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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Rieganom Garne
New Eden's Most Wanted Gentlemen's Agreement
1
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Posted - 2013.05.24 07:07:00 -
[121] - Quote
jenza aranda wrote:Hey all.
One of the ideas things that has been discussed with the CPM is the idea to have placeholder models for all the currently missing racial variants (gal, min, cal heavy, cal & amar light) to have placeholder models with all the intended slot loadouts, skills, skill bonuses and stats untill such a time where the art department is ready to implement them.
We think that currently, a lot of the suits seem to be trying to balance themselves for options that dont yet exist which is kinda flawed. Traditionally CCP doesn't really like the use of placeholders but in this instance we think its fairly important.
Any feedback and thoughts on this would be very valuable.
Fairly important.... that is an understatement. How has this not been done yet? This should have been done from day 1 of having the suits planned out. I think this is necessary and will really accelerate balancing suits and fleshing out the game. As it stands the game feels half finished, this should have been done back in beta imo. Make it happen asap, otherwise a lot of people are going to be upset when there isn't another respec option when the rest of the suits are all in. |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
4
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Posted - 2013.05.24 07:13:00 -
[122] - Quote
As a scout, I support this.
Of course, altering the colors of the suits will take the artists time, and with that time, they could be working on the racial variants (and whatever else they have in the works). Then again, altering colors of pre-existing textures is easy, even for an inexperienced artist. So nevermind... |
The Robot Devil
BetaMax. CRONOS.
282
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Posted - 2013.05.24 07:24:00 -
[123] - Quote
We need the basics almost more than anything else. The OP asked the real question, will the same trick be used for weapons. What is the point of skilling into specialized suits if there are no weapon to complement them? I do agree with place holder suits but I think some weapons should be thrown in as well. |
The Spinner
Pink Fluffy Bounty Hunterz
30
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Posted - 2013.05.24 07:24:00 -
[124] - Quote
With the respec coming up this is a great idea and I think it should be implemented immediately if possible, so at the very least people know what their choices are. |
Timothy Reaper
ZionTCD Unclaimed.
348
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Posted - 2013.05.24 07:24:00 -
[125] - Quote
Great idea! You have my vote. +1 |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
352
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Posted - 2013.05.24 07:56:00 -
[126] - Quote
I like this idea.
I figure you could probably do the same thing with weapons too. Supposedly they already had internal testing for things like the rail rifle at fanfest. I wouldn't care if they added the skills and let people do combat rifle/rail rifle with a tinted AR model with the appropriate firing stats until the art went live. |
Bubba Brown
Militaires Sans Jeux
99
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Posted - 2013.05.24 08:23:00 -
[127] - Quote
question; could the rail rifle be combined with the Tac AR? and the breach AR turned into some kind of rail rifle equivalent?
that way there are two gallente rifles that feel gallente (burst and assault) and two that feel caldari (breach and tac)
rather than adding an entire new sector of rifle variants that probably won't be used.. |
Den-tredje Baron
The Unholy Legion of Darkstar DARKSTAR ARMY
70
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Posted - 2013.05.24 08:32:00 -
[128] - Quote
As long as the difference between the different suits is clear aka the caldari one being all blueish and the gall one being all donno red so that we can easily tell the difference between them and act thereafter i am all in for this !!! Another thing to maybe not scare new players who think WTF when they look at teh art and see it's the same model just other colours would be to maybe also state that these are placeholders but ok i probably don't have to state that |
Sardonk Eternia
Multnomah Interstellar Holdings Inc.
75
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Posted - 2013.05.24 09:14:00 -
[129] - Quote
jenza aranda wrote:EnglishSnake wrote:Does this include pilot suits and modules for us vehicle users? no, thats a specialisation that hasnt been added yet, im talking about the missing basics, sentinals and scouts for now
Jenza, your lack of proper spelling and capitalization really bothers me. I think if you want to be taken seriously you should reroll your toon with a properly-capitalized name. Also those pants you wore at Fanfest were a huge ******* fail. |
Etero Narciss
Seraphim Initiative. CRONOS.
139
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Posted - 2013.05.24 09:47:00 -
[130] - Quote
My support! Have all of it! |
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jenza aranda
BetaMax. CRONOS.
