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Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 00:42:00 -
[1] - Quote
Nerfed strafe speed is for people who like to camp. They like the strafe speed slow so they don't get pwned on when they are hiding in a corner. How about yo buy some gun game with all that AUR scrub.
BUFF STRAFE SPEED TO DBZ LEVELZ! OVER 9000!!!!!! |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 00:48:00 -
[2] - Quote
Tyrus Four wrote:I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? People like to hide in corners and hide behind cover from across the map and camp.
You haven't ever ran into an entire group of people just sitting near one objective waiting for people to come. Blob trench warfare. So boring. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 00:54:00 -
[3] - Quote
DUST Fiend wrote:Longshot Ravenwood wrote:So You Think You Can Dance514 coming SoonGäó.
It already came and went, weren't you here for Replication? We found out that eve players suck at dancing. It was so awkward watching nerdy eve players trying to dance ccp nerfed the game into what we have today. True story.
/thread. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:02:00 -
[4] - Quote
DUST Fiend wrote:Crimson MoonV wrote:It already came and went, weren't you here for Replication? We found out that eve players suck at dancing. It was so awkward watching nerdy eve players trying to dance ccp nerfed the game into what we have today. True story. Having the overall strafe speed torqued up does nothing for the game, unless it rapidly reduces stamina, essentially turning standard strafing into my idea for strafe sprinting. Being able to dance all over the place without penalty is stupid, and only rewards twitchy players that are online 8+ hours a day, every day. I could see being able to quickly burst to either side, but you'd have to fit for stamina if you plan to keep it up. This would primarily be used for quickly ducking behind cover, or as an effort to break an enemies 'lock' on you. Wait a minute... People have to play 8+ hours a day to be good tracking targets while strafing? I guess I must be naturally talented because I hardly ever play and I did just fine in past builds.
I can stand up right now and strafe faster back and forth then I can in dust for an hour before I get tired. Your stamina argument makes no sense at all considering we are super soldiers from the future. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:04:00 -
[5] - Quote
Ignatius Crumwald wrote:Idea Time!
Rocket Rollerskates
Huh? Yeah? How about it? You like that?
The enemy could be all, "Vrooom!", and then you could be like "Whoosh!" I support this. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:16:00 -
[6] - Quote
Tyrus Four wrote:Crimson MoonV wrote:Tyrus Four wrote:I constantly see people saying "camp camp camp".
but the only people i ever see camping are snipers.
are we talking about different definitions of camp here? is camping anything that isn't full-on run and gun in the middle of the desert? People like to hide in corners and hide behind cover from across the map and camp. You haven't ever ran into an entire group of people just sitting near one objective waiting for people to come. Blob trench warfare. So boring. no I haven't. most everyone who isn't a sniper that I have come across has been on the move or in a vehicle. no, they haven't been running full-on in the middle of the wide open areas of the battlefield, and yeah they use cover to move without getting shot. I think you are lying for the sake of arguing or you haven't played this build that much. People camp objectives hard. Especially on the map with all the spikes coming out of the map and the mountains.
People camp hard in this build whether you want to acknowledge it or not.
The strafe speed nerf encourages this. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:18:00 -
[7] - Quote
Tech Ohm Eaven wrote:DUST Fiend wrote:Crimson MoonV wrote:It already came and went, weren't you here for Replication? We found out that eve players suck at dancing. It was so awkward watching nerdy eve players trying to dance ccp nerfed the game into what we have today. True story. Having the overall strafe speed torqued up does nothing for the game, unless it rapidly reduces stamina, essentially turning standard strafing into my idea for strafe sprinting. Being able to dance all over the place without penalty is stupid, and only rewards twitchy players that are online 8+ hours a day, every day. I could see being able to quickly burst to either side, but you'd have to fit for stamina if you plan to keep it up. This would primarily be used for quickly ducking behind cover, or as an effort to break an enemies 'lock' on you. Agreed. I will repost this since you I guess you missed it.
I can stand up right now and strafe faster back and forth then I can in dust for an hour before I get tired. Your stamina argument makes no sense at all considering we are super soldiers from the future. Why should sidestepping effect stamina when I am a smoker and I can strafe for hours faster then dust strafe speeds before I get tired.
