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Thread Statistics | Show CCP posts - 1 post(s) |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:20:00 -
[121] - Quote
KING CHECKMATE wrote:Good thing i PREDICTED a long time ago Logis Being the OP Soldiers they are now.
Nobody listened. Asked for nerf/balance ; everybody said they were ok. now its too late
And im so close for my Proto Logi Caldari its just fun....
feel my bumblebee drop suit's wrath... that's nice and couldn't you expect QQ and a nerf as well or is your ego in the way? |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:21:00 -
[122] - Quote
dustwaffle wrote:Also, for other players saying 'logi should be doing their logi role and not running around as slayers' etc.
Fine, let's compromise:
Logibros get a support weapon slot (MD,PC etc.) or sidearm only? Logibros all get 4 slots at minimum
Everyone else should NOT have any equipment slots, since logis already pack them, and they should stick to their intended role of being 'slayers'. That way, assault players can concentrate on assaulting, scouts can concentrate on scouting and logi suits can concentrate on carrying equipment for their team.
Good compromise? just make the logi do 10-20% less damage with the same weapons |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:23:00 -
[123] - Quote
Colonel Killar wrote:dustwaffle wrote:Also, for other players saying 'logi should be doing their logi role and not running around as slayers' etc.
Fine, let's compromise:
Logibros get a support weapon slot (MD,PC etc.) or sidearm only? Logibros all get 4 slots at minimum
Everyone else should NOT have any equipment slots, since logis already pack them, and they should stick to their intended role of being 'slayers'. That way, assault players can concentrate on assaulting, scouts can concentrate on scouting and logi suits can concentrate on carrying equipment for their team.
Good compromise? just make the logi do 10-20% less damage with the same weapons Or give assault suits a damage buff? |
BL4CKST4R
WarRavens League of Infamy
356
|
Posted - 2013.07.03 04:23:00 -
[124] - Quote
Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. |
Zekain K
Expert Intervention Caldari State
168
|
Posted - 2013.07.03 04:25:00 -
[125] - Quote
Azura Sakura wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. How would you balance logi suits? I can't think of anything, but imma be reading x_x 20% damage reduction across the board for all racial logis. Just like the LLAV's that are SUPPOSED to have a damage reduction.
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Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:25:00 -
[126] - Quote
dustwaffle wrote:Colonel Killar wrote:dustwaffle wrote:Also, for other players saying 'logi should be doing their logi role and not running around as slayers' etc.
Fine, let's compromise:
Logibros get a support weapon slot (MD,PC etc.) or sidearm only? Logibros all get 4 slots at minimum
Everyone else should NOT have any equipment slots, since logis already pack them, and they should stick to their intended role of being 'slayers'. That way, assault players can concentrate on assaulting, scouts can concentrate on scouting and logi suits can concentrate on carrying equipment for their team.
Good compromise? just make the logi do 10-20% less damage with the same weapons Or give assault suits a damage buff? Same Difference but then Heavies need HP buff and Scouts a speed buff just to help each one at their basic role maybe give logis a boost to PG/CPU of Equipment so they canf fit stuff easier. |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:26:00 -
[127] - Quote
BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle.
Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. |
Colonel Killar
DUST CORE DARKSTAR ARMY
91
|
Posted - 2013.07.03 04:27:00 -
[128] - Quote
BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. I'll comprimise then Cal Logi loses Racial and a low slot |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:28:00 -
[129] - Quote
Colonel Killar wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. I'll comprimise then Cal Logi loses Racial and a low slot In turn, assault players lose an equipment slot? |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:28:00 -
[130] - Quote
dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made |
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KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
150
|
Posted - 2013.07.03 04:28:00 -
[131] - Quote
Colonel Killar wrote:KING CHECKMATE wrote:Good thing i PREDICTED a long time ago Logis Being the OP Soldiers they are now.
Nobody listened. Asked for nerf/balance ; everybody said they were ok. now its too late
And im so close for my Proto Logi Caldari its just fun....
feel my bumblebee drop suit's wrath... that's nice and couldn't you expect QQ and a nerf as well or is your ego in the way?
Ego in the way. |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:29:00 -
[132] - Quote
dustwaffle wrote:Colonel Killar wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. I'll comprimise then Cal Logi loses Racial and a low slot In turn, assault players lose an equipment slot? agreed i'll go there but can scouts get there second equipment slot back? |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:30:00 -
[133] - Quote
KING CHECKMATE wrote:Colonel Killar wrote:KING CHECKMATE wrote:Good thing i PREDICTED a long time ago Logis Being the OP Soldiers they are now.
Nobody listened. Asked for nerf/balance ; everybody said they were ok. now its too late
And im so close for my Proto Logi Caldari its just fun....
feel my bumblebee drop suit's wrath... that's nice and couldn't you expect QQ and a nerf as well or is your ego in the way? Ego in the way. Don't worry, happens to all of us at one time or another. |
dustwaffle
Ill Omens EoN.
