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1. CPM : Polling for some vehicle opinions - in General Discussions [original thread]
I`m going to skip a few since I`ve missed a few updates and ADS has changed alot and all my skill sheet charts are undoubtedly outdated but I was a huge vehicle support role before and after the Logi vehicles and modules were gone and I had alot o...
- by Shouper of BHD - at 2014.11.13 19:50:00
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2. ADS ISK cost reduction.... - in General Discussions [original thread]
danie braz wrote: My OP was asking if the ISK reduction was coming. Just makes it hard for new pilots. But imo. The regen of vehicles is too much ( armor shield ). I go one on one we a ADS and throw 5-6 volleys to nearly kill them. They go out...
- by Shouper of BHD - at 2014.08.08 17:23:00
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3. The timer for vehicles... - in General Discussions [original thread]
Coleman Gray wrote: Why it sooo long? I'm in my vehicle. But now gotta wait before I can give lifts lol, defeating the idea of a speedy start lol agreed, if they made the team timer equel to the squad time for DS, militias and the coming soo...
- by Shouper of BHD - at 2014.08.08 15:42:00
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4. ADS ISK cost reduction.... - in General Discussions [original thread]
reading the comments I`m going to repeat the issues on both sides to make a point: issue 1: KDR of 30/0 isseu 2: ADS are expensive issue 3: Python vs Incumbus (with a railgun that makes sense though since Python are sheild based and railguns ar...
- by Shouper of BHD - at 2014.08.08 15:25:00
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5. Melee Madness - in General Discussions [original thread]
lee corwood wrote: Shouper of BHD wrote: wouldn`t it go down to heavys bundled up and gang [swarming...was going to say swarming] anyone who gets close? I think flux grenades should be allowed. also on my heavy statemeant, another way to pl...
- by Shouper of BHD - at 2014.08.04 18:51:00
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6. Melee Madness - in General Discussions [original thread]
wouldn`t it go down to heavys bundled up and gang [swarming...was going to say swarming] anyone who gets close? I think flux grenades should be allowed. also on my heavy statemeant, another way to play would be fast moving so dodge the punches in...
- by Shouper of BHD - at 2014.08.04 18:42:00
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7. Request: ADS motion damage? - in General Discussions [original thread]
BigStuarty wrote: MarasdF Loron wrote: BigStuarty wrote: erm .... why fly into walls and request vehicle drop on friendly head ..... Knockback from Swarms, Forges, Rails, PLCs, Mass Drivers, Flaylocks and the gods of New Eden. And the i...
- by Shouper of BHD - at 2014.08.04 18:26:00
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8. dropships out running swarms - in General Discussions [original thread]
Cass Caul wrote: Pvt Numnutz wrote: I mean a dropship pilot could actually dodge the swarm missiles with a bit of skill. Or is that asking too much? sooo, wha you're really asking for is dumb-fire swarms? hell yes! that would requi...
- by Shouper of BHD - at 2014.08.04 18:14:00
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9. why does everyone want to nerf assault dropships? - in General Discussions [original thread]
CUSE TOWN333 wrote: because if you have to come up with a whole gameplan in PC to stop one guy in a ADS the thing is OP. because when the rail on the tank had its distance nerfed the ADS should have been nerfed along with it. the rail tank used...
- by Shouper of BHD - at 2014.08.03 05:58:00
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10. Don't touch the ADS! - in General Discussions [original thread]
I gotta agree to the lower cost of DS and ADS, piloting and vehicles are a role they should be playable as one, also AV should be AV just like an anti infantry gun kills infantry AV should kill vehicles becuse it also is a role and it won`t bankru...
- by Shouper of BHD - at 2014.08.02 04:19:00
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11. Dropship Question - in General Discussions [original thread]
the most common reason is resistance modules (you have none I assume since your HP tanking) but the other reason are the vehicles weak points that either add or subtract damage taken like an HAV front is stronger while its back is weak. idk where...
- by Shouper of BHD - at 2014.08.02 03:35:00
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12. Dropship Side Missiles - in General Discussions [original thread]
TYCHUS MAXWELL wrote: Ive had it happen a lot in LAVs it's just the fact that the missle travels slower then the vehicle that fires it which doesn't make a lot of sense. For space age missles ours act like rockets from the 18th century in terms...
- by Shouper of BHD - at 2014.07.23 20:23:00
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13. Dropship Side Missiles - in General Discussions [original thread]
Sgt Buttscratch wrote: Taurion Bruni wrote: Reign Omega wrote: ACT1ON BASTARD wrote: Taurion Bruni wrote: Often the side gunners in my dropship will shoot themselves out of the seat with the missile turret. To keep them alive, I hav...
- by Shouper of BHD - at 2014.07.23 18:17:00
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14. There's Only 1 Person I Truly Fear In This Game... - in General Discussions [original thread]
the BIGGEST one you should fear is Mike Hawk (if your not luaghing read the above out loud )
- by Shouper of BHD - at 2014.02.03 22:28:00
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15. why tanks are cheap. - in General Discussions [original thread]
also if they added damage points for WP when giving damage to vehicles it would make alot of sense, so even if the vehicle escapes with a fuel mod or becuse your just 1 man YOU gain for YOUR role, it shouldn`t require a role to be a squad, even if...
- by Shouper of BHD - at 2013.12.30 21:37:00
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16. Tanks vs infantry - in General Discussions [original thread]
the modules and turret (my gosh the turret) is the reall cost, the 200k just adds it in, the issue isn`t the cost of the tanks inless you want to go back to when tanks were expensive, think what your saying, what you want changed will sat us back ...
- by Shouper of BHD - at 2013.12.30 21:26:00
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17. Day 13 - I have moved to the ground spawn (MIN FW) - in General Discussions [original thread]
i can`t wait for something to change... but I won`t do anything but make dramatic posts about what I wish it could be yea... sounds good there's some contribution to the effort for ya! it really sounds like that to me, you are so in the game to m...
- by Shouper of BHD - at 2013.12.30 21:15:00
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18. why tanks are cheap. - in General Discussions [original thread]
N1ck Comeau wrote: if tanks are cheap people will spam them. increase cost to basically limit tankers to 1 a game or they lose some serious isk. or buff AV. buff AV as I said in the OP, let them eat cake? no LET THEM SPAM TANKS then, the AV...
- by Shouper of BHD - at 2013.12.30 20:23:00
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19. why tanks are cheap. - in General Discussions [original thread]
its actually the way it should be, as a role in needs to be affordable, the issue is AV isn`t acting as a role as in its not being able to form its circle of the vehicle > infrantry, infantry > AV, AV > vehicles. it was an on going issue ...
- by Shouper of BHD - at 2013.12.30 20:11:00
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20. AVers should get sp respec for skilled swarms - in General Discussions [original thread]
Atom Heart Mother wrote: that's the rude truth, the weapon has become completely useless and you CCP must understand this, you can rebuff swarmlaunchers to previous stats or respec sp to players, too much frustrating using that crap now. PS. C...
- by Shouper of BHD - at 2013.12.30 19:53:00
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