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Citrutex
The High and Mighty
63
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Posted - 2013.02.14 03:55:00 -
[1] - Quote
'isk balance' ?
Fine, let me call one it at any time for 100k |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.14 04:01:00 -
[2] - Quote
Noc Tempre wrote:With a proper cooldown this is still better than the current system.
A cool down implies i can't call one in at any time.
I dont care how it happens so long as OB's happen more often. There is no better feeling than wiping the smirk off a tryhard with a militia shotgun or an OB and watching them run to the forums 'muh KD/R!!!'
You die, you lose isk, deal with it. less qq more pew pew. |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.14 04:20:00 -
[3] - Quote
Noc Tempre wrote:zeek1227 zeek1227 wrote: here's an idea DONT USE UR EXPENSIVE TANK IN A PUB MATCH u could reserve it for Corp battles and use something else like I said before don't use it it u cant afford to lose it
So we should be okay with effectively deleting even more content from the game? We should add more content to the game in the form of a siege module to make sure you stay put if you want any dps out of that gun.
But really, "don't fly what you cant afford to lose" is so extremely relevant, it saddens me that you cannot see this. |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.14 04:27:00 -
[4] - Quote
Trolling? hardly.
Please continue to bring high cost tanks and suits into pub matches.
I'll continue focus OB's on them |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.15 17:36:00 -
[5] - Quote
Sir Meode wrote:Im sorry all i see in this thread is tears from players wanting to not die from OB's QFT
Dust players should know CCP has stated in the past they'd like capsuleer's to be able to just 'nuke everything', and leave behind a barren wasteland as a last resort that could be preferable to leaving any sort of infrastructure behind to capture. I can't wait for the tear threads. "But we were WINNING and the big meanie came and lessened the value of our win!"
Orbital bombardment is THE cornerstone of dust, without it, there would be no point to any sort of eve-dust link.
Less qq more pew pew. Encourage more capsuleer involvement by buffing orbital bombardment by making them more frequent, Increase effectiveness of AV weapons, open up the eve-dust ISK link so losing a tank isn't so much of a financial burden. Allow dust players to shoot back. Segregate the pubbie horde from the capsuleer-sponsored corps.
Right now dust is an isk faucet. Granted, it's a slow drip, but the potential for a massive isk sink that eve so desperately needs is right in front of us.
tl;dr New eden is better place when everything and everyone explodes. |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.15 19:45:00 -
[6] - Quote
semperfi1999 wrote:the OBS was designed to be the "nuclear option" that "lessens the value of the win by destroying the facility" and from what he indicated almost sounded like it would force a loss.
It should/would be functionally not much different than shooting wrecks in eve. Doing this is not a risk free thing, you have to keep assets on a losing battefield, just as it should be in dust/eve OB's with the skyfire battery or whatever mechanic comes into play. The ability to lessen the value of a win can be an awesome thing, and opens up opportunities for more meta gaming
semperfi1999 wrote:So I want to be sure I am understanding you correctly. The OBS mechanic is there so that if a team is losing they can call a strike that will completely destroy the entire facility that is being fought over. Effectively forcing the team that was winning to suffer a loss or possibly draw. Am I understanding that correctly?
I can understand if the OBS was used to destroy the facility the Eve players who paid for the attack would get no facility in their attack thus diminishing the value of the target. However that Eve player would still have to pay the Dust mercs price and the mercs who forced the enemy into this drastic action still achieved a victory over their opponent.
It would not be a 'loss' to the attackers, if the 'facility' is destroyed, the defenders would still 'lose their sovereignty'; Same end result, dust troops did their job. it would lessen the win for the capsuleers, and maybe destroy a few expensive assets the attacking dusters were using as some icing on the cake.
It should/would be up to the eve contractor to provide orbital defense, they can fly their spaceships and do something about the nuclear option. More fights, more explosions = good. Taking contracts from capsuleers shouldn't just be who is the highest bidder, a reputation for orbital defense/offense should be part of that equation.
"Help isn't coming, At all." |
Citrutex
The High and Mighty
63
|
Posted - 2013.02.15 21:07:00 -
[7] - Quote
When there are more options and more frequent ob's, i would completely agree that the warbarge strike should be toned down a little bit. Until then, there really aren't very many ways of handling a high skilled/cost tank short of multiple people becoming way less effective vs troops for a significant period of time. Tank is a massive force multiplier, there are just simply not enough options to deal with them. Tracking disruptors, webs, neuts, ecm.... anything other than 'apply dps' would be a good thing
A lot of people seem to think when sp mature's there will be more AV available. I would to disagree with that method, a low sp player should always have the ability to do something about it. |
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