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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Gregor stormwalker
Seraphim Initiative. CRONOS.
20
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Posted - 2013.05.23 17:49:00 -
[91] - Quote
100% agree with this post |
martinofski
Rebelles A Quebec Orion Empire
119
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Posted - 2013.05.23 17:49:00 -
[92] - Quote
CCP FoxFour wrote:Someone asked me to add a blue tag to this thread, but this is not something that I work on. So while I will post here, no blue tag! :P Thanks man anyway. |
Centurion mkII
SVER True Blood Unclaimed.
47
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Posted - 2013.05.23 18:17:00 -
[93] - Quote
I support this idea. I understand the art teams anguish as the game is a combination of beauty and functionality. I do like this idea though and support it. So long as the racial variants are different color/clearly distinguishable.
As far as a lore reason for this ? We just bury it an never speak of it again like the bluetooth.
Keep in mind people out of all the games ive played this has never happened before. We can be apart of a unique thing. |
KING ZUMA
The Unholy Legion of Darkstar DARKSTAR ARMY
20
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Posted - 2013.05.23 18:34:00 -
[94] - Quote
But warn people that this skill respect is THE LAST so if they want to spec into the racial variants will come soon they will just have to stay in MLT and STD gear |
EnglishSnake
Zumari Force Projection Caldari State
1106
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Posted - 2013.05.23 18:57:00 -
[95] - Quote
Are the vehicles done for the Amarr and Minmatar? |
Nguruthos IV
Namtar Elite Gallente Federation
42
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Posted - 2013.05.23 19:01:00 -
[96] - Quote
KING ZUMA wrote:But warn people that this skill respect is THE LAST so if they want to spec into the racial variants will come soon they will just have to stay in MLT and STD gear
No they'll need to do another because these racial (placeholders) should have been in place long ago, or at release.
It's kinda BS not to. |
Rugman91
Deep Space Republic Gentlemen's Agreement
169
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Posted - 2013.05.23 19:06:00 -
[97] - Quote
Well we seem to be in agreement. Bring us on the placeholder suits |
White Mortadela
The Unholy Legion of Darkstar DARKSTAR ARMY
13
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Posted - 2013.05.23 19:09:00 -
[98] - Quote
+1
A great idea, but you r not gonna get support from them medium FOTM users. They r scared of new suits that may harm there Alpha Dog status |
Nguruthos IV
Namtar Elite Gallente Federation
42
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Posted - 2013.05.23 19:10:00 -
[99] - Quote
"HEY HEY, HO HO, Balancing things around items that aren't here because you're waiting for the art department (no fault of their own) to finish 2 years worth of work while risking the game dying prematurely for lack of content and variety HAS GOT TO GO!" |
ZDub 303
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
200
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Posted - 2013.05.23 19:10:00 -
[100] - Quote
Agree +1
Its very difficult, esp for heavy users to be force into a single playstyle.
Also, its very difficult to balance the game without all of the suits in place.
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Ace Starburst
Ill Omens EoN.
3
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Posted - 2013.05.23 19:10:00 -
[101] - Quote
Ace Starbust approves. |
Warpawn Thanos
HongKong n Shanghai Merc Corp
0
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Posted - 2013.05.23 19:17:00 -
[102] - Quote
As a heavy I am horribly pigeon-holed with only being able to choose the slow moving armor tanker. Forge gunning is not for slugs.
I am all for this idea, great to see the CPM contributing like this. |
Fox Gaden
DUST University Ivy League
330
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Posted - 2013.05.23 19:28:00 -
[103] - Quote
If they do vehicles at the same time they can just gold plate the Galente vehicles for Amarr, and coat the Caldari vehicles in rust for Minmatar. |
Bubba Brown
Militaires Sans Jeux
97
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Posted - 2013.05.23 19:41:00 -
[104] - Quote
CCP FoxFour wrote:Someone asked me to add a blue tag to this thread, but this is not something that I work on. So while I will post here, no blue tag! :P thanks sox, you're a pretty cool dude.
d('-' )b |
Maximus Stryker
Villore Sec Ops Gallente Federation
479
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Posted - 2013.05.23 20:24:00 -
[105] - Quote
Warpawn Thanos wrote:As a heavy I am horribly pigeon-holed with only being able to choose the slow moving armor tanker. Forge gunning is not for slugs.
I am all for this idea, great to see the CPM contributing like this. yes, only being able to choose 1 racial variant is disappointing.
|
Doyle Reese
OSG Planetary Operations
50
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Posted - 2013.05.23 20:41:00 -
[106] - Quote
just use the Medium Frames models, there's one for every race, color them them differently according to the role/frame, it may look weird, but they're just placeholders |
Dao Ferret
BetaMax. CRONOS.
27
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Posted - 2013.05.23 21:13:00 -
[107] - Quote
As a Logi user, I support my underprivileged Small and Heavy Frame cousins in their endeavor.
EQUALITY IN RACIAL DROPSUIT OPTIONS FOR ALL!
and while we're on the subject, any chance of the racial Vehicles being treated in a similar manner if the DropSuit placeholders work out?
