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![Doyle Reese Doyle Reese](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Doyle Reese
OSG Planetary Operations Covert Intervention
217
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Posted - 2013.07.02 20:31:00 -
[31] - Quote
Quill Killian wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Logis are *supposed* to be able to carry a lot of equipment. That's what makes true logistics troopers just that, true logistics troopers. On a side note, logos that are loaded like that also have extremely expensive load outs. You kill a logi once or twice with that sort of load out, and you've essentially cost him/her any profit s/he would have made from the match. Heck, you might even force them into the red. In that case, the smart logi switches to cheaper loadouts. But God mode? Bah. Whatever. Logi builds are pretty unique, even more so now with the racial variants.
Sure, if you count "Equip EVERYTHING" to be unique :P |
![Poonmunch Poonmunch](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
18
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Posted - 2013.07.02 20:33:00 -
[32] - Quote
RKKR wrote:Wait, couldn't we equip that stuff before 1.2?
In a word, yes.
Munch |
![superjoe360x superjoe360x](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
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Posted - 2013.07.02 20:35:00 -
[33] - Quote
I cant equip everthing I only have 3 equip slots. I chose to run logistics because of no second equip slot for proto assaults in this build. I need my uplinks and nanohives. Don't hate on logis that can kill you because some ppl like running healer/ support and some like supporting and killing. I choose the latter. |
![Deluxe Edition Deluxe Edition](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Deluxe Edition
TeamPlayers EoN.
427
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Posted - 2013.07.02 20:37:00 -
[34] - Quote
Did they buff our CPU and PG? cause it sounds like the OP has never touched a logi suit and therefore never had to fit one out. We have a ton of slots but we really are short CPU and PG making it hard to fit anything above mostly standard with a few advanced modules/equipment if we use all complex high slots.
Most qq against logi's come from people who have never played one. The lack of a side arm is a huge disadvantage especially with Core Flaylocks being the weapon of the month in uprising. In all honest the best slayer suit IMHO opinion is cureently the minmitar assaul suit due to its decent tank, fast speed, increased side arm clip size, and the ability to equip duel sidearm weapons. |
![Byozuma Kegawa Byozuma Kegawa](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
Byozuma Kegawa
Shining Flame Amarr Empire
148
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Posted - 2013.07.02 20:43:00 -
[35] - Quote
Indeed, to get my EHP up to 704 on my logistics suit and still fill my two (yes, two, as in 2) equipment slots I had to cap off the CPU/PG skills. I can just fit in a decent weapon after all that... but not a grenade. Don't even have the CPU/PG to fit a militia grenade, much less something useful. |
![Fist Groinpunch Fist Groinpunch](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Fist Groinpunch
Goonfeet Special Planetary Emergency Response Group
6
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Posted - 2013.07.02 20:45:00 -
[36] - Quote
Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical
This.
Only reason why people are running proto Caldari logis is because they can fit a hell of a lot of tank on it while only giving up a sidearm.
If you take away some high/low slots, Caldari logis automatically become not as attractive for front line combat. Then they'll start fitting equipment modules and will act as they are supposed to act, as support. |
![Severance Pay Severance Pay](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Severance Pay
Purgatorium of the Damned League of Infamy
511
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Posted - 2013.07.02 20:46:00 -
[37] - Quote
Jin Robot wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Logis need to be able to tank or they are useless. The problem is the damage they deal. Logistics as a class are not slayorz...but they are What you are saying is that if I spec into logi suits I must be logi and do as a logi should because I have logi suit? Why? Cuz you say so? I have no choice but to play as the style you yourself designate for each suit.
If i wanna put 5 dmg mods on my logi suit with PLC and obliterate squads in one shot... I will. And YOU will like it. |
![Quill Killian Quill Killian](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
179
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Posted - 2013.07.02 20:50:00 -
[38] - Quote
Daxxis KANNAH wrote:Quill Killian wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Hell no. You force me to lose those slots and reduce my shields and armor even more, I'll be damned if I'm going to carry super-expensive equipment to support your butt on the battefield. You need to direct your anger at the folks who are using logistics suits as souped-up assault suits, not at the folks GÇö like me GÇö who are playing the logistics role as it's meant to be played. ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) Seems like I hit that nerve out of the park. Logis arent supposed to be frontline warriors and how else are we going to stop them from being that unless we slash some slots or lower their HP to feel less godly so they have to traverse the landscape more carefully. Assaults and Heavys are supposed to do head on battle, not scouts and logis!!!
