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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Colonel Killar
DUST CORE DARKSTAR ARMY
88
|
Posted - 2013.07.03 01:29:00 -
[1] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. how come in PC battles I see scouts, Heavies, Assaults and Logis because they all work are pubs balenced no is PC balenced kind of.
still pubs are inherently unbalenced.
Buff assault suit damage and debuff logisuit damage |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:18:00 -
[2] - Quote
KING CHECKMATE wrote:Henchmen21 wrote:My proto assault had more HP than my proto logi, but I am in minmtar suits. I switched to logi's because I could more effectively shape the battlefield for my team. From dropping spawns to keeping people alive, supplied and fighting I earn my WP's. Just glad I wont have to dance over your corpse so I can rez you at 80% and throw one of my precious gauged nano hives at your feet. Cool ! a true logi bro.+1 to you...ME? i went Logi because i predicted the game getting slower thanks to everybody whining that couldnt hit scouts. Now my 8+ million sp proto min scout is worthless. Ty . So i went Cal Logi , Of course, to be a super soldier, i aint helping no one... Proto logi can do scout, heavy and assault roles at the same time, placing drop uplinks so i dont have to run that much, self resupply and remote explosives. If you can't beat something, join it... Make ths Cal Logi Burst into flames when deployed or have CCP take a low slot and fix the cal logis bounus as well as debuffing logi damages. |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:20:00 -
[3] - Quote
KING CHECKMATE wrote:Good thing i PREDICTED a long time ago Logis Being the OP Soldiers they are now.
Nobody listened. Asked for nerf/balance ; everybody said they were ok. now its too late
And im so close for my Proto Logi Caldari its just fun....
feel my bumblebee drop suit's wrath... that's nice and couldn't you expect QQ and a nerf as well or is your ego in the way? |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:21:00 -
[4] - Quote
dustwaffle wrote:Also, for other players saying 'logi should be doing their logi role and not running around as slayers' etc.
Fine, let's compromise:
Logibros get a support weapon slot (MD,PC etc.) or sidearm only? Logibros all get 4 slots at minimum
Everyone else should NOT have any equipment slots, since logis already pack them, and they should stick to their intended role of being 'slayers'. That way, assault players can concentrate on assaulting, scouts can concentrate on scouting and logi suits can concentrate on carrying equipment for their team.
Good compromise? just make the logi do 10-20% less damage with the same weapons |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:25:00 -
[5] - Quote
dustwaffle wrote:Colonel Killar wrote:dustwaffle wrote:Also, for other players saying 'logi should be doing their logi role and not running around as slayers' etc.
Fine, let's compromise:
Logibros get a support weapon slot (MD,PC etc.) or sidearm only? Logibros all get 4 slots at minimum
Everyone else should NOT have any equipment slots, since logis already pack them, and they should stick to their intended role of being 'slayers'. That way, assault players can concentrate on assaulting, scouts can concentrate on scouting and logi suits can concentrate on carrying equipment for their team.
Good compromise? just make the logi do 10-20% less damage with the same weapons Or give assault suits a damage buff? Same Difference but then Heavies need HP buff and Scouts a speed buff just to help each one at their basic role maybe give logis a boost to PG/CPU of Equipment so they canf fit stuff easier. |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:27:00 -
[6] - Quote
BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. I'll comprimise then Cal Logi loses Racial and a low slot |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:28:00 -
[7] - Quote
dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:29:00 -
[8] - Quote
dustwaffle wrote:Colonel Killar wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. I'll comprimise then Cal Logi loses Racial and a low slot In turn, assault players lose an equipment slot? agreed i'll go there but can scouts get there second equipment slot back? |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:30:00 -
[9] - Quote
KING CHECKMATE wrote:Colonel Killar wrote:KING CHECKMATE wrote:Good thing i PREDICTED a long time ago Logis Being the OP Soldiers they are now.