That idea makes no sense at all. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:40:00 -
[8] - Quote
DUST Fiend wrote:Crimson MoonV wrote:I can stand up right now and strafe faster back and forth then I can in dust for an hour before I get tired. Your stamina argument makes no sense at all considering we are super soldiers from the future. Why should sidestepping effect stamina when I am a smoker and I can strafe for hours faster then dust strafe speeds before I get tired.
That idea makes no sense at all. When you're done using your half a ton mechanical suit, you should let me test it out too. It takes much more energy and control to strafe side to side (at a speed) without totally throwing off your balance, which is typically seen as a bad thing. Oh, and for you idiots that yell "campers". It's called holding ground, and it's strategic. I'm sorry you want to be able to disco dance all across the map in roving bands of two stepping nomads, but this game should be about rewarding intelligent tactical decisions, such as holding your ground at a tactical position when you have the lead. So, strafe sprint takes high amounts of stamina, partly as a balancing act, partly because causing your suit to quickly strafe to one side would require the suit to accommodate for the sudden shift in balance (again, if we're talking about strafe speeds faster than what we have right now) If we allow people to shoot during this fast burst, that would further add to the stamina needed. Remember that the weapons we're firing are so powerful, they would shatter bones, or straight up kill any wielder that isn't in one of these suits. There's more at play than meets the eye. We are super soldiers. If we can sprint across the map then we should be able to sidestep faster then my grandma.
People will come up with any reasoning they can find to be against the strafe speed. The truth is you can't aim and you want this game made easy for you. That or you have never played a good fps and you have low expectations so you think this build is fun.
Oh i'm being tactical I'm using cover. No you are not you are camping behind a rock dumbass. If you are using cover then you are behind something hiding like a little ***** that can't aim.
To bad you can't buy gun game with all that AUR. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 01:49:00 -
[9] - Quote
DUST Fiend wrote:Crimson MoonV wrote:People will come up with any reasoning they can find to be against the strafe speed. The truth is you can't aim and you want this game made easy for you. Get good. You're right, I can't aim, that's why I use a shotgun and I do just fine for myself. The fact is, you don't present any argument as to WHY disco level strafing is a good thing. You just argue off of the assumption that it's the only way to go, while offering nothing but deflecting troll posts when it comes to your defense. This has nothing to do with "aiming", you want to play wack a mole in space with guns. Crimson MoonV wrote:To bad you can't buy gun game with all that AUR. ::facepalms with a tired groan:: I can barely buy food for my daughter, the last thing I'm buying is AUR. Please, continue to dazzle us with your intelligent and meaningful banter, it's truly enlightening for us. Listen I don't want tribes speeds. What I don't want is game that is slower and more boring then CoD. That's what we have now and it sucks that scrubs like you are supporting it. This game is way to slow paced and it is boring.
The player count drop says it all. Garbage build is garbage and the numbers speak for them self. We have corp battles, player corps and other cool feature and less people are playing. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:01:00 -
[10] - Quote
DUST Fiend wrote:Crimson MoonV wrote:The player count drop says it all. Garbage build is garbage and the numbers speak for them self. We have corp battles, player corps and other cool feature and less people are playing. You have so much to learn. Anyways, part of the player drop is because this build is buggy, just in general. A big part of it is that a lot of us have been here for a long time, and it's kind of just more of the same, so it's lost some of its enamor. Part of it is that a huge wave of invites went out, lots of people accepted, and then people went on about their lives. Not everyone is amped to sit through a beta that could fry their ps3, or send it flying out of a window after 2 hours of lag and crashes. Every post you make, serves to further prove that you actually have no idea what you're talking about, in regards to anything. Please, make your next post useful, so that way we can actually have a discussion instead of throwing crap at each other like apes. LoL this scrub can't aim.^^
Why is that whenever I see one of the people that are against strafe speeds in game they are garbage. I have played against you. You are trash. Its no wonder you like this game easy. Maybe you should go play CoD if you like slow strafe speeds and "tactical" games where people camp.
Its people like you that are trying to ruin the original vision that ccp had for this game. This game took skill before garbage players like you got their hands on the beta.
PLEASE CCP KEEP STRAFING NERFED THIS GAME IS ALREADY TO HARD.
Get good scrub. |
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Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:04:00 -
[11] - Quote
DUST Fiend wrote:Crimson MoonV wrote:LoL this scrub can't aim.^^
Why is that whenever I see one of the people that are against strafe speeds in game they are garbage. I have played against you. You are trash. Its no wonder you like this game easy. Maybe you should go play CoD if you like slow strafe speeds and "tactical" games where people camp.