Yes, but logis are also expected to supply nano hives to their team, keep their team repaired and, if necessary, revive downed teammates. That means logis have to remain near the front lines in order to do their jobs.
So, with that in mind, if you reduce their shielding and armor, plus cut their slots, you're *gutting* the role.
As I said earlier, there are certain racial varients of the logo suits that are more powerful than their logi counterparts in other races. Caldari comes immediately to my mind, at least if it's the armor and shielding (plus repair/recharge rates) that **** you off. |
![TheMarkOf22 TheMarkOf22](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
TheMarkOf22
Internal Error. Negative-Feedback
233
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Posted - 2013.07.02 20:51:00 -
[39] - Quote
LOL you guys must be really bad to ask for nerfs on a regular basis, logi's aren't any better then they were last build. |
![DUST Fiend DUST Fiend](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
DUST Fiend
OSG Planetary Operations Covert Intervention
4260
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.02 20:54:00 -
[40] - Quote
Severance Pay wrote:There is no imbalance with logis cuz ANYONE can spec into them So the best way to balance Lolgi's is for everyone to spec into Lolgi's?
Seems legit. |
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![Scheneighnay McBob Scheneighnay McBob](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Scheneighnay McBob
Bojo's School of the Trades
1872
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Posted - 2013.07.02 20:55:00 -
[41] - Quote
Reiki Jubo wrote: now logis can carry ammo, uplinks and remote explosives Oh **** they can do their job! Fix this CCP! |
![IRON PATRIOT 1 IRON PATRIOT 1](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
IRON PATRIOT 1
Molon Labe. League of Infamy
9
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Posted - 2013.07.02 21:00:00 -
[42] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced.
Even with electronics and engineering maxed out logis still cannot fit proto everything without using cpu & pg upgrades. Jump in a logi suit and see how it feels to only have one side arm before you start complaining about them. |
![Scheneighnay McBob Scheneighnay McBob](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Scheneighnay McBob
Bojo's School of the Trades
1872
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Posted - 2013.07.02 21:00:00 -
[43] - Quote
Now to get to the real point- they just need less slots, more default eHP. They're supposed to carry lots of equipment and be able to take a beating. They just aren't supposed to be (non equpment-related) damage dealers |
![Daxxis KANNAH Daxxis KANNAH](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
127
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Posted - 2013.07.02 21:04:00 -
[44] - Quote
Jin Robot wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Logis need to be able to tank or they are useless. The problem is the damage they deal. Logistics as a class are not slayorz...but they are
Why should a logi need to be able to tank???
Is that how medic / engineers work in other games.
I believe the same way a scout has to play tactical by flanking and staying on the periphery, likewise a logi should have to roll with a squad for some protection, use cover more and stay away from the frontlines.
My proposal was a quick and dirty fix. You can also add to that by giving them better speed and maybe more stamina but if they are suppose to drop equipment to support or hack and set explosives etc - why the need to tank? Roll with a squad and assist or lay do your job as they provide cover fire.
Another way is to give them a sidearm only but I think that restricts them way more than taking away some HP and the ability to use those slots for evil ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) |
![XxGhazbaranxX XxGhazbaranxX](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
84
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Posted - 2013.07.02 21:05:00 -
[45] - Quote
Please stop the QQ. The only logi that needs rebalance is the caldari one. Look at what kills you and youll notice that it's either a caldari logi or another assault/heavy \/scout but no other logi's. Come into this ith an open mind. We already only have 1 weapon and no side arm. reducing damage will only make them less viable and the people who have logi suits other than the caldari will suffer for a single suit that is being abused. Please go into this with an open mind, it's not the logi class it's th caldari suit that has an unusual bonus that gives them 35% shield extender bonus when maxed out.
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![Quill Killian Quill Killian](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
180
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Posted - 2013.07.02 21:05:00 -
[46] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss.
