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Tiel Syysch
Imperfects Negative-Feedback
633
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Posted - 2013.02.14 03:13:00 -
[121] - Quote
Val'herik Dorn wrote:Tiel Syysch wrote:Val'herik Dorn wrote: The imps are good and as such have no right imho to whine about dieing
This is single-handedly one of the dumbest things I have read on this forum. Really? Thank you! But in all reality you dont get to go 30-1 and whine because someone hit you with the most powerful weapon in the game in stead of using it to take an objective.
It's not about us whining because we died. It's that OBs are an easy to obtain, no skill, no risk, no cost weapon capable of destroying too much ISK, regardless of who is the target. At least one of those qualities about the NPC OBs needs to change.
Feel free to continue to be biased about feedback purely because of who said it, though. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 03:14:00 -
[122] - Quote
Lol, the only redline my tank ever hangs out in is the enemies. So many fail assumptions going around. |
Zekain Kade
BetaMax.
931
|
Posted - 2013.02.14 03:19:00 -
[123] - Quote
Noc Tempre wrote:Val'herik Dorn wrote:They are meant to do everything you just ccomplained about...
They should be feared and scary things that come in and end the kitten out of anything in their sphere of effect.
The warbarge precision strikes are weak when you compare them to actual eve obs.
So no nerf to the OB in my opinion space death working as intended. If there is nowhere to run because you have them surrounded then you will still get the kill. Right now they are the hand of God reaching anywhere on the map for a free "I WIN". ******* deal with it. Have you already forgotten when OB's WERE LIKE THAT? you couldn't hit anyone, or anything that had 2 extra brain cells during that time. from the 2 1/2 months of that build, I was only ever caught in, and died by one OB even though dozens were dropped on my head. I was able to get away so easily, and be able to watch the light show. I was using a type II assault suit, with absolutely no speed modules added. Which was ******* stupid, I should not have been able to get away from something like that.
Maybe decrease the area of affect, and lower the splash damage by a tad. But other then that, nothing should change.
Teams have to earn them, I think that alone is enough to justify their strength.
Tiel Syysch wrote:
Feel free to continue to be biased about feedback purely because of who said it, though.
Hey, you guys gave your selves the ******* image. |
NightEagle11
Pink Fluffy Bounty Hunterz RISE of LEGION
17
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Posted - 2013.02.14 03:24:00 -
[124] - Quote
" Boo who I hide in the games most OP armored vehicles all day in pubs and cry when one gets blown up"
Stop crying everyone has the ability to use them so if you dont get one thats you or your squads own fault. Honestly you shouldnt be losing that much isk in a pub match anyway.
Maybe you should get gud and dodge the strike.... Ive seen good tankers do it
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KalOfTheRathi
CowTek
168
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Posted - 2013.02.14 03:24:00 -
[125] - Quote
Why do you think they are called Orbital Strikes and not Plushy Kittens From Space?
A warning is just plain stupid. I am going to make you send me a postcard the next time you want to shoot me with any weapon, ever!
And ISK? Seriously you do not know what game you are playing. Once Space Rich EVE players can fund DUST Corps properly they will pre-stock several thousand Plushy Kittens with your name embossed on each and everyone. |
zeek1227 zeek1227
Blitzkrieg Co.
144
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Posted - 2013.02.14 03:26:00 -
[126] - Quote
Noc Tempre wrote:Right now orbitals are free and can easily destroy everything but high level armor tanks. This is due to the combination of their high damage, huge radius, long duration, and short warning.
Something needs to give, and I think a longer delay between use and landing would help. Because right now it's pointless to use anything above a sica, and that's counter-intuitive with the SP investment I have made.
Personally I think it should be:
Call-in
5 sec
Warning
5 sec
Hits
That way they would take a lot more skill or teamwork to be used effectively, instead of free kills.