Its people like you that are trying to ruin the original vision that ccp had for this game.
PLEASE CCP KEEP STRAFING NERFED THIS GAME IS ALREADY TO HARD. Do you know what Ad Hominem is? Do you know what respectable debaters consider it to do to your credibility? Look it up bro. lol whatever scrub. I am gonna laugh when they buff strafe speed and you start crying because you can't aim.
I can't wait to kill this scrub again and t-bag his body next time. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:08:00 -
[12] - Quote
DUST Fiend wrote:Crimson MoonV wrote:DUST Fiend wrote:Do you know what Ad Hominem is? Do you know what respectable debaters consider it to do to your credibility? Look it up bro. lol whatever scrub. I am gonna laugh when they buff strafe speed and you start crying. Quoted for those of you that can see how wonderful this quote is. Awwww my edit came after he edited his post, that makes this quote much less epic =_= Seriously take a look at the players that are against strafe speeds. Scrubs that want to be catered to so my strafe speed doesn't effect them hiding behind a rock or around a corner.
I have seen you play you are garbage. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:14:00 -
[13] - Quote
DUST Fiend wrote:Tyrus Four wrote:DUST Fiend must have pushed a button or two here.
interesting. I know right, it's entertaining but stuff like this really wastes threads. I don't see why it's so hard for people to actually engage in a discussion. Also, out of curiosity, does anyone know this guy? Apparently he's killed me before but I've never noticed him at the top of any boards or anything. Those of you on here that are good, what's your take on his skills? Your only argument against strafing is that it should effect stamina. We are super soldiers and my grandma can sidestep faster then the scout suit in this build. I am not going to start a proper debate with someone who fails at logic. You have no valid point.
If we can sprint across the map we should be able to sidestep in a healthy manner. Your argument holds no weight so don't try and act like you are trying to engage in a legit discussion.
I know I am rude but I have little patience for idiots and scrubs.
If walking doesn't effect stamina then why should sidestepping. Fail harder.
Seriously you fail so hard and try and act all high and mighty. Get real. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:25:00 -
[14] - Quote
I just find it funny that the people that are against strafe speeds are always the worst players in game. It says a lot about what certain people want from this game. People want ccp to constantly hold their hands and make the game easy.
With all the fanboys of using cover and camping I am starting to think that all eve players are closet CoD fanboys in hiding. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 02:39:00 -
[15] - Quote
Tyrus Four wrote:Crimson MoonV wrote:I just find it funny that the people that are against strafe speeds are always the worst players in game. It says a lot about what certain people want from this game. People want ccp to constantly hold their hands and make the game easy. With all the fanboys of using cover and camping I am starting to think that all eve players are closet CoD fanboys in hiding. I'm not actually against it at all. I'm indifferent. I'm enjoying the game regardless. the whining from the whiny, crying, entitled, spoiled little girls in this forum is what gets on my nerves, tbh. says a lot about what certain people want from this game. people want CCP to make it so they are never able to be hit and make the game easy. GUNGAME(tm). Increasing strafe speeds only makes the game harder for people who can't aim. They will adapt and they will love it though. It will raise the game play for experienced player vs experienced player. Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME.
This isn't about the elites wanting the game easy for them. The game will always be easy for them. People just want this game to be fun fast paced adrenaline filled gunfights we used to have.
Its hard to explain to people that weren't around back then and it frustrates me that people want to debate the issue when they don't really know what they are talking about. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:10:00 -
[16] - Quote
DUST Fiend wrote:Crimson MoonV wrote:Increasing strafe speeds only makes the game harder for people who can't aim. They will adapt and they will love it though. It will raise the game play for experienced player vs experienced player. Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME.
This isn't about the elites wanting the game easy for them. The game will always be easy for them. People just want this game to be fun fast paced adrenaline filled gunfights we used to have.
