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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Mithridates VI
IMPSwarm Negative-Feedback
1879
|
Posted - 2013.06.04 01:13:00 -
[1] - Quote
2013-06-03 4:48:57 PM) Ironwolf: wrote:Right now CCP Shanghai is at a point they don't want to listen to you guys and they're just as reluctant to listent ot the CPM
Don't worry guys. CCP Shanghai is on this.
The poor reviews are clearly the result of listening to us too hard and they've realised that our feedback is worthless.
We're sorry for ruining your game, CCP. You are free to implement your brilliant ideas without our feedback now. |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 01:16:00 -
[2] - Quote
Link to were this comes from? |
JL3Eleven
PFB Pink Fluffy Bunnies
472
|
Posted - 2013.06.04 01:17:00 -
[3] - Quote
Who wants to see my shocked face?
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SoTah Pawp
Amarr Templars Amarr Empire
179
|
Posted - 2013.06.04 01:17:00 -
[4] - Quote
BL4CKST4R wrote:Link to were this comes from? It's IRC. |
omega 015
Reaper Galactic ROFL BROS
15
|
Posted - 2013.06.04 01:17:00 -
[5] - Quote
I would never listen to any fanbase. The fans have zero experience with game design but they still listen to us. |
Crash Monster
Snipers Anonymous
476
|
Posted - 2013.06.04 01:18:00 -
[6] - Quote
Mithridates VI wrote:2013-06-03 4:48:57 PM) Ironwolf: wrote:Right now CCP Shanghai is at a point they don't want to listen to you guys and they're just as reluctant to listent ot the CPM Don't worry guys. CCP Shanghai is on this. The poor reviews are clearly the result of listening to us too hard and they've realised that our feedback is worthless. We're sorry for ruining your game, CCP. You are free to implement your brilliant ideas without our feedback now.
It couldn't be that they are tired of childish antics and temper tantrums in the forums all the time?
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Mithridates VI
IMPSwarm Negative-Feedback
1879
|
Posted - 2013.06.04 01:18:00 -
[7] - Quote
BL4CKST4R wrote:Link to were this comes from? http://mibbit.com/#[email protected] |
Azura Sakura
Militaires-Sans-Frontieres
55
|
Posted - 2013.06.04 01:19:00 -
[8] - Quote
I think we can agree that CCP has the right to make their game a failure. I will probably be 1 of the 1000 people playing this when PS4 hits. Waiting for MGS5/ importing Japanese titles <3 |
WyrmHero1945
SyNergy Gaming EoN.
358
|
Posted - 2013.06.04 01:20:00 -
[9] - Quote
WOW |
Mithridates VI
IMPSwarm Negative-Feedback
1879
|
Posted - 2013.06.04 01:24:00 -
[10] - Quote
FTR: This came up while Ironwolf was being a scholar and a gentleman in soliciting feedback about game events. |
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Driftward
Subdreddit Test Alliance Please Ignore
134
|
Posted - 2013.06.04 01:26:00 -
[11] - Quote
Sadly those rare gems of good threads that are constructive and balanced get swallowed in the morass of QQing and BS.
Everyone needs to take a step back and understand that just because CCP might listen to us once in a while doesn't mean that YOUR playstyle should be best one and that the more you shout the less CCP will listen.
I wish we had access to more of the data that CCP uses to balance the game though (ie deaths by specific weapons, suit, module use and purchases. anonymous clearly but I think that would temper some of the idiocy. Use math to shut down arguments etc...) |
Azri Sarum
843 Boot Camp
28
|
Posted - 2013.06.04 01:32:00 -
[12] - Quote
Anyone else disappointed at a comment like that?
I know these forums can be toxic, even hostile at times. Its because people see the potential DUST has and how we have a long way to go. They are frustrated.
Despite that, there are threads piled upon threads constructively discussing the problems that dust faces. Creative solutions have been proposed and poked at from every angle. The community is trying. If there is a point of failure that I can see its that the devs are nowhere to be seen on these forums (Outside of CCP FoxFore trolling for likes =P). Drop a question now and then, crack a joke, heck just plain old troll us, something. EVE only has the success it has with dev / player communication because they have spent years building up a relationship. You can't do that staying quiet. |
HowDidThatTaste
Imperfects Negative-Feedback
2603
|
Posted - 2013.06.04 01:34:00 -
[13] - Quote
They have been listening to us?
A year and a half we have slightly better graphics same 3 maps. And a planetary Map added to skirmish to call it pc.
Uprising is a total flop top to bottom. If they don't want to listen to us then listen to my wallet close.
I'm finding playing anything but PC matches pretty tough I'm starting to care less who they listen too time is running out. |
WhiteMage7322
Ikomari-Onu Enforcement Caldari State
26
|
Posted - 2013.06.04 01:36:00 -
[14] - Quote
CCP should just focus on the game and not pay attention to anyone until they want to hear feedback from the public. Dust isn't the best but bit by bit it is improving. Yea, sure there is some bugs in the game but I would not like it knowing that 24/7 someone is shouting saying, "Thiz g4m3 15 fuLL 0F 8uGs U SUX CPP." I say *cough* close the forum for a while *cough* so no one whines about the smallest things in the game. When the servers were down there was a few people if not more getting pissed at CCP saying that the severs being down is their fault. If true or not, there isn't much you can do unless you work with them. Nothing is perfect and there will be ups and down in life. If you get mad when Dust is offline, then you need to get out more, walk your pet, workout, watch TV, anything is fine and without a few days of Dust isn't a bad thing too. We should be happy that we have Dust. Perfect or not but this could be a big thing if we let CCP take care of their game without spamming the forum about what is OP or bugged. If anyone has something to say about the game or bugs, make thread on the Feedback/Request and Technical Support/Bugs only if there isn't a thread about it already.
TL:DR: Don't spam on things that everyone already knows and help CCP without being a Troll.
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Templar Renegade213
Amarr Templars Amarr Empire
4
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Posted - 2013.06.04 01:58:00 -
[15] - Quote
It was Plymco_Pilgrim
He did it, seriously he has 18 alts and is trolling anything not in his grand plan.
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Zatara Rought
TeamPlayers EoN.
165
|
Posted - 2013.06.04 01:59:00 -
[16] - Quote
HowDidThatTaste wrote:They have been listening to us? A year and a half we have slightly better graphics same 3 maps. And a planetary Map added to skirmish to call it pc. Uprising is a total flop top to bottom. If they don't want to listen to us then listen to my wallet close. I'm finding playing anything but PC matches pretty tough I'm starting to care less who they listen too time is running out.
|
EKH0 0ne
R.I.f.t
55
|
Posted - 2013.06.04 02:01:00 -
[17] - Quote
Another kiss butt QQ thread....Shocker |
Jason Pearson
Seraphim Initiative. CRONOS.
1597
|
Posted - 2013.06.04 02:03:00 -
[18] - Quote
Dear Mith.
Stahp.
CCP Shanghai. |
hooc order
Deep Space Republic Gentlemen's Agreement
194
|
Posted - 2013.06.04 02:04:00 -
[19] - Quote
Mithridates VI wrote:2013-06-03 4:48:57 PM) Ironwolf: wrote:Right now CCP Shanghai is at a point they don't want to listen to you guys and they're just as reluctant to listent ot the CPM Don't worry guys. CCP Shanghai is on this. The poor reviews are clearly the result of listening to us too hard and they've realized that our feedback is worthless. We're sorry for ruining your game, CCP. You are free to implement your brilliant ideas without our feedback now.
It would be interesting to see if it was player feedback that got CCP to nerf all the stuff they nerfed.
If it was then yes the players who recommended the nerfs should shut he hell up.
Also plenty of players defend the crap Sp/leveling system in this game...they should shut up as well.
But yeah this is CCP's game and if it fails it is their own fault...not the fault of people who play and comment on it. |
Gunner Nightingale
Internal Error. Negative-Feedback
674
|
Posted - 2013.06.04 02:07:00 -
[20] - Quote
omega 015 wrote:I would never listen to any fanbase. The fans have zero experience with game design but they still listen to us.
You're right we only have played 1000s of hours of games in our lifetimes yet we know nothing about games because we never designed a game before, smh? Sorry there is a difference between ignorance and learned experience. We know what works well and what doesn't in terms of gameplay because most of us have played games most our lives.
More often than not however and what you mean to say is bad players don't know good game design but often carry the loudest voice because there are so many more bad players then good.
Uncharted patch 1.04 is the biggest example of this i can think of aside from this game especially from the time EVE players started coming in prior to last August and decided they knew how to make a great FPS with all their years of playing spaceship MMO. |
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Cyn Bruin
Imperfects Negative-Feedback
1040
|
Posted - 2013.06.04 02:10:00 -
[21] - Quote
I thought they stop listening to us in beta, seemed pretty obvious to me. Most of the things the player base mentioned they did nothing about: moving across terrain, framerate/memory leaks, network disconnections.
They have improved the game though, it's "better" than it was in beta.
Hopefully Ironwolf is just being his egotistical self and talking about things he knows nothing about.
Because if his comment is true... Why did we even have a beta?
If they don't listen to the players and CCP doesn't internally test it's own game thoroughly both of which I think is true... what is going to make this game a success?
If they think the 7k player base right now is going to follow the curve of EVE and slowly go upwards, I'd say this must be their first time in the FPS market... |
Mithridates VI
IMPSwarm Negative-Feedback
1892
|
Posted - 2013.06.04 02:11:00 -
[22] - Quote
Gunner Nightingale wrote:You're right we only have played 1000s of hours of games in our lifetimes yet we know nothing about games because we never designed a game before, smh?
I don't ring up Holden and tell them to connect hoses and wires up together in a different order, but they sure as hell better listen when I tell them that the placement of the cupholder is awkward and that the handling of the vehicle feels shaky around corners. |
CASHERN X2
DIOS X. II
24
|
Posted - 2013.06.04 02:16:00 -
[23] - Quote
Sorry CCP, sorry you can't handle us yelling in your ear 24/7 to fix critical and basic issues.
But before you start tuning us out, here's a suggestion for you....
FIX THE ISSUES AND MAYBE WE'LL STOP YELLING SO MUCH!!! |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:19:00 -
[24] - Quote
Before it gets too out of hand let me explain a short bit of what the CPM has been trying to do for the last few weeks.
Right now the CPM is in a very odd situation, we have a new studio that well for most matters and intents do not really know what to do with us. The CPM would like to mimic the CSM whose workload is rather well lets say drowning. However the Studio in Shanghai well new at many of things including making FPS games.
