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DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 00:36:00 -
[1] - Quote
Perhaps they could consider adding a "strafe sprint" that consumes a lot of stamina quickly, but gives you a burst of speed while strafing, though you would be unable to shoot, just like normal sprinting. Aside from that, the pace is actually quite good now.
I'd also like to point you to THIS thread, which just discusses the following: (these are just suggestions to get the mind rolling, please don't freak out if you don't agree)
- Dodge - Allow running while strafing (and list strafe speeds in suit statistics along with turning speeds).
- Duck - Switching back and forth between a normal run and a low profile run with crouch.
- Dip - Low profile run (use run command while crouched, disables jump and forces a roll or a tumble at the end of the run before stopping - can only be used when running forward).
- Dive -Tumble or Roll to end a normal run (while running press the crouch button).
- Dodge - Jumping while running with strafe causes the user to launch into sideways jump rather than a vertical jump.
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Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.10.15 00:38:00 -
[2] - Quote
that actually sounds like something you would see in DBZ or bleach, the "flash step" |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 00:39:00 -
[3] - Quote
Give us the 5 d's of Dodgeball514. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 00:42:00 -
[4] - Quote
Nerfed strafe speed is for people who like to camp. They like the strafe speed slow so they don't get pwned on when they are hiding in a corner. How about yo buy some gun game with all that AUR scrub.
BUFF STRAFE SPEED TO DBZ LEVELZ! OVER 9000!!!!!! |
Tyrus Four
128
|
Posted - 2012.10.15 00:44:00 -
[5] - Quote
I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 00:48:00 -
[6] - Quote
Tyrus Four wrote:I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? People like to hide in corners and hide behind cover from across the map and camp.
You haven't ever ran into an entire group of people just sitting near one objective waiting for people to come. Blob trench warfare. So boring. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.10.15 00:49:00 -
[7] - Quote
Twiki wrote:Vrrt Vrrt Vrrt Vrrt Bede bede bede bede, that's right, Buck. Strafing is fine. Bede bede bede bede Vrrt Vrrt Vrrt VrrtWilma Deering wrote: I don't care about strafing, I just think my boobs should be bigger in the heavy suit.
Don't mind me, just making my own thread. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 00:50:00 -
[8] - Quote
Crimson MoonV wrote:They like the strafe speed slow so they don't get pwned on when they are hiding in a corner.
How many strafers does it take to sneak up on a sniper? Two. They both dance around in front of him with their ARs while the guy with the scrambler pistol closes using cover and shoots him in the back of the face-mask.
Also, keep your eyes peeled for So You Think You Can Dance514 coming SoonGäó.
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DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 00:51:00 -
[9] - Quote
Longshot Ravenwood wrote:So You Think You Can Dance514 coming SoonGäó.
It already came and went, weren't you here for Replication? |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.10.15 00:51:00 -
[10] - Quote
just saying, i usually dont even need to dance for a sniper cause they aint payin attention to me |
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Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.10.15 00:54:00 -
[11] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:They like the strafe speed slow so they don't get pwned on when they are hiding in a corner. How many strafers does it take to sneak up on a sniper? Two. They both dance around in front of him with their ARs while the guy with the scrambler pistol closes using cover and shoots him in the back of the face-mask. Also, keep your eyes peeled for So You Think You Can Dance514 coming SoonGäó.
That's been cancelled and replaced with So You Think You Can Aim514. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 00:54:00 -
[12] - Quote
DUST Fiend wrote:Longshot Ravenwood wrote:So You Think You Can Dance514 coming SoonGäó.
It already came and went, weren't you here for Replication? If that was the build right before the E3 build I only got to play a handful of matches. I do remember a few dance fights, but it always felt like my scrambler pistol had better hit detection than the AR that my opponent was using, even with my god awful aim. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 00:54:00 -
[13] - Quote
DUST Fiend wrote:Longshot Ravenwood wrote:So You Think You Can Dance514 coming SoonGäó.
It already came and went, weren't you here for Replication? We found out that eve players suck at dancing. It was so awkward watching nerdy eve players trying to dance ccp nerfed the game into what we have today. True story.
/thread. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.15 00:57:00 -
[14] - Quote
Crimson MoonV wrote:Tyrus Four wrote:I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? People like to hide in corners and hide behind cover from across the map and camp. You haven't ever ran into an entire group of people just sitting near one objective waiting for people to come. Blob trench warfare. So boring.
FREE KILLS!! HELL YEAH!!
I love campers as they are easy kills unless its my lonesome clone trying to kill a tank and theres ten enemy clones camping a tank getting kills then its just get some more distance.
As a side note when a group is like that my kills go up versus when everyone is running around and I am running around?? So for the love of Dust please camp!! Either I am learning to play better or my flanking is improving??
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DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 00:57:00 -
[15] - Quote
Crimson MoonV wrote:It already came and went, weren't you here for Replication? We found out that eve players suck at dancing. It was so awkward watching nerdy eve players trying to dance ccp nerfed the game into what we have today. True story.
Having the overall strafe speed torqued up does nothing for the game, unless it rapidly reduces stamina, essentially turning standard strafing into my idea for strafe sprinting. Being able to dance all over the place without penalty is stupid, and only rewards twitchy players that are online 8+ hours a day, every day. I could see being able to quickly burst to either side, but you'd have to fit for stamina if you plan to keep it up.
This would primarily be used for quickly ducking behind cover, or as an effort to break an enemies 'lock' on you. |
MItt R0mney
Doomheim
58
|
Posted - 2012.10.15 01:00:00 -
[16] - Quote
DUST Fiend wrote:The simple fact of the matter is that the speed is just about right, finally. Perhaps they could consider adding a "strafe sprint" that consumes a lot of stamina quickly, but gives you a burst of speed while strafing, though you would be unable to shoot, just like normal sprinting. Aside from that, the pace is actually quite good now.
I still think advanced suits should get just a tiny bit more HP and Shields as they go up in tech, just in smaller increments than before. I think this would also help things out just a little, as you tend to notice this kind of thing when your T2 or whatever suit gets smoked by a militia fit, accident or not.
I actually really like this idea. being able to sprint sideways would be really cool. I would even go as far as letting people shoot too. It would give Dust a little niche, gameplay wise.
Sprinting while shooting should be in the "final game". I think that would actually be fun. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:02:00 -
[17] - Quote
DUST Fiend wrote:Crimson MoonV wrote:It already came and went, weren't you here for Replication? We found out that eve players suck at dancing. It was so awkward watching nerdy eve players trying to dance ccp nerfed the game into what we have today. True story. Having the overall strafe speed torqued up does nothing for the game, unless it rapidly reduces stamina, essentially turning standard strafing into my idea for strafe sprinting. Being able to dance all over the place without penalty is stupid, and only rewards twitchy players that are online 8+ hours a day, every day. I could see being able to quickly burst to either side, but you'd have to fit for stamina if you plan to keep it up. This would primarily be used for quickly ducking behind cover, or as an effort to break an enemies 'lock' on you. Wait a minute... People have to play 8+ hours a day to be good tracking targets while strafing? I guess I must be naturally talented because I hardly ever play and I did just fine in past builds.
I can stand up right now and strafe faster back and forth then I can in dust for an hour before I get tired. Your stamina argument makes no sense at all considering we are super soldiers from the future. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.10.15 01:03:00 -
[18] - Quote
Idea Time!
Rocket Rollerskates
Huh? Yeah? How about it? You like that?
The enemy could be all, "Vrooom!", and then you could be like "Whoosh!" |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:04:00 -
[19] - Quote
Ignatius Crumwald wrote:Idea Time!
Rocket Rollerskates
Huh? Yeah? How about it? You like that?
The enemy could be all, "Vrooom!", and then you could be like "Whoosh!" I support this. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.15 01:06:00 -
[20] - Quote
Crimson MoonV wrote:HIGH strafe speed is for people who like to camp. They like the strafe speed HIGH so they don't get pwned on when they are hiding in a corner. How about yo buy some gun game with all that AUR scrub.
Now what you said makes a bit more sense.
Camping shotgun scout chipmunks on meth from Replication build. HELL NO!!!! Good bye to the 500 shots to kill and finish with several SMG clips for a SINGLE KILL!!!............BAH!!!
I have no gungame but I do not! want to go back to the days of just strafe, strafe NEOdodgers to get kills.
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Tyrus Four
128
|
Posted - 2012.10.15 01:07:00 -
[21] - Quote
Crimson MoonV wrote:Tyrus Four wrote:I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? People like to hide in corners and hide behind cover from across the map and camp. You haven't ever ran into an entire group of people just sitting near one objective waiting for people to come. Blob trench warfare. So boring.
no I haven't.
most everyone who isn't a sniper that I have come across has been on the move or in a vehicle.
no, they haven't been running full-on in the middle of the wide open areas of the battlefield, and yeah they use cover to move without getting shot. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 01:08:00 -
[22] - Quote
Crimson MoonV wrote:Ignatius Crumwald wrote:Idea Time!
Rocket Rollerskates
Huh? Yeah? How about it? You like that?
The enemy could be all, "Vrooom!", and then you could be like "Whoosh!" I support this. MTACs coming soonGäó.
I can't wait to try an afterburner on one. |
Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.10.15 01:08:00 -
[23] - Quote
if not strafing, how about diving? someone's already mentioned this i believe. it of course would take a lot of stamina to do, and i feel it would still serve the purpose of avoiding lock-on |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.10.15 01:09:00 -
[24] - Quote
DUST Fiend wrote:Crimson MoonV wrote:It already came and went, weren't you here for Replication? We found out that eve players suck at dancing. It was so awkward watching nerdy eve players trying to dance ccp nerfed the game into what we have today. True story. Having the overall strafe speed torqued up does nothing for the game, unless it rapidly reduces stamina, essentially turning standard strafing into my idea for strafe sprinting. Being able to dance all over the place without penalty is stupid, and only rewards twitchy players that are online 8+ hours a day, every day. I could see being able to quickly burst to either side, but you'd have to fit for stamina if you plan to keep it up. This would primarily be used for quickly ducking behind cover, or as an effort to break an enemies 'lock' on you.
Agreed.
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Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:16:00 -
[25] - Quote
Tyrus Four wrote:Crimson MoonV wrote:Tyrus Four wrote:I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? People like to hide in corners and hide behind cover from across the map and camp. You haven't ever ran into an entire group of people just sitting near one objective waiting for people to come. Blob trench warfare. So boring. no I haven't. most everyone who isn't a sniper that I have come across has been on the move or in a vehicle. no, they haven't been running full-on in the middle of the wide open areas of the battlefield, and yeah they use cover to move without getting shot. I think you are lying for the sake of arguing or you haven't played this build that much. People camp objectives hard. Especially on the map with all the spikes coming out of the map and the mountains.
People camp hard in this build whether you want to acknowledge it or not.
The strafe speed nerf encourages this. |
Tyrus Four
128
|
Posted - 2012.10.15 01:17:00 -
[26] - Quote
Crimson MoonV wrote:Tyrus Four wrote:Crimson MoonV wrote:Tyrus Four wrote:I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? People like to hide in corners and hide behind cover from across the map and camp. You haven't ever ran into an entire group of people just sitting near one objective waiting for people to come. Blob trench warfare. So boring. no I haven't. most everyone who isn't a sniper that I have come across has been on the move or in a vehicle. no, they haven't been running full-on in the middle of the wide open areas of the battlefield, and yeah they use cover to move without getting shot. I think you are lying for the sake of arguing or you haven't played this build that much. People camp objectives hard. Especially on the map with all the spikes coming out of the map and the mountains. People camp hard in this build whether you want to acknowledge it or not. The strafe speed nerf encourages this.
think what you want. I can only speak from my experiences. if your experience is that everyone sits in one spot for the whole match, then i dunno what to tell you.
in my matches, people are always moving from objective to objective.
also, I've been playing Dust exclusively since this build came out. i haven't played DCUO in like a week because i have been playing Dust nontop. prolly got kicked from my League over there.
we should squad up, and then you can show me what you mean. I am ingame right now. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:18:00 -
[27] - Quote
Tech Ohm Eaven wrote:DUST Fiend wrote:Crimson MoonV wrote:It already came and went, weren't you here for Replication? We found out that eve players suck at dancing. It was so awkward watching nerdy eve players trying to dance ccp nerfed the game into what we have today. True story. Having the overall strafe speed torqued up does nothing for the game, unless it rapidly reduces stamina, essentially turning standard strafing into my idea for strafe sprinting. Being able to dance all over the place without penalty is stupid, and only rewards twitchy players that are online 8+ hours a day, every day. I could see being able to quickly burst to either side, but you'd have to fit for stamina if you plan to keep it up. This would primarily be used for quickly ducking behind cover, or as an effort to break an enemies 'lock' on you. Agreed. I will repost this since you I guess you missed it.
I can stand up right now and strafe faster back and forth then I can in dust for an hour before I get tired. Your stamina argument makes no sense at all considering we are super soldiers from the future. Why should sidestepping effect stamina when I am a smoker and I can strafe for hours faster then dust strafe speeds before I get tired.
That idea makes no sense at all. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 01:26:00 -
[28] - Quote
Crimson MoonV wrote:I can stand up right now and strafe faster back and forth then I can in dust for an hour before I get tired. Your stamina argument makes no sense at all considering we are super soldiers from the future. Why should sidestepping effect stamina when I am a smoker and I can strafe for hours faster then dust strafe speeds before I get tired.
That idea makes no sense at all.
When you're done using your half a ton mechanical suit, you should let me test it out too. It takes much more energy and control to strafe side to side (at a speed) without totally throwing off your balance, which is typically seen as a bad thing.
Oh, and for you idiots that yell "campers". It's called holding ground, and it's strategic. I'm sorry you want to be able to disco dance all across the map in roving bands of two stepping nomads, but this game should be about rewarding intelligent tactical decisions, such as holding your ground at a tactical position when you have the lead.
So, strafe sprint takes high amounts of stamina, partly as a balancing act, partly because causing your suit to quickly strafe to one side would require the suit to accommodate for the sudden shift in balance (again, if we're talking about strafe speeds faster than what we have right now) If we allow people to shoot during this fast burst, that would further add to the stamina needed. Remember that the weapons we're firing are so powerful, they would shatter bones, or straight up kill any wielder that isn't in one of these suits.
There's more at play than meets the eye. |
Tbone322
D3ath D3alers RISE of LEGION
124
|
Posted - 2012.10.15 01:28:00 -
[29] - Quote
Crimson MoonV wrote:Tyrus Four wrote:I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? People like to hide in corners and hide behind cover from across the map and camp. You haven't ever ran into an entire group of people just sitting near one objective waiting for people to come. Blob trench warfare. So boring.
Are you talking about people defending the supply depot in Ambush? I honestly don't run into many campers, but I mainly play skirmish and people don't seem to defend letters at all there. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 01:29:00 -
[30] - Quote
Strafe speed doesn't have.anything to do with campers, unless you're an idiot and consider using cover camping. |
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Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 01:31:00 -
[31] - Quote
Tbone322 wrote:Crimson MoonV wrote:Tyrus Four wrote:I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? People like to hide in corners and hide behind cover from across the map and camp. You haven't ever ran into an entire group of people just sitting near one objective waiting for people to come. Blob trench warfare. So boring. Are you talking about people defending the supply depot in Ambush? I honestly don't run into many campers, but I mainly play skirmish and people don't seem to defend letters at all there. Blob trench warfare = bring on the massdrivers.
"BTOOM BTOOM BTOOM."
More explosions = more fun. |
Tyrus Four
128
|
Posted - 2012.10.15 01:36:00 -
[32] - Quote
maybe I don't see EVERYONE IN THE MATCH DOING NOTHING BUT CAMPING because I don't play Ambush.
I only play Skirmish for the most part. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:40:00 -
[33] - Quote
DUST Fiend wrote:Crimson MoonV wrote:I can stand up right now and strafe faster back and forth then I can in dust for an hour before I get tired. Your stamina argument makes no sense at all considering we are super soldiers from the future. Why should sidestepping effect stamina when I am a smoker and I can strafe for hours faster then dust strafe speeds before I get tired.
