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KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
131
|
Posted - 2013.06.28 00:35:00 -
[181] - Quote
CuuCH Crusher wrote:There should be no more respecs given at all. There is one major reason for this.
No respecs provide balance to the game. When you allow people to continuously respec, you will have everyone flocking to the nearest OP weapon. With no respecs it takes time for people to skill up into those OP weapons which gives CCP more time to balance them before the majority of the population starts using it.
For those of you who decide to skill into future glaringly OP weapons congratulations and enjoy it while it last. They will be nerfed and you should not be entitled to a skill respec.
I want a respec and i dont give a **** about your opinion.
If a person is using something they bought with THEIR SP (AKA THEIR TIME) , and then it gets nerfed its not LONGER what they bought , thereby like anything else, they should have their money (in this case SP) Reimbursed. So what if everyone flocks to the most OP weapon? This makes the problem obvious and helps to get a balance.
IF THEY CHANGE SOMETHING, we deserve a respec. |
VinceVon
Red and Silver Hand Amarr Empire
8
|
Posted - 2013.06.28 00:38:00 -
[182] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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Thor Odinson42
Molon Labe. League of Infamy
450
|
Posted - 2013.06.28 00:43:00 -
[183] - Quote
RKKR wrote:Oso Peresoso wrote:no more respecs. When they nerf logi to actually have to be logi, all those people in proto logi suits that don't even like repping people should feel the pain. People like this is why the ANTI-respec crowd seem to just have this opinion because they are just bitter because they got killed by caldari logis. -an actual support-logi that is too tired of his role because of the broken game.
I throw down proto healing hives and can rep an entire squad while killing mofos.
Does a logi have to use a rep tool to be effective? I can do this while providing ammo and proto uplinks for the folks not smart enough to stick around my healing hives.
I'm convinced that ANTI-repec people are trolls. People can't be that stupid to not see the need for them to keep the game interesting for people. |
CuuCH Crusher
Commando Perkone Caldari State
57
|
Posted - 2013.06.28 00:44:00 -
[184] - Quote
KING CHECKMATE wrote:CuuCH Crusher wrote:There should be no more respecs given at all. There is one major reason for this.
No respecs provide balance to the game. When you allow people to continuously respec, you will have everyone flocking to the nearest OP weapon. With no respecs it takes time for people to skill up into those OP weapons which gives CCP more time to balance them before the majority of the population starts using it.
For those of you who decide to skill into future glaringly OP weapons congratulations and enjoy it while it last. They will be nerfed and you should not be entitled to a skill respec. I want a respec and i dont give a **** about your opinion. If a person is using something they bought with THEIR SP (AKA THEIR TIME) , and then it gets nerfed its not LONGER what they bought , thereby like anything else, they should have their money (in this case SP) Reimbursed. So what if everyone flocks to the most OP weapon? This makes the problem obvious and helps to get a balance.
First off calm down. There is no need to be hostile. Read the description of each weapon. That is what you are "purchasing" with those skill points. If CCP balances it so the weapon fits the role in the description, you should not be entitled to a respec. If you go and skill into a weapon just to get easy kills without even looking at what the weapon is designed for, that is your fault. |
CuuCH Crusher
Commando Perkone Caldari State
57
|
Posted - 2013.06.28 00:47:00 -
[185] - Quote
Thor Odinson42 wrote:RKKR wrote:Oso Peresoso wrote:no more respecs. When they nerf logi to actually have to be logi, all those people in proto logi suits that don't even like repping people should feel the pain. People like this is why the ANTI-respec crowd seem to just have this opinion because they are just bitter because they got killed by caldari logis. -an actual support-logi that is too tired of his role because of the broken game. I throw down proto healing hives and can rep an entire squad while killing mofos. Does a logi have to use a rep tool to be effective? I can do this while providing ammo and proto uplinks for the folks not smart enough to stick around my healing hives. I'm convinced that ANTI-repec people are trolls. People can't be that stupid to not see the need for them to keep the game interesting for people.
