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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:32:00 -
[31] - Quote
Iron Wolf Saber wrote:Before it gets too out of hand let me explain a short bit of what the CPM has been trying to do for the last few weeks.
Right now the CPM is in a very odd situation, we have a new studio that well for most matters and intents do not really know what to do with us. The CPM would like to mimic the CSM whose workload is rather well lets say drowning. However the Studio in Shanghai well new at many of things including making FPS games.
CPM for the last two weeks has been trying to get on the line with CCP and right now CCP is as usual with many things slow to do things but hopefully starting soon the CPM will be able to start proving its worth to CCP as well as your guy's feedback on issues.
There is now a meeting to be scheduled soon asking for feedback of specific parts of the game with the team involved. If successful this may open up other teams to start approaching the CPM and the Community for feedback.
Not all of CCP Shanghai is bad at listening, there are quite a few reluctant to try though.
So now you understand the statement in IRC a bit, I certainly hope that the changes are genuine and changing and I hopefully will not have to repeat this statement in the future.
What is the purpose of the meeting, to get CCP iceland involved, to get CCP shanghai to listen more, to attempt to address more issues already mentioned? |
EternalRMG
Sinq Laison Gendarmes Gallente Federation
245
|
Posted - 2013.06.04 02:32:00 -
[32] - Quote
If they listen to us they are listening to the wrong people (Cod fanboys, brainless QQrs...) |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:34:00 -
[33] - Quote
EternalRMG wrote:If they listen to us they are listening to the wrong people (Cod fanboys, brainless QQrs...)
Just listening to the wrong threads, or listening to the right threads but incorrectly addressing the situation. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:35:00 -
[34] - Quote
Cyn Bruin wrote:Iron Wolf Saber wrote:CPM for the last two weeks has been trying to get on the line with CCP and right now CCP is as usual with many things slow to do things but hopefully starting soon the CPM will be able to start proving its worth to CCP as well as your guy's feedback on issues. Oh yea? And exactly what is on the agenda for the CPM to communicate to CCP? No generalizations like "player feedback" please... specifically what are you guys on the CPM going to request CCP do?
I don't feel comfortable talking about it on the forums because its a subject I already know that was not that popular to begin with when it was first done and IRC has been helpful enough on deliberating on a path forward to fixing it for next time. |
Don Von Hulio
Not Guilty EoN.
274
|
Posted - 2013.06.04 02:35:00 -
[35] - Quote
The "CPM" is dumb. Why does there even need to be a middle man when you can just you know.... log in the forums and just read, or play your own damn game.
CPM might as well be a perk you get when you buy an Elite Pack so you can have the nifty little tag in the forums and get more likes no matter what the post is. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:37:00 -
[36] - Quote
BL4CKST4R wrote:
What is the purpose of the meeting, to get CCP iceland involved, to get CCP shanghai to listen more, to attempt to address more issues already mentioned?
In my honest opinion I think its more of a demonstration of what the CPM can do for CCP. I am sure CCP Iceland already had the talk with CCP Shanghai over Dust but CPM don't sit at those sort of meetings. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:39:00 -
[37] - Quote
Don Von Hulio wrote:The "CPM" is dumb. Why does there even need to be a middle man when you can just you know.... log in the forums and just read, or play your own damn game.
CPM might as well be a perk you get when you buy an Elite Pack so you can have the nifty little tag in the forums and get more likes no matter what the post is.
They do read the forums though and have been reading the forums.
CPM is a step above the forums in terms of talking with customers. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3405
|
Posted - 2013.06.04 02:39:00 -
[38] - Quote
HowDidThatTaste wrote:They have been listening to us? A year and a half we have slightly better graphics same 3 maps. And a planetary Map added to skirmish to call it pc. Uprising is a total flop top to bottom. If they don't want to listen to us then listen to my wallet close. I'm finding playing anything but PC matches pretty tough I'm starting to care less who they listen too time is running out.
You know to spot a DUST Vet?
Look at their level of optimism
ABANDON ALL HOPE!! |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:41:00 -
[39] - Quote
Iron Wolf Saber wrote:BL4CKST4R wrote:
What is the purpose of the meeting, to get CCP iceland involved, to get CCP shanghai to listen more, to attempt to address more issues already mentioned?