That idea makes no sense at all. When you're done using your half a ton mechanical suit, you should let me test it out too. It takes much more energy and control to strafe side to side (at a speed) without totally throwing off your balance, which is typically seen as a bad thing. Oh, and for you idiots that yell "campers". It's called holding ground, and it's strategic. I'm sorry you want to be able to disco dance all across the map in roving bands of two stepping nomads, but this game should be about rewarding intelligent tactical decisions, such as holding your ground at a tactical position when you have the lead. So, strafe sprint takes high amounts of stamina, partly as a balancing act, partly because causing your suit to quickly strafe to one side would require the suit to accommodate for the sudden shift in balance (again, if we're talking about strafe speeds faster than what we have right now) If we allow people to shoot during this fast burst, that would further add to the stamina needed. Remember that the weapons we're firing are so powerful, they would shatter bones, or straight up kill any wielder that isn't in one of these suits. There's more at play than meets the eye. We are super soldiers. If we can sprint across the map then we should be able to sidestep faster then my grandma.
People will come up with any reasoning they can find to be against the strafe speed. The truth is you can't aim and you want this game made easy for you. That or you have never played a good fps and you have low expectations so you think this build is fun.
Oh i'm being tactical I'm using cover. No you are not you are camping behind a rock dumbass. If you are using cover then you are behind something hiding like a little ***** that can't aim.
To bad you can't buy gun game with all that AUR. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 01:43:00 -
[34] - Quote
Crimson MoonV wrote:People will come up with any reasoning they can find to be against the strafe speed. The truth is you can't aim and you want this game made easy for you. Get good.
You're right, I can't aim, that's why I use a shotgun and I do just fine for myself. The fact is, you don't present any argument as to WHY disco level strafing is a good thing. You just argue off of the assumption that it's the only way to go, while offering nothing but deflecting troll posts when it comes to your defense.
This has nothing to do with "aiming", you want to play wack a mole in space with guns.
Crimson MoonV wrote:To bad you can't buy gun game with all that AUR.
::facepalms with a tired groan::
I can barely buy food for my daughter, the last thing I'm buying is AUR. Please, continue to dazzle us with your intelligent and meaningful banter, it's truly enlightening for us.
Oh, and too* |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:49:00 -
[35] - Quote
DUST Fiend wrote:Crimson MoonV wrote:People will come up with any reasoning they can find to be against the strafe speed. The truth is you can't aim and you want this game made easy for you. Get good. You're right, I can't aim, that's why I use a shotgun and I do just fine for myself. The fact is, you don't present any argument as to WHY disco level strafing is a good thing. You just argue off of the assumption that it's the only way to go, while offering nothing but deflecting troll posts when it comes to your defense. This has nothing to do with "aiming", you want to play wack a mole in space with guns. Crimson MoonV wrote:To bad you can't buy gun game with all that AUR. ::facepalms with a tired groan:: I can barely buy food for my daughter, the last thing I'm buying is AUR. Please, continue to dazzle us with your intelligent and meaningful banter, it's truly enlightening for us. Listen I don't want tribes speeds. What I don't want is game that is slower and more boring then CoD. That's what we have now and it sucks that scrubs like you are supporting it. This game is way to slow paced and it is boring.
The player count drop says it all. Garbage build is garbage and the numbers speak for them self. We have corp battles, player corps and other cool feature and less people are playing. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 01:53:00 -
[36] - Quote
Crimson MoonV wrote:The player count drop says it all. Garbage build is garbage and the numbers speak for them self. We have corp battles, player corps and other cool feature and less people are playing.
You have so much to learn.
Anyways, part of the player drop is because this build is buggy, just in general. A big part of it is that a lot of us have been here for a long time, and it's kind of just more of the same, so it's lost some of its enamor. Part of it is that a huge wave of invites went out, lots of people accepted, and then people went on about their lives. Not everyone is amped to sit through a beta that could fry their ps3, or send it flying out of a window after 2 hours of lag and crashes.
Every post you make, serves to further prove that you actually have no idea what you're talking about, in regards to anything. Please, make your next post useful, so that way we can actually have a discussion instead of throwing crap at each other like apes. |
Tyrus Four
128
|
Posted - 2012.10.15 01:56:00 -
[37] - Quote
Crimson MoonV wrote: We are super soldiers. If we can sprint across the map then we should be able to sidestep faster then my grandma.
People will come up with any reasoning they can find to be against the strafe speed. The truth is you can't aim and you want this game made easy for you. That or you have never played a good fps and you have low expectations so you think this build is fun.
Oh i'm being tactical I'm using cover. No you are not you are camping behind a rock dumbass. If you are using cover then you are behind something hiding like a little ***** that can't aim.
To bad you can't buy gun game with all that AUR.
and there we have it. if you use cover of any kind for any reason or any amount of time, you are camping, according to Crimson's definition. if you aren't 100% run and gun the entire game, you are a camper who can't aim.
so I guess, according to Crimson's definition, I have very well seen campers. because everyone who has ever run behind a wall, rock, or structure to keep from dying at any point is a camper. you should just stand there and take the gunfire and die like a real FPSer would.
glad we finally cleared that up.
to make Crimson happy, CCP should remove all the structures from the game and make all of the maps flat. and then increase the strafe speed to ridiculous levels and remove every suit except the scout.
then we'll have a fun, different, unique, awesome FPS that requires true "gungame." |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 01:57:00 -
[38] - Quote
Longshot Ravenwood wrote:
GHA I thought this was a troll post, I'm editing it into the OP |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:01:00 -
[39] - Quote
DUST Fiend wrote:Crimson MoonV wrote:The player count drop says it all. Garbage build is garbage and the numbers speak for them self. We have corp battles, player corps and other cool feature and less people are playing. You have so much to learn. Anyways, part of the player drop is because this build is buggy, just in general. A big part of it is that a lot of us have been here for a long time, and it's kind of just more of the same, so it's lost some of its enamor. Part of it is that a huge wave of invites went out, lots of people accepted, and then people went on about their lives. Not everyone is amped to sit through a beta that could fry their ps3, or send it flying out of a window after 2 hours of lag and crashes. Every post you make, serves to further prove that you actually have no idea what you're talking about, in regards to anything. Please, make your next post useful, so that way we can actually have a discussion instead of throwing crap at each other like apes. LoL this scrub can't aim.^^
Why is that whenever I see one of the people that are against strafe speeds in game they are garbage. I have played against you. You are trash. Its no wonder you like this game easy. Maybe you should go play CoD if you like slow strafe speeds and "tactical" games where people camp.
Its people like you that are trying to ruin the original vision that ccp had for this game. This game took skill before garbage players like you got their hands on the beta.
PLEASE CCP KEEP STRAFING NERFED THIS GAME IS ALREADY TO HARD.
Get good scrub. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 02:03:00 -
[40] - Quote
Crimson MoonV wrote:LoL this scrub can't aim.^^
Why is that whenever I see one of the people that are against strafe speeds in game they are garbage. I have played against you. You are trash. Its no wonder you like this game easy. Maybe you should go play CoD if you like slow strafe speeds and "tactical" games where people camp.
Its people like you that are trying to ruin the original vision that ccp had for this game.
PLEASE CCP KEEP STRAFING NERFED THIS GAME IS ALREADY TO HARD.
Do you know what Ad Hominem is? Do you know what respectable debaters consider it to do to your credibility? Look it up bro. |
|
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:04:00 -
[41] - Quote
DUST Fiend wrote:Crimson MoonV wrote:LoL this scrub can't aim.^^
Why is that whenever I see one of the people that are against strafe speeds in game they are garbage. I have played against you. You are trash. Its no wonder you like this game easy. Maybe you should go play CoD if you like slow strafe speeds and "tactical" games where people camp.
Its people like you that are trying to ruin the original vision that ccp had for this game.
PLEASE CCP KEEP STRAFING NERFED THIS GAME IS ALREADY TO HARD. Do you know what Ad Hominem is? Do you know what respectable debaters consider it to do to your credibility? Look it up bro. lol whatever scrub. I am gonna laugh when they buff strafe speed and you start crying because you can't aim.
I can't wait to kill this scrub again and t-bag his body next time. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 02:05:00 -
[42] - Quote
Crimson MoonV wrote:DUST Fiend wrote:Do you know what Ad Hominem is? Do you know what respectable debaters consider it to do to your credibility? Look it up bro. lol whatever scrub. I am gonna laugh when they buff strafe speed and you start crying.
Quoted for those of you that can see how wonderful this quote is.
Awwww my edit came after he edited his post, that makes this quote much less epic =_= |
Tyrus Four
128
|
Posted - 2012.10.15 02:06:00 -
[43] - Quote
DUST Fiend must have pushed a button or two here.
interesting. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:08:00 -
[44] - Quote
DUST Fiend wrote:Crimson MoonV wrote:DUST Fiend wrote:Do you know what Ad Hominem is? Do you know what respectable debaters consider it to do to your credibility? Look it up bro. lol whatever scrub. I am gonna laugh when they buff strafe speed and you start crying. Quoted for those of you that can see how wonderful this quote is. Awwww my edit came after he edited his post, that makes this quote much less epic =_= Seriously take a look at the players that are against strafe speeds. Scrubs that want to be catered to so my strafe speed doesn't effect them hiding behind a rock or around a corner.
I have seen you play you are garbage. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 02:09:00 -
[45] - Quote
Tyrus Four wrote:DUST Fiend must have pushed a button or two here.
interesting.
I know right, it's entertaining but stuff like this really wastes threads. I don't see why it's so hard for people to actually engage in a discussion. Also, out of curiosity, does anyone know this guy? Apparently he's killed me before but I've never noticed him at the top of any boards or anything. Those of you on here that are good, what's your take on his skills? |
Tyrus Four
128
|
Posted - 2012.10.15 02:11:00 -
[46] - Quote
DUST Fiend wrote:Tyrus Four wrote:DUST Fiend must have pushed a button or two here.
interesting. I know right, it's entertaining but stuff like this really wastes threads. I don't see why it's so hard for people to actually engage in a discussion. Also, out of curiosity, does anyone know this guy? Apparently he's killed me before but I've never noticed him at the top of any boards or anything. Those of you on here that are good, what's your take on his skills?
never seen him ingame. no, maybe once or twice. not sure. which is why it amused me to no end for him to tell me that I haven't played this build at all, and I am just making stuff up about not seeing many non-sniper camping.
but then again, I started with Precursor. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 02:13:00 -
[47] - Quote
Tyrus Four wrote: I started with Precursor.
Was that the first or second build? I came in on the second, I remember raging hard at BAD FURRY and his damn swarm launcher scout lmao |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:14:00 -
[48] - Quote
DUST Fiend wrote:Tyrus Four wrote:DUST Fiend must have pushed a button or two here.
interesting. I know right, it's entertaining but stuff like this really wastes threads. I don't see why it's so hard for people to actually engage in a discussion. Also, out of curiosity, does anyone know this guy? Apparently he's killed me before but I've never noticed him at the top of any boards or anything. Those of you on here that are good, what's your take on his skills? Your only argument against strafing is that it should effect stamina. We are super soldiers and my grandma can sidestep faster then the scout suit in this build. I am not going to start a proper debate with someone who fails at logic. You have no valid point.
If we can sprint across the map we should be able to sidestep in a healthy manner. Your argument holds no weight so don't try and act like you are trying to engage in a legit discussion.
I know I am rude but I have little patience for idiots and scrubs.
If walking doesn't effect stamina then why should sidestepping. Fail harder.
Seriously you fail so hard and try and act all high and mighty. Get real. |
Tyrus Four
128
|
Posted - 2012.10.15 02:15:00 -
[49] - Quote
DUST Fiend wrote:Tyrus Four wrote: I started with Precursor.
Was that the first or second build? I came in on the second, I remember raging hard at BAD FURRY and his damn swarm launcher scout lmao
Precursor was the build before this one.
i dunno how many previous builds there were. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 02:19:00 -
[50] - Quote
Crimson MoonV wrote:Your argument holds no weight so don't try and act like you are trying to engage in a legit discussion.
If you'll notice the general structure of my post, you'll see that I wasn't really aiming for an 'argument', I was just presenting an idea, and little more. You're the one who decided to take deep offense to it, and strut your mad skillz out in the open for everyone to see. You offered a view, I countered with my own, and you proceeded to insult me with Ad Hominems and blatant troll posts. So, I suppose you have found something that we can both agree on.
Crimson MoonV wrote:I have little patience for idiots.
Tyrus Four wrote:Precursor was the build before this one.
i dunno how many previous builds there were.
Ok, it's all a jumble to me. I'm pretty sure we've had 3 builds before Codex, if memory serves. |
|
Tyrus Four
128
|
Posted - 2012.10.15 02:23:00 -
[51] - Quote
Crimson MoonV wrote:DUST Fiend wrote:Tyrus Four wrote:DUST Fiend must have pushed a button or two here.
interesting. I know right, it's entertaining but stuff like this really wastes threads. I don't see why it's so hard for people to actually engage in a discussion. Also, out of curiosity, does anyone know this guy? Apparently he's killed me before but I've never noticed him at the top of any boards or anything. Those of you on here that are good, what's your take on his skills? Your only argument against strafing is that it should effect stamina. We are super soldiers and my grandma can sidestep faster then the scout suit in this build. I am not going to start a proper debate with someone who fails at logic. You have no valid point. If we can sprint across the map we should be able to sidestep in a healthy manner. Your argument holds no weight so don't try and act like you are trying to engage in a legit discussion. I know I am rude but I have little patience for idiots and scrubs. If walking doesn't effect stamina then why should sidestepping. Fail harder. Seriously you fail so hard and try and act all high and mighty. Get real.
can your grandma shoot a scoped-in rifle with perfect accuracy while running/strafing at full speed and jumping every couple of steps?
she seems like quite the commando.
|
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:25:00 -
[52] - Quote
I just find it funny that the people that are against strafe speeds are always the worst players in game. It says a lot about what certain people want from this game. People want ccp to constantly hold their hands and make the game easy.
With all the fanboys of using cover and camping I am starting to think that all eve players are closet CoD fanboys in hiding. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 02:28:00 -
[53] - Quote
Tyrus Four wrote:she seems like quite the commando.
Omg Betty White in DUST....
Sweet lord mother of God, help us all... |
Tyrus Four
128
|
Posted - 2012.10.15 02:29:00 -
[54] - Quote
Crimson MoonV wrote:I just find it funny that the people that are against strafe speeds are always the worst players in game. It says a lot about what certain people want from this game. People want ccp to constantly hold their hands and make the game easy. With all the fanboys of using cover and camping I am starting to think that all eve players are closet CoD fanboys in hiding.
I'm not actually against it at all. I'm indifferent. I'm enjoying the game regardless.
the whining from the whiny, crying, entitled, spoiled little girls in this forum is what gets on my nerves, tbh.
says a lot about what certain people want from this game. people want CCP to make it so they are never able to be hit and make the game easy.
with all the fanboys of running and gunning in the middle of an open field and strafe dancing all day, i am starting to think that all DUST haters are halo fanboys in hiding.
GUNGAME(tm).
COVER IS FOR KITTENS! SO ARE OBJECTIVES! TEAM DEATHMATCH IN A BIG EMPTY DESERT FOREVER! |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:39:00 -
[55] - Quote
Tyrus Four wrote:Crimson MoonV wrote:I just find it funny that the people that are against strafe speeds are always the worst players in game. It says a lot about what certain people want from this game. People want ccp to constantly hold their hands and make the game easy. With all the fanboys of using cover and camping I am starting to think that all eve players are closet CoD fanboys in hiding. I'm not actually against it at all. I'm indifferent. I'm enjoying the game regardless. the whining from the whiny, crying, entitled, spoiled little girls in this forum is what gets on my nerves, tbh. says a lot about what certain people want from this game. people want CCP to make it so they are never able to be hit and make the game easy. GUNGAME(tm). Increasing strafe speeds only makes the game harder for people who can't aim. They will adapt and they will love it though. It will raise the game play for experienced player vs experienced player. Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME.
This isn't about the elites wanting the game easy for them. The game will always be easy for them. People just want this game to be fun fast paced adrenaline filled gunfights we used to have.
Its hard to explain to people that weren't around back then and it frustrates me that people want to debate the issue when they don't really know what they are talking about. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 02:56:00 -
[56] - Quote
Crimson MoonV wrote:Increasing strafe speeds only makes the game harder for people who can't aim. They will adapt and they will love it though. It will raise the game play for experienced player vs experienced player. Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME.
This isn't about the elites wanting the game easy for them. The game will always be easy for them. People just want this game to be fun fast paced adrenaline filled gunfights we used to have.
Its hard to explain to people that weren't around back then and it frustrates me that people want to debate the issue when they don't really know what they are talking about.