Can you please provide some specifics as to why you think respecs are needed? |
Promethius Franklin
DUST University Ivy League
20
|
Posted - 2013.06.28 01:16:00 -
[186] - Quote
Thor Odinson42 wrote:RKKR wrote:Oso Peresoso wrote:no more respecs. When they nerf logi to actually have to be logi, all those people in proto logi suits that don't even like repping people should feel the pain. People like this is why the ANTI-respec crowd seem to just have this opinion because they are just bitter because they got killed by caldari logis. -an actual support-logi that is too tired of his role because of the broken game. I throw down proto healing hives and can rep an entire squad while killing mofos. Does a logi have to use a rep tool to be effective? I can do this while providing ammo and proto uplinks for the folks not smart enough to stick around my healing hives. I'm convinced that ANTI-repec people are trolls. People can't be that stupid to not see the need for them to keep the game interesting for people. Actually, if we do give respecs I don't see the reason for SP and the skill system at all. The entire point is to work your way into improving or expanding your abilities. Respecs completely bypass and trivialize this once an initial amount of SP is obtained. Also, I get SP from playing, so if I'm playing, or even if I'm not i'm getting a resource that allows me to change up my play and keep things "interesting." Respecs aren't needed for that. The only reason to think they are is if you can't function without protogear and/or full bonuses. |
Promethius Franklin
DUST University Ivy League
20
|
Posted - 2013.06.28 01:21:00 -
[187] - Quote
KING CHECKMATE wrote:CuuCH Crusher wrote:There should be no more respecs given at all. There is one major reason for this.
No respecs provide balance to the game. When you allow people to continuously respec, you will have everyone flocking to the nearest OP weapon. With no respecs it takes time for people to skill up into those OP weapons which gives CCP more time to balance them before the majority of the population starts using it.
For those of you who decide to skill into future glaringly OP weapons congratulations and enjoy it while it last. They will be nerfed and you should not be entitled to a skill respec. I want a respec and i dont give a **** about your opinion. If a person is using something they bought with THEIR SP (AKA THEIR TIME) , and then it gets nerfed its not LONGER what they bought , thereby like anything else, they should have their money (in this case SP) Reimbursed. So what if everyone flocks to the most OP weapon? This makes the problem obvious and helps to get a balance. IF THEY CHANGE SOMETHING, we deserve a respec. CCP could change from their past philosophies and accommodate you in your opinion, but I wouldn't hold my breath for it. Not given their history. I could be wrong and they may lighten the category of experience here compared to what they have done in the past, but to be honest, I hope not. |
CuuCH Crusher
Commando Perkone Caldari State
58
|
Posted - 2013.06.28 01:25:00 -
[188] - Quote
Promethius Franklin wrote: Actually, if we do give respecs I don't see the reason for SP and the skill system at all. The entire point is to work your way into improving or expanding your abilities. Respecs completely bypass and trivialize this once an initial amount of SP is obtained. Also, I get SP from playing, so if I'm playing, or even if I'm not i'm getting a resource that allows me to change up my play and keep things "interesting." Respecs aren't needed for that. The only reason to think they are is if you can't function without protogear and/or full bonuses.
Well said. However I would like to ad that you can function just fine without protogear. Advanced gear is not that far off from protogear and cost considerably less SP to spec into. In most instances, advanced gear is just as good. Especially considering protogear is so expensive. |
Promethius Franklin
DUST University Ivy League
20
|
Posted - 2013.06.28 01:32:00 -
[189] - Quote
CuuCH Crusher wrote:Promethius Franklin wrote: Actually, if we do give respecs I don't see the reason for SP and the skill system at all. The entire point is to work your way into improving or expanding your abilities. Respecs completely bypass and trivialize this once an initial amount of SP is obtained. Also, I get SP from playing, so if I'm playing, or even if I'm not i'm getting a resource that allows me to change up my play and keep things "interesting." Respecs aren't needed for that. The only reason to think they are is if you can't function without protogear and/or full bonuses.
Well said. However I would like to ad that you can function just fine without protogear. Advanced gear is not that far off from protogear and cost considerably less SP to spec into. In most instances, advanced gear is just as good. Especially considering protogear is so expensive. I'm not of the impression it's needed either, but if one wants to try something new to keep things interesting and needs the kind of SP only a respec would free up that person must be trying to throw a good amount into it. Getting advanced gear is pretty trivial and easy through normal gameplay outside of going into something which severely minimizes the amount of shared SP, and even then it should only take a couple weeks.