In my honest opinion I think its more of a demonstration of what the CPM can do for CCP. I am sure CCP Iceland already had the talk with CCP Shanghai over Dust but CPM don't sit at those sort of meetings.
It really feels wrong that a meeting like this needs to happen in order to get work done... it is disappointing like a parent seeing their child go down the wrong path... |
xprotoman23
Internal Error. Negative-Feedback
1838
|
Posted - 2013.06.04 02:41:00 -
[40] - Quote
INB4 IWS has a meltdown. |
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Don Von Hulio
Not Guilty EoN.
274
|
Posted - 2013.06.04 02:41:00 -
[41] - Quote
Iron Wolf Saber wrote:BL4CKST4R wrote:
What is the purpose of the meeting, to get CCP iceland involved, to get CCP shanghai to listen more, to attempt to address more issues already mentioned?
In my honest opinion I think its more of a demonstration of what the CPM can do for CCP. I am sure CCP Iceland already had the talk with CCP Shanghai over Dust but CPM don't sit at those sort of meetings.
aka nothing, because you are just normal players like everyone else and can only contribute to the development of the game as much as every other non-dev.
Face it, you are glorified forum warriors/fanboys. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3405
|
Posted - 2013.06.04 02:43:00 -
[42] - Quote
xprotoman23 wrote:INB4 IWS has a meltdown.
I know this game is in rough shape when I find myself agreeing with Proto on not one but many issues |
Aerion Spiritus
The Southern Legion RISE of LEGION
23
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Posted - 2013.06.04 02:46:00 -
[43] - Quote
here is a new idea (unlike due to sonys product requirements) but have a sisi server BUT not like eves. To get access you can't buy anything to get it you have to send a request to ccp proving why you should be allowed to test upcoming items and features. At that point it is up to ccp to decide if they are willing to let you on or not. it would be a seperate client that you would need to download as well though. the feedback on this would help with balancing items to some degree before the masses get to it. becuase most people compare items in only one or two situations. people complain nova knives are op but that is only so when they get close enough to use them. tac ar's but thats because of the extra range they have. laser rifles up thats because masses complained they were op not because of dmg alone but because of the range they had previous build. change the circumstances these weapons are used in and they are ineffective. people that try them in every situation possible are the people ccp should listen to.
P.S sorry about the brick wall of text. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:51:00 -
[44] - Quote
I can safely say CCP has already took a step back since launch and changing for the better.
Just the process does take time and well that's why there seems to be a current deep void spot there is now.
I am a bit weirded out that the CCP Shanghai I might see in a few more weeks will be an entirely different monster that I currently know since I started my CPM 0 Term. |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:52:00 -
[45] - Quote
Iron Wolf Saber wrote: I can safely say CCP has already took a step back since launch and changing for the better.
Just the process does take time and well that's why there seems to be a current deep void spot there is now.
I am a bit weirded out that the CCP Shanghai I might see in a few more weeks will be an entirely different monster that I currently know since I started my CPM 0 Term.
Will this monster be good or bad? |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 02:54:00 -
[46] - Quote
BL4CKST4R wrote:Iron Wolf Saber wrote: I can safely say CCP has already took a step back since launch and changing for the better.
Just the process does take time and well that's why there seems to be a current deep void spot there is now.
I am a bit weirded out that the CCP Shanghai I might see in a few more weeks will be an entirely different monster that I currently know since I started my CPM 0 Term. Will this monster be good or bad?
Only the magic Crystal Ball Knows.
Its like you when you were 5 years old. What did you want to be when you grow up can often be entirely different than what happened.
Who knows maybe this won't be for the better either and another restructuring has to be done until it gets working right as a company where things get done quickly, communications are constant, communities are built. Or maybe they do get it right this time but years down the road they lose their way.
The CPM should hopefully remind them to stay true. |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 02:55:00 -
[47] - Quote
Iron Wolf Saber wrote:BL4CKST4R wrote:Iron Wolf Saber wrote: I can safely say CCP has already took a step back since launch and changing for the better.
Just the process does take time and well that's why there seems to be a current deep void spot there is now.
I am a bit weirded out that the CCP Shanghai I might see in a few more weeks will be an entirely different monster that I currently know since I started my CPM 0 Term. Will this monster be good or bad? Only the magic Crystal Ball Knows. Its like you when you were 5 years old. What did you want to be when you grow up can often be entirely different than what happened.
