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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
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Master Jaraiya
Ultramarine Corp
143
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Posted - 2013.06.05 15:39:00 -
[301] - Quote
Shouper of BHD wrote:I`m ok with this, question, does this apply tot he commando and pilot drop suits and not just racial variants?
I doubt it. These classes are not in the game at all right now. When they are added, I'm assuming each race will have their own variant.
Right now each existing class isn't represented within each race. This needs to be rectified as soon as possible. |
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martinofski
Les Rebelles A Qc
170
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Posted - 2013.06.05 15:58:00 -
[302] - Quote
I am surprised we don't have any dev post here, except when Foxfour came to troll without is blue tag. I am stating to think they aren't considering it because they are about to release the other variants of the suits soon, like at E3 or something. I am probably getting my hope way too high lol. |
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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
146
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Posted - 2013.06.05 16:04:00 -
[303] - Quote
martinofski wrote:I am surprised we don't have any dev post here, except when Foxfour came to troll without is blue tag. I am stating to think they aren't considering it because they are about to release the other variants of the suits soon, like at E3 or something. I am probably getting my hope way too high lol.
jet fighters for E3 would really get player interest more then new drop suits, lets face it fighter jets are beast. |
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Master Jaraiya
Ultramarine Corp
143
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Posted - 2013.06.05 16:04:00 -
[304] - Quote
There is supposed to be an update coming this month, but as to what is in it...your guess is as good as mine! |
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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
146
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Posted - 2013.06.05 16:06:00 -
[305] - Quote
Master Jaraiya wrote:There is supposed to be an update coming this month, but as to what is in it...your guess is as good as mine!
racial ARs atleast is my guess. |
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martinofski
Les Rebelles A Qc
170
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Posted - 2013.06.05 16:07:00 -
[306] - Quote
Both, completed with new maps, game modes and fixes. .
Go CCP, surprise us! |
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Master Jaraiya
Ultramarine Corp
143
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Posted - 2013.06.05 16:16:00 -
[307] - Quote
Shouper of BHD wrote:Master Jaraiya wrote:There is supposed to be an update coming this month, but as to what is in it...your guess is as good as mine! racial ARs atleast is my guess.
Yeah probably 
They would add racial ARs before heavies and scouts even have all of their suits.
TBH that would probably completely turn me away from this game.
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crazy space 1
Unkn0wn Killers
1311
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Posted - 2013.06.06 07:36:00 -
[308] - Quote
ChromeBreaker wrote:Need the weapons to go with the suits....
no we don't, lair! What scout suit weapons are we missing that would hold back the suits?
Plus the heavy gets a bonus to a weapon not even in the game yet! |
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Master Jaraiya
Ultramarine Corp
152
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Posted - 2013.06.06 12:56:00 -
[309] - Quote
To many Tac AR QQ threads? Bump |
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ChromeBreaker
SVER True Blood Unclaimed.
541
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Posted - 2013.06.06 13:00:00 -
[310] - Quote
crazy space 1 wrote:ChromeBreaker wrote:Need the weapons to go with the suits.... Plus the heavy gets a bonus to a weapon not even in the game yet!
those are the weapons we need  |
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
631
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Posted - 2013.06.06 13:20:00 -
[311] - Quote
Anything that gets more gear into the game sooner, even with placeholder models, is a good idea to me. Skill and character planning is long-haul in this game. Having all the information is crucial. |
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KatanaPT
Tech Guard General Tso's Alliance
165
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Posted - 2013.06.06 13:22:00 -
[312] - Quote
You know whats sad:
No DEV or GM has yet to post in this topic. Thats sad... |
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Sloth9230
Reaper Galactic ROFL BROS
1795
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Posted - 2013.06.07 00:46:00 -
[313] - Quote
Sloth9230 wrote:They don't even have to fix them later, just call them type-II suits or something. Then when the Amarr suit gets it's type-II, everyone else can get their type-I. We can then steal type-III and IV suits from the other races  Yes, I did just suggest that sentinels get 4 different variants per race  All heavies should get 4 variants!  |
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
656
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Posted - 2013.06.07 01:09:00 -
[314] - Quote
KatanaPT wrote:You know whats sad:
No DEV or GM has yet to post in this topic. Thats sad...
Maybe all the suits are going live in the update this month, and they want to surprise us. Also, the missing dropships, just because I think it would be cool. |
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Kara Macmillian
Algintal Core Gallente Federation
0
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Posted - 2013.06.07 01:16:00 -
[315] - Quote
I see no point in place holder suits of any kind until there is a full range of bonused racial weaponry. |
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Master Jaraiya
Ultramarine Corp
158
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Posted - 2013.06.07 05:11:00 -
[316] - Quote
Kara Macmillian wrote:I see no point in place holder suits of any kind until there is a full range of bonused racial weaponry.
I'm not even going to go through and reiterate all of the benefits to adding placeholders.
Maybe you should have read the entire thread before posting and you would have seen plenty of strong evidence that we should have the other suits asap. If this means placeholders until the artwork is finished then I'm all for it! |
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TERMINALANCE
Zumari Force Projection Caldari State
87
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Posted - 2013.06.07 05:40:00 -
[317] - Quote
PAGES AND PAGES AND NO DEV REPLY! NOT ONE! |
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Master Jaraiya
Ultramarine Corp
158
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Posted - 2013.06.07 05:50:00 -
[318] - Quote
TERMINALANCE wrote:PAGES AND PAGES AND NO DEV REPLY! NOT ONE!