Edit: it's in general because I want to get some preliminary opinions before posting a full suggestion in the feedback subforum. Sick of people crying over everything that kills them. IF SOMETHING KILLS YOU ITS NOT OP ITS DOING WHAT ITS MEANT TO In real life when the army is about to bomb the crap out of someone im almost positive they dont call first "Oh hey we are gonna bomb you" "Oh ok give me a sec to gtfo" Also when those guns that are hitting your tank are also used to kill a ship that could carry 100s of your tanks it should 1 hit your tank but if you fit your tank right it will not so calm down besides you have to earn them |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 03:32:00 -
[127] - Quote
There is no counter. It is simply "I win". That is the problem. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 03:34:00 -
[128] - Quote
NightEagle11 wrote:" Boo who I hide in the games most OP armored vehicles all day in pubs and cry when one gets blown up" Stop crying everyone has the ability to use them so if you dont get one thats you or your squads own fault. Honestly you shouldnt be losing that much isk in a pub match anyway. Maybe you should get gud and dodge the strike.... Ive seen good tankers do it
How does the ability for everyone to use them act as a counter to one being called in on you? |
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.14 03:37:00 -
[129] - Quote
What if any squad that used an OB simply had their winnings for that match reduced? Or maybe just the squad leader since he's the one that calls it in.
I think they're fine as is though, not sure why people want to see everything nerfed. |
Zekain Kade
BetaMax.
931
|
Posted - 2013.02.14 03:40:00 -
[130] - Quote
Noc Tempre wrote:NightEagle11 wrote:" Boo who I hide in the games most OP armored vehicles all day in pubs and cry when one gets blown up" Stop crying everyone has the ability to use them so if you dont get one thats you or your squads own fault. Honestly you shouldnt be losing that much isk in a pub match anyway. Maybe you should get gud and dodge the strike.... Ive seen good tankers do it How does the ability for everyone to use them act as a counter to one being called in on you? Maybe CCP will throw in a defense relay that acts like a an umbrella to OB's. The one AND ONLY defense against them.
OB's are balanced because it takes a group effort (most of the time) to just call one down. They're rare to most players, and are also very rewarding because of it. These OB"s are and going to be tiny compared to the other ones we'll be getting. Will you be bitching about the doomsday like OB's in the future? or will you actually be fine with them? because those ones... Those ones probably wont even require you to pick a spot on the map. It'll just carpet bomb everything.
If you lost a tank to one. Then guess what? it's your fault you decided to sit still, and let it hit you. You should have been moving, they aren't hard to dodge with a tank. You were caught with your pants down, and were given A swift kick in the balls from behind. You deserves the death. Now Get off these forums, and go complain to your corp mates that all share your girly little feelings.
Your "balance tweaks" would ruin them to the point of uselessness, just like how they were before. |
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zeek1227 zeek1227
Blitzkrieg Co.
144
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Posted - 2013.02.14 03:42:00 -
[131] - Quote
Noc Tempre wrote:NightEagle11 wrote:" Boo who I hide in the games most OP armored vehicles all day in pubs and cry when one gets blown up" Stop crying everyone has the ability to use them so if you dont get one thats you or your squads own fault. Honestly you shouldnt be losing that much isk in a pub match anyway. Maybe you should get gud and dodge the strike.... Ive seen good tankers do it How does the ability for everyone to use them act as a counter to one being called in on you? It doesn't need a counter... It is part of war you die sometimes and there isn't much u can do about it That is why you don't use it if u cant afford to lose it |
Sloth9230
Reaper Galactic
244
|
Posted - 2013.02.14 03:46:00 -
[132] - Quote
Zekain Kade wrote:
If you lost a tank to one. Then guess what? it's your fault you decided to sit still, and let it hit you. You should have been moving, they aren't hard to dodge with a tank. You were caught with your pants down, and were given A swift kick in the balls from behind. You deserves the death. Now Get off these forums, and go complain to your corp mates that all share your girly little feelings.