131
|
Posted - 2013.07.03 04:38:00 -
[134] - Quote
Colonel Killar wrote:dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made Agreed that the Caldari Logi's bonus does 'seem' OP at first (it's why I run it after all ). BUT, as a cal logi that actually DOES logi, I have to say, without those shields, I wouldn't be able to chubby chase as effectively.
Would be nice if logi's got a racial bonus (tank related) + equipment PG/CPU bonus while assaults got a tank + gank bonus.
Anyway, whatever the changes there'll always be whiners, so it makes no difference :)
Different flavours of icecream is still icecream. |
Munin-Frey
Fish Spotters Inc.
9
|
Posted - 2013.07.03 04:39:00 -
[135] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
I only play in a logi suit but I still agree with this. It just doesn't make sense that medics are the best suits for combat. |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:42:00 -
[136] - Quote
dustwaffle wrote:Colonel Killar wrote:dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made Agreed that the Caldari Logi's bonus does 'seem' OP at first (it's why I run it after all ). BUT, as a cal logi that actually DOES logi, I have to say, without those shields, I wouldn't be able to chubby chase as effectively. Would be nice if logi's got a racial bonus (tank related) + equipment PG/CPU bonus while assaults got a tank + gank bonus. Anyway, whatever the changes there'll always be whiners, so it makes no difference :) Different flavours of icecream is still icecream. Ok PG/CPU as logi bonus, Tank Bounus as Logi Increased Damage and Tank Bounus as Assault On Dust/Eve right now? |
Munin-Frey
Fish Spotters Inc.
9
|
Posted - 2013.07.03 04:47:00 -
[137] - Quote
BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you.
The problem is that all of this logi love goes to your super squad of logis. The game is becoming logis vs the rest of us. Not really feeling like logis are there to help. |
The Robot Devil
BetaMax. CRONOS.
500
|
Posted - 2013.07.03 04:48:00 -
[138] - Quote
hooc roht wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Logi gets in gun duel with assault...both run out of ammo....logi reloads, assault switches weapon...logi dies. I can see the high and low slots being reduced on a logi so they are equal to assault...but that is pretty minor and only effects high end gear...which people mostly don't wear unless they are in a PC. Your complaints are a minor problem at best.
I have to agree with that. |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:53:00 -
[139] - Quote
The Robot Devil wrote:hooc roht wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Logi gets in gun duel with assault...both run out of ammo....logi reloads, assault switches weapon...logi dies. I can see the high and low slots being reduced on a logi so they are equal to assault...but that is pretty minor and only effects high end gear...which people mostly don't wear unless they are in a PC. Your complaints are a minor problem at best. I have to agree with that. Pubstompers *cough* |
Zero Harpuia
WarRavens League of Infamy
542
|
Posted - 2013.07.03 04:57:00 -
[140] - Quote
Logis as an institution are fine. CalLogi may be a tad strong for their role, but logis are fine asis. Want you to do a little exersize for me, k? Tally up the fitting cost of proto full slots and proto gear. You can only really have one or the other, and either way it's THE most expensive suit ISKwise sans full proto Amarr Heavy(not Sentinal).A Logi doing Logi things is the far more useful and far more feared creature, while a Logislayer needs to be dealt with properly, although I can understand them using their suits like that after speccing into what were useless Nanoinjectors and finding out that Nanohives all (used) to have the best ones at lvl II. |
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Duran Lex
Silver Talon Corporation
32
|
Posted - 2013.07.03 04:58:00 -
[141] - Quote
You know...the "OP factor" of logi's having "Effective HP" (which personally i think is a silly way of looking at the combined Shield and Armor HP, considering the conflicting resistances) are their shields....use a weapon that deals increased damage to shields...and that logi is just a fancy scout....GG rock paper scissors.
Or, use a HMG and and make a logi's shields moot point on any resistance, yay heavies! |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 04:59:00 -
[142] - Quote
Zero Harpuia wrote:Logis as an institution are fine. CalLogi may be a tad strong for their role, but logis are fine asis. Want you to do a little exersize for me, k? Tally up the fitting cost of proto full slots and proto gear. You can only really have one or the other, and either way it's THE most expensive suit ISKwise sans full proto Amarr Heavy(not Sentinal).A Logi doing Logi things is the far more useful and far more feared creature, while a Logislayer needs to be dealt with properly, although I can understand them using their suits like that after speccing into what were useless Nanoinjectors and finding out that Nanohives all (used) to have the best ones at lvl II. This^ my PC logi is 225k+Officer AR and I don't even have many Complex Mods or Equipment |
Shion Typhon
Intara Direct Action Caldari State
90
|
Posted - 2013.07.03 05:09:00 -
[143] - Quote
Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. |
dustwaffle
Ill Omens EoN.
133
|
Posted - 2013.07.03 05:20:00 -
[144] - Quote
Colonel Killar wrote:dustwaffle wrote:Colonel Killar wrote:dustwaffle wrote:BL4CKST4R wrote:Caldari logistics is the problem, not the other logistics. If you nerf us who do you expect to revive you in battle and possible save you ISK? Who do you expect to drop that random uplink that won the game? Who do you expect to have your back with his unerfed weapon damage and then healing you/reviving you/giving you ammo? Who do you expect to drop that remote explosive or proximity mine that kept the baddies away?