I wanted to be a graphic designer... but now I am one acceptance letter away from being a pharmacist :( |
Imp Smash
On The Brink CRONOS.
115
|
Posted - 2013.06.04 02:56:00 -
[48] - Quote
Gunner Nightingale wrote:omega 015 wrote:I would never listen to any fanbase. The fans have zero experience with game design but they still listen to us. You're right we only have played 1000s of hours of games in our lifetimes yet we know nothing about games because we never designed a game before, smh? Sorry there is a difference between ignorance and learned experience. We know what works well and what doesn't in terms of gameplay because most of us have played games most our lives. More often than not however and what you mean to say is bad players don't know good game design but often carry the loudest voice because there are so many more bad players then good. Uncharted patch 1.04 is the biggest example of this i can think of aside from this game especially from the time EVE players started coming in prior to last August and decided they knew how to make a great FPS with all their years of playing spaceship MMO. Yes we have 1000's of hours of experience. We also have thousands of ideas and opinions. Many of which are mutually exclusive or directly counteract the advantages of certain ideas. If they just implemented what we wanted the game would become rediculous.
Listening to players or not wasn't the problem. The problem was listening to the players en masse and collectively. If anything CCP should listen to fewer players. Ones that they feel are both objective and able to consider a point from many angles. They should be more decerning. They will still get different ideas and opinions - but more constructive and balanced ones. The current state of the forums and player feedback resembles the US political system. Not a lot gets done. |
ZDub 303
TeamPlayers EoN.
286
|
Posted - 2013.06.04 03:03:00 -
[49] - Quote
just my 2c.. there needs to be a lot more CCP - Player interaction going on.
Take a look at how Trion handled and developed the first year of rift. The devs were constantly explaining the math and logic behind everything they were doing to balance that game, and the player base gave meaningful and constructive feedback as well as tons of angry and criticizing QQ that was written purely out of spite.
However, **** got done and people felt they were being listened to to some extent.
The biggest reason why there is so much negativity on this forum is because there is a complete lack of information from CCP on what is going on for the next, say 4 weeks. All we get is a week update with 5-6 bullet points saying 'we are looking into it'.
Then out of nowhere, we get a drastic balance change drop on us without any sort of warning. A lot of times its a change that is not reflecting the needs and wants of the playerbase, and then a weapon, that someone has spent WEEKS grinding out becomes pretty much useless. The only reason we've all been okay thus far is the constant respecs are allowing us to get out of poorly balanced dropsuits/weapons and not destroying weeks/months worth of SP accumulation.
We are not a bunch of retards who can't do math or help theorize balance issues. Yes, everyone is gonna have their own bias, but if CCP would release balance change information the moment they had it finalized and weeks before deployment, in order to get general feedback. The playerbase would feel SO much better about this game.
Honestly, we still have no hard information on the range fix and tac ar nerf, however these things are scheduled to deploy relatively soon from what I can see.
Why not release the numbers for this? Why would it hurt to have a little balance transparency while you are making your changes?
If the CPM needs to be the vehicle for Dev - Player interaction, that is totally fine. We just need something, because as it stands, the player base feels like they are being completely ignored, while a game they are invested in crumbles around them.
TL;DR - The player base is frustrated with the lack of dev interaction, and pulling out completely will only make things much much worse. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 03:05:00 -
[50] - Quote
Imp Smash wrote:Gunner Nightingale wrote:omega 015 wrote:I would never listen to any fanbase. The fans have zero experience with game design but they still listen to us. You're right we only have played 1000s of hours of games in our lifetimes yet we know nothing about games because we never designed a game before, smh? Sorry there is a difference between ignorance and learned experience. We know what works well and what doesn't in terms of gameplay because most of us have played games most our lives. More often than not however and what you mean to say is bad players don't know good game design but often carry the loudest voice because there are so many more bad players then good. Uncharted patch 1.04 is the biggest example of this i can think of aside from this game especially from the time EVE players started coming in prior to last August and decided they knew how to make a great FPS with all their years of playing spaceship MMO. Yes we have 1000's of hours of experience. We also have thousands of ideas and opinions. Many of which are mutually exclusive or directly counteract the advantages of certain ideas. If they just implemented what we wanted the game would become ridiculous. Listening to players or not wasn't the problem. The problem was listening to the players en masse and collectively. If anything CCP should listen to fewer players. Ones that they feel are both objective and able to consider a point from many angles. They should be more discerning. They will still get different ideas and opinions - but more constructive and balanced ones. The current state of the forums and player feedback resembles the US political system. Not a lot gets done.