CPM for the last two weeks has been trying to get on the line with CCP and right now CCP is as usual with many things slow to do things but hopefully starting soon the CPM will be able to start proving its worth to CCP as well as your guy's feedback on issues.
There is now a meeting to be scheduled soon asking for feedback of specific parts of the game with the team involved. If successful this may open up other teams to start approaching the CPM and the Community for feedback.
Not all of CCP Shanghai is bad at listening, there are quite a few reluctant to try though.
So now you understand the statement in IRC a bit, I certainly hope that the changes are genuine and changing and I hopefully will not have to repeat this statement in the future. |
Sephirian Fair
Edimmu Warfighters Gallente Federation
68
|
Posted - 2013.06.04 02:25:00 -
[25] - Quote
Wow, if this is true, that is beyond pathetic. There's a lot of **** on this forums with people over-reacting, but considering other FPS forums, this stuff is mild. There are actual, well-thought out suggestions/discussions concerning very criticial/important aspects about this game. The crap I read on the Battlelog forums for BF3's first year was 10x worse than this. There is actual discussion here...
It isn't even hard to find the good, well thought out suggestions. If their Shanghai offices are already "shutting down" mentally because of criticisms, it's time to clean house or tell them to HTFU. Their failures are all their own and unless they start playing their own damn game, they need to listen to their players. |
hooc order
Deep Space Republic Gentlemen's Agreement
195
|
Posted - 2013.06.04 02:27:00 -
[26] - Quote
Iron Wolf Saber wrote:Before it gets too out of hand let me explain a short bit of what the CPM has been trying to do for the last few weeks.
Right now the CPM is in a very odd situation, we have a new studio that well for most matters and intents do not really know what to do with us. The CPM would like to mimic the CSM whose workload is rather well lets say drowning. However the Studio in Shanghai well new at many of things including making FPS games.
CPM for the last two weeks has been trying to get on the line with CCP and right now CCP is as usual with many things slow to do things but hopefully starting soon the CPM will be able to start proving its worth to CCP as well as your guy's feedback on issues.
There is now a meeting to be scheduled soon asking for feedback of specific parts of the game with the team involved. If successful this may open up other teams to start approaching the CPM and the Community for feedback.
Not all of CCP Shanghai is bad at listening, there are quite a few reluctant to try though.
So now you understand the statement in IRC a bit, I certainly hope that the changes are genuine and changing and I hopefully will not have to repeat this statement in the future.
What is bothersome is that you seem to imply that the old team use to listen to the community....and right now we have a sh*t game.
Perhaps the CPM should realize that it might be a good idea for CCP to stop listening if listening has given the result we have today. |
Don Von Hulio
Not Guilty EoN.
272
|
Posted - 2013.06.04 02:27:00 -
[27] - Quote
I hope this game burns and then buried with that old crappy E.T. game. |
Noc Tempre
Imperfects Negative-Feedback
1856
|
Posted - 2013.06.04 02:28:00 -
[28] - Quote
Iron Wolf Saber wrote:
There is now a meeting to be scheduled soon asking for feedback of specific parts of the game with the team involved. If successful this may open up other teams to start approaching the CPM and the Community for feedback.
No offense Ironwolf, but if they ask questions like "what do you think about X (like say caldari logi, tac rifle, etc)?" I will lose every ounce of respect you still muster if you give them any opinion besides ASK THE COMMUNITY in a controlled manner. None of you have the 1000's of hours some of us have in individual playstyles, and some of you don't admit how little they know. If you catch youself thinking "Well this is bad, did you consider this... etc." STOP and think about is this something CCP needs to keep behind closed doors. If the answer is no, please remind them that you have plenty of legitimate functions and concerns to talk over and direct them to address the playerbase as is proper. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:31:00 -
[29] - Quote
hooc order wrote:
What is bothersome is that you seem to imply that the old team use to listen to the community....and right now we have a sh*t game.
Perhaps the CPM should realize that it might be a good idea for CCP to stop listening if listening has given the result we have today.
There are quite a few developers striving to talk with us frequently. For example.
Shout out to CCP Logic Loop on this manner, if you guys ever get stuck anywhere on a map or something weird is happening on a map you can normally catch him in IRC.
There are however some CCP folks that the CPM would love to talk from Dust 514's top down on many many many subjects and trying to talk to them is well... very elusive or blank stares. It's hard to describe but the feeling of not being payed attention to is getting to some members of the CPM already. |
Cyn Bruin
Imperfects Negative-Feedback
1041
|
Posted - 2013.06.04 02:32:00 -
[30] - Quote
Iron Wolf Saber wrote:CPM for the last two weeks has been trying to get on the line with CCP and right now CCP is as usual with many things slow to do things but hopefully starting soon the CPM will be able to start proving its worth to CCP as well as your guy's feedback on issues.
Oh yea?
And exactly what is on the agenda for the CPM to communicate to CCP?
No generalizations like "player feedback" please... specifically what are you guys on the CPM going to request CCP do?
|
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BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:32:00 -
[31] - Quote
Iron Wolf Saber wrote:Before it gets too out of hand let me explain a short bit of what the CPM has been trying to do for the last few weeks.
Right now the CPM is in a very odd situation, we have a new studio that well for most matters and intents do not really know what to do with us. The CPM would like to mimic the CSM whose workload is rather well lets say drowning. However the Studio in Shanghai well new at many of things including making FPS games.
CPM for the last two weeks has been trying to get on the line with CCP and right now CCP is as usual with many things slow to do things but hopefully starting soon the CPM will be able to start proving its worth to CCP as well as your guy's feedback on issues.
There is now a meeting to be scheduled soon asking for feedback of specific parts of the game with the team involved. If successful this may open up other teams to start approaching the CPM and the Community for feedback.
Not all of CCP Shanghai is bad at listening, there are quite a few reluctant to try though.
So now you understand the statement in IRC a bit, I certainly hope that the changes are genuine and changing and I hopefully will not have to repeat this statement in the future.
What is the purpose of the meeting, to get CCP iceland involved, to get CCP shanghai to listen more, to attempt to address more issues already mentioned? |
EternalRMG
Sinq Laison Gendarmes Gallente Federation
245
|
Posted - 2013.06.04 02:32:00 -
[32] - Quote
If they listen to us they are listening to the wrong people (Cod fanboys, brainless QQrs...) |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:34:00 -
[33] - Quote
EternalRMG wrote:If they listen to us they are listening to the wrong people (Cod fanboys, brainless QQrs...)
Just listening to the wrong threads, or listening to the right threads but incorrectly addressing the situation. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:35:00 -
[34] - Quote
Cyn Bruin wrote:Iron Wolf Saber wrote:CPM for the last two weeks has been trying to get on the line with CCP and right now CCP is as usual with many things slow to do things but hopefully starting soon the CPM will be able to start proving its worth to CCP as well as your guy's feedback on issues. Oh yea? And exactly what is on the agenda for the CPM to communicate to CCP? No generalizations like "player feedback" please... specifically what are you guys on the CPM going to request CCP do?
I don't feel comfortable talking about it on the forums because its a subject I already know that was not that popular to begin with when it was first done and IRC has been helpful enough on deliberating on a path forward to fixing it for next time. |
Don Von Hulio
Not Guilty EoN.
274
|
Posted - 2013.06.04 02:35:00 -
[35] - Quote
The "CPM" is dumb. Why does there even need to be a middle man when you can just you know.... log in the forums and just read, or play your own damn game.
CPM might as well be a perk you get when you buy an Elite Pack so you can have the nifty little tag in the forums and get more likes no matter what the post is. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:37:00 -
[36] - Quote
BL4CKST4R wrote:
What is the purpose of the meeting, to get CCP iceland involved, to get CCP shanghai to listen more, to attempt to address more issues already mentioned?
In my honest opinion I think its more of a demonstration of what the CPM can do for CCP. I am sure CCP Iceland already had the talk with CCP Shanghai over Dust but CPM don't sit at those sort of meetings. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:39:00 -
[37] - Quote
Don Von Hulio wrote:The "CPM" is dumb. Why does there even need to be a middle man when you can just you know.... log in the forums and just read, or play your own damn game.
CPM might as well be a perk you get when you buy an Elite Pack so you can have the nifty little tag in the forums and get more likes no matter what the post is.
They do read the forums though and have been reading the forums.
CPM is a step above the forums in terms of talking with customers. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3405
|
Posted - 2013.06.04 02:39:00 -
[38] - Quote
HowDidThatTaste wrote:They have been listening to us? A year and a half we have slightly better graphics same 3 maps. And a planetary Map added to skirmish to call it pc. Uprising is a total flop top to bottom. If they don't want to listen to us then listen to my wallet close. I'm finding playing anything but PC matches pretty tough I'm starting to care less who they listen too time is running out.
You know to spot a DUST Vet?
Look at their level of optimism
ABANDON ALL HOPE!! |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:41:00 -
[39] - Quote
Iron Wolf Saber wrote:BL4CKST4R wrote:
What is the purpose of the meeting, to get CCP iceland involved, to get CCP shanghai to listen more, to attempt to address more issues already mentioned?
In my honest opinion I think its more of a demonstration of what the CPM can do for CCP. I am sure CCP Iceland already had the talk with CCP Shanghai over Dust but CPM don't sit at those sort of meetings.
It really feels wrong that a meeting like this needs to happen in order to get work done... it is disappointing like a parent seeing their child go down the wrong path... |
xprotoman23
Internal Error. Negative-Feedback
1838
|
Posted - 2013.06.04 02:41:00 -
[40] - Quote
INB4 IWS has a meltdown. |
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Don Von Hulio
Not Guilty EoN.
274
|
Posted - 2013.06.04 02:41:00 -
[41] - Quote
Iron Wolf Saber wrote:BL4CKST4R wrote:
What is the purpose of the meeting, to get CCP iceland involved, to get CCP shanghai to listen more, to attempt to address more issues already mentioned?
In my honest opinion I think its more of a demonstration of what the CPM can do for CCP. I am sure CCP Iceland already had the talk with CCP Shanghai over Dust but CPM don't sit at those sort of meetings.
aka nothing, because you are just normal players like everyone else and can only contribute to the development of the game as much as every other non-dev.
Face it, you are glorified forum warriors/fanboys. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3405
|
Posted - 2013.06.04 02:43:00 -
[42] - Quote
xprotoman23 wrote:INB4 IWS has a meltdown.