Hey, why should OB's be able to destroy tanks that he's brought into the battle so that he could stomp randoms in pubs? I hardly think it's fair for him to lose something that he willfully put on the battlefield. Wait... somethings not right here.
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Citrutex
The High and Mighty
63
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Posted - 2013.02.14 03:55:00 -
[133] - Quote
'isk balance' ?
Fine, let me call one it at any time for 100k |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 03:57:00 -
[134] - Quote
Citrutex wrote:'isk balance' ?
Fine, let me call one it at any time for 100k
With a proper cooldown this is still better than the current system. |
Xander Mercy
SVER True Blood Unclaimed.
91
|
Posted - 2013.02.14 03:57:00 -
[135] - Quote
but its the only way to be sure |
Zekain Kade
BetaMax.
931
|
Posted - 2013.02.14 03:59:00 -
[136] - Quote
Noc Tempre wrote:Citrutex wrote:'isk balance' ?
Fine, let me call one it at any time for 100k With a proper cooldown this is still better than the current system. That ont matter when everyone is filthy rich.
"100k? pfft, that wont matter when I have 2.5 billion in my wallet." |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 04:00:00 -
[137] - Quote
zeek1227 zeek1227 wrote:Noc Tempre wrote:NightEagle11 wrote:" Boo who I hide in the games most OP armored vehicles all day in pubs and cry when one gets blown up" Stop crying everyone has the ability to use them so if you dont get one thats you or your squads own fault. Honestly you shouldnt be losing that much isk in a pub match anyway. Maybe you should get gud and dodge the strike.... Ive seen good tankers do it How does the ability for everyone to use them act as a counter to one being called in on you? It doesn't need a counter... It is part of war you die sometimes and there isn't much u can do about it That is why you don't use it if u cant afford to lose it
Tanks are priced to require surviving at least 3 matches to break even. How is a killstreak that you will encounter at least 4 times over those three matches which has a 90% kill rate (I've never failed to kill with them, but apparently you can get lucky) balanced with that cost? The issue is not that OBs are strong. The issue is the cheap kill that smacks of CoD. But even Call of Duty does it better, since you can use perks, equipment, and/or cover to counter, hide, or avoid the killstreaks. Not so in DUST. |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.14 04:01:00 -
[138] - Quote
Noc Tempre wrote:With a proper cooldown this is still better than the current system.
A cool down implies i can't call one in at any time.
I dont care how it happens so long as OB's happen more often. There is no better feeling than wiping the smirk off a tryhard with a militia shotgun or an OB and watching them run to the forums 'muh KD/R!!!'
You die, you lose isk, deal with it. less qq more pew pew. |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 04:01:00 -
[139] - Quote
Zekain Kade wrote:Noc Tempre wrote:Citrutex wrote:'isk balance' ?
Fine, let me call one it at any time for 100k With a proper cooldown this is still better than the current system. That ont matter when everyone is filthy rich. "100k? pfft, that wont matter when I have 2.5 billion in my wallet."