Which is what makes my job difficult at times as well. Sometimes CCP will change something and it's going to be the bitter pill. Quite a few of you may not like it and well can be CCP is hard set on doing it anyways. I mean look at how many people disliked the changes to the Eve Online Typhoon ship?
There are members of CCP that are just as tireless in what they do and that is CCP Frame and CCP Command Wang. We're about to get a new community developer on the scene to working with us soon enough. They are bringing in more and more resources to fix the situation. Dust has proven it is worth the investment to make good. CCP is committed to seeing it succeed. There is also CCP Eterne and CCP Foxfour and they like hanging out with you guys. |
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Sete Clifton
PSU GHOST SYNDICATE DARKSTAR ARMY
218
|
Posted - 2013.06.04 03:05:00 -
[51] - Quote
I think the problem to me is not that they don't really want to listen, it's that they don't want to even communicate. I feel like every once in a while they try to for a short period of time, or promise that they are going to try talk but then just quickly go back to radio silence.
Just talk to us. You don't have to take our ideas, just show us you care because I think it's safe so say that many of us are still here because we care about Dust. |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 03:07:00 -
[52] - Quote
ZDub 303 wrote:just my 2c.. there needs to be a lot more CCP - Player interaction going on.
Take a look at how Trion handled and developed the first year of rift. The devs were constantly explaining the math and logic behind everything they were doing to balance that game, and the player base gave meaningful and constructive feedback as well as tons of angry and criticizing QQ that was written purely out of spite.
However, **** got done and people felt they were being listened to to some extent.
The biggest reason why there is so much negativity on this forum is because there is a complete lack of information from CCP on what is going on for the next, say 4 weeks. All we get is a week update with 5-6 bullet points saying 'we are looking into it'.
Then out of nowhere, we get a drastic balance change drop on us without any sort of warning. A lot of times its a change that is not reflecting the needs and wants of the playerbase, and then a weapon, that someone has spent WEEKS grinding out becomes pretty much useless. The only reason we've all been okay thus far is the constant respecs are allowing us to get out of poorly balanced dropsuits/weapons and not destroying weeks/months worth of SP accumulation.
We are not a bunch of retards who can't do math or help theorize balance issues. Yes, everyone is gonna have their own bias, but if CCP would release balance change information the moment they had it finalized and weeks before deployment, in order to get general feedback. The playerbase would feel SO much better about this game.
Honestly, we still have no hard information on the range fix and tac ar nerf, however these things are scheduled to deploy relatively soon from what I can see.
Why not release the numbers for this? Why would it hurt to have a little balance transparency while you are making your changes?
If the CPM needs to be the vehicle for Dev - Player interaction, that is totally fine. We just need something, because as it stands, the player base feels like they are being completely ignored, while a game they are invested in crumbles around them.
TL;DR - The player base is frustrated with the lack of dev interaction, and pulling out completely will only make things much much worse.
and we (the CPM) is just as frustrated at times.
|
ReGnYuM
Imperfects Negative-Feedback
74
|
Posted - 2013.06.04 03:11:00 -
[53] - Quote
Lets not get ahead of ourselves here IWS
CPM0 main purpose was to help build the stepping stones to a player elected council, which BTW I have still not seen one single draft.
|
Schalac 17
Seituoda Taskforce Command Caldari State
242
|
Posted - 2013.06.04 03:15:00 -
[54] - Quote
The problem is not weapon balance. The problem is every new patch makes the game more and more unplayable. Why do I have to restart my PS3 every hour to make the game playable? Why do I need to jump over the top step to continue up the staircase? Why does the ground stop me as a climb a slight rise and put my character into the running man only to cause me damage when I back up to get out of it? Why do I need to fiddle with different sensitivities on my controls so much, and why isn't the options page finished yet after commercial release?