I know this game is in rough shape when I find myself agreeing with Proto on not one but many issues |
Aerion Spiritus
The Southern Legion RISE of LEGION
23
|
Posted - 2013.06.04 02:46:00 -
[43] - Quote
here is a new idea (unlike due to sonys product requirements) but have a sisi server BUT not like eves. To get access you can't buy anything to get it you have to send a request to ccp proving why you should be allowed to test upcoming items and features. At that point it is up to ccp to decide if they are willing to let you on or not. it would be a seperate client that you would need to download as well though. the feedback on this would help with balancing items to some degree before the masses get to it. becuase most people compare items in only one or two situations. people complain nova knives are op but that is only so when they get close enough to use them. tac ar's but thats because of the extra range they have. laser rifles up thats because masses complained they were op not because of dmg alone but because of the range they had previous build. change the circumstances these weapons are used in and they are ineffective. people that try them in every situation possible are the people ccp should listen to.
P.S sorry about the brick wall of text. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:51:00 -
[44] - Quote
I can safely say CCP has already took a step back since launch and changing for the better.
Just the process does take time and well that's why there seems to be a current deep void spot there is now.
I am a bit weirded out that the CCP Shanghai I might see in a few more weeks will be an entirely different monster that I currently know since I started my CPM 0 Term. |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:52:00 -
[45] - Quote
Iron Wolf Saber wrote: I can safely say CCP has already took a step back since launch and changing for the better.
Just the process does take time and well that's why there seems to be a current deep void spot there is now.
I am a bit weirded out that the CCP Shanghai I might see in a few more weeks will be an entirely different monster that I currently know since I started my CPM 0 Term.
Will this monster be good or bad? |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:54:00 -
[46] - Quote
BL4CKST4R wrote:Iron Wolf Saber wrote: I can safely say CCP has already took a step back since launch and changing for the better.
Just the process does take time and well that's why there seems to be a current deep void spot there is now.
I am a bit weirded out that the CCP Shanghai I might see in a few more weeks will be an entirely different monster that I currently know since I started my CPM 0 Term. Will this monster be good or bad?
Only the magic Crystal Ball Knows.
Its like you when you were 5 years old. What did you want to be when you grow up can often be entirely different than what happened.
Who knows maybe this won't be for the better either and another restructuring has to be done until it gets working right as a company where things get done quickly, communications are constant, communities are built. Or maybe they do get it right this time but years down the road they lose their way.
The CPM should hopefully remind them to stay true. |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:55:00 -
[47] - Quote
Iron Wolf Saber wrote:BL4CKST4R wrote:Iron Wolf Saber wrote: I can safely say CCP has already took a step back since launch and changing for the better.
Just the process does take time and well that's why there seems to be a current deep void spot there is now.
I am a bit weirded out that the CCP Shanghai I might see in a few more weeks will be an entirely different monster that I currently know since I started my CPM 0 Term. Will this monster be good or bad? Only the magic Crystal Ball Knows. Its like you when you were 5 years old. What did you want to be when you grow up can often be entirely different than what happened.
I wanted to be a graphic designer... but now I am one acceptance letter away from being a pharmacist :( |
Imp Smash
On The Brink CRONOS.
115
|
Posted - 2013.06.04 02:56:00 -
[48] - Quote
Gunner Nightingale wrote:omega 015 wrote:I would never listen to any fanbase. The fans have zero experience with game design but they still listen to us. You're right we only have played 1000s of hours of games in our lifetimes yet we know nothing about games because we never designed a game before, smh? Sorry there is a difference between ignorance and learned experience. We know what works well and what doesn't in terms of gameplay because most of us have played games most our lives. More often than not however and what you mean to say is bad players don't know good game design but often carry the loudest voice because there are so many more bad players then good. Uncharted patch 1.04 is the biggest example of this i can think of aside from this game especially from the time EVE players started coming in prior to last August and decided they knew how to make a great FPS with all their years of playing spaceship MMO. Yes we have 1000's of hours of experience. We also have thousands of ideas and opinions. Many of which are mutually exclusive or directly counteract the advantages of certain ideas. If they just implemented what we wanted the game would become rediculous.
Listening to players or not wasn't the problem. The problem was listening to the players en masse and collectively. If anything CCP should listen to fewer players. Ones that they feel are both objective and able to consider a point from many angles. They should be more decerning. They will still get different ideas and opinions - but more constructive and balanced ones. The current state of the forums and player feedback resembles the US political system. Not a lot gets done. |
ZDub 303
TeamPlayers EoN.
286
|
Posted - 2013.06.04 03:03:00 -
[49] - Quote
just my 2c.. there needs to be a lot more CCP - Player interaction going on.
Take a look at how Trion handled and developed the first year of rift. The devs were constantly explaining the math and logic behind everything they were doing to balance that game, and the player base gave meaningful and constructive feedback as well as tons of angry and criticizing QQ that was written purely out of spite.
However, **** got done and people felt they were being listened to to some extent.
The biggest reason why there is so much negativity on this forum is because there is a complete lack of information from CCP on what is going on for the next, say 4 weeks. All we get is a week update with 5-6 bullet points saying 'we are looking into it'.
Then out of nowhere, we get a drastic balance change drop on us without any sort of warning. A lot of times its a change that is not reflecting the needs and wants of the playerbase, and then a weapon, that someone has spent WEEKS grinding out becomes pretty much useless. The only reason we've all been okay thus far is the constant respecs are allowing us to get out of poorly balanced dropsuits/weapons and not destroying weeks/months worth of SP accumulation.
We are not a bunch of retards who can't do math or help theorize balance issues. Yes, everyone is gonna have their own bias, but if CCP would release balance change information the moment they had it finalized and weeks before deployment, in order to get general feedback. The playerbase would feel SO much better about this game.
Honestly, we still have no hard information on the range fix and tac ar nerf, however these things are scheduled to deploy relatively soon from what I can see.
Why not release the numbers for this? Why would it hurt to have a little balance transparency while you are making your changes?
If the CPM needs to be the vehicle for Dev - Player interaction, that is totally fine. We just need something, because as it stands, the player base feels like they are being completely ignored, while a game they are invested in crumbles around them.
TL;DR - The player base is frustrated with the lack of dev interaction, and pulling out completely will only make things much much worse. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 03:05:00 -
[50] - Quote
Imp Smash wrote:Gunner Nightingale wrote:omega 015 wrote:I would never listen to any fanbase. The fans have zero experience with game design but they still listen to us. You're right we only have played 1000s of hours of games in our lifetimes yet we know nothing about games because we never designed a game before, smh? Sorry there is a difference between ignorance and learned experience. We know what works well and what doesn't in terms of gameplay because most of us have played games most our lives. More often than not however and what you mean to say is bad players don't know good game design but often carry the loudest voice because there are so many more bad players then good. Uncharted patch 1.04 is the biggest example of this i can think of aside from this game especially from the time EVE players started coming in prior to last August and decided they knew how to make a great FPS with all their years of playing spaceship MMO. Yes we have 1000's of hours of experience. We also have thousands of ideas and opinions. Many of which are mutually exclusive or directly counteract the advantages of certain ideas. If they just implemented what we wanted the game would become ridiculous. Listening to players or not wasn't the problem. The problem was listening to the players en masse and collectively. If anything CCP should listen to fewer players. Ones that they feel are both objective and able to consider a point from many angles. They should be more discerning. They will still get different ideas and opinions - but more constructive and balanced ones. The current state of the forums and player feedback resembles the US political system. Not a lot gets done.
Which is what makes my job difficult at times as well. Sometimes CCP will change something and it's going to be the bitter pill. Quite a few of you may not like it and well can be CCP is hard set on doing it anyways. I mean look at how many people disliked the changes to the Eve Online Typhoon ship?
There are members of CCP that are just as tireless in what they do and that is CCP Frame and CCP Command Wang. We're about to get a new community developer on the scene to working with us soon enough. They are bringing in more and more resources to fix the situation. Dust has proven it is worth the investment to make good. CCP is committed to seeing it succeed. There is also CCP Eterne and CCP Foxfour and they like hanging out with you guys. |
|
Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
218
|
Posted - 2013.06.04 03:05:00 -
[51] - Quote
I think the problem to me is not that they don't really want to listen, it's that they don't want to even communicate. I feel like every once in a while they try to for a short period of time, or promise that they are going to try talk but then just quickly go back to radio silence.
Just talk to us. You don't have to take our ideas, just show us you care because I think it's safe so say that many of us are still here because we care about Dust. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 03:07:00 -
[52] - Quote
ZDub 303 wrote:just my 2c.. there needs to be a lot more CCP - Player interaction going on.
Take a look at how Trion handled and developed the first year of rift. The devs were constantly explaining the math and logic behind everything they were doing to balance that game, and the player base gave meaningful and constructive feedback as well as tons of angry and criticizing QQ that was written purely out of spite.
However, **** got done and people felt they were being listened to to some extent.
The biggest reason why there is so much negativity on this forum is because there is a complete lack of information from CCP on what is going on for the next, say 4 weeks. All we get is a week update with 5-6 bullet points saying 'we are looking into it'.
Then out of nowhere, we get a drastic balance change drop on us without any sort of warning. A lot of times its a change that is not reflecting the needs and wants of the playerbase, and then a weapon, that someone has spent WEEKS grinding out becomes pretty much useless. The only reason we've all been okay thus far is the constant respecs are allowing us to get out of poorly balanced dropsuits/weapons and not destroying weeks/months worth of SP accumulation.
We are not a bunch of retards who can't do math or help theorize balance issues. Yes, everyone is gonna have their own bias, but if CCP would release balance change information the moment they had it finalized and weeks before deployment, in order to get general feedback. The playerbase would feel SO much better about this game.
Honestly, we still have no hard information on the range fix and tac ar nerf, however these things are scheduled to deploy relatively soon from what I can see.
Why not release the numbers for this? Why would it hurt to have a little balance transparency while you are making your changes?
If the CPM needs to be the vehicle for Dev - Player interaction, that is totally fine. We just need something, because as it stands, the player base feels like they are being completely ignored, while a game they are invested in crumbles around them.
TL;DR - The player base is frustrated with the lack of dev interaction, and pulling out completely will only make things much much worse.
and we (the CPM) is just as frustrated at times.
|
ReGnYuM
Imperfects Negative-Feedback
74
|
Posted - 2013.06.04 03:11:00 -
[53] - Quote
Lets not get ahead of ourselves here IWS
CPM0 main purpose was to help build the stepping stones to a player elected council, which BTW I have still not seen one single draft.
|
Schalac 17
Seituoda Taskforce Command Caldari State
242
|
Posted - 2013.06.04 03:15:00 -
[54] - Quote
The problem is not weapon balance. The problem is every new patch makes the game more and more unplayable. Why do I have to restart my PS3 every hour to make the game playable? Why do I need to jump over the top step to continue up the staircase? Why does the ground stop me as a climb a slight rise and put my character into the running man only to cause me damage when I back up to get out of it? Why do I need to fiddle with different sensitivities on my controls so much, and why isn't the options page finished yet after commercial release?