Its hard to explain to people that weren't around back then and it frustrates me that people want to debate the issue when they don't really know what they are talking about. I can feel you on wanting the game to be a bit faster pace, there's no argument there. Saying that cover is just for campers doesn't make any sense though, because this is a game that by its nature, supports using cover, thanks to shields and armor repairers. I can applaud your skills if you're up there with Regnum and the crew, congrats. It doesn't change the fact that you should be punished for dancing around in the open. Perhaps what they should do is increase strafe speed again, but add in slight acceleration, and if you change direction mid strafe, that is what consumes a big chunk of stamina, and requires a slight pause as you stop, gain your footing, and push off in the opposite direction. Also, I'm not sure how the turn rate of suits plays into this, so that may or may not have to be upped accordingly as you add in more and more strafing. In the old builds you still had to choose your engagements wisely. The only way you could dance in the open against 2 people is if they were really bad at aiming. maybe I am being a bit harsh on people that use cover. Not everyone that uses cover is a camper. I have used cover in every build. Its an essential part of almost every fps game. That being said I feel that using cover and having fast paced strafe fests can and will go hand in hand in a symbiotic relationship if you will. As someone who runs and guns I need campers to turn on and kill. On the other hand by having healthy strafe speeds I will be motivated to move around the map, to give the campers something to shoot at while I run from cover to cover.
Having healthy strafe speeds only effects a camper that is using cover, If I break their cover and get right up on them. People will still sit back and use cover whether of strafe speeds are fast or slow. If anything game mechanics that encourage movement should help people that use cover and or camp, considering they get more action and more people to shoot at.
Strafing just adds another aspect to the game play. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:21:00 -
[17] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME. This. This right here is the problem. You know why I'm having more fun playing this game than you are? Because when someone tries to take me out with an assault rifle I strafe around and shoot him to death with a scrambler pistol or pull a grenade, hold it for a second or two, then throw it to have it explode in his face, or both. The person who has better gear only wins if you yield to the advantage that gear gives. I've said it before and I've said it kittening often. Skill bonuses and better gear just help to cover up the mistakes you make while playing the game. If you play a better game than your opponent, and they don't have strong enough gear to cover their own mistakes while you take advantage of the holes in their playing style you win. It means taking advantage of corners, cover, and installations when fighting against infantry or vehicles. It means not moving in predictable patterns while fighting an opponent. It means jumping into a railgun, blaster, or missile launcher and letting the guy heading towards you kittening have it until you have to bail out and keep fighting with a normal weapon. It means being creative with combat. Do you know what an AR user does when they realize their clip is almost empty and I'm shooting them with a pistol? They try to melee me because they know they've got a better to kill me with a direct hit than with a fresh clip. Why the kitten are you just staring at each-other? How does the current strafe situation play into it at all if you aren't bothering to strafe. The problem is when two good players get in a 1 vs 1 they both get the sights on there opponent and hold R1. Both players are to good to take the sights of the slow moving targets so whoever has the better gear wins. Its not like I am going to miss when you are barley strafing at all. The strafing is almost non existent.
Trust me when I say I strafe. The problem is it only works on someone who is REALLY REALLY bad at aiming. When two players that know what they are doing start shooting at each other, you know it comes down to who saw who first and has the better gear. It makes for boring gameplay. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:32:00 -
[18] - Quote
DUST Fiend wrote:Crimson MoonV wrote:In the old builds you still had to choose your engagements wisely. The only way you could dance in the open against 2 people is if they were really bad at aiming. maybe I am being a bit harsh on people that use cover. Not everyone that uses cover is a camper. I have used cover in every build. Its an essential part of almost every fps game. That being said I feel that using cover and having fast paced strafe fests can and will go hand in hand in a symbiotic relationship if you will. As someone who runs and guns I need campers to turn on and kill. On the other hand by having healthy strafe speeds I will be motivated to move around the map, to give the campers something to shoot at while I run from cover to cover.
Having healthy strafe speeds only effects a camper that is using cover, If I break their cover and get right up on them. People will still sit back and use cover whether of strafe speeds are fast or slow. If anything game mechanics that encourage movement should help people that use cover and or camp, considering they get more action and more people to shoot at.
Strafing just adds another aspect to the game play. It was hard to tell just how "good" it was in the old builds because that hit detection was so bad lmao, that's what I refer to as "disco". In the old builds, it was straight up disco dancing. We shouldn't be punished for not having god like reflexes and being able to predict where they're going to instantly hop. They need to put actual acceleration in, since you can't just go from left to right at a speed without first slowing down, and then speeding back up; no matter how strong they are. Now that you mention it, I wouldn't mind the whole speed of the game to pic up a bit more, while still requiring you to use cover when and where you can. I don't think that you should be able to strafe indefinitely, and I believe strongly that switching directions should slow you down and consume at least a little extra stamina. I honestly don't care about the stamina. Strafing left and right is in pretty much every fps in existence. Its a little late to say it shouldn't be in dust because its unrealistic. Especially considering this is sci fiction game.