Get the drop suits, and vehicles out there, along a few of the racial weapons (that are in the pipeline and problem WILL have artwork), and you've probably got enough to really balance around. |
Ten-Sidhe
Osmon Surveillance Caldari State
487
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Posted - 2013.05.23 21:16:00 -
[108] - Quote
I would suggest just using correct frames with reskin over model.
Caldari grey camo from assault on heavy would look different enough, green on gallente, rust brown for minmatar.
Scouts make amarr a gold colour gallente and caldari a grey minmatar scout.
Vehicles make minmatar rust coloured caldari models and amarr gold coloured gallente models.
For weapons I think the light and sidearms could wait for proper models or just use ar/scrambler as stand in. As a medium suit player I say we have enough variety for now, other frames need their stuff first.
If code/stats are done for any heavy weapons the heavies could use the variety. An amarr laser from forge model for example would be fine with just gold skin and yellow beam instead of blue.
Put red test saying "placeholder model till art is finished" in desc of each placeholder, so people are aware it is getting changed. |
Breakin Stuff
Goonfeet
878
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Posted - 2013.05.23 21:43:00 -
[109] - Quote
We really do need the variety of tactical options doing this would bring. The amarr heavy is sadly very niche and only a few people have the mindset to make alternate tactics work. The sentinel is only viable as an HMG platform, and a poor one at that because of the odd bonuses. You cannot stack enough damage to make AV viable on the amarr sentinel with a Forge Gun. It has it's place, but heavies need a place at the front line, as a giant distraction for the enemy to focus on.
The gallente and minmatar scouts only provide a snapshot of scout role variation. in minmatar we have melee combatant/skirmisher and gallente we have spotter/ganker. The tactics are identical, its just one uses a shotgun, the other uses knives.
Some people love the suits we have, but we do need more variation or DUST becomes a numbers game, based on your understanding of available assets.
More options in DUST will improve the game rapidly, so lets get the options on the table. Then the art department can have enough time to perfect the designs. |
Maximus Stryker
Villore Sec Ops Gallente Federation
480
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Posted - 2013.05.23 21:58:00 -
[110] - Quote
what don't you people understand about teh art department being the hold up, if we get a placeholder, it has to be in the form of an art concept already in the game...aka it will look like one of hte heavy suits that is already playable.
Everyone asking to change skin colors and do do this/that is missing the point that a place holder would LOOK the same and they would FUNCTION differently base on Race and meta level... |
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Gigatron Prime
The.Primes
54
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Posted - 2013.05.23 22:11:00 -
[111] - Quote
Bump for my support. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
40
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Posted - 2013.05.23 22:12:00 -
[112] - Quote
Make it so Number 1 |
Master Jaraiya
Ultramarine Corp Orion Empire
93
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Posted - 2013.05.23 22:25:00 -
[113] - Quote
Maximus Stryker wrote:what don't you people understand about teh art department being the hold up, if we get a placeholder, it has to be in the form of an art concept already in the game...aka it will look like one of hte heavy suits that is already playable.
Everyone asking to change skin colors and do do this/that is missing the point that a place holder would LOOK the same and they would FUNCTION differently base on Race and meta level...
CPM Jenza first suggested changing the colors of the placeholder models for each race. Based on what little I know about programming/game development i doubt it would be very difficult to change the color palette of the Amarr suit to match the other races' color schemes. |
TonYtigr
Rebelles A Quebec Orion Empire
25
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Posted - 2013.05.23 22:36:00 -
[114] - Quote
+1 from a logi. |
Another Heavy SOB
TRUE TEA BAGGERS
73
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Posted - 2013.05.23 22:54:00 -
[115] - Quote
Only 6 pages!? |
TriedAndTested
Algintal Core Gallente Federation
2
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Posted - 2013.05.23 23:08:00 -
[116] - Quote
we really need these to be in the game asap
I dont care what they look like i just need to see the stats and be able to spec into what i want
Either that or everytime they let a new item out we need a complete respec
We need these for all the major items coming in that are racial, which includes the weapons we are missing
Im still waiting for my combat rifle |
TriedAndTested
Algintal Core Gallente Federation
2
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Posted - 2013.05.23 23:11:00 -
[117] - Quote
Can we also get the other BPO's out one for each race at std level to match the current suits
its silly making those who want a bpo forced into a certain race |
noob cavman
Shadow Company HQ
3
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Posted - 2013.05.23 23:50:00 -
[118] - Quote
As a foul devil assault guy I SUPPORT this with every fiber of my being. With this simple solution you will give this game something great again, you will make this a truly diverse game and more importantly you will give me something other than this crappy medium suit to play with. ( read all about nerfs to scouts and had to go with something that worked) will try to pul my fellow corpmate's to support this god dman amazing thread. |
Lilah Silverstone
The Arrow Project
34
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Posted - 2013.05.23 23:57:00 -
[119] - Quote
Bumpage |
Bubba Brown
Militaires Sans Jeux
99
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Posted - 2013.05.24 05:41:00 -
[120] - Quote
hourly bump that isnt so hourly |
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