Gun and suit balance is a fine goal, but let's get the core of the game working properly before we continue the nerf buff cycle. |
Berserker007
Imperfects Negative-Feedback
301
|
Posted - 2013.06.04 03:16:00 -
[55] - Quote
ReGnYuM wrote:Lets not get ahead of ourselves here IWS
CPM0 main purpose was to help build the stepping stones to a player elected council, which BTW I have still not seen one single draft.
ditto; but at same time, id be scared to see whom the community decides to elect based on what we have seen to this date |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 03:17:00 -
[56] - Quote
ReGnYuM wrote:Lets not get ahead of ourselves here IWS
CPM0 main purpose was to help build the stepping stones to a player elected council, which BTW I have still not seen one single draft.
Right right, however I don't want CPM 1's day one feeling utterly useless on their portion either. There is quite a bit of foundation building going on right now. |
XxWarlordxX97
Internal Error. Negative-Feedback
1822
|
Posted - 2013.06.04 03:17:00 -
[57] - Quote
For the love of bacon be nice |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 03:18:00 -
[58] - Quote
Iron Wolf Saber wrote:ZDub 303 wrote:just my 2c.. there needs to be a lot more CCP - Player interaction going on.
Take a look at how Trion handled and developed the first year of rift. The devs were constantly explaining the math and logic behind everything they were doing to balance that game, and the player base gave meaningful and constructive feedback as well as tons of angry and criticizing QQ that was written purely out of spite.
However, **** got done and people felt they were being listened to to some extent.
The biggest reason why there is so much negativity on this forum is because there is a complete lack of information from CCP on what is going on for the next, say 4 weeks. All we get is a week update with 5-6 bullet points saying 'we are looking into it'.
Then out of nowhere, we get a drastic balance change drop on us without any sort of warning. A lot of times its a change that is not reflecting the needs and wants of the playerbase, and then a weapon, that someone has spent WEEKS grinding out becomes pretty much useless. The only reason we've all been okay thus far is the constant respecs are allowing us to get out of poorly balanced dropsuits/weapons and not destroying weeks/months worth of SP accumulation.
We are not a bunch of retards who can't do math or help theorize balance issues. Yes, everyone is gonna have their own bias, but if CCP would release balance change information the moment they had it finalized and weeks before deployment, in order to get general feedback. The playerbase would feel SO much better about this game.
Honestly, we still have no hard information on the range fix and tac ar nerf, however these things are scheduled to deploy relatively soon from what I can see.
Why not release the numbers for this? Why would it hurt to have a little balance transparency while you are making your changes?
If the CPM needs to be the vehicle for Dev - Player interaction, that is totally fine. We just need something, because as it stands, the player base feels like they are being completely ignored, while a game they are invested in crumbles around them.
TL;DR - The player base is frustrated with the lack of dev interaction, and pulling out completely will only make things much much worse. and we (the CPM) is just as frustrated at times. I just hope the CCP we start meeting with is the start of something better. I mean after all Eve online was not the only thing that has constantly evolved and got better over the years. CCP has evolved along with it. I am quite sure the same drive will affect the Dust 514 studio as well.
This took ten years, most Dust players don't have ten years to wait.
|
Noc Tempre
Imperfects Negative-Feedback
1856
|
Posted - 2013.06.04 03:20:00 -
[59] - Quote
Iron Wolf Saber wrote:ReGnYuM wrote:Lets not get ahead of ourselves here IWS
CPM0 main purpose was to help build the stepping stones to a player elected council, which BTW I have still not seen one single draft.
Right right, however I don't want CPM 1's day one feeling utterly useless on their portion either. There is quite a bit of foundation building going on right now.
Yeah, it's about building a good position for your successor, not about feeling important right now... |
Imp Smash
On The Brink CRONOS.
116
|
Posted - 2013.06.04 03:20:00 -
[60] - Quote
I assumed that's was the whole thing about CPM. I was under the impression that CCP interviewed players and assigned CPM to the ones that were good at objective discussion despite having different opinions. And more importantly HAD different personal opinions. People that would summarize and eloquently state the general schools of thought on a given topic to CCP.
As one or two posters mentioned - maybe a bit more feedback from CCP would help ease the community. It might make it worse. Who knows.
I know this - we sound like a bunch of spoiled brats throwing a tantrum because we didn't get an iPhone for our 7th birthday... |
|
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 03:21:00 -
[61] - Quote
BL4CKST4R wrote:
This took ten years, most Dust players don't have ten years to wait.
Yup which is why my comment wound up on IRC, getting a bit frustrated.
|
Icy TIG3R
Red Star. EoN.
325
|
Posted - 2013.06.04 03:21:00 -
[62] - Quote
They're right.
Bad players have f***** this game up.
"Lower strafing we can't aim"
"Nerf all weapons but AR's"
"Nerf Heavy's"
"Nerf tanks"
"Nerf the dropsuit HP cause we can't do proper 1 v 1's"
I hate you people. |
XxWarlordxX97
Internal Error. Negative-Feedback
1823
|
Posted - 2013.06.04 03:23:00 -
[63] - Quote
Icy TIG3R wrote:They're right.
Bad players have f***** this game up.
"Lower strafing we can't aim"
"Nerf all weapons but AR's"
"Nerf Heavy's"
"Nerf tanks"
"Nerf the dropsuit HP cause we can't do proper 1 v 1's"
. Now we know the problem |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 03:23:00 -
[64] - Quote
Iron Wolf Saber wrote:BL4CKST4R wrote:
This took ten years, most Dust players don't have ten years to wait.
Yup which is why my comment wound up on IRC, getting a bit frustrated.
Well I wish you the best of luck in your meeting, and I wish that this meeting marks a pivotal point in the development in Dust for a forseeable and prosperous future.
BL4CKST4R
|
Abron Garr
Amarr Templars Amarr Empire
367
|
Posted - 2013.06.04 03:32:00 -
[65] - Quote
Honestly, this is infuriating. Someone needs to tell CCP Shanghai to get over themselves. You don't get to rest on the laurels of other CCP divisions and get mad whenever the forums erupt, especially since apart from Dust, I can't recall any other "AAA" titles they have under their belt.
Were the Shanghai folks asleep when Hilmar was prostrating himself on behalf of CCP during 2012 Fanfest? If so, it's time for a nice ol' fashioned "Come to Jesus" from CCP home base. |
omega 015
Reaper Galactic ROFL BROS
17
|
Posted - 2013.06.04 03:32:00 -
[66] - Quote
Gunner Nightingale wrote:omega 015 wrote:I would never listen to any fanbase. The fans have zero experience with game design but they still listen to us. You're right we only have played 1000s of hours of games in our lifetimes yet we know nothing about games because we never designed a game before, smh? Sorry there is a difference between ignorance and learned experience. We know what works well and what doesn't in terms of gameplay because most of us have played games most our lives. More often than not however and what you mean to say is bad players don't know good game design but often carry the loudest voice because there are so many more bad players then good. Uncharted patch 1.04 is the biggest example of this i can think of aside from this game especially from the time EVE players started coming in prior to last August and decided they knew how to make a great FPS with all their years of playing spaceship MMO.
You are right, I am wrong. |
Shady IceCream Truck
Intergalactic Cannibus Cartel
37
|
Posted - 2013.06.04 03:33:00 -
[67] - Quote
Mithridates VI wrote:2013-06-03 4:48:57 PM) Ironwolf: wrote:Right now CCP Shanghai is at a point they don't want to listen to you guys and they're just as reluctant to listent ot the CPM Don't worry guys. CCP Shanghai is on this. The poor reviews are clearly the result of listening to us too hard and they've realised that our feedback is worthless. We're sorry for ruining your game, CCP. You are free to implement your brilliant ideas without our feedback now. UPDATE: Iron Wolf Saber wrote:Before it gets too out of hand let me explain a short bit of what the CPM has been trying to do for the last few weeks.
Right now the CPM is in a very odd situation, we have a new studio that well for most matters and intents do not really know what to do with us. The CPM would like to mimic the CSM whose workload is rather well lets say drowning. However the Studio in Shanghai well new at many of things including making FPS games.
CPM for the last two weeks has been trying to get on the line with CCP and right now CCP is as usual with many things slow to do things but hopefully starting soon the CPM will be able to start proving its worth to CCP as well as your guy's feedback on issues.
There is now a meeting to be scheduled soon asking for feedback of specific parts of the game with the team involved. If successful this may open up other teams to start approaching the CPM and the Community for feedback.
Not all of CCP Shanghai is bad at listening, there are quite a few reluctant to try though.
So now you understand the statement in IRC a bit, I certainly hope that the changes are genuine and changing and I hopefully will not have to repeat this statement in the future.
ya there doing a bang up job listening to the players.. lol
Just stop listening to AR fanbois.. theres a start
|
BatKing Deltor
Tank Bros. DARKSTAR ARMY
32
|
Posted - 2013.06.04 03:35:00 -
[68] - Quote
Constant updates on progress would be nice, updates on the next patches progress such as how far or what features are being worked on/ finished or almost finished and what's currently being worked on.
I didn't hear of the rail rifles being worked on "internally" until someone made some thread of ( scrambler rifles i think it was?) and a dev responded with that info.
It would be nice to know that ahead of time and not just when someone asks a question, id like to see that info as its being worked on. I'd rather know what's going on, I don't need surprises and guessing for what's in the next big update/patch.
|
SoTah Pawp
Amarr Templars Amarr Empire
184
|
Posted - 2013.06.04 04:07:00 -
[69] - Quote
IWS - I only want to know one thing from you.
Are they using mostly pub data to make game changing decisions that effect competitive level play? |
Don Von Hulio
Not Guilty EoN.
277
|
Posted - 2013.06.04 04:12:00 -
[70] - Quote
Its not the "AR fanbois".
Its all CCP and their inexperience with FPS's in general. They should callin some outside advice from other developers who have made good FPS's before. |
|
DUST Fiend
OSG Planetary Operations Covert Intervention
3405
|
Posted - 2013.06.04 04:13:00 -
[71] - Quote
Shady IceCream Truck wrote:Just stop listening to AR fanbois.. theres a start
But I thought you're supposed to balance from the top down?
|
Aoena Rays
Bragian Order Amarr Empire
76
|
Posted - 2013.06.04 04:13:00 -
[72] - Quote
So CPM wants to hand-hold CCP apparently? Might as well just hire entire CPM and do game design then! I don't understand individual CPM members that feel "useless" though. Why not resign then? :/ If you can't find yourself useful to CCP sounds like a good idea to me to do...?