I can feel you on wanting the game to be a bit faster pace, there's no argument there. Saying that cover is just for campers doesn't make any sense though, because this is a game that by its nature, supports using cover, thanks to shields and armor repairers. I can applaud your skills if you're up there with Regnum and the crew, congrats. It doesn't change the fact that you should be punished for dancing around in the open.
Perhaps what they should do is increase strafe speed again, but add in slight acceleration, and if you change direction mid strafe, that is what consumes a big chunk of stamina, and requires a slight pause as you stop, gain your footing, and push off in the opposite direction. Also, I'm not sure how the turn rate of suits plays into this, so that may or may not have to be upped accordingly as you add in more and more strafing. |
APOPHIS Xxx
The Sound Of Freedom Renegade Alliance
3
|
Posted - 2012.10.15 03:07:00 -
[57] - Quote
CCP is ruining this game! You call it disco?? Well, learn how to dance!! It's not our fault that your reaction and reflexes are subpar. Might as well go play EVE where there is no strafing. Just orbit the fool and shoot. Wow! That's so much fun!! That takes no SKILL! Even playing airsoft or paintball i'm strafing more than i do on Dust! Those of you who likes the strafe nerfed as it is are SCRUBS!! |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:10:00 -
[58] - Quote
DUST Fiend wrote:Crimson MoonV wrote:Increasing strafe speeds only makes the game harder for people who can't aim. They will adapt and they will love it though. It will raise the game play for experienced player vs experienced player. Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME.
This isn't about the elites wanting the game easy for them. The game will always be easy for them. People just want this game to be fun fast paced adrenaline filled gunfights we used to have.
Its hard to explain to people that weren't around back then and it frustrates me that people want to debate the issue when they don't really know what they are talking about. I can feel you on wanting the game to be a bit faster pace, there's no argument there. Saying that cover is just for campers doesn't make any sense though, because this is a game that by its nature, supports using cover, thanks to shields and armor repairers. I can applaud your skills if you're up there with Regnum and the crew, congrats. It doesn't change the fact that you should be punished for dancing around in the open. Perhaps what they should do is increase strafe speed again, but add in slight acceleration, and if you change direction mid strafe, that is what consumes a big chunk of stamina, and requires a slight pause as you stop, gain your footing, and push off in the opposite direction. Also, I'm not sure how the turn rate of suits plays into this, so that may or may not have to be upped accordingly as you add in more and more strafing. In the old builds you still had to choose your engagements wisely. The only way you could dance in the open against 2 people is if they were really bad at aiming. maybe I am being a bit harsh on people that use cover. Not everyone that uses cover is a camper. I have used cover in every build. Its an essential part of almost every fps game. That being said I feel that using cover and having fast paced strafe fests can and will go hand in hand in a symbiotic relationship if you will. As someone who runs and guns I need campers to turn on and kill. On the other hand by having healthy strafe speeds I will be motivated to move around the map, to give the campers something to shoot at while I run from cover to cover.
Having healthy strafe speeds only effects a camper that is using cover, If I break their cover and get right up on them. People will still sit back and use cover whether of strafe speeds are fast or slow. If anything game mechanics that encourage movement should help people that use cover and or camp, considering they get more action and more people to shoot at.
Strafing just adds another aspect to the game play. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.10.15 03:13:00 -
[59] - Quote
DUST Fiend wrote:Perhaps they could consider adding a "strafe sprint" that consumes a lot of stamina quickly, but gives you a burst of speed while strafing, though you would be unable to shoot, just like normal sprinting. Aside from that, the pace is actually quite good now. I'd also like to point you to THIS thread, which just discusses the following:
- Dodge - Allow running while strafing (and list strafe speeds in suit statistics along with turning speeds).
- Duck - Switching back and forth between a normal run and a low profile run with crouch.
- Dip - Low profile run (use run command while crouched, disables jump and forces a roll or a tumble at the end of the run before stopping - can only be used when running forward).
- Dive -Tumble or Roll to end a normal run (while running press the crouch button).
- Dodge - Jumping while running with strafe causes the user to launch into sideways jump rather than a vertical jump.
you mad about it that your scout suit is now worthless? I pity you. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 03:14:00 -
[60] - Quote
Crimson MoonV wrote:Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME. This. This right here is the problem.
You know why I'm having more fun playing this game than you are? Because when someone tries to take me out with an assault rifle I strafe around and shoot him to death with a scrambler pistol or pull a grenade, hold it for a second or two, then throw it to have it explode in his face, or both.
The person who has better gear only wins if you yield to the advantage that gear gives. I've said it before and I've said it kittening often. Skill bonuses and better gear just help to cover up the mistakes you make while playing the game. If you play a better game than your opponent, and they don't have strong enough gear to cover their own mistakes while you take advantage of the holes in their playing style you win.
It means taking advantage of corners, cover, and installations when fighting against infantry or vehicles. It means not moving in predictable patterns while fighting an opponent. It means jumping into a railgun, blaster, or missile launcher and letting the guy heading towards you kittening have it until you have to bail out and keep fighting with a normal weapon. It means being creative with combat. Do you know what an AR user does when they realize their clip is almost empty and I'm shooting them with a pistol? They try to melee me because they know they've got a better to kill me with a direct hit than with a fresh clip.
Why the kitten are you just staring at each-other? How does the current strafe situation play into it at all if you aren't bothering to strafe. |
|
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:21:00 -
[61] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME. This. This right here is the problem. You know why I'm having more fun playing this game than you are? Because when someone tries to take me out with an assault rifle I strafe around and shoot him to death with a scrambler pistol or pull a grenade, hold it for a second or two, then throw it to have it explode in his face, or both. The person who has better gear only wins if you yield to the advantage that gear gives. I've said it before and I've said it kittening often. Skill bonuses and better gear just help to cover up the mistakes you make while playing the game. If you play a better game than your opponent, and they don't have strong enough gear to cover their own mistakes while you take advantage of the holes in their playing style you win. It means taking advantage of corners, cover, and installations when fighting against infantry or vehicles. It means not moving in predictable patterns while fighting an opponent. It means jumping into a railgun, blaster, or missile launcher and letting the guy heading towards you kittening have it until you have to bail out and keep fighting with a normal weapon. It means being creative with combat. Do you know what an AR user does when they realize their clip is almost empty and I'm shooting them with a pistol? They try to melee me because they know they've got a better to kill me with a direct hit than with a fresh clip. Why the kitten are you just staring at each-other? How does the current strafe situation play into it at all if you aren't bothering to strafe. The problem is when two good players get in a 1 vs 1 they both get the sights on there opponent and hold R1. Both players are to good to take the sights of the slow moving targets so whoever has the better gear wins. Its not like I am going to miss when you are barley strafing at all. The strafing is almost non existent.
Trust me when I say I strafe. The problem is it only works on someone who is REALLY REALLY bad at aiming. When two players that know what they are doing start shooting at each other, you know it comes down to who saw who first and has the better gear. It makes for boring gameplay. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 03:22:00 -
[62] - Quote
Crimson MoonV wrote:In the old builds you still had to choose your engagements wisely. The only way you could dance in the open against 2 people is if they were really bad at aiming. maybe I am being a bit harsh on people that use cover. Not everyone that uses cover is a camper. I have used cover in every build. Its an essential part of almost every fps game. That being said I feel that using cover and having fast paced strafe fests can and will go hand in hand in a symbiotic relationship if you will. As someone who runs and guns I need campers to turn on and kill. On the other hand by having healthy strafe speeds I will be motivated to move around the map, to give the campers something to shoot at while I run from cover to cover.
Having healthy strafe speeds only effects a camper that is using cover, If I break their cover and get right up on them. People will still sit back and use cover whether of strafe speeds are fast or slow. If anything game mechanics that encourage movement should help people that use cover and or camp, considering they get more action and more people to shoot at.
Strafing just adds another aspect to the game play.
It was hard to tell just how "good" it was in the old builds because that hit detection was so bad lmao, that's what I refer to as "disco". In the old builds, it was straight up disco dancing. We shouldn't be punished for not having god like reflexes and being able to predict where they're going to instantly hop. They need to put actual acceleration in, since you can't just go from left to right at a speed without first slowing down, and then speeding back up; no matter how strong they are.
Now that you mention it, I wouldn't mind the whole speed of the game to pic up a bit more, while still requiring you to use cover when and where you can. I don't think that you should be able to strafe indefinitely, and I believe strongly that switching directions should slow you down and consume at least a little extra stamina.
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 03:24:00 -
[63] - Quote
Because strafing is so slow it's as good as standing still against anyone who can aim. I just can't be arsed. The gameplay has gone to ****, and CCP have made so many blatantly horrible screaming errors that I just cba to argue anymore. I've stopped caring. The gameplay is that boring.
Edit: Dustfiend they added mass to us this build. We do now have acceleration and slowdown when changing direction. You just haven't noticed the ******* differences between builds. Stop posting when you don't know what you are talking about. It's YOUR fault things get nerfed. People calling for stuff that's already been fixed, and they're too stupid to realise it.
More strafe speed now. |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.15 03:26:00 -
[64] - Quote
I also find it hilarious when the trolls claim that they know what CCPs vision for Dust is. Sorry chummers, only CCP knows what their vision is.
Cover or strafe... I use both. I strafe in the open and move from cover to cover when it's available. And I've seen many dancers scrambling for cover when their shields go down and their armor starts melting. I prefer strafe speeds, and jump heights, to be at more realistic levels. I actually find it more difficult to frag people who make smart use of cover. Dancers, and I do dance with them when the situation calls for it, just seem fall under the withering fire of my assault scrambler.
Those who say they can get up right now and strafe faster and longer and jump around like a ballerina should try it in 60lbs/27.2kg of armor, which is probably lighter than the scout armor if you take into account power supply, ammo, weapons, communications gear, tactical computers, environmental life support, scanners, etc. Having RL armor experience myself, in 16 gauge steel full plate, I can tell you it makes a huge difference.
The characters are augmented men and women, who have been granted immortality through cybernetic technology, that have become mercenaries on par with the immortal capsuleers. They're not super heroes.
My point is that if you all want is a hyper-fantasy, super jumping, turbo strafing, K/D glory, lone wolf game, then go play something else and stop bothering us, who like solid tactical games, with useless trolling and complaining. Give us a valid point instead of insults. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:32:00 -
[65] - Quote
DUST Fiend wrote:Crimson MoonV wrote:In the old builds you still had to choose your engagements wisely. The only way you could dance in the open against 2 people is if they were really bad at aiming. maybe I am being a bit harsh on people that use cover. Not everyone that uses cover is a camper. I have used cover in every build. Its an essential part of almost every fps game. That being said I feel that using cover and having fast paced strafe fests can and will go hand in hand in a symbiotic relationship if you will. As someone who runs and guns I need campers to turn on and kill. On the other hand by having healthy strafe speeds I will be motivated to move around the map, to give the campers something to shoot at while I run from cover to cover.
Having healthy strafe speeds only effects a camper that is using cover, If I break their cover and get right up on them. People will still sit back and use cover whether of strafe speeds are fast or slow. If anything game mechanics that encourage movement should help people that use cover and or camp, considering they get more action and more people to shoot at.
Strafing just adds another aspect to the game play. It was hard to tell just how "good" it was in the old builds because that hit detection was so bad lmao, that's what I refer to as "disco". In the old builds, it was straight up disco dancing. We shouldn't be punished for not having god like reflexes and being able to predict where they're going to instantly hop. They need to put actual acceleration in, since you can't just go from left to right at a speed without first slowing down, and then speeding back up; no matter how strong they are. Now that you mention it, I wouldn't mind the whole speed of the game to pic up a bit more, while still requiring you to use cover when and where you can. I don't think that you should be able to strafe indefinitely, and I believe strongly that switching directions should slow you down and consume at least a little extra stamina. I honestly don't care about the stamina. Strafing left and right is in pretty much every fps in existence. Its a little late to say it shouldn't be in dust because its unrealistic. Especially considering this is sci fiction game.
Its fun to dance.
Fun factor>realism
Are you trying to tell me we shouldn't be able to dance?
We can dance if we want to.
We can leave your friends behind.
cause if friends don't dance and if they don't dance
well they're no friends of mine. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 03:34:00 -
[66] - Quote
Crimson MoonV wrote:Its fun to dance.
Fun factor>realism
Are you trying to tell me we shouldn't be able to dance?
We can dance if we want to.
We can leave your friends behind.
cause if friends don't dance and if they don't dance
well they're no friends of mine.
But...you're the one that used realism as your initial argument against my stamina suggestion...but now realism isn't important because it's fun?
I'm confused.
Good post by the way, very on topic ^_^ |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 03:35:00 -
[67] - Quote
Give up crimson. The idiot doesn't even realise we DO have acceleration & mass. You were right, he's a scrub. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 03:36:00 -
[68] - Quote
Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME. This. This right here is the problem. You know why I'm having more fun playing this game than you are? Because when someone tries to take me out with an assault rifle I strafe around and shoot him to death with a scrambler pistol or pull a grenade, hold it for a second or two, then throw it to have it explode in his face, or both. The person who has better gear only wins if you yield to the advantage that gear gives. I've said it before and I've said it kittening often. Skill bonuses and better gear just help to cover up the mistakes you make while playing the game. If you play a better game than your opponent, and they don't have strong enough gear to cover their own mistakes while you take advantage of the holes in their playing style you win. It means taking advantage of corners, cover, and installations when fighting against infantry or vehicles. It means not moving in predictable patterns while fighting an opponent. It means jumping into a railgun, blaster, or missile launcher and letting the guy heading towards you kittening have it until you have to bail out and keep fighting with a normal weapon. It means being creative with combat. Do you know what an AR user does when they realize their clip is almost empty and I'm shooting them with a pistol? They try to melee me because they know they've got a better to kill me with a direct hit than with a fresh clip. Why the kitten are you just staring at each-other? How does the current strafe situation play into it at all if you aren't bothering to strafe. The problem is when two good players get in a 1 vs 1 they both get the sights on there opponent and hold R1. Both players are to good to take the sights of the slow moving targets so whoever has the better gear wins. Its not like I am going to miss when you are barley strafing at all. The strafing is almost non existent. Trust me when I say I strafe. The problem is it only works on someone who is REALLY REALLY bad at aiming. When two players that know what they are doing start shooting at each other, you know it comes down to who saw who first and has the better gear. It makes for boring gameplay.
Maybe it's just my play-style then. I'll circle strafe, then drop into a run to get out of the line of fire before I turn and drop out of the run to shoot the target. The only difference is that while I'm dashing (so very dashing) I can't shoot, so I have to wait until I'm able to start firing again or can pull out a grenade while the enemy sights on me again to continue their attack. Am I supposed to just stand there and wait for one of us to kill the other? Are we supposed to run straight at each-other? Is it cheating to duck behind a CRU or a supply depot so that the enemy's attack can't hit you? |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:37:00 -
[69] - Quote
Shijima Kuraimaru wrote:I also find it hilarious when the trolls claim that they know what CCPs vision for Dust is. Sorry chummers, only CCP knows what their vision is.
Cover or strafe... I use both. I strafe in the open and move from cover to cover when it's available. And I've seen many dancers scrambling for cover when their shields go down and their armor starts melting. I prefer strafe speeds, and jump heights, to be at more realistic levels. I actually find it more difficult to frag people who make smart use of cover. Dancers, and I do dance with them when the situation calls for it, just seem fall under the withering fire of my assault scrambler.
Those who say they can get up right now and strafe faster and longer and jump around like a ballerina should try it in 60lbs/27.2kg of armor, which is probably lighter than the scout armor if you take into account power supply, ammo, weapons, communications gear, tactical computers, environmental life support, scanners, etc. Having RL armor experience myself, in 16 gauge steel full plate, I can tell you it makes a huge difference.
The characters are augmented men and women, who have been granted immortality through cybernetic technology, that have become mercenaries on par with the immortal capsuleers. They're not super heroes.
My point is that if you all want is a hyper-fantasy, super jumping, turbo strafing, K/D glory, lone wolf game, then go play something else and stop bothering us, who like solid tactical games, with useless trolling and complaining. Give us a valid point instead of insults. You have obviously never played the replication build. We had strafe speeds and it didn't devalue anybodies tactical game play. Everything was just faster and more fun. You couldn't just run in the middle of the street like rambo like some people like to pretend. You still had to move with the group and set up flanks.