Nobody listened. Asked for nerf/balance ; everybody said they were ok. now its too late
And im so close for my Proto Logi Caldari its just fun....
feel my bumblebee drop suit's wrath... that's nice and couldn't you expect QQ and a nerf as well or is your ego in the way? Ego in the way. Don't worry, happens to all of us at one time or another. |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:42:00 -
[10] - Quote
dustwaffle wrote:Colonel Killar wrote:dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made Agreed that the Caldari Logi's bonus does 'seem' OP at first (it's why I run it after all ). BUT, as a cal logi that actually DOES logi, I have to say, without those shields, I wouldn't be able to chubby chase as effectively. Would be nice if logi's got a racial bonus (tank related) + equipment PG/CPU bonus while assaults got a tank + gank bonus. Anyway, whatever the changes there'll always be whiners, so it makes no difference :) Different flavours of icecream is still icecream. Ok PG/CPU as logi bonus, Tank Bounus as Logi Increased Damage and Tank Bounus as Assault On Dust/Eve right now? |
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Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:53:00 -
[11] - Quote
The Robot Devil wrote:hooc roht wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Logi gets in gun duel with assault...both run out of ammo....logi reloads, assault switches weapon...logi dies. I can see the high and low slots being reduced on a logi so they are equal to assault...but that is pretty minor and only effects high end gear...which people mostly don't wear unless they are in a PC. Your complaints are a minor problem at best. I have to agree with that. Pubstompers *cough* |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:59:00 -
[12] - Quote
Zero Harpuia wrote:Logis as an institution are fine. CalLogi may be a tad strong for their role, but logis are fine asis. Want you to do a little exersize for me, k? Tally up the fitting cost of proto full slots and proto gear. You can only really have one or the other, and either way it's THE most expensive suit ISKwise sans full proto Amarr Heavy(not Sentinal).A Logi doing Logi things is the far more useful and far more feared creature, while a Logislayer needs to be dealt with properly, although I can understand them using their suits like that after speccing into what were useless Nanoinjectors and finding out that Nanohives all (used) to have the best ones at lvl II. This^ my PC logi is 225k+Officer AR and I don't even have many Complex Mods or Equipment |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 05:21:00 -
[13] - Quote
Shion Typhon wrote:Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. or there needs to be a comprehensive reworking of all of the suits with input from the community(comunity poll none of that CPM BS they are mostly shield tankers) and not a quick fix |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 05:24:00 -
[14] - Quote
dustwaffle wrote:Shion Typhon wrote:Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. Assaults already fulfill their role by having light weapons AND a sidearm. They don't then also need to duplicate the logi's job. Therefore, assaults should have their equipment slots removed. Agreed? Agreed! Scouts and light and basic suits should be left alone. Scouts possibly could use an extra slot because they'll need it for a cloak and that means they can carry a Drop Pad and a Active Scanner. |
Colonel Killar
DUST CORE DARKSTAR ARMY
93
|
Posted - 2013.07.03 05:32:00 -
[15] - Quote
Vaux Karn wrote:I would just like to put forth my observations on this matter. The only logis that are even remotely OP are Caldari, and that is null and void after 1 standard grade flux. Before the hate flies for me defending this, allow me to also clear the air, I do not run logi, I run assault. I have little problem taking down even proto logis, Caldari being the easiest to kill as long as I have my flux grenades. On top of that, I never run proto weapons or dropsuits with the exception of the charge sniper...hell, half the time I am running standard grade and I kill proto players. So you don't like that logis can tank? Too bad, there are counters to it. If you can't take the time to use a flux nade or scrambler rifle/pistol to counter shield tanked logis, that is your fault. Just because you can't be bothered to adapt to a different strategy does not mean that it is not balanced. Quit trying to get everything nerfed to oblivion just because you don't bother to adapt you strategies.
Flux Scramblers Laser Pointers good v shields
SMG,HMG,Locus,MD,Flaylock all are commonly used and good v armor |
Colonel Killar
DUST CORE DARKSTAR ARMY
93
|
Posted - 2013.07.03 05:42:00 -
[16] - Quote
Cosgar wrote:Let me break it down to people so we're all on the same page: Logis are always going to have more slots. Depending on their race, they have ~the same HP as scouts, slower than assaults and with the exception of the Amarr prototype, don't have a sidearm. On top of that, they're pretty much a tier-2 class that you need level 3 in basic medium frame suits just to have access to logistics. Since all everyone does is buffer tank, it looks like logis are better at a glance, but since all classes deal the same damage and everyone has the same skills, they aren't- it's the player. The Caldari is an exception because of their crazy racial bonus, which I agree needs to be toned or they need to give up some module slots to compensate. But anyone saying more tank = better should take a step back and realize that that isn't true. If it were the case, everyone would be running around in heavy suits with ARs, right?
Also a critisim of the Cal Logi is that it can Shield tank and Speed tank |
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