I thought IWS is patient and calm dude but he is trying hard to respond to everyone here and just getting buried and melting away from all attacks all over the place. |
SoTah Pawp
Amarr Templars Amarr Empire
184
|
Posted - 2013.06.04 04:13:00 -
[73] - Quote
Don Von Hulio wrote:Its not the "AR fanbois".
Its all CCP and their inexperience with FPS's in general. They should callin some outside advice from other developers who have made good FPS's before. They have several DICE staff and other FPS devs already - still they fail. |
Don Von Hulio
Not Guilty EoN.
277
|
Posted - 2013.06.04 04:15:00 -
[74] - Quote
SoTah Pawp wrote:Don Von Hulio wrote:Its not the "AR fanbois".
Its all CCP and their inexperience with FPS's in general. They should callin some outside advice from other developers who have made good FPS's before. They have several DICE staff and other FPS devs already - still they fail.
Did these ex DICE staffers quit? Or were they fired/layed off. |
Mithridates VI
IMPSwarm Negative-Feedback
1900
|
Posted - 2013.06.04 04:15:00 -
[75] - Quote
SoTah Pawp wrote:Don Von Hulio wrote:Its not the "AR fanbois".
Its all CCP and their inexperience with FPS's in general. They should callin some outside advice from other developers who have made good FPS's before. They have several DICE staff and other FPS devs already - still they fail.
Depends on which DICE/Zipper staff they have, whether that's helping their core shooter or not. |
Don Von Hulio
Not Guilty EoN.
279
|
Posted - 2013.06.04 04:21:00 -
[76] - Quote
Mithridates VI wrote:SoTah Pawp wrote:Don Von Hulio wrote:Its not the "AR fanbois".
Its all CCP and their inexperience with FPS's in general. They should callin some outside advice from other developers who have made good FPS's before. They have several DICE staff and other FPS devs already - still they fail. Depends on which DICE/Zipper staff they have, whether that's helping their core shooter or not.
Didnt DUST used to run off of Frostbite? Just thought about that, but now they use Unreal... so instead of typing a long foil hat paragraph, ill let you guys assume what im getting at. |
SoTah Pawp
Amarr Templars Amarr Empire
185
|
Posted - 2013.06.04 04:25:00 -
[77] - Quote
SoTah Pawp wrote:IWS - I only want to know one thing from you.
Are they using mostly pub data to make game changing decisions that effect competitive level play?
|
grreen mctree
Kang Lo Directorate Gallente Federation
35
|
Posted - 2013.06.04 04:25:00 -
[78] - Quote
It kinda looks like those Dic(k)e devs came well equipped with Gustav Hailing's nails.
Almost forgot, **** you iws |
Jenova's Witness
The Unholy Legion Of DarkStar DARKSTAR ARMY
137
|
Posted - 2013.06.04 04:47:00 -
[79] - Quote
Players are going to have an opinion no matter what. It's up to the developer to decide what's a good idea or a bad idea, they make the game. If they can't filter out what's important from what's not, something is seriously wrong. Don't blame the players, we don't know what we're doing outside of forum warrioring. Blame the side of the game that has the final say. |
Noc Tempre
Imperfects Negative-Feedback
1857
|
Posted - 2013.06.04 04:50:00 -
[80] - Quote
SoTah Pawp wrote:SoTah Pawp wrote:IWS - I only want to know one thing from you.
Are they using mostly pub data to make game changing decisions that effect competitive level play?
|
|
Rusty Shallows
Black Jackals
87
|
Posted - 2013.06.04 05:16:00 -
[81] - Quote
Imp Smash wrote:Listening to players or not wasn't the problem. The problem was listening to the players en masse and collectively. If anything CCP should listen to fewer players. Ones that they feel are both objective and able to consider a point from many angles. They should be more decerning. They will still get different ideas and opinions - but more constructive and balanced ones. The current state of the forums and player feedback resembles the US political system. Not a lot gets done. On target, fire for effect.
Crowdsourcing has value, although the forum format seems kind of questionable. Although I'm not sure how many of us would be willing to do statistical surveys one after another. The current active posting forum population seems a bit small for any data that could stand up to a CI. Not to leave out the poor guys on CCPs side who would have to keep up constant communication with in-house staff and the community.
Alternatively simple data could be collected by questionnaires that people decide to be a part of while logged into the game.
I'm kind of torn on the idea of a selected group (or conclave if private) making the decisions. With no accountability it turns into a trust matter and one thing that anyone who has played allot of Eve Online knows, "trust kills." Impartiality is another, people can debate points very well to get things to a certain point without being fair-minded.
A committee method could work where a trusted group takes on an issue in a scholarly manner. Makes a public report. Then after an elapsed open commentary time the report (and highest ranked replies plus any mods deem appropriate) gets forwarded to the developers. The biggest risks again being trust and impartiality.
~~~~
In some ways we're not so bad off right now even with much of the visceral dissent. Massive forum rage has value when certain boundaries have crossed. It's the mini-political campaigns that really add an element of sleaze.
In the end these things always comes down to data collection and critical thinking. |
Jenova's Witness
The Unholy Legion Of DarkStar DARKSTAR ARMY
139
|
Posted - 2013.06.04 05:25:00 -
[82] - Quote
Blame the players because you can't make your own game? I'm sure this worked out well for Capcom with Megaman Legends 3. |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
354
|
Posted - 2013.06.04 06:02:00 -
[83] - Quote
Aoena Rays wrote:So CPM wants to hand-hold CCP apparently? Might as well just hire entire CPM and do game design then! I don't understand individual CPM members that feel "useless" though. Why not resign then? :/ If you can't find yourself useful to CCP sounds like a good idea to me to do...?
I thought IWS is patient and calm dude but he is trying hard to respond to everyone here and just getting buried and melting away from all attacks all over the place.
Frankly we're all a bit frustrated right now, but only due to the sequence of events that was inevitable when we formed the CPM and that we knew would be unpleasant because it was never destined to be "happy-magic-fix-dust-overnight-land" as much as we'd love to romanticize the idea of a player council.
IWS is a great guy, a hard worker who means well and gives all of you far more attention than is often deserved, given some of the assholes he'll reply to. I've already warned him that responding to obvious trollbait threads like this one are a waste of time because many here simply want to vent anger and take statements out of context in order to incite riots. And lets cut through the bullshit - why are people like this continuing with this tactic month after month after month?
...Because they're still waiting for it to finally work. And it won't. CCP is not your enemy alliance you're at war with, they are a RL business staffed by human beings with feelings and none of you are going to successfully **** talk your way into the negotiating table with the individuals that can actually give you what you're bitching about. It's been tried for years, its failed, and you all know it. Pretend that you care about the game, but at least have the balls to admit you know this isn't going to work and that you're just having fun being an *******.
The more rage, butthurt, smack talk, and facepalming that fills forums - even with the feeble attampts at simply ratcheting up frequency and volume as if brute force emotion is somehow effective as a tactic with dealing with business professionals, the more you're going to find the CPM tuning out this noise as well, even if a few of has have a (well-intentioned) urge to quell emotions that are still going to be there until everything we want fixed is fixed.
Now lets look at some of the hyperbole we've heard in here already - emotionally driven by all parties involved. Of course CCP as not a company know for making FPS's, but the Shanghai team is also chock full of staff from both Dice and Zipper and Praetorian himself described their experience making Battlefield Bad Company at the round table at Fanfest. The idea that there's no one in Shanghai that understands FPS games is frankly ridiculous. Again, feel free to try to torment IWS or to insult CCP's designers because of some statements that could have been phrased more elegantly (but were refreshingly heartfelt) but there's no denying objective fact here when it comes to the personnel involved in Dust's production.
Now do all of us, players and CSM and CCP alike - see the need for MORE staff working on the game? Absolutely. Can lack of time to work on a feature mimic the effect of an incompetent designer? Absolutely. Are any of us happy about the media's review scores? Not in the least, even if we may agree with some of them. Is there any point in pretending that there's no issues here to resolve? Of course not. And will calling CCP a failure when the issue lies there always being more we want done than there is people to do them (which is also improving as CCP hires more and more staff, which they are)
This notion that you all need to preach this to CCP, or to us on the CPM, or that the CPM needs to preach any of it to CCP - is simply absurd at this point. This is exactly why the established the CPM at this time to begin with, to construct and begin practicing with some rather essential communication pipelines that every party knows have to be established in order for us to make progress will help Dust evolve into the game it we know it nees to be
I know CCP's not about to abandon this anytime soon, the CPM sure isn't - as restless as all we are to get involved in a deeper capacity, and whether the rest of you abandon the game or not, at least suck it up and stop pretending you're somehow helping by trying to tar and feather the CPM (which only makes you like an ass to CCP, who know better as to what we've been helping with).
For those that stick around, HTFU and stop QQ-ing about how everything's a disaster and that boomotherfuckinghoo everything is all doomed and ****. Either be part of the solution, and work with us - or own up to the asshattery and continue to spam useless circlejerk threads like this one.
As IWS said - we're in a state of transition right now, there are internal meeting going on to establish the best way to use the CPM and to reach out to the community, and CCP's already owned up to the fact that they're aware of what needs to be done. We are slated to have more meetings with them this week in order to answer many of the questions we have, and we'll have more to report at that time. |
S0LlD SNAKE
PLAYSTATION4
95
|
Posted - 2013.06.04 06:03:00 -
[84] - Quote
CPM? |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
354
|
Posted - 2013.06.04 06:05:00 -
[85] - Quote
Hello. o/ |
Mithridates VI
IMPSwarm Negative-Feedback
1901
|
Posted - 2013.06.04 06:08:00 -
[86] - Quote
Heinrich Jagerblitzen wrote:IWS is a great guy, a hard worker who means well and gives all of you far more attention than is often deserved, given some of the assholes he'll reply to. I've already warned him that responding to obvious trollbait threads like this one are a waste of time
Funny, considering your lack of involvement in the discussions with IWS before and after the creation of this thread and the inclusion of his clarification in the OP. |
Mithridates VI
IMPSwarm Negative-Feedback
1901
|
Posted - 2013.06.04 06:13:00 -
[87] - Quote
But, no, you're probably totally informed or else you wouldn't comment. |
Mithridates VI
IMPSwarm Negative-Feedback
1901
|
Posted - 2013.06.04 06:18:00 -
[88] - Quote
Heinrich Jagerblitzen wrote:trying to tar and feather the CPM
Mithridates VI wrote:FTR: This came up while Ironwolf was being a scholar and a gentleman in soliciting feedback about game events.
|
S0LlD SNAKE
PLAYSTATION4
95
|
Posted - 2013.06.04 06:18:00 -
[89] - Quote
Heinrich Jagerblitzen wrote: what is CPM? what CPM stands for? |
Mithridates VI
IMPSwarm Negative-Feedback
1902
|
Posted - 2013.06.04 06:20:00 -
[90] - Quote
S0LlD SNAKE wrote:Heinrich Jagerblitzen wrote: what is CPM? what CPM stands for?