The only difference was the better player won 1 vs 1 instead of who had better gear. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 03:37:00 -
[70] - Quote
Tony Calif wrote:Give up crimson. The idiot doesn't even realise we DO have acceleration & mass. You were right, he's a scrub.
Oh don't even feed me that crap, it's so minor it hardly makes any difference at all. You torque up the strafe speed without increasing the delay, and it will be disco fever. |
|
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.15 03:42:00 -
[71] - Quote
What was this thread about again? I kinda forgot as I read page after page of irrelevance. Strafe is fine as it is in my opinion, if you agree with me then you're a scrub that can't aim worth sh*t and if you disagree with me then you are a skill-less b*tch that can't get by on gungame. This seems to be the general consensus, no? |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:42:00 -
[72] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME. This. This right here is the problem. You know why I'm having more fun playing this game than you are? Because when someone tries to take me out with an assault rifle I strafe around and shoot him to death with a scrambler pistol or pull a grenade, hold it for a second or two, then throw it to have it explode in his face, or both. The person who has better gear only wins if you yield to the advantage that gear gives. I've said it before and I've said it kittening often. Skill bonuses and better gear just help to cover up the mistakes you make while playing the game. If you play a better game than your opponent, and they don't have strong enough gear to cover their own mistakes while you take advantage of the holes in their playing style you win. It means taking advantage of corners, cover, and installations when fighting against infantry or vehicles. It means not moving in predictable patterns while fighting an opponent. It means jumping into a railgun, blaster, or missile launcher and letting the guy heading towards you kittening have it until you have to bail out and keep fighting with a normal weapon. It means being creative with combat. Do you know what an AR user does when they realize their clip is almost empty and I'm shooting them with a pistol? They try to melee me because they know they've got a better to kill me with a direct hit than with a fresh clip. Why the kitten are you just staring at each-other? How does the current strafe situation play into it at all if you aren't bothering to strafe. The problem is when two good players get in a 1 vs 1 they both get the sights on there opponent and hold R1. Both players are to good to take the sights of the slow moving targets so whoever has the better gear wins. Its not like I am going to miss when you are barley strafing at all. The strafing is almost non existent. Trust me when I say I strafe. The problem is it only works on someone who is REALLY REALLY bad at aiming. When two players that know what they are doing start shooting at each other, you know it comes down to who saw who first and has the better gear. It makes for boring gameplay. Maybe it's just my play-style then. I'll circle strafe, then drop into a run to get out of the line of fire before I turn and drop out of the run to shoot the target. The only difference is that while I'm dashing (so very dashing) I can't shoot, so I have to wait until I'm able to start firing again or can pull out a grenade while the enemy sights on me again to continue their attack. Am I supposed to just stand there and wait for one of us to kill the other? Are we supposed to run straight at each-other? Is it cheating to duck behind a CRU or a supply depot so that the enemy's attack can't hit you? Its not your playstyle. Its the people you are playing that are letting you spin on them. When two great players are in a 1 vs 1 its hard to miss considering both players can aim. Then it comes down to gear since it is so easy to hit the slow moving targets in dust.
If you can't understand that competitive gameplay has been butchered then I don't know how else to explain it to you. Of course you will be able dodge a scrubs bullets in a random lobby. That doesn't happen with these strafe speeds when two talented players go head to head.
|
Tyrus Four
128
|
Posted - 2012.10.15 03:42:00 -
[73] - Quote
http://www.youtube.com/watch?v=MaY2QYVcYkA |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 03:47:00 -
[74] - Quote
Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 03:48:00 -
[75] - Quote
Logi Bro wrote:What was this thread about again? I kinda forgot as I read page after page of irrelevance. Strafe is fine as it is in my opinion, if you agree with me then you're a scrub that can't aim worth sh*t and if you disagree with me then you are a skill-less b*tch that can't get by on gungame. This seems to be the general consensus, no? I'm at work, but I think this might be what they're looking for. Can't confirm because they've got streaming blocked here. If I'm wrong just know that I apologize from the depths of my soul. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 03:50:00 -
[76] - Quote
DUST Fiend wrote:Tony Calif wrote:Give up crimson. The idiot doesn't even realise we DO have acceleration & mass. You were right, he's a scrub. Oh don't even feed me that crap, it's so minor it hardly makes any difference at all. You torque up the strafe speed without increasing the delay, and it will be disco fever.
You stand the **** still between moving left and right. Really minor. Just stop posting you idiot before CCP mess the game up anymore. You argue for pages about including a mechanic they already added. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:53:00 -
[77] - Quote
Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 03:55:00 -
[78] - Quote
Dancing Bear
Ingredients
1/2 oz. Amaretto 1/2 oz. Gin 1/2 oz. Liqueur, raspberry 1/2 oz. Rum, coconut 1/2 oz. Rum, light 1/2 oz. Schnapps, peach 1/2 oz. Southern Comfort 1/2 oz. Tequila, white 1/2 oz. Triple Sec 1/2 oz. Vodka 3 oz. Cranberry Juice 1 dash Grenadine 3 oz. Pineapple Juice
Mixing Instructions
Put ingredients into tin, shake, and pour over ice. Put seatbelt on and enjoy.
/thread. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 03:57:00 -
[79] - Quote
Tony Calif wrote:You stand the **** still between moving left and right. Really minor. Just stop posting you idiot before CCP mess the game up anymore. You argue for pages about including a mechanic they already added.
I mentioned it once or twice in passing......and you've still purposefully overlooked the fact that I've said it needs to be increased if strafe speed goes up, because the difference would be negligible at best. You guys are getting very upset, my bad >_< |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 04:00:00 -
[80] - Quote
Like I said you are an idiot, and not worth arguing with. |
|
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 04:01:00 -
[81] - Quote
Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U
So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.15 04:02:00 -
[82] - Quote
Crimson MoonV wrote:You have obviously never played the replication build. We had strafe speeds and it didn't devalue anybodies tactical game play. Everything was just faster and more fun. You couldn't just run in the middle of the street like rambo like some people like to pretend. You still had to move with the group and set up flanks.
The only difference was the better player won 1 vs 1 instead of who had better gear.
You're right. I haven't played the replication build, actually I came in at the end of replication, but I have played a variety of FPS games on both sides of the line. I have no issue with the dancing as long as it's not the be all end all of playstyle for the game. I really don't want to see another Team Fortress soldier that bunny hops continuously a head higher than he is tall, while strafing at sprint speed, and spams missiles at point blank, with no consequences.
As for cover... If it's there and it's to your advantage to use it instead of dance, then use it. You might save your team a clone and yourself a restock fee.
In my opinion, and it's just my opinion, scouts jump plenty high and assaults should have a bit less jump. And the only suits that should have a better strafe, say 66.6% of run speed is the scout and logi suits. Assaults should strafe at maybe 50% run, and heavies should strafe at 30% but be damn hard to crack. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 04:02:00 -
[83] - Quote
Tony Calif wrote:Like I said you are an idiot, and not worth arguing with.
You're the ones that wanted an argument...GHA!!!
>_< |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:09:00 -
[84] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. I never said it was hard for me to aim. I am talking about all the people in this beta that are terrible at aiming. I know you have ran into them. Don't play stupid. They make up about 90% of the dust population.
Please don't make me explain the same thing over and over again like you are 12 years old. Of course you wil outgun some random scrub but when it comes to competitive gamplay two good player do not miss. They both lock on to the target and the person who has the better gear wins. The strafe speed is to slow. Good players don't miss. Therefor the better gear wins in that situation. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 04:15:00 -
[85] - Quote
Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. I never said it was hard for me to aim. I am talking about all the people in this beta that are terrible at aiming. I know you have ran into them. Don't play stupid. They make up about 90% of the dust population. Please don't make me explain the same thing over and over again like you are 12 years old. Of course you wil outgun some random scrub but when it comes to competitive gamplay two good player do not miss. They both lock on to the target and the person who has the better gear wins. The strafe speed is to slow. Good players don't miss. Therefor the better gear wins in that situation. So, we need to increase the strafe speed because while it's significant enough to cause 90% of the game's population to need to apply skill to overcome it, there's a 10% elite player base that, when they come in contact with each-other, require a higher strafing speed to enable "skill" to provide them a result rather than "gear".
As it stands if you run into any of the 90% you quickly out-strafe them and kill them and you need that advantage enhanced further so that when you encounter another "elite" player, you two can dance around each-other's shots and try to kill each-other like hit detection was still broken? |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.15 04:16:00 -
[86] - Quote
Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. I never said it was hard for me to aim. I am talking about all the people in this beta that are terrible at aiming. I know you have ran into them. Don't play stupid. They make up about 90% of the dust population. Please don't make me explain the same thing over and over again like you are 12 years old. Of course you wil outgun some random scrub but when it comes to competitive gamplay two good player do not miss. They both lock on to the target and the person who has the better gear wins. The strafe speed is to slow. Good players don't miss. Therefor the better gear wins in that situation.
Yeah, it's not like the PS Move or M/KB could give any advantage in that either...
(whistles and waits for that to sink in)
Anyway, my gameplay will get much better when M/KB sensitivity is once again adjustable. Not everyone is used to finessing an analog stick the way they finess a mouse, or other controller. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 04:18:00 -
[87] - Quote
Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. I never said it was hard for me to aim. I am talking about all the people in this beta that are terrible at aiming. I know you have ran into them. Don't play stupid. They make up about 90% of the dust population. Please don't make me explain the same thing over and over again like you are 12 years old. Of course you wil outgun some random scrub but when it comes to competitive gamplay two good player do not miss. They both lock on to the target and the person who has the better gear wins. The strafe speed is to slow. Good players don't miss. Therefor the better gear wins in that situation.
Better gear still isn't what makes the fight, like i said i run a militia grade scout and a standard grade smg yet i still manage to go positive in most of my matches(i can't say all and be 100% sure) stop blaming the gear when it only gives the person a slight advantage. The lowered strafe speed forces people to play smarter, not magically avoid bullets at the equivalent of being behind cover. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:20:00 -
[88] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. I never said it was hard for me to aim. I am talking about all the people in this beta that are terrible at aiming. I know you have ran into them. Don't play stupid. They make up about 90% of the dust population. Please don't make me explain the same thing over and over again like you are 12 years old. Of course you wil outgun some random scrub but when it comes to competitive gamplay two good player do not miss. They both lock on to the target and the person who has the better gear wins. The strafe speed is to slow. Good players don't miss. Therefor the better gear wins in that situation. So, we need to increase the strafe speed because while it's significant enough to cause 90% of the game's population to need to apply skill to overcome it, there's a 10% elite player base that, when they come in contact with each-other, require a higher strafing speed to enable "skill" to provide them a result rather than "gear". As it stands if you run into any of the 90% you quickly out-strafe them and kill them and you need that advantage enhanced further so that when you encounter another "elite" player, you two can dance around each-other's shots and try to kill each-other like hit detection was still broken? The scrubs can stay high sec and the best players will go to null sec. (Or whichever is which) The game needs to cater to both play styles. If strafe speeds are increased you can still crouchwalk in a corner all you want. It doesn't seem to stop the blue dots in mag.
The players that lack gun will strive to get better. Its one of the aspects that really keeps a game alive and prosperous. A competitive community is what we need for this game to have staying power. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:26:00 -
[89] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. I never said it was hard for me to aim. I am talking about all the people in this beta that are terrible at aiming. I know you have ran into them. Don't play stupid. They make up about 90% of the dust population. Please don't make me explain the same thing over and over again like you are 12 years old. Of course you wil outgun some random scrub but when it comes to competitive gamplay two good player do not miss. They both lock on to the target and the person who has the better gear wins. The strafe speed is to slow. Good players don't miss. Therefor the better gear wins in that situation. Better gear still isn't what makes the fight, like i said i run a militia grade scout and a standard grade smg yet i still manage to go positive in most of my matches(i can't say all and be 100% sure) stop blaming the gear when it only gives the person a slight advantage. The lowered strafe speed forces people to play smarter, not magically avoid bullets at the equivalent of being behind cover. You are an idiot for making me explain this again.
When two player that both have good gun game get into 1 vs 1. The player with the better gear will win because niether player will miss.
I play in militia gear too and I drop 20 kills almost every game. That is completely besides the point and I can't believe I had to explain that to you three times. You truly are one special kitten. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 04:29:00 -
[90] - Quote
Are you f*cking ret*rded? This isn't even suppose to be a 1v1ing game, that's why we don't have any sort of free for all. And gear still doesn't win 1v1s. |
|
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:33:00 -
[91] - Quote
Vermaak Doe wrote:Are you f*cking ret*rded? This isn't even suppose to be a 1v1ing game, that's why we don't have any sort of free for all. And gear still doesn't win 1v1s. You are ret*rded if you think that 1 vs 1 doesn't happen in this game. That's like saying dust isn't about dropships battling each other so we should just ignore those mechanics.
Seriously If you aren't trolling right now, you are really stupid.
Since strafing was nerfed this game is so easy a caveman can do it.
You chanting gear doesn't win gunfights like its your mantra. I already broke it down and explained it to you why on a competitive level it does. Just stop you are only making yourself look like a fool. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 04:38:00 -
[92] - Quote
Crimson MoonV wrote:Vermaak Doe wrote:Are you f*cking ret*rded? This isn't even suppose to be a 1v1ing game, that's why we don't have any sort of free for all. And gear still doesn't win 1v1s. You are ret*rded if you think that 1 vs 1 doesn't happen in this game. That's like saying dust isn't about dropships battling each other so we should just ignore those mechanics. Seriously If you aren't trolling right now, you are really stupid. 1v1s haven't happened for me since they introduced squads to this game, only a dumb*ss would run solo against a squad. It's one thing to ask for strafe buffs, but coming up with ****-poor excuses for it shows that you're trolling. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:44:00 -
[93] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Are you f*cking ret*rded? This isn't even suppose to be a 1v1ing game, that's why we don't have any sort of free for all. And gear still doesn't win 1v1s. You are ret*rded if you think that 1 vs 1 doesn't happen in this game. That's like saying dust isn't about dropships battling each other so we should just ignore those mechanics. Seriously If you aren't trolling right now, you are really stupid. 1v1s haven't happened for me since they introduced squads to this game, only a dumb*ss would run solo against a squad. It's one thing to ask for strafe buffs, but coming up with ****-poor excuses for it shows that you're trolling. More complex 1 vs 1 in an fps is a **** poor excuse?
Now who's trolling?
All my points still stand. All you keep saying is gear doesn't win 1 vs 1 after I already broke it down for you in a simple manner that should be easy to understand. When both players have great aim then gear wins the battle. End of story. Whats that you still don't understand?
You are like a kid with his hands over his ears. You don't want to hear the truth. |
ALM1GHTY STATIUS
138
|
Posted - 2012.10.15 04:45:00 -
[94] - Quote
DUST Fiend wrote:Perhaps they could consider adding a "strafe sprint" that consumes a lot of stamina quickly, but gives you a burst of speed while strafing, though you would be unable to shoot, just like normal sprinting. Aside from that, the pace is actually quite good now. I'd also like to point you to THIS thread, which just discusses the following:
- Dodge - Allow running while strafing (and list strafe speeds in suit statistics along with turning speeds).
- Duck - Switching back and forth between a normal run and a low profile run with crouch.
- Dip - Low profile run (use run command while crouched, disables jump and forces a roll or a tumble at the end of the run before stopping - can only be used when running forward).
- Dive -Tumble or Roll to end a normal run (while running press the crouch button).
- Dodge - Jumping while running with strafe causes the user to launch into sideways jump rather than a vertical jump.
oh god, blops dolphin diving all over again, no to this CCP. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 04:48:00 -
[95] - Quote
Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Are you f*cking ret*rded? This isn't even suppose to be a 1v1ing game, that's why we don't have any sort of free for all. And gear still doesn't win 1v1s. You are ret*rded if you think that 1 vs 1 doesn't happen in this game. That's like saying dust isn't about dropships battling each other so we should just ignore those mechanics. Seriously If you aren't trolling right now, you are really stupid. 1v1s haven't happened for me since they introduced squads to this game, only a dumb*ss would run solo against a squad. It's one thing to ask for strafe buffs, but coming up with ****-poor excuses for it shows that you're trolling. More complex 1 vs 1 in an fps is a **** poor excuse? Now who's trolling? All my points still stand. All you keep saying is gear doesn't win 1 vs 1 after I already broke it down for you in a simple manner that should be easy to understand. When both players have great aim then gear wins the battle. End of story. Whats that you still don't understand? You are like a kid with his hands over his ears. You don't want to hear the truth. It's obvious, the one using cover will win, how it should be. Next troll attemp, and make it quick i don't have all day. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 04:51:00 -
[96] - Quote
Crimson MoonV wrote:Longshot Ravenwood wrote:So, we need to increase the strafe speed because while it's significant enough to cause 90% of the game's population to need to apply skill to overcome it, there's a 10% elite player base that, when they come in contact with each-other, require a higher strafing speed to enable "skill" to provide them a result rather than "gear".