1553
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Posted - 2013.05.24 09:50:00 -
[131] - Quote
Sardonk Eternia wrote:jenza aranda wrote:EnglishSnake wrote:Does this include pilot suits and modules for us vehicle users? no, thats a specialisation that hasnt been added yet, im talking about the missing basics, sentinals and scouts for now Jenza, your lack of proper spelling and capitalization really bothers me. I think if you want to be taken seriously you should reroll your toon with a properly-capitalized name. Also those pants you wore at Fanfest were a huge ******* fail. Can we just focus on the issue at hand and forget about inconsequential **** like my trousers or grammar nazies? |
powdemonic
GunFall Mobilization Covert Intervention
31
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Posted - 2013.05.24 09:56:00 -
[132] - Quote
CCP FoxFour wrote:Someone asked me to add a blue tag to this thread, but this is not something that I work on. So while I will post here, no blue tag! :P looooooooooolz |
powdemonic
GunFall Mobilization Covert Intervention
31
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Posted - 2013.05.24 09:57:00 -
[133] - Quote
EnglishSnake wrote:So then does that include the missing Minmatar & Amarr vehicles then?
YES YES I WANT MY MINMATAR RUST BUCKET. trust in the rust!!! =D.... |
Captain Africa Clone1
GRIM MARCH
0
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Posted - 2013.05.24 10:15:00 -
[134] - Quote
`CCP you guys are the PRO'S ! Why haven't you thought about this way back. I mean this is basic functionality and balance design! Why should you wait for an overwhelming support from the community when it is the obvious thing to do . I mean really ....
The drop suit variants with their main weapons is the core of the game , get that right now ! Additional weapons and stuff falls outside this core and doesn't need this much attention.
You have to be able to see the full spectrum of the core and test it ! so Im 1000 % for this. JUST DO IT rather than SOON tm |
jenza aranda
BetaMax. CRONOS.
1553
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Posted - 2013.05.24 10:21:00 -
[135] - Quote
Captain Africa Clone1 wrote:`CCP you guys are the PRO'S ! Why haven't you thought about this way back. I mean this is basic functionality and balance design! Why should you wait for an overwhelming support from the community when it is the obvious thing to do . I mean really ....
The drop suit variants with their main weapons is the core of the game , get that right now ! Additional weapons and stuff falls outside this core and doesn't need this much attention.
You have to be able to see the full spectrum of the core and test it ! so Im 1000 % for this. JUST DO IT rather than SOON tm Like i said, CCP traditionally doesnt like using placeholders. For this to happen it would be most likely a very high level decision from multiple people which is why we'd need as much support as possible. |
Maub Ojugi
Liberum Sapiens Xenodochi
0
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Posted - 2013.05.24 11:10:00 -
[136] - Quote
I am completely behind this. CCP get it done. |
Liner ReXiandra
Zumari Force Projection Caldari State
36
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Posted - 2013.05.24 11:22:00 -
[137] - Quote
They shouldn't have launched the game with only basic medium suits out there. I was quite upset when I saw the Dust keynote. Same thing with the weapon types.
At Fanfest however they already showed the full racial line of suits, with a "soon."
So if we are talking about placeholders for now, what timeframe are we talking about? |
Takahiro Kashuken
Red Star. EoN.
536
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Posted - 2013.05.24 11:26:00 -
[138] - Quote
EnglishSnake wrote:Are the vehicles done for the Amarr and Minmatar?
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Chankk Saotome
SyNergy Gaming EoN.
313
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Posted - 2013.05.24 11:47:00 -
[139] - Quote
I wouldn't mind if it were Mr. Game&Watch sitting on my "Loadout" screen as long as I could see intended stats.
I love numbers, I love maths, and the sooner I get my hands on such things the sooner I can start sharing and conversing with the community ideas on what role they should fill and where a player interested in them might look to skill-spec.
Placeholders YES! Even if only to confirm Light > Pilot and Heavy > Commando suits. Even if only to confirm Minmatar and Caldari racial heavis and Amarr racial light. |
jenza aranda
BetaMax. CRONOS.
1565
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Posted - 2013.05.24 11:51:00 -
[140] - Quote
Chankk Saotome wrote:I wouldn't mind if it were Mr. Game&Watch sitting on my "Loadout" screen as long as I could see intended stats.
I love numbers, I love maths, and the sooner I get my hands on such things the sooner I can start sharing and conversing with the community ideas on what role they should fill and where a player interested in them might look to skill-spec.
Placeholders YES! Even if only to confirm Light > Pilot and Heavy > Commando suits. Even if only to confirm Minmatar and Caldari racial heavis and Amarr racial light.
The pilot IS a light and the commando IS a heavy, though the purpose of this thread is to just get the current framework filled rather than talking about other specialisations. |
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Master Jaraiya
Ultramarine Corp Orion Empire
98
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Posted - 2013.05.24 11:54:00 -
[141] - Quote
Chankk Saotome wrote:I wouldn't mind if it were Mr. Game&Watch sitting on my "Loadout" screen as long as I could see intended stats.
I love numbers, I love maths, and the sooner I get my hands on such things the sooner I can start sharing and conversing with the community ideas on what role they should fill and where a player interested in them might look to skill-spec.