But then maybe that's the source of the issue. Not wanting to wait a week or 2 to get a full set going to try something new. And if it isn't in ones opinion I don't think this games progression system was designed for their liking. I can respect that, insults aside. At the same time I personally like it as is (minus missing features which I consider essential, full set of racial suits/etc, which SHOULD warrant a respec when added). |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
431
|
Posted - 2013.06.28 01:39:00 -
[190] - Quote
Promethius Franklin wrote:
As far as the complete control respec that seems like a feature few would use ultimately, Especially as total SP counts go up. We would likely all reach the point where what we loose is greater than the SP it takes to try something out. It doesn't require a full 300k for me to try a new gun just to get a feel for it, but even at 95% I'd loose more than that. So while you have provided consequence you've also killed the practicality of the change for all but the most impatient of people.
You are thinking too small. Im not thinking of respecs in terms of changes to a weapon or a suit but entire builds.
From going from a gallent logi Scrambler with equipment.
To playing a minmatar scout nova knifer
Or a shield tanker or a bomber/aircraft (whenever those come out).
Respecs for hte sake of speccing just one weapon or new suit given the limitation of 2 uses a year and the potential loss of SP would be useless but thats the point isn't it. We want to eliminate the needless speccing or respeccing of single weapons or suits so people dont spec FOTM while still giving the wholesale option of switching up an entire build for the sake of creating a fresh new experience into the game world. |
|
Luk Manag
of Terror
27
|
Posted - 2013.06.28 01:41:00 -
[191] - Quote
Thor Odinson42 wrote:RKKR wrote:Oso Peresoso wrote:no more respecs. When they nerf logi to actually have to be logi, all those people in proto logi suits that don't even like repping people should feel the pain. People like this is why the ANTI-respec crowd seem to just have this opinion because they are just bitter because they got killed by caldari logis. -an actual support-logi that is too tired of his role because of the broken game. ... I'm convinced that ANTI-repec people are trolls. People can't be that stupid to not see the need for them to keep the game interesting for people.
Whatever. I don't want respecs because I don't want FOTM for me, or anyone else. I understand people like MarkOf22 are worried that their proto caldari logi will be next up on the nerfing block. I understand people are bored, but it'll be in CCP's hands. They will crunch the numbers, and they may cheapen the RPG elements to improve average gamer participation by 1.5 months or so... I really doubt a respec will really save Dust in the long run, only expansions and gameplay improvements can do that. I'm not trying to troll anyone, I just don't want to be tempted to respec into proto tanks the day they are released. |
CuuCH Crusher
Commando Perkone Caldari State
58
|
Posted - 2013.06.28 01:43:00 -
[192] - Quote
Promethius Franklin wrote: I'm not of the impression it's needed either, but if one wants to try something new to keep things interesting and needs the kind of SP only a respec would free up that person must be trying to throw a good amount into it. Getting advanced gear is pretty trivial and easy through normal gameplay outside of going into something which severely minimizes the amount of shared SP, and even then it should only take a couple weeks.
But then maybe that's the source of the issue. Not wanting to wait a week or 2 to get a full set going to try something new. And if it isn't in ones opinion I don't think this games progression system was designed for their liking. I can respect that, insults aside. At the same time I personally like it as is (minus missing features which I consider essential, full set of racial suits/etc, which SHOULD warrant a respec when added).
I'm not sure why CCP decided not to release all the basic racial suits. It makes it a pain in the ass for both players and developers. It's bad for players because they can't skill into what they need to, and its a pain for DEVs because they have to contend with giving out respecs (we all know what a painful process that is). They should release all the basic suits in the 1.2 patch. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
431
|
Posted - 2013.06.28 01:48:00 -
[193] - Quote
Luk Manag wrote:
Whatever. I don't want respecs because I don't want FOTM for me, or anyone else. I understand people like MarkOf22 are worried that their proto caldari logi will be next up on the nerfing block. I understand people are bored, but it'll be in CCP's hands. They will crunch the numbers, and they may cheapen the RPG elements to improve average gamer participation by 1.5 months or so... I really doubt a respec will really save Dust in the long run, only expansions and gameplay improvements can do that. I'm not trying to troll anyone, I just don't want to be tempted to respec into proto tanks the day they are released.
Then fight the temptation and DONT DO IT.
See this is the part the really pisses me off, on the one hand you want to create a restriction to limit how others play the game but on the other you want decisions to matter.