Check this out, it should explain it: https://dust514.com/newsitem/?friendlyid=dust-514-council-of-planetary-management-1&channelid=60&channelname=blog&newsitempagetobeselected=blog |
|
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
355
|
Posted - 2013.06.04 06:22:00 -
[91] - Quote
I'm not referring to you, specifically, Mith. Only to the the terrible posts that jumped on the bandwagon and were quick to wail about the most extreme possibilities without showing any of the reluctance to jump to conlusions that is needed by community and CPM alike while we await more information from CCP. OP's can have legitimate questions and still see the thread end up like Lord of the Flies. |
SoTah Pawp
Amarr Templars Amarr Empire
188
|
Posted - 2013.06.04 06:24:00 -
[92] - Quote
This thread is missing anime.
And I'd like to remind people the CPM is the bridge of gap of communications between us and CCP - cut them down only works to widen that gap further. It may be bad business practice - but it's unavoidable if you consider the small team CCP uses to make these games.
IWS is... just a terrible PR - and so is Jenza - and they're the two most active posters to the community - so ofc CPM looks like trash. But the fact is neither of them explain truly what it is they really even do with this information and many are concerned there lack of experience and bad posts will reflect onto CCP and things will get worse.
Shame no real community man like myself is on CPM who can handle all of the bullshit around here ;) |
Noc Tempre
Imperfects Negative-Feedback
1857
|
Posted - 2013.06.04 06:24:00 -
[93] - Quote
Mithridates VI wrote:But, no, you're probably totally informed or else you wouldn't comment.
Just because he got a tag doesn't mean he's not the biggest troll here. He thinks he's hot **** and won't be told otherwise ever. |
Mithridates VI
IMPSwarm Negative-Feedback
1902
|
Posted - 2013.06.04 06:24:00 -
[94] - Quote
Heinrich Jagerblitzen wrote:I'm not referring to you, specifically, Mith. Only to the the terrible posts that jumped on the bandwagon and were quick to wail about the most extreme possibilities without showing any of the reluctance to jump to conlusions that is needed by community and CPM alike while we await more information from CCP. OP's can have legitimate questions and still see the thread end up like Lord of the Flies.
Okay, I get you. I got the impression that you read the thread as an attack on Ironwolf.
Yeah, unfortunately drift towards ragethread seems to be an unfortunate consequence of discussing anything of actual import. |
S0LlD SNAKE
PLAYSTATION4
95
|
Posted - 2013.06.04 06:28:00 -
[95] - Quote
ohh , im out of this
|
Noc Tempre
Imperfects Negative-Feedback
1857
|
Posted - 2013.06.04 06:28:00 -
[96] - Quote
Heinrich Jagerblitzen wrote:I'm not referring to you, specifically, Mith. Only to the the terrible posts that jumped on the bandwagon and were quick to wail about the most extreme possibilities without showing any of the reluctance to jump to conlusions that is needed by community and CPM alike while we await more information from CCP. OP's can have legitimate questions and still see the thread end up like Lord of the Flies.
I'm a customer. I paid money to CCP. I expect the product to work a certain way. If it doesn't I expect my feedback to be respected. I'm under no obligation to go through you and frankly your forum attitude is atrocious. In game you are a respectful and well listening (you don't have to agree to listen! you understand this well). On the forums you are a douche. Why the dichotomy? |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
357
|
Posted - 2013.06.04 06:31:00 -
[97] - Quote
Mithridates VI wrote:Heinrich Jagerblitzen wrote:I'm not referring to you, specifically, Mith. Only to the the terrible posts that jumped on the bandwagon and were quick to wail about the most extreme possibilities without showing any of the reluctance to jump to conlusions that is needed by community and CPM alike while we await more information from CCP. OP's can have legitimate questions and still see the thread end up like Lord of the Flies. Okay, I get you. I got the impression that you read the thread as an attack on Ironwolf. Yeah, unfortunately drift towards ragethread seems to be an unfortunate consequence of discussing anything of actual import.
Oh no, the thread itself is not. At least where your intentions were concerned. I'm simply highlighting some of the banal conversation that's ensued, about how CCP has no one that knows FPS's, or that there's some communication blackout (completely different situation than "we'd like more, faster") or that the CPM is impotent (already proven far from that), or other ridiculous hyperbole that only accelerates the type of banal feedback that's already clogging the forums and taking time away from the community team - the very community team who's other job is to secure us the information we need from the developers.
That's right, you heard me - every minute that the community team is running around squashing shitposts and locking spamthreads full of tears and immaturity, is time that you're taking away from them supporting US by giving us the resources we need to get real conversations going about things like game balancing and performance. And that's all I'm asking people to consider here. |
Noc Tempre
Imperfects Negative-Feedback
1857
|
Posted - 2013.06.04 06:32:00 -
[98] - Quote
Heinrich Jagerblitzen wrote: why are people like this continuing with this tactic month after month after month?
...Because they're still waiting for it to finally work. And it won't.
The sad, demonstrable truth of DUST 514 development is this is wrong. The existence of the CPM itself is testament. |
Iron Wolf Saber
Den of Swords
4864
|
Posted - 2013.06.04 06:41:00 -
[99] - Quote
Mithridates VI wrote:But, no, you're probably totally informed or else you wouldn't comment.
Hans was offline at the time he has a real life to deal with, Wife aggro and all. I am learning from him though quite a bit on handling the public after all he's done this rodeo before as a former CSM member and has been critical to formation of the group, and if you think angry Dust players are bad... 10 year old Veterans of Eve Online can be at times much worse.
I mean I would love to see the forums and IRC continued to be used as a channel to talk to and from the CPM in the future. However it truly depends on the community overall. I would hate to see future CPMs just fall silent, quite, motionless without telling you guys anything at all.
Do you guys have a right to be angry at me? Why yes, you are human after all. People have emotions and ideas and my color pallet is probably offensive to some and clash horribly with others. Just please tone down the vitriol a bit, it can't be healthy for anyone. I mean they way people keep hounding Jenza it would not surprise me if she stopped visiting the forums all together.
Finally, I may be the worst geared CPM member in the game because I spread my skill points out like I spread out butter on toast, but it doesn't stop me from seeing people are having issues with everything from where the fingers touch the controls to numbers spat back out on the screen delivered from the server. While I would have gone Omni-soldier as CPM or not, I can easily load up an undergeared soldier and see which complaints are holding water and those that are full of holes.
It does not take 8 million skill points dumped into something to see that the game it is broken, frustrating, convoluted, horrid, and in dire need of help. Sometimes I post ideas, just to see what comes of it. I mean I bet you the average game reviewer that did give Dust its medicore score didn't break 2 million skill points. |
martinofski
Les Rebelles A Qc
169
|
Posted - 2013.06.04 06:41:00 -
[100] - Quote
Heinrich Jagerblitzen wrote:Mithridates VI wrote:Heinrich Jagerblitzen wrote:I'm not referring to you, specifically, Mith. Only to the the terrible posts that jumped on the bandwagon and were quick to wail about the most extreme possibilities without showing any of the reluctance to jump to conlusions that is needed by community and CPM alike while we await more information from CCP. OP's can have legitimate questions and still see the thread end up like Lord of the Flies. Okay, I get you. I got the impression that you read the thread as an attack on Ironwolf. Yeah, unfortunately drift towards ragethread seems to be an unfortunate consequence of discussing anything of actual import. Oh no, the thread itself is not. At least where your intentions were concerned. I'm simply highlighting some of the banal conversation that's ensued, about how CCP has no one that knows FPS's, or that there's some communication blackout (completely different situation than "we'd like more, faster") or that the CPM is impotent (already proven far from that), or other ridiculous hyperbole that only accelerates the type of banal feedback that's already clogging the forums and taking time away from the community team - the very community team who's other job is to secure us the information we need from the developers. That's right, you heard me - every minute that the community team is running around squashing shitposts and locking spamthreads full of tears and immaturity, is time that you're taking away from them supporting US by giving us the resources we need to get real conversations going about things like game balancing and performance. And that's all I'm asking people to consider here.
Totally agree with that.
|
|
Iron Wolf Saber
Den of Swords
4864
|
Posted - 2013.06.04 06:45:00 -
[101] - Quote
SoTah Pawp wrote:This thread is missing anime.And I'd like to remind people the CPM is the bridge of gap of communications between us and CCP - cut them down only works to widen that gap further. It may be bad business practice - but it's unavoidable if you consider the small team CCP uses to make these games. IWS is... just a terrible PR - and so is Jenza - and they're the two most active posters to the community - so ofc CPM looks like trash. But the fact is neither of them explain truly what it is they really even do with this information and many are concerned there lack of experience and bad posts will reflect onto CCP and things will get worse. Shame no real community man like myself is on CPM who can handle all of the bullshit around here ;)
Yeah I certainly don't have a degree in PR or Public Speaking (heck they dropped that class from my college I can't even take it anymore)
Also most of my replies are generally raw and not well forged at times. Hence the Editocolypse at times and why I need to continue to learn from Hans on how to speak to both CCP and you guys, the community. |
Jenova's Witness
The Unholy Legion Of DarkStar DARKSTAR ARMY
142
|
Posted - 2013.06.04 06:52:00 -
[102] - Quote
I think people are frustrated with the lack of communication. The vague dev posts that raised more questions than answers were fine in beta, bu this isn't beta anymore. For example, look at EVE online's patch notes whenever a new build comes out and look at the Swiss cheese we got for uprising. That's not good communication and the reason behind most knee jerk reactions. Now that this game is released, we need things to be a little more specific not only to us who survived beta, but new players that have no idea what this game is trying to be. We need timelines, facts, figures, numbers... spreadsheets!