Me, that's who. I live to help you live, don't bite the hand that feeds you. It's fine, according to our 'wise' forum trolls, our sidearm only slots are sufficient to clear the field for us to run out and stab them with a needle. Don't you know, us Logibros are crackshots with pistols, killing everyone with 1-2 headshots ALL DAY EVERYDAY and doesn't afraid of anything. I like you I have a logi and he's not OP but the bouneses are just poorly made Agreed that the Caldari Logi's bonus does 'seem' OP at first (it's why I run it after all ). BUT, as a cal logi that actually DOES logi, I have to say, without those shields, I wouldn't be able to chubby chase as effectively. Would be nice if logi's got a racial bonus (tank related) + equipment PG/CPU bonus while assaults got a tank + gank bonus. Anyway, whatever the changes there'll always be whiners, so it makes no difference :) Different flavours of icecream is still icecream. Ok PG/CPU as logi bonus, Tank Bounus as Logi Increased Damage and Tank Bounus as Assault On Dust/Eve right now? Nah, at work so always lurking forums
Something like PG/CPU bonus that Gal gets, then shield recharge/extension for cal/min and armor self-rep/extension for amarr/gal?
But then you'd have to factor in slot layout etc.
Who knows, it's a tough deal and I wouldn't fancy being the one doing the balancing and the one having to deal with forum crybabies. /shrugs |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 05:21:00 -
[145] - Quote
Shion Typhon wrote:Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. or there needs to be a comprehensive reworking of all of the suits with input from the community(comunity poll none of that CPM BS they are mostly shield tankers) and not a quick fix |
dustwaffle
Ill Omens EoN.
133
|
Posted - 2013.07.03 05:22:00 -
[146] - Quote
Shion Typhon wrote:Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. Assaults already fulfill their role by having light weapons AND a sidearm. They don't then also need to duplicate the logi's job. Therefore, assaults should have their equipment slots removed.
Agreed? |
Buster Friently
Rosen Association
842
|
Posted - 2013.07.03 05:23:00 -
[147] - Quote
Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical
You win the prize for most idiotic post of the thread. Gratz beating the OP! |
Colonel Killar
DUST CORE DARKSTAR ARMY
92
|
Posted - 2013.07.03 05:24:00 -
[148] - Quote
dustwaffle wrote:Shion Typhon wrote:Logis are already "fulfilled in their role" by having the extra equipment slots. They don't then also need to be better at doing an assault's job than an assault.
Caldari Logi needs to either lose 1 high and 1 low slot, or preferably 2 high slots. Done. Assaults already fulfill their role by having light weapons AND a sidearm. They don't then also need to duplicate the logi's job. Therefore, assaults should have their equipment slots removed. Agreed? Agreed! Scouts and light and basic suits should be left alone. Scouts possibly could use an extra slot because they'll need it for a cloak and that means they can carry a Drop Pad and a Active Scanner. |
Vaux Karn
The Mercenary Collective
20
|
Posted - 2013.07.03 05:27:00 -
[149] - Quote
I would just like to put forth my observations on this matter. The only logis that are even remotely OP are Caldari, and that is null and void after 1 standard grade flux. Before the hate flies for me defending this, allow me to also clear the air, I do not run logi, I run assault. I have little problem taking down even proto logis, Caldari being the easiest to kill as long as I have my flux grenades. On top of that, I never run proto weapons or dropsuits with the exception of the charge sniper...hell, half the time I am running standard grade and I kill proto players. So you don't like that logis can tank? Too bad, there are counters to it. If you can't take the time to use a flux nade or scrambler rifle/pistol to counter shield tanked logis, that is your fault. Just because you can't be bothered to adapt to a different strategy does not mean that it is not balanced. Quit trying to get everything nerfed to oblivion just because you don't bother to adapt you strategies. |
Colonel Killar
DUST CORE DARKSTAR ARMY
93
|
Posted - 2013.07.03 05:32:00 -
[150] - Quote
Vaux Karn wrote:I would just like to put forth my observations on this matter. The only logis that are even remotely OP are Caldari, and that is null and void after 1 standard grade flux. Before the hate flies for me defending this, allow me to also clear the air, I do not run logi, I run assault. I have little problem taking down even proto logis, Caldari being the easiest to kill as long as I have my flux grenades. On top of that, I never run proto weapons or dropsuits with the exception of the charge sniper...hell, half the time I am running standard grade and I kill proto players. So you don't like that logis can tank? Too bad, there are counters to it. If you can't take the time to use a flux nade or scrambler rifle/pistol to counter shield tanked logis, that is your fault. Just because you can't be bothered to adapt to a different strategy does not mean that it is not balanced. Quit trying to get everything nerfed to oblivion just because you don't bother to adapt you strategies.
Flux Scramblers Laser Pointers good v shields
SMG,HMG,Locus,MD,Flaylock all are commonly used and good v armor |
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