Gun and suit balance is a fine goal, but let's get the core of the game working properly before we continue the nerf buff cycle. |
Berserker007
Imperfects Negative-Feedback
301
|
Posted - 2013.06.04 03:16:00 -
[55] - Quote
ReGnYuM wrote:Lets not get ahead of ourselves here IWS
CPM0 main purpose was to help build the stepping stones to a player elected council, which BTW I have still not seen one single draft.
ditto; but at same time, id be scared to see whom the community decides to elect based on what we have seen to this date |
Iron Wolf Saber
Den of Swords
4854
|
Posted - 2013.06.04 03:17:00 -
[56] - Quote
ReGnYuM wrote:Lets not get ahead of ourselves here IWS
CPM0 main purpose was to help build the stepping stones to a player elected council, which BTW I have still not seen one single draft.
Right right, however I don't want CPM 1's day one feeling utterly useless on their portion either. There is quite a bit of foundation building going on right now. |
XxWarlordxX97
Internal Error. Negative-Feedback
1822
|
Posted - 2013.06.04 03:17:00 -
[57] - Quote
For the love of bacon be nice |
BL4CKST4R
WarRavens
114
|
Posted - 2013.06.04 03:18:00 -
[58] - Quote
Iron Wolf Saber wrote:ZDub 303 wrote:just my 2c.. there needs to be a lot more CCP - Player interaction going on.
Take a look at how Trion handled and developed the first year of rift. The devs were constantly explaining the math and logic behind everything they were doing to balance that game, and the player base gave meaningful and constructive feedback as well as tons of angry and criticizing QQ that was written purely out of spite.
However, **** got done and people felt they were being listened to to some extent.
The biggest reason why there is so much negativity on this forum is because there is a complete lack of information from CCP on what is going on for the next, say 4 weeks. All we get is a week update with 5-6 bullet points saying 'we are looking into it'.
Then out of nowhere, we get a drastic balance change drop on us without any sort of warning. A lot of times its a change that is not reflecting the needs and wants of the playerbase, and then a weapon, that someone has spent WEEKS grinding out becomes pretty much useless. The only reason we've all been okay thus far is the constant respecs are allowing us to get out of poorly balanced dropsuits/weapons and not destroying weeks/months worth of SP accumulation.
We are not a bunch of retards who can't do math or help theorize balance issues. Yes, everyone is gonna have their own bias, but if CCP would release balance change information the moment they had it finalized and weeks before deployment, in order to get general feedback. The playerbase would feel SO much better about this game.
Honestly, we still have no hard information on the range fix and tac ar nerf, however these things are scheduled to deploy relatively soon from what I can see.
Why not release the numbers for this? Why would it hurt to have a little balance transparency while you are making your changes?
If the CPM needs to be the vehicle for Dev - Player interaction, that is totally fine. We just need something, because as it stands, the player base feels like they are being completely ignored, while a game they are invested in crumbles around them.
TL;DR - The player base is frustrated with the lack of dev interaction, and pulling out completely will only make things much much worse. and we (the CPM) is just as frustrated at times. I just hope the CCP we start meeting with is the start of something better. I mean after all Eve online was not the only thing that has constantly evolved and got better over the years. CCP has evolved along with it. I am quite sure the same drive will affect the Dust 514 studio as well.
This took ten years, most Dust players don't have ten years to wait.
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Noc Tempre
Imperfects Negative-Feedback
1856
|
Posted - 2013.06.04 03:20:00 -
[59] - Quote
Iron Wolf Saber wrote:ReGnYuM wrote:Lets not get ahead of ourselves here IWS
CPM0 main purpose was to help build the stepping stones to a player elected council, which BTW I have still not seen one single draft.
Right right, however I don't want CPM 1's day one feeling utterly useless on their portion either. There is quite a bit of foundation building going on right now.
Yeah, it's about building a good position for your successor, not about feeling important right now... |
Imp Smash
On The Brink CRONOS.
116
|
Posted - 2013.06.04 03:20:00 -
[60] - Quote
I assumed that's was the whole thing about CPM. I was under the impression that CCP interviewed players and assigned CPM to the ones that were good at objective discussion despite having different opinions. And more importantly HAD different personal opinions. People that would summarize and eloquently state the general schools of thought on a given topic to CCP.
As one or two posters mentioned - maybe a bit more feedback from CCP would help ease the community. It might make it worse. Who knows.
I know this - we sound like a bunch of spoiled brats throwing a tantrum because we didn't get an iPhone for our 7th birthday... |
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