That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514?
|
![Luk Manag Luk Manag](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Luk Manag
of Terror
31
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Posted - 2013.07.02 21:07:00 -
[47] - Quote
We just need to add +1 equipment slot to all suits - and add in some more variety that has already been talked about, like deployable shields and automated turrets. |
![low genius low genius](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
low genius
The Sound Of Freedom Renegade Alliance
141
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Posted - 2013.07.02 21:07:00 -
[48] - Quote
Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced.
i'm so glad you came here to cry about it. |
![Reefersmokintaz Reefersmokintaz](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Reefersmokintaz
Seituoda Taskforce Command Caldari State
55
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Posted - 2013.07.02 21:08:00 -
[49] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
Exactly like I said in another thread basically. Logis should ONLY hold, as a weapon, a side arm. No light weapon. The main weapon slot should be a repair apparatus. Side arm of whatever is available on the market, grenades, and 2 equipment slots. Keep the highs and lows for tanking as they need it. A GOOD logi can kill with their sidearm just as easily as I can in an assault suit. Logi problem solved except for the tears of the Logisault users.... |
![Daxxis KANNAH Daxxis KANNAH](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
128
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Posted - 2013.07.02 21:10:00 -
[50] - Quote
IRON PATRIOT 1 wrote:Reiki Jubo wrote:good job CCP, you didnt address the two worst issues while adding 1.2 and now logis can carry ammo, uplinks and remote explosives and logi LAVs are easier to drive so roadkill is now even more ez mode. dont u love it when 1 supre soldier can fill the roles it would normally take 3 people to do? I know I do.
logis can carry everything while having more shields than anyone and having enough CPU and PG to carry proto everything no problem. and now? logis can also have as much armor as heavies or add reactive plates so they repair armor at over 10Hp a second!!
i'm so glad the game is balanced. Even with electronics and engineering maxed out logis still cannot fit proto everything without using cpu & pg upgrades. Jump in a logi suit and see how it feels to only have one side arm before you start complaining about them.
With all respect - An AR or ScR is all you need in many situations.
When I started playing this game in beta I hardly switched from my main.
Now I am a scout and use knives or flaylock I do use my AR as well but when you have a gun with alot of ammo and the ability to tank up and drop nano's it isnt that big of a drawback.
If it was we wouldnt have had the forum screaming bloody murder. |
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![Reefersmokintaz Reefersmokintaz](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Reefersmokintaz
Seituoda Taskforce Command Caldari State
55
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Posted - 2013.07.02 21:13:00 -
[51] - Quote
Quill Killian wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Hmm. I'm not necessarily against this ... but, if this is ever enacted, I want the SP I sank into my weapons skills back, and I want the limit removed from repair points. After all, if a logistics trooper's ability to defend him/herself is hamstrung, then there needs to be another way to make up for that loss. That said, I don't think CCP will ever do this. After all, from what I understand about EVE, logistics ships there are more than capable of defending themselves. So why would CCP hamstring its logistics players in Dust 514?
I do agree on the SP thing BUT Logis in EVE CANNOT go toe to toe with a T2 cruiser.... A true logi fit on a logi ship will die EASILY but a battle fit logi will fare decently against a T2 cruiser but still 95% of the time, will die. They will kill frigs easily but almost anything bigger, it is a dead logi.... |
![hooc roht hooc roht](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
hooc roht
Deep Space Republic Top Men.
165
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Posted - 2013.07.02 21:16:00 -
[52] - Quote
Daxxis KANNAH wrote:Quill Killian wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Hell no. You force me to lose those slots and reduce my shields and armor even more, I'll be damned if I'm going to carry super-expensive equipment to support your butt on the battefield. You need to direct your anger at the folks who are using logistics suits as souped-up assault suits, not at the folks GÇö like me GÇö who are playing the logistics role as it's meant to be played. ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) Seems like I hit that nerve out of the park. Logis arent supposed to be frontline warriors and how else are we going to stop them from being that unless we slash some slots or lower their HP to feel less godly so they have to traverse the landscape more carefully. Assaults and Heavys are supposed to do head on battle, not scouts and logis!!!
Where are the dead bodies? on the front line. where are the wounded needing to be healed? on the front line. where are the hevies needing that line of rev? on the front line. also where the hell do think scouts with nova knives and shot guns need to be if not the front line?