IKR! Why the cloak and dagger routine on this CCP? |
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Master Jaraiya
Ultramarine Corp
165
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Posted - 2013.06.07 14:56:00 -
[319] - Quote
Maybe this thread should be moved to the Feedback/Requests section? |
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martinofski
Les Rebelles A Qc
173
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Posted - 2013.06.07 14:58:00 -
[320] - Quote
Yep, a long time ago. |
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ChromeBreaker
SVER True Blood Unclaimed.
555
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Posted - 2013.06.07 14:58:00 -
[321] - Quote
It was a dev idea origionally... quite sure there was an official thread in Feedback/requests... |
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Master Jaraiya
Ultramarine Corp
165
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Posted - 2013.06.07 15:05:00 -
[322] - Quote
ChromeBreaker wrote:It was a dev idea origionally... quite sure there was an official thread in Feedback/requests...
Maybe you are thinking of this:
CCP Remnant wrote:
Yeah... right now only the Amarr heavy frame model is complete. In Uprising we've started pushing all the suits more into specific race profiles, but of course when you're missing 75% of the other frame options you're bound to have some balance holes. The Caldari, Minmatar and Gallente heavy frames are coming, but not as soon as we'd all like.
To that point though, how would you guys like us to approach that? Would you want Type-IIs and more sidegrade variants to tide you over until the other suits come online? (Even knowing that we'll probably retire them once the others arrive?)
posted here: https://forums.dust514.com/default.aspx?g=posts&t=73100&p=19 |
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
746
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Posted - 2013.06.10 23:54:00 -
[323] - Quote
Type 2s tied to the same old Amarr skill would defeat the point though. We'd want placeholder suits... to use with the ACTUAL skills, so our SP is spend towards the variant we actually want. Otherwise, you spec into Amarr Sentinel and use the Type 3 (Caldari or whatever) suit, and then you're stuck with points in Amarr Sentinel when the finished Caldari model is released and the variants disappear from the market. |
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Colonel Killar
DUST CORE DARKSTAR ARMY
2
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Posted - 2013.06.11 03:06:00 -
[324] - Quote
Zeylon Rho wrote:Type 2s tied to the same old Amarr skill would defeat the point though. We'd want placeholder suits... to use with the ACTUAL skills, so our SP is spend towards the variant we actually want. Otherwise, you spec into Amarr Sentinel and use the Type 3 (Caldari or whatever) suit, and then you're stuck with points in Amarr Sentinel when the finished Caldari model is released and the variants disappear from the market. I'd think that CCP would give a refund to heavy skills when implemented |
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Brutus Va'Khan
Tronhadar Free Guard Minmatar Republic
3
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Posted - 2013.06.11 03:19:00 -
[325] - Quote
I would love to have placeholders while I wait. I should only hope that these placeholder suits are (in effect) the actual racial variants that use the actual (even if they are also placeholders) racial skills so that I can spec into what I want without wasting on amarr for now.
In this case, CCP, why you no have done this already!? |
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Master Jaraiya
Ultramarine Corp
169
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Posted - 2013.06.11 03:30:00 -
[326] - Quote
Colonel Killar wrote:Zeylon Rho wrote:Type 2s tied to the same old Amarr skill would defeat the point though. We'd want placeholder suits... to use with the ACTUAL skills, so our SP is spend towards the variant we actually want. Otherwise, you spec into Amarr Sentinel and use the Type 3 (Caldari or whatever) suit, and then you're stuck with points in Amarr Sentinel when the finished Caldari model is released and the variants disappear from the market. I'd think that CCP would give a refund to heavy skills when implemented
Sadly we can't even get this officially approved or rejected. There has been NO DEV RESPONSE to this issue! |
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BL4CK FRIAR
HDYLTA Defiant Legacy
82
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Posted - 2013.06.11 03:31:00 -
[327] - Quote
If you are doing this you need to also do the same for vehicles, weapons swell. There would also need to be a respect....again. |
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
755
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Posted - 2013.06.11 20:34:00 -
[328] - Quote
The E3 video shows new ROLES but no PLACEHOLDER SUITS. So, there might be a new role for heavies/light frames, but you're stuck with the same old "variety" of only Amarr racial or Gallente/Minmater Light.
Please add the skills for the missing races. If you're going to doom us to the same damn heavy suit for eternity, at least give us the skills for the other suits and let us use that heavy/those lights as placeholders until you add the actual models for the other suits.
I couldn't care less about new roles if they're limited to the same old variants we already have. Where's Amarr Light? Where's Caldari Heavy? |
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Kelrie Nae'bre
not in a corporation
34
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Posted - 2013.06.12 16:25:00 -
[329] - Quote
17 pages of acclaim without input... |
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
768
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Posted - 2013.06.13 02:14:00 -
[330] - Quote
People found other things to rant about I guess. That or people got tired of bringing attention to an issue that didn't warrant response after 17 pages. |
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