted - 2013.07.03 01:20:00 -
[102] - Quote
Good thing i PREDICTED a long time ago Logis Being the OP Soldiers they are now.
Nobody listened. Asked for nerf/balance ; everybody said they were ok. now its too late
And im so close for my Proto Logi Caldari its just fun....
feel my bumblebee drop suit's wrath... |
Steve 19
Better Hide R Die D.E.F.I.A.N.C.E
0
|
Posted - 2013.07.03 01:24:00 -
[103] - Quote
Alaika Arbosa wrote:Steve 19 wrote:Sorry, I can't read another one of these threads front to back so I just skimmed it and this may have been brought up already...
If Logis get nerfed with weapon restrictions we should take away all equipment slots from the other suit classes? Seems fair to me. If it's not my job to kill anyone then it's not an Assault or Scout's job to restock, or rez, or rep anyone, etc....
Gimme 8 equipment slots, a Proto Scrambler pistol, and CPU/PG to match and I'll make it work. I haven't seen anyone say that Logi shouldn't be able to kill (anyone who does say that is obviously an idiot). However, anyone who thinks that you can't kill with a Sidearm is just as much of an idiot.
Sorry dude, I thought my sarcasm was obvious.
Original post amended.
|
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
144
|
Posted - 2013.07.03 01:25:00 -
[104] - Quote
Too late to ask for balance NOW.
As some a****** told me everytime i whined about the cal logi: Adapt or Die. |
Colonel Killar
DUST CORE DARKSTAR ARMY
88
|
Posted - 2013.07.03 01:29:00 -
[105] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. how come in PC battles I see scouts, Heavies, Assaults and Logis because they all work are pubs balenced no is PC balenced kind of.
still pubs are inherently unbalenced.
Buff assault suit damage and debuff logisuit damage |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
145
|
Posted - 2013.07.03 01:30:00 -
[106] - Quote
Colonel Killar wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. how come in PC battles I see scouts, Heavies, Assaults and Logis because they all work are pubs balenced no is PC balenced kind of. still pubs are inherently unbalenced. Buff assault suit damage and debuff logisuit damage
NOpe too late. Leave everything as it is. |
Henchmen21
Vherokior Combat Logistics Minmatar Republic
17
|
Posted - 2013.07.03 01:35:00 -
[107] - Quote
My proto assault had more HP than my proto logi, but I am in minmtar suits. I switched to logi's because I could more effectively shape the battlefield for my team. From dropping spawns to keeping people alive, supplied and fighting I earn my WP's. Just glad I wont have to dance over your corpse so I can rez you at 80% and throw one of my precious gauged nano hives at your feet. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
145
|
Posted - 2013.07.03 01:46:00 -
[108] - Quote
Henchmen21 wrote:My proto assault had more HP than my proto logi, but I am in minmtar suits. I switched to logi's because I could more effectively shape the battlefield for my team. From dropping spawns to keeping people alive, supplied and fighting I earn my WP's. Just glad I wont have to dance over your corpse so I can rez you at 80% and throw one of my precious gauged nano hives at your feet.
Cool ! a true logi bro.+1 to you...
ME? i went Logi because i predicted the game getting slower thanks to everybody whining that couldnt hit scouts. Now my 8+ million sp proto min scout is worthless. Ty .
So i went Cal Logi , Of course, to be a super soldier, i aint helping no one... Proto logi can do scout, heavy and assault roles at the same time, placing drop uplinks so i dont have to run that much, self resupply and remote explosives.
If you can't beat something, join it... |
J4yne C0bb
DUST University Ivy League
37
|
Posted - 2013.07.03 01:51:00 -
[109] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
Speaking as a logibro that actually logis, I'm not necessarily opposed to this. But two things would need to happen to make this fair, in my opinion:
1) All the SP I put into AR needs to be refunded back to me, so I can put it into a subby or something. The only reason I run AR is so I can keep up with the Assault class, but if that is to be taken away, then I think it's fair to let me reallocate those particular points.