Well noone is preventing you from making the decision to NOT RESPEC. That option is entirely available to you. Is it our responsibility to be your caretaker and keep you free of temptation or is it your responsbility to be smart and not fall into it?
|
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
134
|
Posted - 2013.06.28 01:49:00 -
[194] - Quote
CuuCH Crusher wrote:KING CHECKMATE wrote:CuuCH Crusher wrote:There should be no more respecs given at all. There is one major reason for this.
No respecs provide balance to the game. When you allow people to continuously respec, you will have everyone flocking to the nearest OP weapon. With no respecs it takes time for people to skill up into those OP weapons which gives CCP more time to balance them before the majority of the population starts using it.
For those of you who decide to skill into future glaringly OP weapons congratulations and enjoy it while it last. They will be nerfed and you should not be entitled to a skill respec. I want a respec and i dont give a **** about your opinion. If a person is using something they bought with THEIR SP (AKA THEIR TIME) , and then it gets nerfed its not LONGER what they bought , thereby like anything else, they should have their money (in this case SP) Reimbursed. So what if everyone flocks to the most OP weapon? This makes the problem obvious and helps to get a balance. First off calm down. There is no need to be hostile. Read the description of each weapon. That is what you are "purchasing" with those skill points. If CCP balances it so the weapon fits the role in the description, you should not be entitled to a respec. If you go and skill into a weapon just to get easy kills without even looking at what the weapon is designed for, that is your fault.
I use Nova knifes and shotguns, so first off dont think im running around in murder taxis and Duvolle ARs...
second, IF i read the description of a weapon, try it out and BUY it with my SP, and THEN the stats/preformance changes, im entitled to my respec.
(3rd, im calmed down, sorry im just foul mouthed)
4rth i agree, if everything was out and would not get changes , ok no more respecs. But every time something changes is like a brand new game, i think its fair that we get a chance to test/ create an optimal character. |
Luk Manag
of Terror
27
|
Posted - 2013.06.28 01:52:00 -
[195] - Quote
CuuCH Crusher wrote:Promethius Franklin wrote: I'm not of the impression it's needed either, but if one wants to try something new to keep things interesting and needs the kind of SP only a respec would free up that person must be trying to throw a good amount into it. Getting advanced gear is pretty trivial and easy through normal gameplay outside of going into something which severely minimizes the amount of shared SP, and even then it should only take a couple weeks.
But then maybe that's the source of the issue. Not wanting to wait a week or 2 to get a full set going to try something new. And if it isn't in ones opinion I don't think this games progression system was designed for their liking. I can respect that, insults aside. At the same time I personally like it as is (minus missing features which I consider essential, full set of racial suits/etc, which SHOULD warrant a respec when added).
I'm not sure why CCP decided not to release all the basic racial suits. It makes it a pain in the ass for both players and developers. It's bad for players because they can't skill into what they need to, and its a pain for DEVs because they have to contend with giving out respecs (we all know what a painful process that is). They should release all the basic suits in the 1.2 patch.
That is a good point. CCP is in a complicated position.
|
Promethius Franklin
DUST University Ivy League
20
|
Posted - 2013.06.28 01:54:00 -
[196] - Quote
Keyser Soze VerbalKint wrote:Promethius Franklin wrote:
As far as the complete control respec that seems like a feature few would use ultimately, Especially as total SP counts go up. We would likely all reach the point where what we loose is greater than the SP it takes to try something out. It doesn't require a full 300k for me to try a new gun just to get a feel for it, but even at 95% I'd loose more than that. So while you have provided consequence you've also killed the practicality of the change for all but the most impatient of people.
You are thinking too small. Im not thinking of respecs in terms of changes to a weapon or a suit but entire builds. From going from a gallent logi Scrambler with equipment. To playing a minmatar scout nova knifer Or a shield tanker or a bomber/aircraft (whenever those come out). Respecs for hte sake of speccing just one weapon or new suit given the limitation of 2 uses a year and the potential loss of SP would be useless but thats the point isn't it. We want to eliminate the needless speccing or respeccing of single weapons or suits so people dont spec FOTM while still giving the wholesale option of switching up an entire build for the sake of creating a fresh new experience into the game world. I understand what you mean, I just don't think a second spec of equal level should come with a smaller time investment that the first or should come at a severe price, as in you cannot get back to the same proficiency in the new spec as you had in the old one.