Better =/= good. At least it isn't something arbitrary like WP, which promotes snowballing instead of counterbalance. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.14 04:02:00 -
[140] - Quote
Noc Tempre wrote:zeek1227 zeek1227 wrote:Noc Tempre wrote:NightEagle11 wrote:" Boo who I hide in the games most OP armored vehicles all day in pubs and cry when one gets blown up" Stop crying everyone has the ability to use them so if you dont get one thats you or your squads own fault. Honestly you shouldnt be losing that much isk in a pub match anyway. Maybe you should get gud and dodge the strike.... Ive seen good tankers do it How does the ability for everyone to use them act as a counter to one being called in on you? It doesn't need a counter... It is part of war you die sometimes and there isn't much u can do about it That is why you don't use it if u cant afford to lose it Tanks are priced to require surviving at least 3 matches to break even. How is a killstreak that you will encounter at least 4 times over those three matches which has a 90% kill rate (I've never failed to kill with them, but apparently you can get lucky) balanced with that cost? The issue is not that OBs are strong. The issue is the cheap kill that smacks of CoD. But even Call of Duty does it better, since you can use perks, equipment, and/or cover to counter, hide, or avoid the killstreaks. Not so in DUST. Ok then everyone with a few million isk should be able to call in a tank and have that instant win for 3 matches? |
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Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 04:05:00 -
[141] - Quote
zeek1227 zeek1227 wrote:Noc Tempre wrote:zeek1227 zeek1227 wrote:Noc Tempre wrote:NightEagle11 wrote:" Boo who I hide in the games most OP armored vehicles all day in pubs and cry when one gets blown up" Stop crying everyone has the ability to use them so if you dont get one thats you or your squads own fault. Honestly you shouldnt be losing that much isk in a pub match anyway. Maybe you should get gud and dodge the strike.... Ive seen good tankers do it How does the ability for everyone to use them act as a counter to one being called in on you? It doesn't need a counter... It is part of war you die sometimes and there isn't much u can do about it That is why you don't use it if u cant afford to lose it Tanks are priced to require surviving at least 3 matches to break even. How is a killstreak that you will encounter at least 4 times over those three matches which has a 90% kill rate (I've never failed to kill with them, but apparently you can get lucky) balanced with that cost? The issue is not that OBs are strong. The issue is the cheap kill that smacks of CoD. But even Call of Duty does it better, since you can use perks, equipment, and/or cover to counter, hide, or avoid the killstreaks. Not so in DUST. Ok then everyone with a few million isk should be able to call in a tank and have that instant win for 3 matches?
The OB consideration is just the thing you can do nothing about. You still have to deal with AV grenades, forges, installations, swarms, collision damage, flux grenades and other vehicles. Keeping a tank alive through 3 skirmishes in a row is a challenge of luck due to OBs. We aren't even touching on the skill of V vs AV. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.14 04:13:00 -
[142] - Quote
Noc Tempre wrote:zeek1227 zeek1227 wrote:Noc Tempre wrote:zeek1227 zeek1227 wrote:Noc Tempre wrote:
How does the ability for everyone to use them act as a counter to one being called in on you?
It doesn't need a counter... It is part of war you die sometimes and there isn't much u can do about it That is why you don't use it if u cant afford to lose it Tanks are priced to require surviving at least 3 matches to break even. How is a killstreak that you will encounter at least 4 times over those three matches which has a 90% kill rate (I've never failed to kill with them, but apparently you can get lucky) balanced with that cost? The issue is not that OBs are strong. The issue is the cheap kill that smacks of CoD. But even Call of Duty does it better, since you can use perks, equipment, and/or cover to counter, hide, or avoid the killstreaks. Not so in DUST. Ok then everyone with a few million isk should be able to call in a tank and have that instant win for 3 matches? The OB consideration is just the thing you can do nothing about. You still have to deal with AV grenades, forges, installations, swarms, collision damage, flux grenades and other vehicles. Keeping a tank alive through 3 skirmishes in a row is a challenge of luck due to OBs. We aren't even touching on the skill of V vs AV. here's an idea DONT USE UR EXPENSIVE TANK IN A PUB MATCH u could reserve it for Corp battles and use something else like I said before don't use it it u cant afford to lose it
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Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 04:18:00 -
[143] - Quote
zeek1227 zeek1227 wrote: here's an idea DONT USE UR EXPENSIVE TANK IN A PUB MATCH u could reserve it for Corp battles and use something else like I said before don't use it it u cant afford to lose it
So we should be okay with effectively deleting even more content from the game? Seriously, I'm tired of all you people who can't read beyond a suggestion and parrot HTFU without even paying attention to the problem. Clearly I have enough ISK to run tanks or I wouldn't be losing them. I am just pointing out an imbalance and shocked by how many people go "hur dur it's fine becuz it's not me". |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.14 04:20:00 -
[144] - Quote
Noc Tempre wrote:zeek1227 zeek1227 wrote: here's an idea DONT USE UR EXPENSIVE TANK IN A PUB MATCH u could reserve it for Corp battles and use something else like I said before don't use it it u cant afford to lose it
So we should be okay with effectively deleting even more content from the game? We should add more content to the game in the form of a siege module to make sure you stay put if you want any dps out of that gun.