2) A new "support" weapons class would need to be created. Weapons like Mass Driver would need to be moved from L to this new class, so that logis that choose to run MD (and other "support" weapons like it, like maybe plasma cannon) can still continue to do so.
I think it would be fair to let logis have two weapons slots (an S slot, and the new "support" weapons class), so that somebody could run MD and submachine gun, for instance... but if the QQ and tears start flowing, then one weapon slot that would accept either the new class or sidearm.
my .02 ISK. |
KalOfTheRathi
Talon Strike Force LTD Orion Empire
478
|
Posted - 2013.07.03 01:58:00 -
[110] - Quote
Lt Royal wrote:Reiki Jubo wrote:good job CCP, logis can carry everything Have you had a chance at fitting out a proto logi yourself, including all the proto equipment like you say not to mention being more tanked than a heavy? I think not. You know how the saying goes: If you can't beat GÇÿem, join GÇÿem! Well, realistically he (assumption) cannot. There is no method to try out anything without spending the ISK, SP and effort to do it.
The thing that most Logi Bro haters are ignoring is that simply running Logi Bro requires ~4M SP more than its assault counter part. Admittedly one could get sort of there with ~2.5M but to run the Proto Suit he is so worried about requires 2M by itself.
My alt only has 4.8M SP total. It will have access to some Logi but he is still a Heavy/Assault and they have nuked the slots on the Caldari Log Suit anyway to 5/3/4 while the Minmatar is 4/4/4. As a Logi Bro that is a better slot layout but he is mostly concerned with the Shield tanking Caldari Logi Suit that provides 5 high slots to put all those massive shields into.
All in all, a nice QQ Kitten post from someone that is probably getting ganked quite often by Caldari Logi suits.
|
|
Sollemnis Aelinos
89th Infantry Division
48
|
Posted - 2013.07.03 02:00:00 -
[111] - Quote
its like a zombie apocalypse. people are turning into the horde of the logis :/, even my fellow scout brothers |
Azura Sakura
Militaires-Sans-Frontieres
177
|
Posted - 2013.07.03 02:05:00 -
[112] - Quote
Sollemnis Aelinos wrote:its like a zombie apocalypse. people are turning into the horde of the logis :/, even my fellow scout brothers Yeah this sucks. I became a logi because there weren't to many of them when I played beta. Even if I had a logi on my team, they usually sucked . |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
145
|
Posted - 2013.07.03 02:08:00 -
[113] - Quote
Azura Sakura wrote:Sollemnis Aelinos wrote:its like a zombie apocalypse. people are turning into the horde of the logis :/, even my fellow scout brothers Yeah this sucks. I became a logi because there weren't to many of them when I played beta. Even if I had a logi on my team, they usually sucked .
Ima scout going into logi.
YUP YUP, but you suit hasnt been NERFED twice in a row. Dont worry still, after they finish crapping on scouts they might start with Logis too and when everybody leaves for assault you can stay with logi...you know...alone... |
Sollemnis Aelinos
89th Infantry Division
49
|
Posted - 2013.07.03 02:16:00 -
[114] - Quote
KING CHECKMATE wrote:Azura Sakura wrote:Sollemnis Aelinos wrote:its like a zombie apocalypse. people are turning into the horde of the logis :/, even my fellow scout brothers Yeah this sucks. I became a logi because there weren't to many of them when I played beta. Even if I had a logi on my team, they usually sucked . Ima scout going into logi. First reduction from slots from 6 to 5 Then reduction of equipment from 2 to 1. reductin in total HP Reduction on CPU and PG BUT NOW THEY TAKE AWAY THE ONLY THING THT KEEPS ME ALIVE, the speed. YUP YUP, your suit hasnt been NERFED twice in a row. Dont worry still, after they finish crapping on scouts they might start with Logis too and when everybody leaves for assault you can stay with logi...you know...alone...
no matter what i will stay a scout forever despite the circumstances because i know they will buff them in the future
"to be a scout or not to be a scout, that is the question" |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
147
|
Posted - 2013.07.03 02:18:00 -
[115] - Quote
Sollemnis Aelinos wrote:
no matter what i will stay a scout forever despite the circumstances because i know they will buff them in the future
"to be or not to be a scout, that is the question"
I respect your level of not giving a f***.