Placeholders YES! Even if only to confirm Light > Pilot and Heavy > Commando suits. Even if only to confirm Minmatar and Caldari racial heavis and Amarr racial light.
Pilot and Commando IMO are a new class entirely, and as such should be treated as an expansion of the game.
The missing racial variant dropsuits and vehicles are IMO Basic content that should have been added with the launch of Uprising as they all have to do with classes already in game.
I do understand the art dept. is still busy finalizing the designs for the look of the other races missing dropsuits, but the functionality has already been determined. +50 to placeholders for these. |
Goat of Dover
Crux Special Tasks Group Gallente Federation
172
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Posted - 2013.05.24 12:11:00 -
[142] - Quote
Also a good way like stated before to get everyone into it a little is to add some background story for this into faction warfare. You could easily write up a story arc that goes along with some pirates raiding a production facility and selling all the learned info to the highest bidder or something along that line.
I think that would help a good bit would get a few more people behind it especially if you make the rewards a like around 10 of each new dropsuit at the neo standard level. |
Chankk Saotome
SyNergy Gaming EoN.
313
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Posted - 2013.05.24 12:21:00 -
[143] - Quote
jenza aranda wrote:Chankk Saotome wrote:I wouldn't mind if it were Mr. Game&Watch sitting on my "Loadout" screen as long as I could see intended stats.
I love numbers, I love maths, and the sooner I get my hands on such things the sooner I can start sharing and conversing with the community ideas on what role they should fill and where a player interested in them might look to skill-spec.
Placeholders YES! Even if only to confirm Light > Pilot and Heavy > Commando suits. Even if only to confirm Minmatar and Caldari racial heavis and Amarr racial light. The pilot IS a light and the commando IS a heavy, though the purpose of this thread is to just get the current framework filled rather than talking about other specialisations.
Even if it's just to show me the Specializations... I'd put up with a graph and numbers. That's all I need to figure out statistical benefits. I can't actually say to play-styles (the Min logi is one of the weakest things in the game but I've learned to love it and even for its weak racial bonus I've decided it's the only one that fits my playstyle... and it DOES. Rockin the same suit for almost a year now, and I don't even care) but I would at least like numbers, bonuses, benefits, skill boosts etc to know as much as possible as soon as possible.
I doubt anyone in [General] rifts through [Training Grounds] but if they did they'd understand why. |
Raze galder
Royal Uhlans Amarr Empire
51
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Posted - 2013.05.24 12:34:00 -
[144] - Quote
I think the place holder idea is great for missing suits allow the other races to vet some d suit love and when is the suit that give team buffs coming or did they scrap it |
Goat of Dover
Crux Special Tasks Group Gallente Federation
172
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Posted - 2013.05.24 12:41:00 -
[145] - Quote
Anyone see the new event. Three new amarr suits are to be piloted in this event. Maybe scout pilot and commando.
Don't really know its just speculation on which suits it will be just know that we get to try three new ones. |
Vrain Matari
ZionTCD Unclaimed.
539
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Posted - 2013.05.24 12:53:00 -
[146] - Quote
I agree. Place holder suits are a good idea.
Perhaps so good that we should do the same thing with the entire stable of weapons, modules and vehicles. CCP can(or perhaps already has) get the functionality for these in place fairly quickly. Basically the entire suite of gear until the MTAC build comes out.
The benefits of this would be twofold: genuine balancing could begin now and we could stop the immersion-breaking sp repec cycle(it's very not New Eden). |
Driftward
Subdreddit Test Alliance Please Ignore
113
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Posted - 2013.05.24 17:54:00 -
[147] - Quote
Supported. Operation Placeholders should be a go. |
Delirium Inferno
Edoras Corporation
414
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Posted - 2013.05.24 18:08:00 -
[148] - Quote
jenza aranda wrote:EnglishSnake wrote:Does this include pilot suits and modules for us vehicle users? no, thats a specialisation that hasnt been added yet, im talking about the missing basics, sentinals and scouts for now Sentinels and scouts aren't basics, they are specializations. I know this may sound nit-picking but it's important to distinguish between light frame and scout as well as heavy frame and sentinel. You don't want to get into this mindset where you are balancing the light frame to be a scout then when you get to the actual scout suit nothing really changes beside bonuses, same with heavy to sentinel. |
Baldr Grimm
OSG Planetary Operations
9
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Posted - 2013.05.24 18:13:00 -
[149] - Quote
Absolutely. +1 for placeholders across the board.
Once things are more balanced you can implement the new art with very little disruption. |
bobtbob
Bojo's School of the Trades
4
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Posted - 2013.05.24 18:47:00 -
[150] - Quote
+1 Or at the least please let us know the stats/bonuses for the other suits so we can work out where sp should go... |
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