To this point I don't think there is a point to the skill system if SP becomes interchangeable. Especially since part of that system is balancing versatility and specialization. IE the choice between proto Gallente SR Logi or Adv Gallente SR Logi and Adv Minmatar nova knifer. Also, since there wasn't a slow progression, that respec which was supposed to keep the game interesting could now lock you into something you really don't like for quite a while depending on the cooldown implemented. |
CuuCH Crusher
Commando Perkone Caldari State
58
|
Posted - 2013.06.28 01:58:00 -
[197] - Quote
KING CHECKMATE wrote: I use Nova knifes and shotguns, so first off dont think im running around in murder taxis and Duvolle ARs...
second, IF i read the description of a weapon, try it out and BUY it with my SP, and THEN the stats/preformance changes, im entitled to my respec.
(3rd, im calmed down, sorry im just foul mouthed)
4rth i agree, if everything was out and would not get changes , ok no more respecs. But every time something changes is like a brand new game, i think its fair that we get a chance to test/ create an optimal character.
Over nerfing can be a serious problem. So I do see your point. I still don't think respecs are the answer. I think instead, we have to find a better way to balance weapons. The current way doesn't seem to be working. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
134
|
Posted - 2013.06.28 01:58:00 -
[198] - Quote
Dude i Fd up my SP so badly i would be willing to spend all my AUR + -+ my Lifetime SP to get a respec....
Thats how bad i would like a respec..... I wouldnt matter the price, if it makes the game i like playing fun again. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
134
|
Posted - 2013.06.28 02:00:00 -
[199] - Quote
CuuCH Crusher wrote:KING CHECKMATE wrote: I use Nova knifes and shotguns, so first off dont think im running around in murder taxis and Duvolle ARs...
second, IF i read the description of a weapon, try it out and BUY it with my SP, and THEN the stats/preformance changes, im entitled to my respec.
(3rd, im calmed down, sorry im just foul mouthed)
4rth i agree, if everything was out and would not get changes , ok no more respecs. But every time something changes is like a brand new game, i think its fair that we get a chance to test/ create an optimal character.
Over nerfing can be a serious problem. So I do see your point. I still don't think respecs are the answer. I think instead, we have to find a better way to balance weapons. The current way doesn't seem to be working.
I agree, just give me a repec while you smart dudes think of a solution.... |
Promethius Franklin
DUST University Ivy League
20
|
Posted - 2013.06.28 02:03:00 -
[200] - Quote
Keyser Soze VerbalKint wrote:Luk Manag wrote:
Whatever. I don't want respecs because I don't want FOTM for me, or anyone else. I understand people like MarkOf22 are worried that their proto caldari logi will be next up on the nerfing block. I understand people are bored, but it'll be in CCP's hands. They will crunch the numbers, and they may cheapen the RPG elements to improve average gamer participation by 1.5 months or so... I really doubt a respec will really save Dust in the long run, only expansions and gameplay improvements can do that. I'm not trying to troll anyone, I just don't want to be tempted to respec into proto tanks the day they are released.
Then fight the temptation and DONT DO IT. See this is the part the really pisses me off, on the one hand you want to create a restriction to limit how others play the game but on the other you want decisions to matter. Well noone is preventing you from making the decision to NOT RESPEC. That option is entirely available to you. Is it our responsibility to be your caretaker and keep you free of temptation or is it your responsbility to be smart and not fall into it? His decision not to respec can't restore the broken efficacy of a system designed for long term planning when respecs are introduced. We like the mechanic because of the option it provides people while keeping us all competitive in various roles according to those decisions over time. That is lost with regular respecs for all of us whether we choose to use them or not. |
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CuuCH Crusher
Commando Perkone Caldari State
58
|
Posted - 2013.06.28 02:05:00 -
[201] - Quote
KING CHECKMATE wrote:Dude i Fd up my SP so badly i would be willing to spend all my AUR + -+ my Lifetime SP to get a respec....
Thats how bad i would like a respec..... I wouldnt matter the price, if it makes the game i like playing fun again.
I can respect that. Like I said before, I don't think there should be respecs, but if we are going to do it, make the respec cost 1/2 the lifetime SP and be done with it. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
431
|
Posted - 2013.06.28 02:08:00 -
[202] - Quote
Promethius Franklin wrote:Keyser Soze VerbalKint wrote:Promethius Franklin wrote:
As far as the complete control respec that seems like a feature few would use ultimately, Especially as total SP counts go up. We would likely all reach the point where what we loose is greater than the SP it takes to try something out. It doesn't require a full 300k for me to try a new gun just to get a feel for it, but even at 95% I'd loose more than that. So while you have provided consequence you've also killed the practicality of the change for all but the most impatient of people.