Me myself? i play to win. Not to be unique. |
GVGISDEAD
Sinq Laison Gendarmes Gallente Federation
17
|
Posted - 2013.07.03 02:23:00 -
[116] - Quote
Sorry but NO...logis can't use more than one weapon
Double Flaylocks = GODMODE 'X' weapon + Flaylock = Demi-God |
J4yne C0bb
DUST University Ivy League
37
|
Posted - 2013.07.03 02:41:00 -
[117] - Quote
GVGISDEAD wrote:Sorry but NO...logis can't use more than one weapon
Double Flaylocks = GODMODE 'X' weapon + Flaylock = Demi-God
Was that directed at me? If so, agreed. I'd be fine with not being able to put another sidearm in the proposed "Support" weapons class slot. One of each only. |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:05:00 -
[118] - Quote
Reefersmokintaz wrote:Exactly like I said in another thread basically. Logis should ONLY hold, as a weapon, a side arm. No light weapon. The main weapon slot should be a repair apparatus. Side arm of whatever is available on the market, grenades, and 2 equipment slots. Keep the highs and lows for tanking as they need it. A GOOD logi can kill with their sidearm just as easily as I can in an assault suit. Logi problem solved except for the tears of the Logisault users.... So, you would like to limit logis to 2 equipment slots and a sidearm?
Pray tell, what would you put in those equipment slots? Nanohives and...?
"Oh HAI Fatty, sorry I can't rep you, I can give you ammo, and pick you up if you fall though... Make sure the area is cleared out by our squadmates though because I have a weapon with limited shots"
"Oh HAI assault player, I can't revive you, but I can give you some ammo and rep your armor.... What? Nobody is supposed to run a logi without a needle? Oh well, you assaults can always carry your own ammo then, and I'll run a needle which I can use once I clear our the area with my.... Oh wait"
"Screw you guys, I'll run my active scanner and remote explosives all day long. You guys can suck it since I can't help shoot anyone with my sidearm"
"Hi tank driver o/ I'll give you some reps! Oh hi infantry support, sorry didn't bring my needle or any ammo today because I am running a repairer for our tank, tough luck and you guys should really pre-plan your 1 equipment slot before spawning!"
It's nice to be able to QQ about something if you've never run it yourself. I like the way you share your extensive experience running a logi suit... |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:18:00 -
[119] - Quote
KING CHECKMATE wrote:Henchmen21 wrote:My proto assault had more HP than my proto logi, but I am in minmtar suits. I switched to logi's because I could more effectively shape the battlefield for my team. From dropping spawns to keeping people alive, supplied and fighting I earn my WP's. Just glad I wont have to dance over your corpse so I can rez you at 80% and throw one of my precious gauged nano hives at your feet. Cool ! a true logi bro.+1 to you...ME? i went Logi because i predicted the game getting slower thanks to everybody whining that couldnt hit scouts. Now my 8+ million sp proto min scout is worthless. Ty . So i went Cal Logi , Of course, to be a super soldier, i aint helping no one... Proto logi can do scout, heavy and assault roles at the same time, placing drop uplinks so i dont have to run that much, self resupply and remote explosives. If you can't beat something, join it... Make ths Cal Logi Burst into flames when deployed or have CCP take a low slot and fix the cal logis bounus as well as debuffing logi damages. |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:20:00 -
[120] - Quote
Also, for other players saying 'logi should be doing their logi role and not running around as slayers' etc.
Fine, let's compromise:
Logibros get a support weapon slot (MD,PC etc.) or sidearm only? Logibros all get 4 slots at minimum
Everyone else should NOT have any equipment slots, since logis already pack them, and they should stick to their intended role of being 'slayers'. That way, assault players can concentrate on assaulting, scouts can concentrate on scouting and logi suits can concentrate on carrying equipment for their team.