Proto logis probably need to have their modifier slots to be the same as proto assaults...but that is it. Logis are front line they just give up a weapons slot to carry more equipment. Your idea to make logis a worthless class is idiotic. |
![gandalgrey gandalgrey](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
gandalgrey
STRONG-ARMED BANDITS
15
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Posted - 2013.07.02 21:16:00 -
[53] - Quote
Reefersmokintaz wrote:Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform. Exactly like I said in another thread basically. Logis should ONLY hold, as a weapon, a side arm. No light weapon. The main weapon slot should be a repair apparatus. Side arm of whatever is available on the market, grenades, and 2 equipment slots. Keep the highs and lows for tanking as they need it. A GOOD logi can kill with their sidearm just as easily as I can in an assault suit. Logi problem solved except for the tears of the Logisault users.... Now I went for gallente rather than caldari because of the equipment slots and it would not bother me in the slightest only having a sidearm cos my aim on the field is to heal revive supply ammo and drop uplinks I may only kill 3 or 4 people a match but can still score 1000plus wp
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![superjoe360x superjoe360x](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
11
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Posted - 2013.07.02 21:17:00 -
[54] - Quote
Im all for logi support but its funny that nobody mentions that yes one logi suit does have a sidearm. I have to disagree with what kills me because its usually snipers or LAV drivers not a POS caldari logi suit. Normally its ppl that cant shoot that kill me. |
![loumanchew loumanchew](https://web.ccpgamescdn.com/dust/img/character_creator/female_amarr_128.jpg)
loumanchew
Ametat Security Amarr Empire
38
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Posted - 2013.07.02 21:19:00 -
[55] - Quote
I can't wait to read all the QQ once logis get balanced.... It's going to be GRAND![Attention](https://forums.dust514.com/Images/Emoticons/ccp_attention.png) |
![Daxxis KANNAH Daxxis KANNAH](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
128
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.07.02 21:19:00 -
[56] - Quote
hooc roht wrote:Daxxis KANNAH wrote:Quill Killian wrote:Daxxis KANNAH wrote:Lose high / low slots and their HP needs to be somewhere between Light and Medium frame
They need to be forced to play more tactical Hell no. You force me to lose those slots and reduce my shields and armor even more, I'll be damned if I'm going to carry super-expensive equipment to support your butt on the battefield. You need to direct your anger at the folks who are using logistics suits as souped-up assault suits, not at the folks GÇö like me GÇö who are playing the logistics role as it's meant to be played. ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) Seems like I hit that nerve out of the park. Logis arent supposed to be frontline warriors and how else are we going to stop them from being that unless we slash some slots or lower their HP to feel less godly so they have to traverse the landscape more carefully. Assaults and Heavys are supposed to do head on battle, not scouts and logis!!! Where are the dead bodies? on the front line. where are the wounded needing to be healed? on the front line. where are the hevies needing that line of rev? on the front line. also where the hell do think scouts with nova knives and shot guns need to be if not the front line? Proto logis probably need to have their modifier slots to be the same as proto assaults...but that is it. Logis are front line they just give up a weapons slot to carry more equipment. Your idea to make logis a worthless class is idiotic.
LOL - well if that is true then lets give all frames the same number of slots and CPU / PG and be done with it ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) |
![superjoe360x superjoe360x](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
superjoe360x
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
12
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Posted - 2013.07.02 21:37:00 -
[57] - Quote
Truthfully this topic shouldn't even be a discussion right now. Your mad because somebody that can actually play kills you in a logi suit. What do you think about the LAV problem right now. People that cant shoot a gun should go play another game. Im tired of killin tons of bad guys just to get run over by an LAV 2 to 5 times a match while never dying to somebody that actually shot anything at me. |
![The Cobra Commander The Cobra Commander](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
The Cobra Commander
Bojo's School of the Trades
48
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Posted - 2013.07.02 21:38:00 -
[58] - Quote
Crash Monster wrote:I still think we should treat logis like a medic.
Give them a sidearm for close range emergencies... they are a support platform not a combat platform.
+1
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![KING SALASI KING SALASI](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
KING SALASI
MAJOR DISTRIBUTION
80
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Posted - 2013.07.02 21:41:00 -
[59] - Quote
This is a lol thread and the OP is a noob. Logi's are fine im not even a logi and i have a injector on my assault suit. Its call combat medic assault, silly noobs. |
![Alaika Arbosa Alaika Arbosa](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
476
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Posted - 2013.07.02 21:42:00 -
[60] - Quote
I haven't played 1.2 yet, I look forward to it.
<-Sidearm Logi Proud since Chromosome |
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