As it stands if you run into any of the 90% you quickly out-strafe them and kill them and you need that advantage enhanced further so that when you encounter another "elite" player, you two can dance around each-other's shots and try to kill each-other like hit detection was still broken? The scrubs can stay high sec and the best players will go to null sec. (Or whichever is which) The game needs to cater to both play styles. If strafe speeds are increased you can still crouchwalk in a corner all you want. It doesn't seem to stop the blue dots in mag. The players that lack gun will strive to get better. Its one of the aspects that really keeps a game alive and prosperous. A competitive community is what we need for this game to have staying power. Kitten you with the back end of a sniper rifle for having the audacity to kittening say any of the kittening kitten that you just kittening said when you make it so kittening clear that you don't give a flying kitten about anyone's kittening play-style but your own. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:53:00 -
[97] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Are you f*cking ret*rded? This isn't even suppose to be a 1v1ing game, that's why we don't have any sort of free for all. And gear still doesn't win 1v1s. You are ret*rded if you think that 1 vs 1 doesn't happen in this game. That's like saying dust isn't about dropships battling each other so we should just ignore those mechanics. Seriously If you aren't trolling right now, you are really stupid. 1v1s haven't happened for me since they introduced squads to this game, only a dumb*ss would run solo against a squad. It's one thing to ask for strafe buffs, but coming up with ****-poor excuses for it shows that you're trolling. More complex 1 vs 1 in an fps is a **** poor excuse? Now who's trolling? All my points still stand. All you keep saying is gear doesn't win 1 vs 1 after I already broke it down for you in a simple manner that should be easy to understand. When both players have great aim then gear wins the battle. End of story. Whats that you still don't understand? You are like a kid with his hands over his ears. You don't want to hear the truth. It's obvious, the one using cover will win, how it should be. Next troll attemp, and make it quick i don't have all day. LOL are you serious? That equation has nothing to do with cover. They both saw each other and started shooting at each other- then the better gear wins. I am not attempting to troll I am proving you wrong over and over again and laughing at you while I do so.
Anything else you need to break down and explain for you three times before you grasp the concept? |
xjumpman23
Royal Uhlans Amarr Empire
262
|
Posted - 2012.10.15 04:55:00 -
[98] - Quote
The camping in this game is no different than COD. Everybody who refuses to acknowledge the blatant camping is blowing smoke. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:55:00 -
[99] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:So, we need to increase the strafe speed because while it's significant enough to cause 90% of the game's population to need to apply skill to overcome it, there's a 10% elite player base that, when they come in contact with each-other, require a higher strafing speed to enable "skill" to provide them a result rather than "gear".
As it stands if you run into any of the 90% you quickly out-strafe them and kill them and you need that advantage enhanced further so that when you encounter another "elite" player, you two can dance around each-other's shots and try to kill each-other like hit detection was still broken? The scrubs can stay high sec and the best players will go to null sec. (Or whichever is which) The game needs to cater to both play styles. If strafe speeds are increased you can still crouchwalk in a corner all you want. It doesn't seem to stop the blue dots in mag. The players that lack gun will strive to get better. Its one of the aspects that really keeps a game alive and prosperous. A competitive community is what we need for this game to have staying power. Kitten you with the back end of a sniper rifle for having the audacity to kittening say any of the kittening kitten that you just kittening said when you make it so kittening clear that you don't give a flying kitten about anyone's kittening play-style but your own. lol obviously butthurt. ^^^
Obviously can't aim when I strafe.
Go back to low sec carebear. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 04:57:00 -
[100] - Quote
Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. |
|
xjumpman23
Royal Uhlans Amarr Empire
262
|
Posted - 2012.10.15 04:58:00 -
[101] - Quote
Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly.
Only idiots run around the map in free LAV's. Swarms and AV's nades will make short work of those idiots. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:59:00 -
[102] - Quote
Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. I never said I don't use cover. I was breaking down a simple equation for you so you would better understand that on a competitive level gear wins 1 vs 1. . .
You still don't understand whats being discussed here. You need to go to bed. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 05:00:00 -
[103] - Quote
Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:So, we need to increase the strafe speed because while it's significant enough to cause 90% of the game's population to need to apply skill to overcome it, there's a 10% elite player base that, when they come in contact with each-other, require a higher strafing speed to enable "skill" to provide them a result rather than "gear".
As it stands if you run into any of the 90% you quickly out-strafe them and kill them and you need that advantage enhanced further so that when you encounter another "elite" player, you two can dance around each-other's shots and try to kill each-other like hit detection was still broken? The scrubs can stay high sec and the best players will go to null sec. (Or whichever is which) The game needs to cater to both play styles. If strafe speeds are increased you can still crouchwalk in a corner all you want. It doesn't seem to stop the blue dots in mag. The players that lack gun will strive to get better. Its one of the aspects that really keeps a game alive and prosperous. A competitive community is what we need for this game to have staying power. Kitten you with the back end of a sniper rifle for having the audacity to kittening say any of the kittening kitten that you just kittening said when you make it so kittening clear that you don't give a flying kitten about anyone's kittening play-style but your own. lol obviously butthurt. ^^^ Obviously can't aim when I strafe. Go back to low sec carebear. When you rage-quit over low strafe speed can I haz your stuff? |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 05:01:00 -
[104] - Quote
xjumpman23 wrote:Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. Only idiots run around the map in free LAV's. Swarms and AV's nades will make short work of those idiots. Militia modules, i take more than one swarm/av nade pre death |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 05:03:00 -
[105] - Quote
Crimson MoonV wrote:Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. I never said I don't use cover. I was breaking down a simple equation for you so you would better understand that on a competitive level gear wins 1 vs 1. . . You still don't understand whats being discussed here. You need to go to bed.
You say a strafe speed buff will make the game magically take more skill when I've proven it won't. That's the summary of everything you've said
Edit: insomniacs need no sleep, most of the time... |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 05:04:00 -
[106] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:So, we need to increase the strafe speed because while it's significant enough to cause 90% of the game's population to need to apply skill to overcome it, there's a 10% elite player base that, when they come in contact with each-other, require a higher strafing speed to enable "skill" to provide them a result rather than "gear".
As it stands if you run into any of the 90% you quickly out-strafe them and kill them and you need that advantage enhanced further so that when you encounter another "elite" player, you two can dance around each-other's shots and try to kill each-other like hit detection was still broken? The scrubs can stay high sec and the best players will go to null sec. (Or whichever is which) The game needs to cater to both play styles. If strafe speeds are increased you can still crouchwalk in a corner all you want. It doesn't seem to stop the blue dots in mag. The players that lack gun will strive to get better. Its one of the aspects that really keeps a game alive and prosperous. A competitive community is what we need for this game to have staying power. Kitten you with the back end of a sniper rifle for having the audacity to kittening say any of the kittening kitten that you just kittening said when you make it so kittening clear that you don't give a flying kitten about anyone's kittening play-style but your own. lol obviously butthurt. ^^^ Obviously can't aim when I strafe. Go back to low sec carebear. When you rage-quit over low strafe speed can I haz your stuff? I would put isk on it that they will increase strafe speed next build. When you ragequit because you can't aim and you suck at fps can I haz your stuff? I am going to need it when I am running null sec.
Don't worry if you stay you can still scrub it up in low sec. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.15 05:06:00 -
[107] - Quote
Buff strafe speed but also buff turning speed to match it. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 05:08:00 -
[108] - Quote
Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Obviously can't aim when I strafe. Go back to low sec carebear. When you rage-quit over low strafe speed can I haz your stuff? I would put isk on it that they will increase strafe speed next build. When you ragequit because you can't aim and you suck at fps can I haz your stuff? I am going to need it when I am running null sec. Don't worry if you stay you can still scrub it up in low sec.
Like you said earlier when you can't do something it makes you want to keep working at it to make it better. Dust514 is the first FPS I've played in over 4 years. What's the excuse for your gun game?
Aww, kittens -- are we dance fighting now? |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 05:08:00 -
[109] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. I never said I don't use cover. I was breaking down a simple equation for you so you would better understand that on a competitive level gear wins 1 vs 1. . . You still don't understand whats being discussed here. You need to go to bed. You say a strafe speed buff will make the game magically take more skill when I've proven it won't. That's the summary of everything you've said LOLOLOLOL you haven't proved **** other then you don't know **** about fps. We are talking about on a competitive level. All you proved is that if you can aim, you can kill someone with better gear. We already new that dipshit. On a competitive level when both parties can aim the better gear wins. You are truly are the stupidest person on these forums. Thats like 7 times I have explained that to you. Are you autistic or something?
You are in a state of denial. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 05:10:00 -
[110] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Obviously can't aim when I strafe. Go back to low sec carebear. When you rage-quit over low strafe speed can I haz your stuff? I would put isk on it that they will increase strafe speed next build. When you ragequit because you can't aim and you suck at fps can I haz your stuff? I am going to need it when I am running null sec. Don't worry if you stay you can still scrub it up in low sec. Like you said earlier when you can't do something it makes you want to keep working at it to make it better. Dust514 is the first FPS I've played in over 4 years. What's the excuse for your gun game? Aww, kittens -- are we dance fighting now? I don't need an excuse for my gun game. When I am not playing a corp I drop 20-30 kills almost every game in militia gear. |
|
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 05:11:00 -
[111] - Quote
Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. I never said I don't use cover. I was breaking down a simple equation for you so you would better understand that on a competitive level gear wins 1 vs 1. . . You still don't understand whats being discussed here. You need to go to bed. You say a strafe speed buff will make the game magically take more skill when I've proven it won't. That's the summary of everything you've said LOLOLOLOL you haven't proved **** other then you don't know **** about fps. We are talking about on a competitive level. All you proved is that if you can aim, you can kill someone with better gear. We already new that dipshit. On a competitive level when both parties can aim the better gear wins. You are truly are the stupidest person on these forums. Thats like 7 times I have explained that to you. Are you autistic or something? You are in a state of denial.
Once again the ret*rded f*cking QQing b*tch can't prove how increasing the strafe speed will make the game take skill. |
Tyrus Four
128
|
Posted - 2012.10.15 05:13:00 -
[112] - Quote
you know what, this game will suck no matter what they do to the strafe speed. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.15 05:16:00 -
[113] - Quote
Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Obviously can't aim when I strafe. Go back to low sec carebear. When you rage-quit over low strafe speed can I haz your stuff? I would put isk on it that they will increase strafe speed next build. When you ragequit because you can't aim and you suck at fps can I haz your stuff? I am going to need it when I am running null sec. Don't worry if you stay you can still scrub it up in low sec. Like you said earlier when you can't do something it makes you want to keep working at it to make it better. Dust514 is the first FPS I've played in over 4 years. What's the excuse for your gun game? Aww, kittens -- are we dance fighting now? I don't need an excuse for my gun game. When I am not playing a corp I drop 20-30 kills almost every game in militia gear. http://www.quickmeme.com/meme/3rcg6k/ |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 05:16:00 -
[114] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. I never said I don't use cover. I was breaking down a simple equation for you so you would better understand that on a competitive level gear wins 1 vs 1. . . You still don't understand whats being discussed here. You need to go to bed. You say a strafe speed buff will make the game magically take more skill when I've proven it won't. That's the summary of everything you've said LOLOLOLOL you haven't proved **** other then you don't know **** about fps. We are talking about on a competitive level. All you proved is that if you can aim, you can kill someone with better gear. We already new that dipshit. On a competitive level when both parties can aim the better gear wins. You are truly are the stupidest person on these forums. Thats like 7 times I have explained that to you. Are you autistic or something? You are in a state of denial. Once again the ret*rded f*cking QQing b*tch can't prove how increasing the strafe speed will make the game take skill. I am not even going to begin to try and explain that to you. It would take 9 no maybe 10 tries. I literally had to explain one concept to you 6 or 7 times and that was a simple concept. I don't want you to hurt yourself. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 05:18:00 -
[115] - Quote
And the b*tch trolls more |
Tyrus Four
128
|
Posted - 2012.10.15 05:18:00 -
[116] - Quote
Next Build. Dust will resemble the knife fight at the end of the Beat It video
and all the "Competitive 1vs1 duelers" will be so happy.
and no one will play any real matches cause everyone will be too busy doing their Competitive 1vs1 duels to see who has the most GUNGAME(tm) aka who can run in a circle better.
1vs1 for the win! epic! |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 05:25:00 -
[117] - Quote
Tyrus Four wrote:Next Build. Dust will resemble the knife fight at the end of the Beat It video
and all the "Competitive 1vs1 duelers" will be so happy.
and no one will play any real matches cause everyone will be too busy doing their Competitive 1vs1 duels to see who has the most GUNGAME(tm) aka who can run in a circle better.
1vs1 for the win! epic! I know this is a troll but I will respond anyways. This isn't about making the game into a 1 vs 1 fest. The health is to high and teamwork will always be a fundamental aspect within the game. This is about enhancing the 1 vs 1 gameplay to something more complex. Trust me it won't effect your tactical game play or using cover. It will make the game fun for the vocal minority that will leave this game if strafing isn't buffed.
What the vocal minority represents is something bigger then you and me. We are what the competitive community wants. You drive us away and you are driving away a legion of possible dedicated dust bunnies.
Honestly strafing won't drive away the casuals. The lack of strafing will drive away the competitive players. |
Tyrus Four
128
|
Posted - 2012.10.15 05:34:00 -
[118] - Quote
just tired of arguing about it.
I think the speed is fine. i don't think the game is slow at all. but obviously everyone else playing things that we are reduced to walking and crawling and can't move while firing at all.
just bring on the next build already, so we can find new things to whine about.
hopefully they raise the strafe speed really high so all the GUNGAME(tm) Professional FPSers stop crying about it. |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.10.15 05:39:00 -
[119] - Quote
Crimson MoonV wrote:Vermaak Doe wrote:Once again the ret*rded f*cking QQing b*tch can't prove how increasing the strafe speed will make the game take skill. I am not even going to begin to try and explain that to you. It would take 9 no maybe 10 tries. I literally had to explain one concept to you 6 or 7 times and that was a simple concept. I don't want you to hurt yourself. Vermaak I'll try to explain to the best of my ability. The way strafing speed is now tracking a target and holding down R1 to kill someone can be done easily enough for even a 9 year-old. By increasing both strafing and turning speed you increase the pace you have to keep up in order to keep the recticle on the target. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 05:45:00 -
[120] - Quote
What I think is most amusing about this whole abortion of a thread that I have somehow conceived, is when someone mentioned CCP's vision.
Am I the only one who clearly recalls them saying they want DUST to be a heavy vehicle based game, with infantry as more or less fillers and support to said vehicular mayhem? |
|
Zygloroxicon
3
|
Posted - 2012.10.15 05:48:00 -
[121] - Quote
DUST Fiend wrote:What I think is most amusing about this whole abortion of a thread that I have somehow conceived, is when someone mentioned CCP's vision.
Am I the only one who clearly recalls them saying they want DUST to be a heavy vehicle based game, with infantry as more or less fillers and support to said vehicular mayhem? Woah... Wait...Wha.........?
Sorry guys it seems I have entered the wrong beta, cya. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 05:48:00 -
[122] - Quote
DUST Fiend wrote:What I think is most amusing about this whole abortion of a thread that I have somehow conceived, is when someone mentioned CCP's vision.
Am I the only one who clearly recalls them saying they want DUST to be a heavy vehicle based game, with infantry as more or less fillers and support to said vehicular mayhem? So whats your point? They should worry more about vehicle mechanics? I don't understand what you are trying to say...
Strafe speed has nothing to do with vehicle mayhem.