Good compromise? |
|
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:20:00 -
[121] - Quote
KING CHECKMATE wrote:Good thing i PREDICTED a long time ago Logis Being the OP Soldiers they are now.
Nobody listened. Asked for nerf/balance ; everybody said they were ok. now its too late
And im so close for my Proto Logi Caldari its just fun....
feel my bumblebee drop suit's wrath... that's nice and couldn't you expect QQ and a nerf as well or is your ego in the way? |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:21:00 -
[122] - Quote
dustwaffle wrote:Also, for other players saying 'logi should be doing their logi role and not running around as slayers' etc.
Fine, let's compromise:
Logibros get a support weapon slot (MD,PC etc.) or sidearm only? Logibros all get 4 slots at minimum
Everyone else should NOT have any equipment slots, since logis already pack them, and they should stick to their intended role of being 'slayers'. That way, assault players can concentrate on assaulting, scouts can concentrate on scouting and logi suits can concentrate on carrying equipment for their team.
Good compromise? just make the logi do 10-20% less damage with the same weapons |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:23:00 -
[123] - Quote
Colonel Killar wrote:dustwaffle wrote:Also, for other players saying 'logi should be doing their logi role and not running around as slayers' etc.
Fine, let's compromise:
Logibros get a support weapon slot (MD,PC etc.) or sidearm only? Logibros all get 4 slots at minimum
Everyone else should NOT have any equipment slots, since logis already pack them, and they should stick to their intended role of being 'slayers'. That way, assault players can concentrate on assaulting, scouts can concentrate on scouting and logi suits can concentrate on carrying equipment for their team.
Good compromise? just make the logi do 10-20% less damage with the same weapons Or give assault suits a damage buff? |
BL4CKST4R
WarRavens League of Infamy
356
|
Posted - 2013.07.03 04:23:00 -
[124] - Quote
Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. |
Zekain K
Expert Intervention Caldari State
168
|
Posted - 2013.07.03 04:25:00 -
[125] - Quote
Azura Sakura wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. How would you balance logi suits? I can't think of anything, but imma be reading x_x 20% damage reduction across the board for all racial logis. Just like the LLAV's that are SUPPOSED to have a damage reduction.
|
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:25:00 -
[126] - Quote
dustwaffle wrote:Colonel Killar wrote:dustwaffle wrote:Also, for other players saying 'logi should be doing their logi role and not running around as slayers' etc.
Fine, let's compromise:
Logibros get a support weapon slot (MD,PC etc.) or sidearm only? Logibros all get 4 slots at minimum
Everyone else should NOT have any equipment slots, since logis already pack them, and they should stick to their intended role of being 'slayers'. That way, assault players can concentrate on assaulting, scouts can concentrate on scouting and logi suits can concentrate on carrying equipment for their team.
Good compromise? just make the logi do 10-20% less damage with the same weapons Or give assault suits a damage buff? Same Difference but then Heavies need HP buff and Scouts a speed buff just to help each one at their basic role maybe give logis a boost to PG/CPU of Equipment so they canf fit stuff easier. |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:26:00 -
[127] - Quote
BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle.
Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:27:00 -
[128] - Quote
BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. I'll comprimise then Cal Logi loses Racial and a low slot |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:28:00 -
[129] - Quote
Colonel Killar wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. I'll comprimise then Cal Logi loses Racial and a low slot In turn, assault players lose an equipment slot? |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:28:00 -
[130] - Quote
dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made |
|
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
150
|
Posted - 2013.07.03 04:28:00 -
[131] - Quote
Colonel Killar wrote:KING CHECKMATE wrote:Good thing i PREDICTED a long time ago Logis Being the OP Soldiers they are now.
Nobody listened. Asked for nerf/balance ; everybody said they were ok. now its too late
And im so close for my Proto Logi Caldari its just fun....
feel my bumblebee drop suit's wrath... that's nice and couldn't you expect QQ and a nerf as well or is your ego in the way?