You are thinking too small. Im not thinking of respecs in terms of changes to a weapon or a suit but entire builds. From going from a gallent logi Scrambler with equipment. To playing a minmatar scout nova knifer Or a shield tanker or a bomber/aircraft (whenever those come out). Respecs for hte sake of speccing just one weapon or new suit given the limitation of 2 uses a year and the potential loss of SP would be useless but thats the point isn't it. We want to eliminate the needless speccing or respeccing of single weapons or suits so people dont spec FOTM while still giving the wholesale option of switching up an entire build for the sake of creating a fresh new experience into the game world. I understand what you mean, I just don't think a second spec of equal level should come with a smaller time investment that the first or should come at a severe price, as in you cannot get back to the same proficiency in the new spec as you had in the old one. To this point I don't think there is a point to the skill system if SP becomes interchangeable. Especially since part of that system is balancing versatility and specialization. IE the choice between proto Gallente SR Logi or Adv Gallente SR Logi and Adv Minmatar nova knifer. Also, since there wasn't a slow progression, that respec which was supposed to keep the game interesting could now lock you into something you really don't like for quite a while depending on the cooldown implemented.
Well thats the consequence of a respec, don't do it unless you are sure you want to go there, its a decision that a player has to make. Do they stick with what they know or do they respec and try something new.
In all honesty though there is a free and relatively easy way of earning a respec. ALTS. I have 5 of them all gaining passive and i wont touch them for over a year. After which that will be 5 free builds i can make anyway i choose and start nice and fresh. With ISK transfer coming this next patch and eventually ITEM transfer i have everything I need to set up my new "builds" anyway I want at little cost to me, just simply waiting for enough time to fly by.
So what if it is a new character big deal does it affect me in any negative way other than having less SP?
Nope and thats not a disadvantage as far as im concerned after a certain point SP only makes you more versatile not any stronger so i make no difference to me if I spec into a character with less SP as long as it has that threshold im good to go.
So again in the end the only people who are negatively impacted by the policy are newer players and players who don't want to maintain a series of alts on multiple PSN accounts.
|
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
134
|
Posted - 2013.06.28 02:15:00 -
[203] - Quote
CuuCH Crusher wrote:KING CHECKMATE wrote:Dude i Fd up my SP so badly i would be willing to spend all my AUR + -+ my Lifetime SP to get a respec....
Thats how bad i would like a respec..... I wouldnt matter the price, if it makes the game i like playing fun again. I can respect that. Like I said before, I don't think there should be respecs, but if we are going to do it, make the respec cost 1/2 the lifetime SP and be done with it.
Thanks. I have 8.2 Mill SP, but i made some VERY poor decisions plus my mediocre understanding of the written english language cost me at least 2mil+ (like me buying BASIC PROTO SUITS because i didnt quite get you could go to specialization with just Basic LvIII) So at 8.2 mil i dont have a single Proto weapon, a Single Proto Specialized Dropsuit... Just a bunch of bad decisions ... (Like leaving my PS3 on with DUST while Taking a dump and coming back to mi little bro spending about 1.5+ mil in Every weapon up to advanced level ''TO TEST THEM'',this last one is MY fault thou,since its not the first time something like this happens ...)
So yeah, i prefer having only 4.1 mil SP well invested than 8.2 just scattered around in stuff i wont ever use.... |
CuuCH Crusher
Commando Perkone Caldari State
58
|
Posted - 2013.06.28 02:16:00 -
[204] - Quote
Keyser Soze VerbalKint wrote: In all honesty though there is a free and relatively easy way of earning a respec. ALTS. I have 5 of them all gaining passive and i wont touch them for over a year. After which that will be 5 free builds i can make anyway i choose and start nice and fresh. With ISK transfer coming this next patch and eventually ITEM transfer i have everything I need to set up my new "builds" anyway I want at little cost to me, just simply waiting for enough time to fly by.
So what if it is a new character big deal does it affect me in any negative way other than having less SP?
Nope and thats not a disadvantage as far as im concerned after a certain point SP only makes you more versatile not any stronger so i make no difference to me if I spec into a character with less SP as long as it has that threshold im good to go.