What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay? |
STB Vermaak Doe
558
|
Posted - 2012.10.15 05:52:00 -
[123] - Quote
Sleepy Zan wrote:Crimson MoonV wrote:Vermaak Doe wrote:Once again the ret*rded f*cking QQing b*tch can't prove how increasing the strafe speed will make the game take skill. I am not even going to begin to try and explain that to you. It would take 9 no maybe 10 tries. I literally had to explain one concept to you 6 or 7 times and that was a simple concept. I don't want you to hurt yourself. Vermaak I'll try to explain to the best of my ability. The way strafing speed is now tracking a target and holding down R1 to kill someone can be done easily enough for even a 9 year-old. By increasing both strafing and turning speed you increase the pace you have to keep up in order to keep the recticle on the target. Even last build I had no problem tracking strafing scouts so i still don't see it as something that is harder to accomplish than now, it's a good thing.that the game's speed would be.increased but skill wise it would be the same |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 06:04:00 -
[124] - Quote
STB Vermaak Doe wrote:Sleepy Zan wrote:Crimson MoonV wrote:Vermaak Doe wrote:Once again the ret*rded f*cking QQing b*tch can't prove how increasing the strafe speed will make the game take skill. I am not even going to begin to try and explain that to you. It would take 9 no maybe 10 tries. I literally had to explain one concept to you 6 or 7 times and that was a simple concept. I don't want you to hurt yourself. Vermaak I'll try to explain to the best of my ability. The way strafing speed is now tracking a target and holding down R1 to kill someone can be done easily enough for even a 9 year-old. By increasing both strafing and turning speed you increase the pace you have to keep up in order to keep the recticle on the target. Even last build I had no problem tracking strafing scouts so i still don't see it as something that is harder to accomplish than now, it's a good thing.that the game's speed would be.increased but skill wise it would be the same http://youtu.be/V3y3QoFnqZc
Just because you didn't have any problem hitting a strafing scout doesn't mean that guy who is new to fps could. Faster strafing speeds is what separates the men from the boys. Whether you want to acknowledge it or not, faster strafe speeds take more skill to track.
Look at the harcore competitive fps games on PC. Fast strafe speeds. hmmm I wonder why??? because it takes more skill. hence skill based shooters. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 06:10:00 -
[125] - Quote
Crimson MoonV wrote:What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay?
Literally all I was saying is that THIS is what CCP originally stated as their vision for DUST, to be very vehicle focused. I am way too tired to hunt for you, but it's out there in their older and even somewhat more recent interviews. DUST is meant to cater to a wide variety of gamers, it's a brilliant marketing maneuver that will serve them well moving into the future. |
STB Vermaak Doe
558
|
Posted - 2012.10.15 06:12:00 -
[126] - Quote
So apparently hitting a fast moving target is hard? Lol I personally find that hard to believe as tracking dropships with EMPLACED turrets is childs play to me, and quite a lot of people in different corps
http://m.youtube.com/watch?feature=related&v=RFZrzg62Zj0
It's not speed it takes, it's simple hand/eye coordination and/or high sensitivity. The only hardcore fps on pc that comes to mind is Arma and if you haven't played it, look it up on YouTube |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 06:17:00 -
[127] - Quote
DUST Fiend wrote:Crimson MoonV wrote:What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay? Literally all I was saying is that THIS is what CCP originally stated as their vision for DUST, to be very vehicle focused. I am way too tired to hunt for you, but it's out there in their older and even somewhat more recent interviews. DUST is meant to cater to a wide variety of gamers, it's a brilliant marketing maneuver that will serve them well moving into the future. Agreed, and on that note I would like to say by having fast strafe speeds that will cater to both playstyles. Both casual and the hardcore gamers. Its not like you can't camp and play like a casual with fast strafe speeds. Cover still is just as much of a legitimate tactic with increased strafing.
Most of the hardcore gamers will be in null sec anyways, so its not like the strafing elites will be constantly pub stopping and strafing on scrubs. When it does happen to someone who is new to the game they learn from it and grow as a gamer. |
STB Vermaak Doe
558
|
Posted - 2012.10.15 06:20:00 -
[128] - Quote
Crimson MoonV wrote:DUST Fiend wrote:Crimson MoonV wrote:What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay? Literally all I was saying is that THIS is what CCP originally stated as their vision for DUST, to be very vehicle focused. I am way too tired to hunt for you, but it's out there in their older and even somewhat more recent interviews. DUST is meant to cater to a wide variety of gamers, it's a brilliant marketing maneuver that will serve them well moving into the future. Agreed, and on that note I would like to say by having fast strafe speeds that will cater to both playstyles. Both casual and the hardcore gamers. Its not like you can't camp and play like a casual with fast strafe speeds. Cover still is just as much of a legitimate tactic with increased strafing. Most of the hardcore gamers will be in null sec anyways, so its not like the strafing elites will be constantly pub stopping and strafing on scrubs. When it does happen to someone who is new to the game they learn from it and grow as a gamer.
Lol at assumption everyone in null will be strafing, just like no t1 or t2 frigs or destroyers go in null on eve |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.15 07:06:00 -
[129] - Quote
STB Vermaak Doe wrote:Crimson MoonV wrote:DUST Fiend wrote:Crimson MoonV wrote:What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay? Literally all I was saying is that THIS is what CCP originally stated as their vision for DUST, to be very vehicle focused. I am way too tired to hunt for you, but it's out there in their older and even somewhat more recent interviews. DUST is meant to cater to a wide variety of gamers, it's a brilliant marketing maneuver that will serve them well moving into the future. Agreed, and on that note I would like to say by having fast strafe speeds that will cater to both playstyles. Both casual and the hardcore gamers. Its not like you can't camp and play like a casual with fast strafe speeds. Cover still is just as much of a legitimate tactic with increased strafing. Most of the hardcore gamers will be in null sec anyways, so its not like the strafing elites will be constantly pub stopping and strafing on scrubs. When it does happen to someone who is new to the game they learn from it and grow as a gamer. Lol at assumption everyone in null will be strafing, just like no t1 or t2 frigs or destroyers go in null on eve
Anyone here familliar with the Eve Wolf Packs? |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
132
|
Posted - 2012.10.15 08:34:00 -
[130] - Quote
I think it has become obvious to everyone that there is gotta be more strafe to improve the 'fun aspect' of gun play. BUT! I want to add an extra consideration to this. I have been running with a shotgun recently and have to say - it would be damn near impossible to hit a fast strafing target with say a two shot shotgun. In 8/10 cases you would miss both shots on a fast shifting opponent, since aim controls are not precise enough (well at least to me they don't feel precise). The same would apply to MD and pistols - any nonautomatic weapon.
So, improving strafe speed would also have an unintended consequence of further disbalancing different weapon types in favor of AR. Something to think about. |
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 08:37:00 -
[131] - Quote
Anyone noticed the complete bullshit Vermak is posting. If aiming and movement aren't skill, go play unreal or CS. And don't move or aim. Tell you what, don't bother. Because we all know what happens if you can't aim or you move like an idiot.
Games ****** |
STB Vermaak Doe
558
|
Posted - 2012.10.15 11:41:00 -
[132] - Quote
Tony Calif wrote:Anyone noticed the complete bullshit Vermak is posting. If aiming and movement aren't skill, go play unreal or CS. And don't move or aim. Tell you what, don't bother. Because we all know what happens if you can't aim or you move like an idiot.
Games ******
It's ok if aiming is hard for you, just ask anyone who's played more than one and has a decent kd to assist you in doing the easiest thing in the game, regardless of strafe speed
Ps learn to read bro |
Kengfa Akcay
Villore Sec Ops Gallente Federation
84
|
Posted - 2012.10.15 12:12:00 -
[133] - Quote
OP has a great idea. You can quit bitching about strafing being nerfed if this is implemented. Though, it would need to drain a militia logi's stamina in under a second, to not be too bad. Which is around 180? .
Anyways, Tyrus, you're right. People don't camp, I have an idea as to what they're bitching about but it's just idiocy. And they aren't making any valid points at all, about why it needs to be rebuffed. Just, camp, camp, camp, camp, camp, camp, camp buff camp, campers wanted it buffed, camp, camp , camp, buff, buff, buff, buff, camp, camp.
The only thing I can imagine they are talking about is, rather than being able to run up, while you're behind cover, and still somehow kill you, they are whining that they have to find their own cover, and find some other way to kill you, I.E a teammate or going around a different way.
TL;DR people that want strafing buffed only want it buffed so they can one man army, and kill entire teams. |
D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.10.15 12:17:00 -
[134] - Quote
Kengfa Akcay wrote:OP has a great idea. You can quit bitching about strafing being nerfed if this is implemented. Though, it would need to drain a militia logi's stamina in under a second, to not be too bad. Which is around 180? .
Anyways, Tyrus, you're right. People don't camp, I have an idea as to what they're bitching about but it's just idiocy. And they aren't making any valid points at all, about why it needs to be rebuffed. Just, camp, camp, camp, camp, camp, camp, camp buff camp, campers wanted it buffed, camp, camp , camp, buff, buff, buff, buff, camp, camp.
The only thing I can imagine they are talking about is, rather than being able to run up, while you're behind cover, and still somehow kill you, they are whining that they have to find their own cover, and find some other way to kill you, I.E a teammate or going around a different way.
TL;DR people that want strafing buffed only want it buffed so they can one man army, and kill entire teams.
YEP, that's what i used to do. And the nerf of strafing is why everyones KDR is lower now. And camping in this game is sooo boring... in other games is fun though for some reason |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 12:24:00 -
[135] - Quote
So Vermak what skill is more important than moving our of cover and shooting face in an FPS? Sorry you think aiming is easy. Why do you ever die? It's so easy why don't you aim at the person and kill them? Because you are talking ****. I really don't understand why. Normally you are of sound mind. Aiming is the single most important factor in an FPS.
You sound like a ****** saying saying "you might find aiming hard". You know I'm a decent player with decent aim. You? Guessing you're garbage. Which is why you don't play in STBs corp battles yeah. Because aiming is too easy for you. Go join Kengfa's corp. |
Kengfa Akcay
Villore Sec Ops Gallente Federation
84
|
Posted - 2012.10.15 12:24:00 -
[136] - Quote
D3aTH D3alER54 wrote:Kengfa Akcay wrote:OP has a great idea. You can quit bitching about strafing being nerfed if this is implemented. Though, it would need to drain a militia logi's stamina in under a second, to not be too bad. Which is around 180? .
Anyways, Tyrus, you're right. People don't camp, I have an idea as to what they're bitching about but it's just idiocy. And they aren't making any valid points at all, about why it needs to be rebuffed. Just, camp, camp, camp, camp, camp, camp, camp buff camp, campers wanted it buffed, camp, camp , camp, buff, buff, buff, buff, camp, camp.
The only thing I can imagine they are talking about is, rather than being able to run up, while you're behind cover, and still somehow kill you, they are whining that they have to find their own cover, and find some other way to kill you, I.E a teammate or going around a different way.
TL;DR people that want strafing buffed only want it buffed so they can one man army, and kill entire teams. YEP, that's what i used to do. And the nerf of strafing is why everyones KDR is lower now. And camping in this game is sooo boring... in other games is fun though for some reason
Probably because other games have foliage, a decent framerate, and not a sniper every 3 ******* feet. Though the last one isn't always true.
But, I'm sure it'll change. Either way, I still enjoy it in this game right now. |
Kengfa Akcay
Villore Sec Ops Gallente Federation
84
|
Posted - 2012.10.15 12:26:00 -
[137] - Quote
Tony Calif wrote:So Vermak what skill is more important than moving our of cover and shooting face in an FPS? Sorry you think aiming is easy. Why do you ever die? It's so easy why don't you aim at the person and kill them? Because you are talking ****. I really don't understand why. Normally you are of sound mind. Aiming is the single most important factor in an FPS.
You sound like a ****** saying saying "you might find aiming hard". You know I'm a decent player with decent aim. You? Guessing you're garbage. Which is why you don't play in STBs corp battles yeah. Because aiming is too easy for you. Go join Kengfa's corp.
Actually, aiming isn't that important. When I go back to another game, say, bad company 2, the sensitivity is so high, I can't aim. But I still come out far above everybody else. Both points-wise and kill-wise. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 12:27:00 -
[138] - Quote
You are beyond help Kengfa |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 14:11:00 -
[139] - Quote
Ludvig Enraga wrote:So, improving strafe speed would also have an unintended consequence of further disbalancing different weapon types in favor of AR. Something to think about.
This is actually an excellent point, and one that is likely not considered by those that desire the strafe speed increased. Does anyone else find it amusing that the vast majority of high KD/R players use the AR almost exclusively, and almost always look for ways to buff that style of gameplay? |
xjumpman23
Royal Uhlans Amarr Empire
262
|
Posted - 2012.10.15 14:21:00 -
[140] - Quote
DUST Fiend wrote:Ludvig Enraga wrote:So, improving strafe speed would also have an unintended consequence of further disbalancing different weapon types in favor of AR. Something to think about. This is actually an excellent point, and one that is likely not considered by those that desire the strafe speed increased. Does anyone else find it amusing that the vast majority of high KD/R players use the AR almost exclusively, and almost always look for ways to buff that style of gameplay?
Actually if strafe speeds were higher people would run around with SMG's Shotguns, and the noob slayer scrambler pistol almost exclusively again. I don't remember any AR's are OP thread (other than the kids that cried about the creodron, because they were noob slayed with their 4 loser friends all at once cause they couldn't hit a moving target. |
|
Cerebral Wolf Jr
Immobile Infantry
760
|
Posted - 2012.10.15 14:23:00 -
[141] - Quote
xjumpman23 wrote:DUST Fiend wrote:Ludvig Enraga wrote:So, improving strafe speed would also have an unintended consequence of further disbalancing different weapon types in favor of AR. Something to think about. This is actually an excellent point, and one that is likely not considered by those that desire the strafe speed increased. Does anyone else find it amusing that the vast majority of high KD/R players use the AR almost exclusively, and almost always look for ways to buff that style of gameplay? Actually if strafe speeds were higher people would run around with SMG's Shotguns, and the noob slayer scrambler pistol almost exclusively again. I don't remember any AR's are OP thread (other than the kids that cried about the creodron, because they were noob slayed with their 4 loser friends all at once cause they couldn't hit a moving target.
I'd agree with that, we're seeing a lot of AR nerf threads recently and there's other things that are imbalanced more than AR's. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.15 14:28:00 -
[142] - Quote
xjumpman23 wrote:Actually if strafe speeds were higher people would run around with SMG's Shotguns, and the noob slayer scrambler pistol almost exclusively again. I don't remember any AR's are OP thread (other than the kids that cried about the creodron, because they were noob slayed with their 4 loser friends all at once cause they couldn't hit a moving target.
SMGs maybe, shotguns, not really. As you increase strafe speeds, shotguns become more and more of a gamble because you can't really adjust your shots. You aim, and you take the shot. If players are dancing back and forth like crazy, it becomes much less about skill and much more about being lucky with where you decided to shoot. |
Your MonkeyWrench
Seituoda Taskforce Command Caldari State
14
|
Posted - 2012.10.15 14:40:00 -
[143] - Quote
DUST Fiend wrote:xjumpman23 wrote:Actually if strafe speeds were higher people would run around with SMG's Shotguns, and the noob slayer scrambler pistol almost exclusively again. I don't remember any AR's are OP thread (other than the kids that cried about the creodron, because they were noob slayed with their 4 loser friends all at once cause they couldn't hit a moving target. SMGs maybe, shotguns, not really. As you increase strafe speeds, shotguns become more and more of a gamble because you can't really adjust your shots. You aim, and you take the shot. If players are dancing back and forth like crazy, it becomes much less about skill and much more about being lucky with where you decided to shoot.
Skill is when luck becomes a habit. -unknown
You make your own luck. - Ernest Hemingway |
MItt R0mney
Doomheim
58
|
Posted - 2012.10.15 14:45:00 -
[144] - Quote
What happened to OP's original idea?
Sprint strafing sounds like a perfect mechanic for a "hybrid"-ish game like this. |
STB Vermaak Doe
558
|
Posted - 2012.10.15 14:49:00 -
[145] - Quote
Tony Calif wrote:So Vermak what skill is more important than moving our of cover and shooting face in an FPS? Sorry you think aiming is easy. Why do you ever die? It's so easy why don't you aim at the person and kill them? Because you are talking ****. I really don't understand why. Normally you are of sound mind. Aiming is the single most important factor in an FPS.
You sound like a ****** saying saying "you might find aiming hard". You know I'm a decent player with decent aim. You? Guessing you're garbage. Which is why you don't play in STBs corp battles yeah. Because aiming is too easy for you. Go join Kengfa's corp.