Ego in the way. |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:29:00 -
[132] - Quote
dustwaffle wrote:Colonel Killar wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. I'll comprimise then Cal Logi loses Racial and a low slot In turn, assault players lose an equipment slot? agreed i'll go there but can scouts get there second equipment slot back? |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:30:00 -
[133] - Quote
KING CHECKMATE wrote:Colonel Killar wrote:KING CHECKMATE wrote:Good thing i PREDICTED a long time ago Logis Being the OP Soldiers they are now.
Nobody listened. Asked for nerf/balance ; everybody said they were ok. now its too late
And im so close for my Proto Logi Caldari its just fun....
feel my bumblebee drop suit's wrath... that's nice and couldn't you expect QQ and a nerf as well or is your ego in the way? Ego in the way. Don't worry, happens to all of us at one time or another. |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:38:00 -
[134] - Quote
Colonel Killar wrote:dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made Agreed that the Caldari Logi's bonus does 'seem' OP at first (it's why I run it after all ). BUT, as a cal logi that actually DOES logi, I have to say, without those shields, I wouldn't be able to chubby chase as effectively.
Would be nice if logi's got a racial bonus (tank related) + equipment PG/CPU bonus while assaults got a tank + gank bonus.
Anyway, whatever the changes there'll always be whiners, so it makes no difference :)
Different flavours of icecream is still icecream. |
Munin-Frey
Fish Spotters Inc.
9
|
Posted - 2013.07.03 04:39:00 -
[135] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
I only play in a logi suit but I still agree with this. It just doesn't make sense that medics are the best suits for combat. |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:42:00 -
[136] - Quote
dustwaffle wrote:Colonel Killar wrote:dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made Agreed that the Caldari Logi's bonus does 'seem' OP at first (it's why I run it after all ). BUT, as a cal logi that actually DOES logi, I have to say, without those shields, I wouldn't be able to chubby chase as effectively. Would be nice if logi's got a racial bonus (tank related) + equipment PG/CPU bonus while assaults got a tank + gank bonus. Anyway, whatever the changes there'll always be whiners, so it makes no difference :) Different flavours of icecream is still icecream. Ok PG/CPU as logi bonus, Tank Bounus as Logi Increased Damage and Tank Bounus as Assault On Dust/Eve right now? |
Munin-Frey
Fish Spotters Inc.
9
|
Posted - 2013.07.03 04:47:00 -
[137] - Quote
BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you.
The problem is that all of this logi love goes to your super squad of logis. The game is becoming logis vs the rest of us. Not really feeling like logis are there to help. |
The Robot Devil
BetaMax. CRONOS.
500
|
Posted - 2013.07.03 04:48:00 -
[138] - Quote
hooc roht wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Logi gets in gun duel with assault...both run out of ammo....logi reloads, assault switches weapon...logi dies. I can see the high and low slots being reduced on a logi so they are equal to assault...but that is pretty minor and only effects high end gear...which people mostly don't wear unless they are in a PC. Your complaints are a minor problem at best.
I have to agree with that. |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:53:00 -
[139] - Quote
The Robot Devil wrote:hooc roht wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Logi gets in gun duel with assault...both run out of ammo....logi reloads, assault switches weapon...logi dies. I can see the high and low slots being reduced on a logi so they are equal to assault...but that is pretty minor and only effects high end gear...which people mostly don't wear unless they are in a PC. Your complaints are a minor problem at best. I have to agree with that. Pubstompers *cough* |
Zero Harpuia
WarRavens League of Infamy
542
|
Posted - 2013.07.03 04:57:00 -
[140] - Quote
Logis as an institution are fine. CalLogi may be a tad strong for their role, but logis are fine asis. Want you to do a little exersize for me, k? Tally up the fitting cost of proto full slots and proto gear. You can only really have one or the other, and either way it's THE most expensive suit ISKwise sans full proto Amarr Heavy(not Sentinal).A Logi doing Logi things is the far more useful and far more feared creature, while a Logislayer needs to be dealt with properly, although I can understand them using their suits like that after speccing into what were useless Nanoinjectors and finding out that Nanohives all (used) to have the best ones at lvl II. |
|
Duran Lex
Silver Talon Corporation
32
|
Posted - 2013.07.03 04:58:00 -
[141] - Quote
You know...the "OP factor" of logi's having "Effective HP" (which personally i think is a silly way of looking at the combined Shield and Armor HP, considering the conflicting resistances) are their shields....use a weapon that deals increased damage to shields...and that logi is just a fancy scout....GG rock paper scissors.