But really, "don't fly what you cant afford to lose" is so extremely relevant, it saddens me that you cannot see this. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.14 04:21:00 -
[145] - Quote
Noc Tempre wrote:zeek1227 zeek1227 wrote: here's an idea DONT USE UR EXPENSIVE TANK IN A PUB MATCH u could reserve it for Corp battles and use something else like I said before don't use it it u cant afford to lose it
So we should be okay with effectively deleting even more content from the game? Wtf are u talking about. I didn't say don't use it period but if you are gonna cry because an F***ING NUKE KILLED YOUR TANK then don't use it |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 04:22:00 -
[146] - Quote
You are trolls of the highest order, there is a difference between being able to afford something and debating if the cost was justified. |
zeek1227 zeek1227
Blitzkrieg Co.
144
|
Posted - 2013.02.14 04:26:00 -
[147] - Quote
Noc Tempre wrote:You are trolls of the highest order, there is a difference between being able to afford something and debating if the cost was justified. If it effects you isk wise to the point where you make a forum post wanting to nerf giant bombs that are supposed to pwn everything then you obviously can not offord it therefore you should not run said item in a pub match where it willow most likely get destroyed. Such items should be saved for fights that matter like Corp battles or if you feel lucky. Not on a match to match basis |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.14 04:27:00 -
[148] - Quote
Trolling? hardly.
Please continue to bring high cost tanks and suits into pub matches.
I'll continue focus OB's on them |
Noc Tempre
Imperfects Negative-Feedback
1170
|
Posted - 2013.02.14 04:30:00 -
[149] - Quote
zeek1227 zeek1227 wrote:Noc Tempre wrote:You are trolls of the highest order, there is a difference between being able to afford something and debating if the cost was justified. If it effects you isk wise to the point where you make a forum post wanting to nerf giant bombs that are supposed to pwn everything then you obviously can not offord it therefore you should not run said item in a pub match where it willow most likely get destroyed. Such items should be saved for fights that matter like Corp battles or if you feel lucky. Not on a match to match basis Maybe someday the brinkmanship will end and we can actually discuss the mechanic in question instead of petty mudslinging.
You can not have a free "I win" button with zero counters when assets are permalost. It is poor gameplay design. A nerf is not the only way to correct the imbalance of risk vs reward, but to deny it exists is petty, nieve, or both. |
zeek1227 zeek1227
Blitzkrieg Co.
144
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Posted - 2013.02.14 04:33:00 -
[150] - Quote
Noc Tempre wrote:zeek1227 zeek1227 wrote:Noc Tempre wrote:You are trolls of the highest order, there is a difference between being able to afford something and debating if the cost was justified. If it effects you isk wise to the point where you make a forum post wanting to nerf giant bombs that are supposed to pwn everything then you obviously can not offord it therefore you should not run said item in a pub match where it willow most likely get destroyed. Such items should be saved for fights that matter like Corp battles or if you feel lucky. Not on a match to match basis Maybe someday the brinkmanship will end and we can actually discuss the mechanic in question instead of petty mudslinging. You can not have a free "I win" button with zero counters when assets are permalost. It is poor gameplay design. A nerf is not the only way to correct the imbalance of risk vs reward, but to deny it exists is petty, nieve, or both. There is a balance its called fitting ive seen tanks survive 2 obs.Before and drive away just Cuz you cant figure it out doesn't mean its not there |
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