Instead, we're still gettin the same old Mickey Mouse banter about trees and flowers. |
Iron Wolf Saber
Den of Swords
4864
|
Posted - 2013.06.04 07:01:00 -
[103] - Quote
Jenova's Witness wrote:I think people are frustrated with the lack of communication. The vague dev posts that raised more questions than answers were fine in beta, bu this isn't beta anymore. For example, look at EVE online's patch notes whenever a new build comes out and look at the Swiss cheese we got for uprising. That's not good communication and the reason behind most knee jerk reactions. Now that this game is released, we need things to be a little more specific not only to us who survived beta, but new players that have no idea what this game is trying to be. We need timelines, facts, figures, numbers... spreadsheets!
Instead, we're still gettin the same old Mickey Mouse banter about trees and flowers.
Well I 'seen' the patch notes (up and coming) most of them are things you guys have asked for it seems. All I hope is CCP publishes them in good time. |
dustwaffle
Ill Omens EoN.
45
|
Posted - 2013.06.04 07:05:00 -
[104] - Quote
BL4CKST4R wrote:Iron Wolf Saber wrote:ZDub 303 wrote:just my 2c.. there needs to be a lot more CCP - Player interaction going on.
Take a look at how Trion handled and developed the first year of rift. The devs were constantly explaining the math and logic behind everything they were doing to balance that game, and the player base gave meaningful and constructive feedback as well as tons of angry and criticizing QQ that was written purely out of spite.
However, **** got done and people felt they were being listened to to some extent.
The biggest reason why there is so much negativity on this forum is because there is a complete lack of information from CCP on what is going on for the next, say 4 weeks. All we get is a week update with 5-6 bullet points saying 'we are looking into it'.
Then out of nowhere, we get a drastic balance change drop on us without any sort of warning. A lot of times its a change that is not reflecting the needs and wants of the playerbase, and then a weapon, that someone has spent WEEKS grinding out becomes pretty much useless. The only reason we've all been okay thus far is the constant respecs are allowing us to get out of poorly balanced dropsuits/weapons and not destroying weeks/months worth of SP accumulation.
We are not a bunch of retards who can't do math or help theorize balance issues. Yes, everyone is gonna have their own bias, but if CCP would release balance change information the moment they had it finalized and weeks before deployment, in order to get general feedback. The playerbase would feel SO much better about this game.
Honestly, we still have no hard information on the range fix and tac ar nerf, however these things are scheduled to deploy relatively soon from what I can see.
Why not release the numbers for this? Why would it hurt to have a little balance transparency while you are making your changes?
If the CPM needs to be the vehicle for Dev - Player interaction, that is totally fine. We just need something, because as it stands, the player base feels like they are being completely ignored, while a game they are invested in crumbles around them.
TL;DR - The player base is frustrated with the lack of dev interaction, and pulling out completely will only make things much much worse. and we (the CPM) is just as frustrated at times. I just hope the CCP we start meeting with is the start of something better. I mean after all Eve online was not the only thing that has constantly evolved and got better over the years. CCP has evolved along with it. I am quite sure the same drive will affect the Dust 514 studio as well. This took ten years, most Dust players don't have ten years to wait. Everyone getting AIDS in year 9? |
Telcontar Dunedain
Imperfects Negative-Feedback
443
|
Posted - 2013.06.04 07:26:00 -
[105] - Quote
Heinrich Jagerblitzen wrote:Aoena Rays wrote:So CPM wants to hand-hold CCP apparently? Might as well just hire entire CPM and do game design then! I don't understand individual CPM members that feel "useless" though. Why not resign then? :/ If you can't find yourself useful to CCP sounds like a good idea to me to do...?
I thought IWS is patient and calm dude but he is trying hard to respond to everyone here and just getting buried and melting away from all attacks all over the place. Frankly we're all a bit frustrated right now, but only due to the sequence of events that was inevitable when we formed the CPM and that we knew would be unpleasant because it was never destined to be "happy-magic-fix-dust-overnight-land" as much as we'd love to romanticize the idea of a player council. IWS is a great guy, a hard worker who means well and gives all of you far more attention than is often deserved, given some of the assholes he'll reply to. I've already warned him that responding to obvious trollbait threads like this one are a waste of time because many here simply want to vent anger and take statements out of context in order to incite riots. And lets cut through the bullshit - why are people like this continuing with this tactic month after month after month? ...Because they're still waiting for it to finally work. And it won't. CCP is not your enemy alliance you're at war with, they are a RL business staffed by human beings with feelings and none of you are going to successfully **** talk your way into the negotiating table with the individuals that can actually give you what you're bitching about. It's been tried for years, its failed, and you all know it. Pretend that you care about the game, but at least have the balls to admit you know this isn't going to work and that you're just having fun being an *******. The more rage, butthurt, smack talk, and facepalming that fills forums - even with the feeble attampts at simply ratcheting up frequency and volume as if brute force emotion is somehow effective as a tactic with dealing with business professionals, the more you're going to find the CPM tuning out this noise as well, even if a few of has have a (well-intentioned) urge to quell emotions that are still going to be there until everything we want fixed is fixed. Now lets look at some of the hyperbole we've heard in here already - emotionally driven by all parties involved. ...
Yes let's discuss hyperbole Hans?
You, yet again, attack everyone and everything in the forums.
...
It's this kind of hostility that is then communicated to Shanghai.
You and Ironwolf both have a bad attitude towards the very people you purport to represent.
P.S. You still don't seem to actually play Dust514, you were in what 1? battle as we ejected your alliance from PC? |
Arkena Wyrnspire
Turalyon Plus
670
|
Posted - 2013.06.04 07:31:00 -
[106] - Quote
Telcontar Dunedain wrote:Heinrich Jagerblitzen wrote:-snip- Yes let's discuss hyperbole Hans? You, yet again, attack everyone and everything in the forums. ... It's this kind of hostility that is then communicated to Shanghai. You and Ironwolf both have a bad attitude towards the very people you purport to represent.
And the vast majority of the forum warriors have an even worse attitude towards everyone who disagrees with them. |
Telcontar Dunedain
Imperfects Negative-Feedback
443
|
Posted - 2013.06.04 07:32:00 -
[107] - Quote
Arkena Wyrnspire wrote:Telcontar Dunedain wrote:Heinrich Jagerblitzen wrote:-snip- Yes let's discuss hyperbole Hans? You, yet again, attack everyone and everything in the forums. ... It's this kind of hostility that is then communicated to Shanghai. You and Ironwolf both have a bad attitude towards the very people you purport to represent. And the vast majority of the forum warriors have an even worse attitude towards everyone who disagrees with them.
Given how infrequently ccp makes substantive posts that seems inevitable? |
xprotoman23
Internal Error. Negative-Feedback
1843
|
Posted - 2013.06.04 07:35:00 -
[108] - Quote
Heinrich Jagerblitzen wrote:Aoena Rays wrote:So CPM wants to hand-hold CCP apparently? Might as well just hire entire CPM and do game design then! I don't understand individual CPM members that feel "useless" though. Why not resign then? :/ If you can't find yourself useful to CCP sounds like a good idea to me to do...?
I thought IWS is patient and calm dude but he is trying hard to respond to everyone here and just getting buried and melting away from all attacks all over the place. Frankly we're all a bit frustrated right now, but only due to the sequence of events that was inevitable when we formed the CPM and that we knew would be unpleasant because it was never destined to be "happy-magic-fix-dust-overnight-land" as much as we'd love to romanticize the idea of a player council. IWS is a great guy, a hard worker who means well and gives all of you far more attention than is often deserved, given some of the assholes he'll reply to. I've already warned him that responding to obvious trollbait threads like this one are a waste of time because many here simply want to vent anger and take statements out of context in order to incite riots. And lets cut through the bullshit - why are people like this continuing with this tactic month after month after month? ...Because they're still waiting for it to finally work. And it won't. CCP is not your enemy alliance you're at war with, they are a RL business staffed by human beings with feelings and none of you are going to successfully **** talk your way into the negotiating table with the individuals that can actually give you what you're bitching about. It's been tried for years, its failed, and you all know it. Pretend that you care about the game, but at least have the balls to admit you know this isn't going to work and that you're just having fun being an *******. The more rage, butthurt, smack talk, and facepalming that fills forums - even with the feeble attampts at simply ratcheting up frequency and volume as if brute force emotion is somehow effective as a tactic with dealing with business professionals, the more you're going to find the CPM tuning out this noise as well, even if a few of has have a (well-intentioned) urge to quell emotions that are still going to be there until everything we want fixed is fixed. Now lets look at some of the hyperbole we've heard in here already - emotionally driven by all parties involved. Of course CCP as not a company know for making FPS's, but the Shanghai team is also chock full of staff from both Dice and Zipper and Praetorian himself described their experience making Battlefield Bad Company at the round table at Fanfest. The idea that there's no one in Shanghai that understands FPS games is frankly ridiculous. Again, feel free to try to torment IWS or to insult CCP's designers because of some statements that could have been phrased more elegantly (but were refreshingly heartfelt) but there's no denying objective fact here when it comes to the personnel involved in Dust's production. Now do all of us, players and CSM and CCP alike - see the need for MORE staff working on the game? Absolutely. Can lack of time to work on a feature mimic the effect of an incompetent designer? Absolutely. Are any of us happy about the media's review scores? Not in the least, even if we may agree with some of them. Is there any point in pretending that there's no issues here to resolve? Of course not. And will calling CCP a failure when the issue lies there always being more we want done than there is people to do them (which is also improving as CCP hires more and more staff, which they are) This notion that you all need to preach this to CCP, or to us on the CPM, or that the CPM needs to preach any of it to CCP - is simply absurd at this point. This is exactly why the established the CPM at this time to begin with, to construct and begin practicing with some rather essential communication pipelines that every party knows have to be established in order for us to make progress will help Dust evolve into the game it we know it nees to be I know CCP's not about to abandon this anytime soon, the CPM sure isn't - as restless as all we are to get involved in a deeper capacity, and whether the rest of you abandon the game or not, at least suck it up and stop pretending you're somehow helping by trying to tar and feather the CPM (which only makes you like an ass to CCP, who know better as to what we've been helping with). For those that stick around, HTFU and stop QQ-ing about how everything's a disaster and that boomotherfuckinghoo everything is all doomed and ****. Either be part of the solution, and work with us - or own up to the asshattery and continue to spam useless circlejerk threads like this one. As IWS said - we're in a state of transition right now, there are internal meeting going on to establish the best way to use the CPM and to reach out to the community, and CCP's already owned up to the fact that they're aware of what needs to be done. We are slated to have more meetings with them this week in order to answer many of the questions we have, and we'll have more to report at that time.