Or, use a HMG and and make a logi's shields moot point on any resistance, yay heavies! |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:59:00 -
[142] - Quote
Zero Harpuia wrote:Logis as an institution are fine. CalLogi may be a tad strong for their role, but logis are fine asis. Want you to do a little exersize for me, k? Tally up the fitting cost of proto full slots and proto gear. You can only really have one or the other, and either way it's THE most expensive suit ISKwise sans full proto Amarr Heavy(not Sentinal).A Logi doing Logi things is the far more useful and far more feared creature, while a Logislayer needs to be dealt with properly, although I can understand them using their suits like that after speccing into what were useless Nanoinjectors and finding out that Nanohives all (used) to have the best ones at lvl II. This^ my PC logi is 225k+Officer AR and I don't even have many Complex Mods or Equipment |
Shion Typhon
Intara Direct Action Caldari State
90
|
Posted - 2013.07.03 05:09:00 -
[143] - Quote
Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. |
dustwaffle
Ill Omens EoN.
133
|
Posted - 2013.07.03 05:20:00 -
[144] - Quote
Colonel Killar wrote:dustwaffle wrote:Colonel Killar wrote:dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made Agreed that the Caldari Logi's bonus does 'seem' OP at first (it's why I run it after all ). BUT, as a cal logi that actually DOES logi, I have to say, without those shields, I wouldn't be able to chubby chase as effectively. Would be nice if logi's got a racial bonus (tank related) + equipment PG/CPU bonus while assaults got a tank + gank bonus. Anyway, whatever the changes there'll always be whiners, so it makes no difference :) Different flavours of icecream is still icecream. Ok PG/CPU as logi bonus, Tank Bounus as Logi Increased Damage and Tank Bounus as Assault On Dust/Eve right now? Nah, at work so always lurking forums
Something like PG/CPU bonus that Gal gets, then shield recharge/extension for cal/min and armor self-rep/extension for amarr/gal?
But then you'd have to factor in slot layout etc.
Who knows, it's a tough deal and I wouldn't fancy being the one doing the balancing and the one having to deal with forum crybabies. /shrugs |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 05:21:00 -
[145] - Quote
Shion Typhon wrote:Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. or there needs to be a comprehensive reworking of all of the suits with input from the community(comunity poll none of that CPM BS they are mostly shield tankers) and not a quick fix |
dustwaffle
Ill Omens EoN.
133
|
Posted - 2013.07.03 05:22:00 -
[146] - Quote
Shion Typhon wrote:Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. Assaults already fulfill their role by having light weapons AND a sidearm. They don't then also need to duplicate the logi's job. Therefore, assaults should have their equipment slots removed.