If you think I'm garbage, let's play a couple matches together. There are many waus that i could die that don't involve my aim:
The enemy got the drop on me
Outside my weapon's range
Better accuracy
Better weapon for the range, etc.
I know without a doubt I've played with you both on my team and against me and at best you did good (12-20 kills, positive kd) but nothing spectacular.
Lol like anyone would join kengfa's corp. |
Kengfa Akcay
Villore Sec Ops Gallente Federation
84
|
Posted - 2012.10.15 14:58:00 -
[146] - Quote
STB Vermaak Doe wrote:Tony Calif wrote:So Vermak what skill is more important than moving our of cover and shooting face in an FPS? Sorry you think aiming is easy. Why do you ever die? It's so easy why don't you aim at the person and kill them? Because you are talking ****. I really don't understand why. Normally you are of sound mind. Aiming is the single most important factor in an FPS.
You sound like a ****** saying saying "you might find aiming hard". You know I'm a decent player with decent aim. You? Guessing you're garbage. Which is why you don't play in STBs corp battles yeah. Because aiming is too easy for you. Go join Kengfa's corp. If you think I'm garbage, let's play a couple matches together. There are many waus that i could die that don't involve my aim: The enemy got the drop on me Outside my weapon's range Better accuracy Better weapon for the range, etc. I know without a doubt I've played with you both on my team and against me and at best you did good (12-20 kills, positive kd) but nothing spectacular. Lol like anyone would join kengfa's corp.
Come on, you can do better than this. Tony Calif is much better than you are. I've played with the both of you, tony pretty recently. you had a nanite injector that you didn't use, you don't wait around for a revive when someone nearby has a nanite injector, you don't stay with the squad. You don't hack, don't defend. All you do is attack, attack, attack.. Don't insult Tony's playing unless you've actually played with him.
And now you're implying 12-20 kills isn't good. That's ******* stupid. 12-20 kills is great. If he has more WP than he should have, it's amazing, as he was also supporting his team. The only time people get more kills than that, is when they're being a ***** using whatever overpowered weapon they can find.
As for the corp comment. Lol |
Kengfa Akcay
Villore Sec Ops Gallente Federation
84
|
Posted - 2012.10.15 15:02:00 -
[147] - Quote
Crimson MoonV wrote:STB Vermaak Doe wrote:Sleepy Zan wrote:Crimson MoonV wrote:Vermaak Doe wrote:Once again the ret*rded f*cking QQing b*tch can't prove how increasing the strafe speed will make the game take skill. I am not even going to begin to try and explain that to you. It would take 9 no maybe 10 tries. I literally had to explain one concept to you 6 or 7 times and that was a simple concept. I don't want you to hurt yourself. Vermaak I'll try to explain to the best of my ability. The way strafing speed is now tracking a target and holding down R1 to kill someone can be done easily enough for even a 9 year-old. By increasing both strafing and turning speed you increase the pace you have to keep up in order to keep the recticle on the target. Even last build I had no problem tracking strafing scouts so i still don't see it as something that is harder to accomplish than now, it's a good thing.that the game's speed would be.increased but skill wise it would be the same http://youtu.be/V3y3QoFnqZcJust because you didn't have any problem hitting a strafing scout doesn't mean that guy who is new to fps could. Faster strafing speeds is what separates the men from the boys. Whether you want to acknowledge it or not, faster strafe speeds take more skill to track. Look at the harcore competitive fps games on PC. Fast strafe speeds. hmmm I wonder why??? because it takes more skill. hence skill based shooters.
Games on PC.....Would you kindly go play ArmA, Battlefield 2, Battlefield 1942, **** even battlefield 2142, reality mods for both ArmA and battlefield 2, and tell me how good you are, with your strafing skill. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 16:09:00 -
[148] - Quote
Enemy got the drop on you -Enemy aim > you reaction Enemy outraged you -Enemy aim > your positioning Better accuracy - this would be aiming... Better weapon range -enemy aimed at you, you stood there and died.
Don't tell me aiming isn't #1 If I can track you with my aim, strafe speed won't matter. Because aim > strafe. But the Playerbase is so horrible, they killed strafe instead of asking people to get good. My aim isn't great, but it's good enough. |
STB Vermaak Doe
558
|
Posted - 2012.10.15 16:29:00 -
[149] - Quote
Kengfa Akcay wrote:STB Vermaak Doe wrote:Tony Calif wrote:So Vermak what skill is more important than moving our of cover and shooting face in an FPS? Sorry you think aiming is easy. Why do you ever die? It's so easy why don't you aim at the person and kill them? Because you are talking ****. I really don't understand why. Normally you are of sound mind. Aiming is the single most important factor in an FPS.
You sound like a ****** saying saying "you might find aiming hard". You know I'm a decent player with decent aim. You? Guessing you're garbage. Which is why you don't play in STBs corp battles yeah. Because aiming is too easy for you. Go join Kengfa's corp. If you think I'm garbage, let's play a couple matches together. There are many waus that i could die that don't involve my aim: The enemy got the drop on me Outside my weapon's range Better accuracy Better weapon for the range, etc. I know without a doubt I've played with you both on my team and against me and at best you did good (12-20 kills, positive kd) but nothing spectacular. Lol like anyone would join kengfa's corp. Come on, you can do better than this. Tony Calif is much better than you are. I've played with the both of you, tony pretty recently. you had a nanite injector that you didn't use, you don't wait around for a revive when someone nearby has a nanite injector, you don't stay with the squad. You don't hack, don't defend. All you do is attack, attack, attack.. Don't insult Tony's playing unless you've actually played with him. And now you're implying 12-20 kills isn't good. That's ******* stupid. 12-20 kills is great. If he has more WP than he should have, it's amazing, as he was also supporting his team. The only time people get more kills than that, is when they're being a ***** using whatever overpowered weapon they can find. As for the corp comment. Lol
I was comparing that to omnipotent zitro and regnum, who regularly go 30+ a match
The first sign of your lie was that i was in a heavy so i couldn't have had a nanite injector and that there was a full squad to stay with so we're both at fault |
STB Vermaak Doe
558
|
Posted - 2012.10.15 19:34:00 -
[150] - Quote
Tony Calif wrote:Enemy got the drop on you -Enemy aim > you reaction Enemy outraged you -Enemy aim > your positioning Better accuracy - this would be aiming... Better weapon range -enemy aimed at you, you stood there and died.
Don't tell me aiming isn't #1 If I can track you with my aim, strafe speed won't matter. Because aim > strafe. But the Playerbase is so horrible, they killed strafe instead of asking people to get good. My aim isn't great, but it's good enough.
I never said aiming wasn't the most valuable skill in the game, that's what crimson said. Np matter what way you look at it the lowered strafe ******* up the game, it's just that making excuses is a cheap way to get ccp to change instead of simply saying it
|
|
STB Vermaak Doe
558
|
Posted - 2012.10.15 19:36:00 -
[151] - Quote
Get on dust asap, i have about a 2 hour definite window of playing from now til then
Ps if i wanted strafe nerfed, I'd have a thread about it, and this lowered strafe has (.I think?) Decreased my kd and.warpoint intake |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 19:40:00 -
[152] - Quote
Psn is down. |
STB Vermaak Doe
558
|
Posted - 2012.10.15 19:45:00 -
[153] - Quote
How long will it be down? |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 20:08:00 -
[154] - Quote
I'm on dust right now and psn is working for me |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 20:10:00 -
[155] - Quote
Usual PSN maintenance. Don't sign out for.... 5 hours.... They might have finished early. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 20:16:00 -
[156] - Quote
Five hours? D*mn but I'll wait |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.15 20:56:00 -
[157] - Quote
I won't be on until tomorrow dude. It'll be 2am they go up over here. We're both agreed that strafe speed needs to go up. You made a point that aiming isn't hard. I'm just saying that it IS hard. It's a skill FPS players have, and improve. Take for example the "claw" hand position. Using you index finger for the buttons, and your middle finger for r1. It takes practise, results in horrible RSI in extended sessions, but it's better, because you can hit all required buttons without losing your aiming capabilities. The point about you not being in STB's elite group was just to drive it home. Your clans top boys are some of the best examples of aim>strafe. Because I couldn't out do them on MAG.
There are loads of people who really do struggle to aim... |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.15 21:32:00 -
[158] - Quote
I might not be on tomorrow but i see your point, even though i can't imagine not having decent aim |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 21:34:00 -
[159] - Quote
Tony Calif wrote:I won't be on until tomorrow dude. It'll be 2am they go up over here. We're both agreed that strafe speed needs to go up. You made a point that aiming isn't hard. I'm just saying that it IS hard. It's a skill FPS players have, and improve. Take for example the "claw" hand position. Using you index finger for the buttons, and your middle finger for r1. It takes practise, results in horrible RSI in extended sessions, but it's better, because you can hit all required buttons without losing your aiming capabilities. The point about you not being in STB's elite group was just to drive it home. Your clans top boys are some of the best examples of aim>strafe. Because I couldn't out do them on MAG.
There are loads of people who really do struggle to aim... Right, half of the good players in mag just walked around hipfiring and spamming R3. There was only a handful of mag players that actually had really good aim. |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.15 23:43:00 -
[160] - Quote
When will people realize that CCP doesn't want a CoD/Halo/"insert hyper twitch game here" clone. If you want to play a game like those, then go play those games. It's that simple. |
|
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.16 00:06:00 -
[161] - Quote
Shijima Kuraimaru wrote:When will people realize that CCP doesn't want a CoD/Halo/"insert hyper twitch game here" clone. If you want to play a game like those, then go play those games. It's that simple. Do you even know what a twitch shooter is? Halo and CoD are not twitch shooters...
There are no real twitch shooters for console except nexuiz.
LoL at saying CoD is a twitch shooter.
If you don't know what you are talking about at least do some research before opening your mouth. |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.17 03:07:00 -
[162] - Quote
Crimson MoonV wrote:Shijima Kuraimaru wrote:When will people realize that CCP doesn't want a CoD/Halo/"insert hyper twitch game here" clone. If you want to play a game like those, then go play those games. It's that simple. Do you even know what a twitch shooter is? Halo and CoD are not twitch shooters... There are no real twitch shooters for console except nexuiz. LoL at saying CoD is a twitch shooter. If you don't know what you are talking about at least do some research before opening your mouth.
Actually I have CoD 4 for PS3 and I have Halo 1 and 2 for PC. By my experience, I consider them twitch shooters, though Halo less so. So don't make an a$$ out of yourself by assuming that you know what kind of games I have, or don't have, experience with. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.17 03:23:00 -
[163] - Quote
Shijima Kuraimaru wrote:Crimson MoonV wrote:Shijima Kuraimaru wrote:When will people realize that CCP doesn't want a CoD/Halo/"insert hyper twitch game here" clone. If you want to play a game like those, then go play those games. It's that simple. Do you even know what a twitch shooter is? Halo and CoD are not twitch shooters... There are no real twitch shooters for console except nexuiz. LoL at saying CoD is a twitch shooter. If you don't know what you are talking about at least do some research before opening your mouth. Actually I have CoD 4 for PS3 and I have Halo 1 and 2 for PC. By my experience, I consider them twitch shooters, though Halo less so. So don't make an a$$ out of yourself by assuming that you know what kind of games I have, or don't have, experience with. I never said you didn't have any experience with those games. You obviously have no idea what you are talking about though. CoD is not a twitch shooter. LoL@U
As I said the only real twitch shooter for console is nexuiz. |
Logi Bro
ZionTCD Legacy Rising
836
|
Posted - 2012.10.17 03:24:00 -
[164] - Quote
CoD is a twitch shooter. I twitch and the enemy dies; twitch shooter.
Not sure if trolling... |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.17 03:26:00 -
[165] - Quote
Logi Bro wrote:CoD is a twitch shooter. I twitch and the enemy dies; twitch shooter.
Not sure if trolling...
Exactly my point. A like for you sir. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.17 03:36:00 -
[166] - Quote
You people really don't know what a twitch shooter is?
LMFAO/FACEPALM
I can't even believe how uneducated some people on these forums are when it comes to fps.
unreal, tribes, nexuiz, quake, are twitch shooters. Some people say that console has somewhat killed twitch shooters popularity. Here is an article about it. http://www.pcgamer.com/2012/02/21/tribes-ascend-dev-on-the-decline-of-the-twitch-shooter-blame-multiplatform-development/
As I said the only twitch shooter for console is nexuiz and it is fairly new.
Why are there so many people on these forums that don't know **** about fps? |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.17 03:39:00 -
[167] - Quote
Crimson MoonV wrote:Why are there so many people on these forums that don't know **** about fps?
Probably because they have better things to occupy their minds with?
Just a guess. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.17 03:40:00 -
[168] - Quote
DUST Fiend wrote:Crimson MoonV wrote:Why are there so many people on these forums that don't know **** about fps? Probably because they have better things to occupy their minds with? Just a guess. Its not rocket science. |
DUST Fiend
Immobile Infantry
1902
|
Posted - 2012.10.17 03:42:00 -
[169] - Quote
Crimson MoonV wrote: Its not rocket science.
As in, it's not important? With that, I can agree. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.17 03:44:00 -
[170] - Quote
DUST Fiend wrote:Crimson MoonV wrote: Its not rocket science.
As in, it's not important? With that, I can agree. As in, its not that hard to understand... |
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Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.10.17 04:00:00 -
[171] - Quote
Strafe is fine the way it is, bad player still can't aim but at least average ones have a chance now. |
D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.10.17 04:10:00 -
[172] - Quote
Beld Errmon wrote:Strafe is fine the way it is, bad player still can't aim but at least average ones have a chance now. *says in an italian accent* "I hate you but i agree with you. " |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.17 04:18:00 -
[173] - Quote
Beld Errmon wrote:Strafe is fine the way it is, bad player still can't aim but at least average ones have a chance now. As far as I can tell the line between average and bad has been erased. Now everyone is average. You have to be really bad to actually stand out of the sea of scrubs that play dust 514.
Its a shame. This game had finesse once upon a time. Now every engagement is dull imho. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.10.17 04:39:00 -
[174] - Quote
The strafe nerf has kinda effed with my stats, i had at least double the kd and had a game worth grinding on |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.10.17 04:56:00 -
[175] - Quote
Crimson MoonV wrote:Beld Errmon wrote:Strafe is fine the way it is, bad player still can't aim but at least average ones have a chance now. As far as I can tell the line between average and bad has been erased. Now everyone is average. You have to be really bad to actually stand out of the sea of scrubs that play dust 514. Its a shame. This game had finesse once upon a time. Now every engagement is dull. It's been the theme in eve that there are ships that are available through factions that combine factors not typically found in their more common counterparts and we haven't even really gotten into tech 2 equipment yet.
If Strafe speed was added as an actual stat to drop suits it's very possible that the devs could seed faction equipment that provided greater mobility and modules that increased strafing ability. I'm still hearing about hiccups with hit detection, so it may be toned down while they finalize the fixes for that or it may be balance related.
I would love to see an Angel Cartel Suit (Scout Frame - Prereq: Gallente Scout III, Minmatar Logistics III) combining the limited arsenal but enhanced capacities of a logistic suit with the reduced profile and increased mobility and shield regen of a scout or a Sancha's Nation Suit (Assault Frame - Prerequ: Amarr Heavy III, Caldari Assault III) giving an assault''s mobility & versatility the heavy's fire power & resilience.
I think either should be terrifying to come across on the battlefield and staggeringly painful to lose in a match. |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.17 07:10:00 -
[176] - Quote
Crimson MoonV wrote:DUST Fiend wrote:Crimson MoonV wrote: Its not rocket science.
As in, it's not important? With that, I can agree. As in, its not that hard to understand...
Let's make it simple. You think my opinion is unsubstantiated crap and I think your opinion is unsubstantiated crap. Let's leave it at that. |
crouchwalking SCRUB
Zumari Force Projection Caldari State
67
|
Posted - 2012.10.17 07:44:00 -
[177] - Quote
Shijima Kuraimaru wrote:Crimson MoonV wrote:DUST Fiend wrote:Crimson MoonV wrote: Its not rocket science.
As in, it's not important? With that, I can agree. As in, its not that hard to understand... Let's make it simple. You think my opinion is unsubstantiated crap and I think your opinion is unsubstantiated crap. Let's leave it at that. Its not a matter of opinion. Your definition of twitch shooters is whats wrong. He already gave you examples of what real twitch shooters are. CoD is a tactical arcade shooter.