I seriously don't understand how a clown such as yourself was appointed to CPM. |
Arkena Wyrnspire
Turalyon Plus
670
|
Posted - 2013.06.04 07:36:00 -
[109] - Quote
Telcontar Dunedain wrote:Arkena Wyrnspire wrote:Telcontar Dunedain wrote:Heinrich Jagerblitzen wrote:-snip- Yes let's discuss hyperbole Hans? You, yet again, attack everyone and everything in the forums. ... It's this kind of hostility that is then communicated to Shanghai. You and Ironwolf both have a bad attitude towards the very people you purport to represent. And the vast majority of the forum warriors have an even worse attitude towards everyone who disagrees with them. Given how infrequently ccp makes substantive posts that seems inevitable?
People would just rage over the content of those posts if they did. |
Telcontar Dunedain
Imperfects Negative-Feedback
444
|
Posted - 2013.06.04 07:43:00 -
[110] - Quote
Arkena Wyrnspire wrote:Telcontar Dunedain wrote:Arkena Wyrnspire wrote:Telcontar Dunedain wrote:Heinrich Jagerblitzen wrote:-snip- Yes let's discuss hyperbole Hans? You, yet again, attack everyone and everything in the forums. ... It's this kind of hostility that is then communicated to Shanghai. You and Ironwolf both have a bad attitude towards the very people you purport to represent. And the vast majority of the forum warriors have an even worse attitude towards everyone who disagrees with them. Given how infrequently ccp makes substantive posts that seems inevitable? People would just rage over the content of those posts if they did.
Not what I've seen whatsoever. I think you have a bad attitude.
When we get substance there are plenty of people that pitch in with real feedback.
The best posts in those threads are from forum "trolls" usually. |
|
Don Von Hulio
Not Guilty EoN.
280
|
Posted - 2013.06.04 07:43:00 -
[111] - Quote
The main reason they dont give out big lists of patch notes weeks before the patch dates is so they wont have to be obligated in making all those fixes and having them all finished and functional. So i guess they would rather read threads about not enough communication instead of threads complaining about them not delivering the goods. |
Jenova's Witness
The Unholy Legion Of DarkStar DARKSTAR ARMY
142
|
Posted - 2013.06.04 07:44:00 -
[112] - Quote
Iron Wolf Saber wrote:Jenova's Witness wrote:I think people are frustrated with the lack of communication. The vague dev posts that raised more questions than answers were fine in beta, bu this isn't beta anymore. For example, look at EVE online's patch notes whenever a new build comes out and look at the Swiss cheese we got for uprising. That's not good communication and the reason behind most knee jerk reactions. Now that this game is released, we need things to be a little more specific not only to us who survived beta, but new players that have no idea what this game is trying to be. We need timelines, facts, figures, numbers... spreadsheets!
Instead, we're still gettin the same old Mickey Mouse banter about trees and flowers. Well I 'seen' the patch notes (up and coming) most of them are things you guys have asked for it seems. All I hope is CCP publishes them in good time. But the question is are they specific. There were a lot of missing changes for Uprising that weren't listed in the patch notes. Here are a few off the top of my head:
-Vehicles lost 20% of their base PG and large turret's had their vertical range of motion reduced. (Engineering skill was also bugged along with needing dropsuit skills to access damage control modules) -Reduction in Mass Driver splash radius, splash damage, and smoke generated from rounds. (There are also desynch issues with the weapon as well.) -Mass Drivers received a nerf to damage, splash radius, and the smoke produced by rounds was significantly reduced. (Also bugs with grenades not landing at their intended target and smoke desynch issues) -Meters for all charge based weapons were moved to the bottom right corner of the screen. (very cumbersome for forge gun users)
There are more, but I don't feel like going through every single thing that was missing just to prove my point. Every change, no matter how insignificant it may seem needs to be listed to forewarn players that invest their time, SP, ISK, and even AUR into a specific game mechanic. If these changes are communicated better, it would significantly reduce a lot of the backlash from people on the forums. Communication is key whether it's changes we want or don't want. |
steadyhand amarr
Amarr Immortal Volunteers
654
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Posted - 2013.06.04 07:55:00 -
[113] - Quote
To be honest this is not a supprise. And more likely down to the culture of that part of word. U don't normally question your boss ever you shut up and get in with it. This attitude nearly killed Sony and it's a shame to see it happen here. That said their could be a lot of nervous people at the moment due to the reviews Ccp has proven when it hits the fan they do make changes |
Deadeyes Anterie
Ill Omens EoN.
599
|
Posted - 2013.06.04 08:21:00 -
[114] - Quote
Iron Wolf Saber wrote:Cyn Bruin wrote:
No generalizations like "player feedback" please... specifically what are you guys on the CPM going to request CCP do?
I don't feel comfortable talking about it on the forums because its a subject I already know that was not that popular to begin with when it was first done and IRC has been helpful enough on deliberating on a path forward to fixing it for next time.
The problem is you already think yourself elevated above the average player you are trying to represent. You're not going to talk about your position, or even the issue you are bringing forth under the pretense of representing the Dust community because it would make you look unpopular.
I guess this is why appointing people to positions is generally a recipe for disaster (picking people who AFK'ed for months because they got sick of the game was beyond stupid). Keep telling me LAV's are fine and only take 2-3 AV nades to blow up, and the current awoxing mechanics are fine, it just shows how out of touch you are with the game and players you claim you are trying to represent.
Saying you are only working on setting up a CPM voting structure, then suggesting you also need to get working relationships going with the developers, and are already clearly pushing your personal agendas under the CPM tag, it's kind of disheartening. Calling out the developers at shanghai for not talking to you is not how you get reluctant developers to talk to you. It's just a rough spot because the role of the CPM seems unclear to CCP, the people in them, and the community.
On a positive note long live Kane for CPM1, I get the impression he is the only CPM who plays (or at least understands) dust at a high level (maybe because he has to listen to the Imps complain all the time). I think the rest of you mean well (and can probably do some good), but I just keep reading such silly and ill thought out things from some of you guys that it makes me question your basic judgement.
Also for all the **** Jenza has taken she has the humility to say she doesn't know a lot of what is broken with the game, her survey was a step in the right direction in my opinion, |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
359
|
Posted - 2013.06.04 08:30:00 -
[115] - Quote
Telcontar Dunedain wrote: Yes let's discuss hyperbole Hans?
You, yet again, attack everyone and everything in the forums.
...
It's this kind of hostility that is then communicated to Shanghai.
You and Ironwolf both have a bad attitude towards the very people you purport to represent.
P.S. You still don't seem to actually play Dust514, you were in what 1? battle as we ejected your alliance from PC?
Shanghai certainly doesn't need me to point out the issues with certain posters in the forum community. And, you're once again outright lying in saying that I've trashed the forums or forum community as a whole when just about every time I've posted I've explicitly encouraged people to keep their feedback organized, focused, and productive so that it wastes less of the developers time sifting through tears like yours. Now you can go and get REAL MAD at me because I've called your posting style ineffective before (and continue to do so), but the fact remains is that most respectful thing I can do for the community is not only help you waste less of your time beating your head against a wall and getting nowhere with CCP, but helping others to see that you've been trying this unsuccessfully for a year now and that maybe its time to look into some other methods and resources.
And there's not even any point in addressing the juvenile ad hominem attack dropped at the end of your statement here, which has become so cliche over the years its now become a brilliant indicator of someone desperate to shut someone down that they can't otherwise refute using evidence and reason. |
Your Absolut End
SVER True Blood Unclaimed.
83
|
Posted - 2013.06.04 08:52:00 -
[116] - Quote
Well, the problem.is.not.ccp listening to us.
The problem is.ccp is looking in the forums and try to judge by the thread-titles. We have and we still have very good conversations on the forums how to balance stuff. And we also had this back in chromoaome. Major changes in the gameplay and in the weapon balance who were made from chromosome to uprising all came from ccp. I cant remember any discussions where people said give assault suits just 1 equipment slot, about making logi suits super powerful, nerfing all weapons to death except for ar, and oh yeah please ccp, make the tac.the absolute op weapon.
I'm visiting the forums very frequent since open beta, and haven't seen requests on this. So you can blame whoever you want, but not us.
The beta was useless because it was no beta, i could not feel any tweaking or changes implemented in the open beta at all. And we are talking about 4-5 months. Every mistake ccp did with uprising would have been avoidable if ccp would have actually talked to their customer base and tried stuff in the beta like they are trying now.
this is the truth, and yeah truth sometimes hurt. But if you make a mistake stand to it and get your ass up to learn from this mistakes, instead of blaming anybody else. We all left kindergarten a long time ago. So lets at least try to behave like grown up men and women. |
Deadeyes Anterie
Ill Omens EoN.
599
|
Posted - 2013.06.04 09:10:00 -
[117] - Quote
Your Absolut End wrote:Well, the problem.is.not.ccp listening to us.
The problem is.ccp is looking in the forums and try to judge by the thread-titles. We have and we still have very good conversations on the forums how to balance stuff. And we also had this back in chromoaome. Major changes in the gameplay and in the weapon balance who were made from chromosome to uprising all came from ccp. I cant remember any discussions where people said give assault suits just 1 equipment slot, about making logi suits super powerful, nerfing all weapons to death except for ar, and oh yeah please ccp, make the tac.the absolute op weapon.
I'm visiting the forums very frequent since open beta, and haven't seen requests on this. So you can blame whoever you want, but not us.
The beta was useless because it was no beta, i could not feel any tweaking or changes implemented in the open beta at all. And we are talking about 4-5 months. Every mistake ccp did with uprising would have been avoidable if ccp would have actually talked to their customer base and tried stuff in the beta like they are trying now.
this is the truth, and yeah truth sometimes hurt. But if you make a mistake stand to it and get your ass up to learn from this mistakes, instead of blaming anybody else. We all left kindergarten a long time ago. So lets at least try to behave like grown up men and women.
Being able to vote on the new SP system and changing daily SP caps to weekly SP caps, and remove the hard 50sp cap for the soft cap through voting on a forum thread was one of the most exciting moments, it felt like they were really going to try and let the players have some influence in the development of the game. Sadly I can't recall anything after that that made me feel like player feedback was being implemented.
The game balance has actually gone downhill in the last major patch in my opinion. Caldari Logi with a Tac AR is now a dominant build. Before there were at least a few suits, and weapons that could be used. RIP Mass Driver, and Laser. Wish CCP would listen to us on bringing back dead weapons they nerfed into oblivion. I don't even use those weapons but the game is just so much less interesting with everyone using Tac AR's |
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CCP Eterne
C C P C C P Alliance
1877
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Posted - 2013.06.04 09:39:00 -
[118] - Quote
I have locked this thread for trolling. |
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