ZDub 303
TeamPlayers EoN.
286
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Posted - 2013.06.04 03:03:00 -
[1] - Quote
just my 2c.. there needs to be a lot more CCP - Player interaction going on.
Take a look at how Trion handled and developed the first year of rift. The devs were constantly explaining the math and logic behind everything they were doing to balance that game, and the player base gave meaningful and constructive feedback as well as tons of angry and criticizing QQ that was written purely out of spite.
However, **** got done and people felt they were being listened to to some extent.
The biggest reason why there is so much negativity on this forum is because there is a complete lack of information from CCP on what is going on for the next, say 4 weeks. All we get is a week update with 5-6 bullet points saying 'we are looking into it'.
Then out of nowhere, we get a drastic balance change drop on us without any sort of warning. A lot of times its a change that is not reflecting the needs and wants of the playerbase, and then a weapon, that someone has spent WEEKS grinding out becomes pretty much useless. The only reason we've all been okay thus far is the constant respecs are allowing us to get out of poorly balanced dropsuits/weapons and not destroying weeks/months worth of SP accumulation.
We are not a bunch of retards who can't do math or help theorize balance issues. Yes, everyone is gonna have their own bias, but if CCP would release balance change information the moment they had it finalized and weeks before deployment, in order to get general feedback. The playerbase would feel SO much better about this game.
Honestly, we still have no hard information on the range fix and tac ar nerf, however these things are scheduled to deploy relatively soon from what I can see.
Why not release the numbers for this? Why would it hurt to have a little balance transparency while you are making your changes?
If the CPM needs to be the vehicle for Dev - Player interaction, that is totally fine. We just need something, because as it stands, the player base feels like they are being completely ignored, while a game they are invested in crumbles around them.
TL;DR - The player base is frustrated with the lack of dev interaction, and pulling out completely will only make things much much worse. |