CoD=/=twitch shooter
Its that simple.
twitch shooter=tribes, unreal, quake ect ect. For the longest time there were no twitch shooters for console until nexiuz came out.
Learn more about fps genres before you start spreading misinformation on this forum. There are already enough misinformed people on these forums.
Just because you twitch in an fps does not make it a twitch shooter. That's hilarious and shows how little you know about the topic. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.10.17 08:17:00 -
[178] - Quote
DUST Fiend wrote:Crimson MoonV wrote: Its not rocket science.
As in, it's not important? With that, I can agree.
Oh look, a goon who thinks Dusts gameplay isn't important. EvE-TARD. |
D3aTH D3alER54
The Southern Legion
130
|
Posted - 2012.10.17 08:20:00 -
[179] - Quote
crouchwalking SCRUB wrote:Shijima Kuraimaru wrote:Crimson MoonV wrote:DUST Fiend wrote:Crimson MoonV wrote: Its not rocket science.
As in, it's not important? With that, I can agree. As in, its not that hard to understand... Let's make it simple. You think my opinion is unsubstantiated crap and I think your opinion is unsubstantiated crap. Let's leave it at that. Its not a matter of opinion. Your definition of twitch shooters is whats wrong. He already gave you examples of what real twitch shooters are. CoD is a tactical arcade shooter. CoD=/=twitch shooter Its that simple. twitch shooter=tribes, unreal, quake ect ect. For the longest time there were no twitch shooters for console until nexiuz came out. Learn more about fps genres before you start spreading misinformation on this forum. There are already enough misinformed people on these forums. Just because you twitch in an fps does not make it a twitch shooter. That's hilarious and shows how little you know about the topic.
Right on bro, i don't post about stuff i don't know about on random topics ......... Wait a sec.... DOH! |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.17 08:45:00 -
[180] - Quote
D3aTH D3alER54 wrote: Its not a matter of opinion. Your definition of twitch shooters is whats wrong. He already gave you examples of what real twitch shooters are. CoD is a tactical arcade shooter.
CoD=/=twitch shooter
Its that simple.
twitch shooter=tribes, unreal, quake ect ect. For the longest time there were no twitch shooters for console until nexiuz came out.
Learn more about fps genres before you start spreading misinformation on this forum. There are already enough misinformed people on these forums.
Just because you twitch in an fps does not make it a twitch shooter. That's hilarious and shows how little you know about the topic.
Right on bro, i don't post about stuff i don't know about on random topics ......... Wait a sec.... DOH! [/quote]
CoD... One or two bullets to the shin or a knife in the heel kill. Twitch and, if your crosshairs are on, your target dies faster than a dropped grenade hits the ground. If that's all it takes, I consider it a twitch shooter. Twitch = dead = Twitch shooter. Simple and logical. You're not going to change my mind on this one.
I'll type it again with modification...
If twitch shot = dead, then the game is a twitch shooter regardless of the format of arcade, tactical, etc.
If you can't accept my logic or my view, then that's your problem.
|
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Khortez D
Villore Sec Ops Gallente Federation
51
|
Posted - 2012.10.17 08:55:00 -
[181] - Quote
did this thread get filled with almost nothing but arguments? |
crouchwalking SCRUB
Zumari Force Projection Caldari State
67
|
Posted - 2012.10.17 09:02:00 -
[182] - Quote
CoD is NOT a twitch shooter, jesus. A blooming reticule, AUTOAIM and aiming down the barrel are not twitch shooter properties. Twitch shooters are FPS games that have no artificial equalizers/handicaps built in, and as such, rely solely on reflex and who can spin/aim/shoot the fastest. Also twitch shooters have no aim assist.
You obviously have little to no experience with twitch shooters, or you wouldn't be stating that you think COD is a twitch shooter. |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.17 10:02:00 -
[183] - Quote
crouchwalking SCRUB wrote:CoD is NOT a twitch shooter, jesus. A blooming reticule, AUTOAIM and aiming down the barrel are not twitch shooter properties. Twitch shooters are FPS games that have no artificial equalizers/handicaps built in, and as such, rely solely on reflex and who can spin/aim/shoot the fastest. Also twitch shooters have no aim assist.
You obviously have little to no experience with twitch shooters, or you wouldn't be stating that you think COD is a twitch shooter.
I've simply stated my reasons as to why I consider CoD a twitch shooter.
I respect that you dissagree, but that isn't going to change my mind. Get the knot out of your shorts and move on. We've been way off topic for way too long. |
crouchwalking SCRUB
Zumari Force Projection Caldari State
67
|
Posted - 2012.10.17 10:17:00 -
[184] - Quote
Shijima Kuraimaru wrote:crouchwalking SCRUB wrote:CoD is NOT a twitch shooter, jesus. A blooming reticule, AUTOAIM and aiming down the barrel are not twitch shooter properties. Twitch shooters are FPS games that have no artificial equalizers/handicaps built in, and as such, rely solely on reflex and who can spin/aim/shoot the fastest. Also twitch shooters have no aim assist.
You obviously have little to no experience with twitch shooters, or you wouldn't be stating that you think COD is a twitch shooter. I've simply stated my reasons as to why I consider CoD a twitch shooter. I respect that you dissagree, but that isn't going to change my mind. Get the knot out of your shorts and move on. We've been way off topic for way too long. Ok, you can have the wrong definition if you want. Go say that CoD is a twitch shooter on the unreal/nexuiz/tribes forums so everyone can laugh about how little you know about fps genres.
I still have a problem with your logic. You say the people that want increased strafe speed are trying to turn this game into a twitch shooter. That doesn't make any sense considering this game has high health so it could never be a twitch shooter by your definitions of course. So why are you contradicting yourself?
Is it because you have no idea what you are talking about? |
DON RODIE II
Deep Space Republic
168
|
Posted - 2012.10.17 10:20:00 -
[185] - Quote
crouchwalking SCRUB wrote:Shijima Kuraimaru wrote:crouchwalking SCRUB wrote:CoD is NOT a twitch shooter, jesus. A blooming reticule, AUTOAIM and aiming down the barrel are not twitch shooter properties. Twitch shooters are FPS games that have no artificial equalizers/handicaps built in, and as such, rely solely on reflex and who can spin/aim/shoot the fastest. Also twitch shooters have no aim assist.
You obviously have little to no experience with twitch shooters, or you wouldn't be stating that you think COD is a twitch shooter. I've simply stated my reasons as to why I consider CoD a twitch shooter. I respect that you dissagree, but that isn't going to change my mind. Get the knot out of your shorts and move on. We've been way off topic for way too long. Ok, you can have the wrong definition if you want. Go say that CoD is a twitch shooter on the unreal/nexuiz/tribes forums so everyone can laugh about how little you know about fps genres. I still have a problem with your logic. You say the people that want increased strafe speed are trying to turn this game into a twitch shooter. That doesn't make any sense considering this game has high health so it could never be a twitch shooter by your definitions of course. So why are you contradicting yourself? Is it because you have no idea what you are talking about? Wow you still here trolling? Go play cod of poopy dude lol |
Shijima Kuraimaru
WarRavens
164
|
Posted - 2012.10.17 10:29:00 -
[186] - Quote
crouchwalking SCRUB wrote:I still have a problem with your logic. You say the people that want increased strafe speed are trying to turn this game into a twitch shooter. That doesn't make any sense considering this game has high health so it could never be a twitch shooter by your definitions of course. So why are you contradicting yourself?
Is it because you have no idea what you are talking about?
Perhaps I've read so much crap on here that many arguments have blended into one mess. Maybe I'm getting senile. Maybe I just don't care enough to subscribe to your club of thought. I still say that if killing my opponent only relies on my having my finger twitch once at the right time, then it's a twitch shooter as far as I'm concerned.
What many people miss is that the last thing I want is for Dust to become a twitch shooter. If I want that, I will go play CoD 4, which I have and have and do play. I guess it doesn't matter to anyone that I play with auto aim off. So I'm not as good at the guys with auto-aim on..., actually my K/D ratio sucks, but I'm still having fun. I have fun in Dust, CoD, Halo, Bioshock, Doom, Wolfenstein, Medal of Honor, etc, etc.
What I also don't want is people expecting to run forward and strafe at the same speed, or expecting to jump 7+ feet into the air continuously.
I know it's a Sci-Fi base, but let it be hard sci-fi, not fantasy sci-fi. There's plenty of fantasy movement games out there already. |
crouchwalking SCRUB
Zumari Force Projection Caldari State
67
|
Posted - 2012.10.17 10:31:00 -
[187] - Quote
DON RODIE II wrote:crouchwalking SCRUB wrote:Shijima Kuraimaru wrote:crouchwalking SCRUB wrote:CoD is NOT a twitch shooter, jesus. A blooming reticule, AUTOAIM and aiming down the barrel are not twitch shooter properties. Twitch shooters are FPS games that have no artificial equalizers/handicaps built in, and as such, rely solely on reflex and who can spin/aim/shoot the fastest. Also twitch shooters have no aim assist.
You obviously have little to no experience with twitch shooters, or you wouldn't be stating that you think COD is a twitch shooter. I've simply stated my reasons as to why I consider CoD a twitch shooter. I respect that you dissagree, but that isn't going to change my mind. Get the knot out of your shorts and move on. We've been way off topic for way too long. Ok, you can have the wrong definition if you want. Go say that CoD is a twitch shooter on the unreal/nexuiz/tribes forums so everyone can laugh about how little you know about fps genres. I still have a problem with your logic. You say the people that want increased strafe speed are trying to turn this game into a twitch shooter. That doesn't make any sense considering this game has high health so it could never be a twitch shooter by your definitions of course. So why are you contradicting yourself? Is it because you have no idea what you are talking about? Wow you still here trolling? Go play cod of poopy dude lol CoD sucks just like this game. Another misconception by someone who doesn't understand what wanting higher strafe speeds means for this game. We want dust to be different then CoD. We want a game that takes skill and doesn't overly cater to noobs. This games strafe speed is almost exactly the same as CoD. The only difference is that this game is slower then CoD and caters to scrubs more then CoD.
Any more preconceived assumptions? |
crouchwalking SCRUB
Zumari Force Projection Caldari State
67
|
Posted - 2012.10.17 10:42:00 -
[188] - Quote
Shijima Kuraimaru wrote:crouchwalking SCRUB wrote:I still have a problem with your logic. You say the people that want increased strafe speed are trying to turn this game into a twitch shooter. That doesn't make any sense considering this game has high health so it could never be a twitch shooter by your definitions of course. So why are you contradicting yourself?
Is it because you have no idea what you are talking about? Perhaps I've read so much crap on here that many arguments have blended into one mess. Maybe I'm getting senile. Maybe I just don't care enough to subscribe to your club of thought. I still say that if killing my opponent only relies on my having my finger twitch once at the right time, then it's a twitch shooter as far as I'm concerned. What many people miss is that the last thing I want is for Dust to become a twitch shooter. If I want that, I will go play CoD 4, which I have and have and do play. I guess it doesn't matter to anyone that I play with auto aim off. So I'm not as good at the guys with auto-aim on..., actually my K/D ratio sucks, but I'm still having fun. I have fun in Dust, CoD, Halo, Bioshock, Doom, Wolfenstein, Medal of Honor, etc, etc. What I also don't want is people expecting to run forward and strafe at the same speed, or expecting to jump 7+ feet into the air continuously. I know it's a Sci-Fi base, but let it be hard sci-fi, not fantasy sci-fi. There's plenty of fantasy movement games out there already. This will never be a twitch shooter because of the health... Remember?
I will be the first to say I love the health in dust. That is the first downfall of almost every console fps. Low health promotes camping. High health promotes skilled game play. Fast strafing promotes skilled game play. Slow strafing promotes camping. This should be a no brainer for ccp. I can't understand why people can't see the potential for this game if they buffed the strafing.
lolCoD4 if they buffed the strafing this games game play could have the potential to surpass CoD4 tbhimho.
I don't understand why more people can't see it. Its such a simple equation. Buff strafing. |
Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2012.10.17 11:00:00 -
[189] - Quote
Strafing speed isn't the only one factor for higher skill level requirement. As for console FPS, strafing shouldn't be the factor for skill level requirement. And I don't care how slow/fast CoD is. |
crouchwalking SCRUB
Zumari Force Projection Caldari State
67
|
Posted - 2012.10.17 11:05:00 -
[190] - Quote
Umbat Boki wrote:Strafing speed isn't the only one factor for higher skill level requirement. As for console FPS, strafing shouldn't be the factor for skill level requirement. And I don't care how slow/fast CoD is. Except it is.. IT IS. Strafing is a factor in skill requirement.
Are you people serious. |
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Umbat Boki
Circle of Huskarl Minmatar Republic
157
|
Posted - 2012.10.17 11:20:00 -
[191] - Quote
crouchwalking SCRUB wrote:Umbat Boki wrote:Strafing speed isn't the only one factor for higher skill level requirement. As for console FPS, strafing shouldn't be the factor for skill level requirement. And I don't care how slow/fast CoD is. Except it is.. IT IS. Strafing is a factor in skill requirement. Are you people serious.
Aiming skill, which you need more with increased strafing speed, is a factor of FPS gameplay, that's for sure. What I wrote, is that aiming isn't the only factor of FPS gameplay. If there is games where aiming is the only one factor of gameplay, doesn't mean dust should follow that way.
There is plenty of different gameplay mechanics with skill requirements which can be implemented. It's really dump to focus on only one. You can't create a new gameplay by doing so.
I'm sure that after strafing speed you're going to complain about RPG skills/ tanks/dropships/classes/etc. And what will be at the end? Quake 3? Don't get me wrong I played Q3 a lot and like it, but this doesn't mean I want Dust to be Q3. I want a new, interesting and competitive game. |
Beld Errmon
Tal-Romon Legion Amarr Empire
479
|
Posted - 2012.10.17 11:51:00 -
[192] - Quote
crouchwalking SCRUB wrote:Are you people serious.
Am I the only one that thinks this guy is Crimson MoonV posting from an alt to back himself up?
The writing style and insults are exactly the same, I suppose I should attack the argument and not the person, but if you look at the posting history of these people its page after page of moaning, special interest group propaganda and insults at anyone who disagrees.
Credibility = Nil |
crouchwalking SCRUB
Zumari Force Projection Caldari State
67
|
Posted - 2012.10.17 12:08:00 -
[193] - Quote
Beld Errmon wrote:crouchwalking SCRUB wrote:Are you people serious. Am I the only one that thinks this guy is Crimson MoonV posting from an alt to back himself up? The writing style and insults are exactly the same, I suppose I should attack the argument and not the person, but if you look at the posting history of these people its page after page of moaning, special interest group propaganda and insults at anyone who disagrees. Credibility = Nil lol No. If I was crimson I would happily admit it. Believe it or not but a lot of the people considered the vocal minority that ask for strafing don't know each other. Some of us come from the same game but for the most part we were all from separate clans. We come from an fps that had good gameplay and we know what it takes to make a good fps. Its sad this game has ****** game play. |
semperfi1999
Internal Error. Negative-Feedback
317
|
Posted - 2012.10.17 13:39:00 -
[194] - Quote
Before this build I found myself playing about 2-4 hours most evenings. With this new build I get bored after playing 1-2 hours. The SP you get is just too low and the straffing speed means that this is just a slow paced game. Its much more fun to try to run around and run across a group of enemies just to straff and dodge their aim well enough to put them all down. Now it doesnt matter how nooby they are if you come across a group of enemies you cant move in ways that breaks their aim. As a result players are forced to use cover more which also means that you dont have people trying to attack objectives very often because you have to cross vast areas where there is no cover. The most fun I have had in this new version has been to run to a hill over an objective and shoot down at all the camping/spawning enemies. I did this instead of taking the objective because even though I could destroy all of the enemies I was shooting at I would not be able to move fast enough to take an objective or take on all those players without the cover/height advantage I had.
For those who state that they want this game to be a "tactical" game......there are already a ton of "tactical" FPS games out. If CCP is trying to compete with those games they will lose hands down. However if CCP made this into more of (what some of you would call) "arcady" FPS then this game will have a much better chance of being highly successful. I firmly believe that this game has the capabilities of being much better then TF2 if done correctly. BTW just because a game is more "arcady" that doesnt mean there arent any tactics involved with playing a game. |
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