Agreed? |
Buster Friently
Rosen Association
842
|
Posted - 2013.07.03 05:23:00 -
[147] - Quote
Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical
You win the prize for most idiotic post of the thread. Gratz beating the OP! |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 05:24:00 -
[148] - Quote
dustwaffle wrote:Shion Typhon wrote:Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. Assaults already fulfill their role by having light weapons AND a sidearm. They don't then also need to duplicate the logi's job. Therefore, assaults should have their equipment slots removed. Agreed? Agreed! Scouts and light and basic suits should be left alone. Scouts possibly could use an extra slot because they'll need it for a cloak and that means they can carry a Drop Pad and a Active Scanner. |
Vaux Karn
The Mercenary Collective
20
|
Posted - 2013.07.03 05:27:00 -
[149] - Quote
I would just like to put forth my observations on this matter. The only logis that are even remotely OP are Caldari, and that is null and void after 1 standard grade flux. Before the hate flies for me defending this, allow me to also clear the air, I do not run logi, I run assault. I have little problem taking down even proto logis, Caldari being the easiest to kill as long as I have my flux grenades. On top of that, I never run proto weapons or dropsuits with the exception of the charge sniper...hell, half the time I am running standard grade and I kill proto players. So you don't like that logis can tank? Too bad, there are counters to it. If you can't take the time to use a flux nade or scrambler rifle/pistol to counter shield tanked logis, that is your fault. Just because you can't be bothered to adapt to a different strategy does not mean that it is not balanced. Quit trying to get everything nerfed to oblivion just because you don't bother to adapt you strategies. |
Colonel Killar
DUST CORE DARKSTAR ARMY
93
|
Posted - 2013.07.03 05:32:00 -
[150] - Quote
Vaux Karn wrote:I would just like to put forth my observations on this matter. The only logis that are even remotely OP are Caldari, and that is null and void after 1 standard grade flux. Before the hate flies for me defending this, allow me to also clear the air, I do not run logi, I run assault. I have little problem taking down even proto logis, Caldari being the easiest to kill as long as I have my flux grenades. On top of that, I never run proto weapons or dropsuits with the exception of the charge sniper...hell, half the time I am running standard grade and I kill proto players. So you don't like that logis can tank? Too bad, there are counters to it. If you can't take the time to use a flux nade or scrambler rifle/pistol to counter shield tanked logis, that is your fault. Just because you can't be bothered to adapt to a different strategy does not mean that it is not balanced. Quit trying to get everything nerfed to oblivion just because you don't bother to adapt you strategies.
Flux Scramblers Laser Pointers good v shields
SMG,HMG,Locus,MD,Flaylock all are commonly used and good v armor |
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2147
|
Posted - 2013.07.03 05:38:00 -
[151] - Quote
Let me break it down to people so we're all on the same page: Logis are always going to have more slots. Depending on their race, they have ~the same HP as scouts, slower than assaults and with the exception of the Amarr prototype, don't have a sidearm. On top of that, they're pretty much a tier-2 class that you need level 3 in basic medium frame suits just to have access to logistics. Since all everyone does is buffer tank, it looks like logis are better at a glance, but since all classes deal the same damage and everyone has the same skills, they aren't- it's the player. The Caldari is an exception because of their crazy racial bonus, which I agree needs to be toned or they need to give up some module slots to compensate. But anyone saying more tank = better should take a step back and realize that that isn't true. If it were the case, everyone would be running around in heavy suits with ARs, right?
|
Colonel Killar
DUST CORE DARKSTAR ARMY
93
|
Posted - 2013.07.03 05:42:00 -
[152] - Quote
Cosgar wrote:Let me break it down to people so we're all on the same page: Logis are always going to have more slots. Depending on their race, they have ~the same HP as scouts, slower than assaults and with the exception of the Amarr prototype, don't have a sidearm. On top of that, they're pretty much a tier-2 class that you need level 3 in basic medium frame suits just to have access to logistics. Since all everyone does is buffer tank, it looks like logis are better at a glance, but since all classes deal the same damage and everyone has the same skills, they aren't- it's the player. The Caldari is an exception because of their crazy racial bonus, which I agree needs to be toned or they need to give up some module slots to compensate. But anyone saying more tank = better should take a step back and realize that that isn't true. If it were the case, everyone would be running around in heavy suits with ARs, right?