So again in the end the only people who are negatively impacted by the policy are newer players and players who don't want to maintain a series of alts on multiple PSN accounts.
I keep trying to do this but it's so hard not to touch them for an extended period of time. |
CuuCH Crusher
Commando Perkone Caldari State
58
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Posted - 2013.06.28 02:20:00 -
[205] - Quote
KING CHECKMATE wrote: I have 8.2 Mill SP, but i made some VERY poor decisions plus my mediocre understanding of the written english language cost me at least 2mil+ (like me buying BASIC PROTO SUITS because i didnt quite get you could go to specialization with just Basic LvIII)
I made this same mistake. I had to reset my character like 10 times because I kept making silly mistakes.
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Onesimus Tarsus
Kameira Lodge Amarr Empire
536
|
Posted - 2013.06.28 03:11:00 -
[206] - Quote
There's one thing my respec taught me: I am very bad at this game and I have no play-style. |
The Robot Devil
BetaMax. CRONOS.
487
|
Posted - 2013.06.28 03:24:00 -
[207] - Quote
LT SHANKS wrote:What about Heavies and their racial variant dropsuits? Would we have to grind SP for a month just so we can get into a prototype Minmitar? Having only the Amarr suit available at release did not give the Heavies any options. All the racial medium frames and one-half of the light frames were released with Uprising. Heavies got nothing.
Missing suits and primary core weapons should get a reallocation of the points they spent on those skills that had no other version to choose from. |
Buster Friently
Rosen Association
767
|
Posted - 2013.06.28 03:26:00 -
[208] - Quote
The Robot Devil wrote:LT SHANKS wrote:What about Heavies and their racial variant dropsuits? Would we have to grind SP for a month just so we can get into a prototype Minmitar? Having only the Amarr suit available at release did not give the Heavies any options. All the racial medium frames and one-half of the light frames were released with Uprising. Heavies got nothing. Missing suits and primary core weapons should get a reallocation of the points they spent on those skills that had no other version to choose from.
Why? You can still use those suits. What about when the commando comes in? Should everyone get a respec because that didn't previously exist?
There's always going to be changes and additions to Dust. I say, be wise, build up and SP buffer/savings and diversify your points. Oh, and no more respecs. |
CuuCH Crusher
Commando Perkone Caldari State
58
|
Posted - 2013.06.28 03:30:00 -
[209] - Quote
Buster Friently wrote:The Robot Devil wrote:LT SHANKS wrote:What about Heavies and their racial variant dropsuits? Would we have to grind SP for a month just so we can get into a prototype Minmitar? Having only the Amarr suit available at release did not give the Heavies any options. All the racial medium frames and one-half of the light frames were released with Uprising. Heavies got nothing. Missing suits and primary core weapons should get a reallocation of the points they spent on those skills that had no other version to choose from. Why? You can still use those suits. What about when the commando comes in? Should everyone get a respec because that didn't previously exist? There's always going to be changes and additions to Dust. I say, be wise, build up and SP buffer/savings and diversify your points. Oh, and no more respecs.
I think what most people are concerned with are the basic variations light and heavy of dropsuits. |
Promethius Franklin
DUST University Ivy League
22
|
Posted - 2013.06.28 03:47:00 -
[210] - Quote
Buster Friently wrote:The Robot Devil wrote:LT SHANKS wrote:What about Heavies and their racial variant dropsuits? Would we have to grind SP for a month just so we can get into a prototype Minmitar? Having only the Amarr suit available at release did not give the Heavies any options. All the racial medium frames and one-half of the light frames were released with Uprising. Heavies got nothing. Missing suits and primary core weapons should get a reallocation of the points they spent on those skills that had no other version to choose from. Why? You can still use those suits. What about when the commando comes in? Should everyone get a respec because that didn't previously exist? There's always going to be changes and additions to Dust. I say, be wise, build up and SP buffer/savings and diversify your points. Oh, and no more respecs. My opinion on the matter. 1 respec for everyone when the basic suit tree is complete. 2 for new char lifetime for fixing initial mistakes. Possible discretionary respecs on major revamps of functionality (not balance changes). I think this is somewhat fair considering the state of the game and possible future sweeping changes and also helps newer players recover from throwing what little they have into a hole they didn't intend, but if they do it a 3rd time their stuck with it.
Personal opinion of course, but I think it fair and preserving of the systems intents. |
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