Also a critisim of the Cal Logi is that it can Shield tank and Speed tank |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
2147
|
Posted - 2013.07.03 05:46:00 -
[153] - Quote
Colonel Killar wrote:Also a critisim of the Cal Logi is that it can Shield tank and Speed tank Maybe not speed tank, but it can get crazy high shields. Actually, thanks for reminding me of a point I missed: Shield tanking > Armor tanking. If shield and armor tanking were more equal or if shields actually had a downside compared to LOLarmor do you think we would be complaining about the CaLogi? |
|
CCP Eterne
C C P C C P Alliance
2258
|
Posted - 2013.07.03 10:13:00 -
[154] - Quote
I am moving this to Feedback/Requests. EVE Online/DUST 514 Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents
Muhahaha, I have a signature and CCP Frame doesn't! |
|
Crash Monster
Snipers Anonymous
912
|
Posted - 2013.07.03 12:03:00 -
[155] - Quote
Sloth9230 wrote:Alaika Arbosa wrote:Quill Killian wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss. That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514? Being restricted to a sidearm isn't having your ability to defend yourself hamstrung. No, of course not Logis = sidearm only, stupidest Idea ever.
If they are running with others... they can be protected... otherwise they run or die, like another specialist role (the scout) does. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
134
|
Posted - 2013.07.03 12:35:00 -
[156] - Quote
@ Cosgar - they have more HP than scouts. Caldari has more shields than Minmatar scout's combined shields and armor. Gallente Logi 270 to Gallente Scout 200.
The % buffs on shields and armor skills give them even bigger advances given their base health. Then they have many slots than can be used to buff those.
I know you were looking to broker a peace in the argument but that has to be done with facts.
|
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
495
|
Posted - 2013.07.03 16:45:00 -
[157] - Quote
Crash Monster wrote:Sloth9230 wrote:Alaika Arbosa wrote:Quill Killian wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss. That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514? Being restricted to a sidearm isn't having your ability to defend yourself hamstrung. No, of course not Logis = sidearm only, stupidest Idea ever. If they are running with others... they can be protected... otherwise they run or die, like another specialist role (the scout) does.
Don't underestimate their ability to protect others as well. If only plugging scrambler pistol shots into the group of reddots from a flank (or while partially hidden by team mates with more tank fitted), that logi could mean the difference between life and death (as well as kill or assist) for his team mates in addition to being able to revive, repair and resupply afterwards.
Which brings me to another thought, just because I have a Reps Leash fitted doesn't mean I am going to run around the entire match chasing your ass after reddots being your Guardian. I might just break it out when I need to touch up a few seams for you, it isn't my fault that you assumed that I was your healing slave following you around like a lost puppy when you decided to bite off more than you could chew. I am more than just a Reps Leash for you, I am the absentee defender of Bravo, I am the Miner of the Charliegate Road, I am the hacker that prevents Alpha from flipping, I am the reason you have those "healing bubbles" you like in a few spots near you, I am the planter of your hidden (I remember them being hidable, isn't my fault Uprising broke them) spawns, I am the scanner who lights up reddots for you to lie in wait for and I am the Savior of your precious dropsuit fitting after that reddot put you down. I do all of these things humbly to benefit you moreso than myself, most of them are thankless and some of them aren't even personally profitable (No WP for Active Scanners? Triage WP Cap?). All of this I do while aiming high and trusting in my FLG and Scrambler Pistol to defend myself when **** hits the fan.
Don't tell me it can't be done, I do it every night. It isn't that hard if you just realize that you can't handle every engagement as though you were a member of the lesser Assault caste. |
ritslight umarn
SVER True Blood Public Disorder.
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Posted - 2013.07.03 18:11:00 -
[158] - Quote
not beeing funny but since 1.2 came out im more squishe then ever before, i come up against assaults & heavys & they just rip me apart, & im not being funny a good proto logi will cost around 8 mill or more sp not even including your gun sp so if they nerf the logi people will moan that they've put so many sp into something thats absolutely sh*t, another point to look at is if your repping or picking up someone that you get shot down most of the time, if somebody is down in front of you & there using a proto suit & they are asking to be picked up youve got to clear that area before doing so, theres so many othere points why the logi suit shouldn't be changed but i cba to explain them |
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