Its fun to dance.
Fun factor>realism
Are you trying to tell me we shouldn't be able to dance?
We can dance if we want to.
We can leave your friends behind.
cause if friends don't dance and if they don't dance
well they're no friends of mine. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:37:00 -
[19] - Quote
Shijima Kuraimaru wrote:I also find it hilarious when the trolls claim that they know what CCPs vision for Dust is. Sorry chummers, only CCP knows what their vision is.
Cover or strafe... I use both. I strafe in the open and move from cover to cover when it's available. And I've seen many dancers scrambling for cover when their shields go down and their armor starts melting. I prefer strafe speeds, and jump heights, to be at more realistic levels. I actually find it more difficult to frag people who make smart use of cover. Dancers, and I do dance with them when the situation calls for it, just seem fall under the withering fire of my assault scrambler.
Those who say they can get up right now and strafe faster and longer and jump around like a ballerina should try it in 60lbs/27.2kg of armor, which is probably lighter than the scout armor if you take into account power supply, ammo, weapons, communications gear, tactical computers, environmental life support, scanners, etc. Having RL armor experience myself, in 16 gauge steel full plate, I can tell you it makes a huge difference.
The characters are augmented men and women, who have been granted immortality through cybernetic technology, that have become mercenaries on par with the immortal capsuleers. They're not super heroes.
My point is that if you all want is a hyper-fantasy, super jumping, turbo strafing, K/D glory, lone wolf game, then go play something else and stop bothering us, who like solid tactical games, with useless trolling and complaining. Give us a valid point instead of insults. You have obviously never played the replication build. We had strafe speeds and it didn't devalue anybodies tactical game play. Everything was just faster and more fun. You couldn't just run in the middle of the street like rambo like some people like to pretend. You still had to move with the group and set up flanks.
The only difference was the better player won 1 vs 1 instead of who had better gear. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:42:00 -
[20] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME. This. This right here is the problem. You know why I'm having more fun playing this game than you are? Because when someone tries to take me out with an assault rifle I strafe around and shoot him to death with a scrambler pistol or pull a grenade, hold it for a second or two, then throw it to have it explode in his face, or both. The person who has better gear only wins if you yield to the advantage that gear gives. I've said it before and I've said it kittening often. Skill bonuses and better gear just help to cover up the mistakes you make while playing the game. If you play a better game than your opponent, and they don't have strong enough gear to cover their own mistakes while you take advantage of the holes in their playing style you win. It means taking advantage of corners, cover, and installations when fighting against infantry or vehicles. It means not moving in predictable patterns while fighting an opponent. It means jumping into a railgun, blaster, or missile launcher and letting the guy heading towards you kittening have it until you have to bail out and keep fighting with a normal weapon. It means being creative with combat. Do you know what an AR user does when they realize their clip is almost empty and I'm shooting them with a pistol? They try to melee me because they know they've got a better to kill me with a direct hit than with a fresh clip. Why the kitten are you just staring at each-other? How does the current strafe situation play into it at all if you aren't bothering to strafe. The problem is when two good players get in a 1 vs 1 they both get the sights on there opponent and hold R1. Both players are to good to take the sights of the slow moving targets so whoever has the better gear wins. Its not like I am going to miss when you are barley strafing at all. The strafing is almost non existent. Trust me when I say I strafe. The problem is it only works on someone who is REALLY REALLY bad at aiming. When two players that know what they are doing start shooting at each other, you know it comes down to who saw who first and has the better gear. It makes for boring gameplay. Maybe it's just my play-style then. I'll circle strafe, then drop into a run to get out of the line of fire before I turn and drop out of the run to shoot the target. The only difference is that while I'm dashing (so very dashing) I can't shoot, so I have to wait until I'm able to start firing again or can pull out a grenade while the enemy sights on me again to continue their attack. Am I supposed to just stand there and wait for one of us to kill the other? Are we supposed to run straight at each-other? Is it cheating to duck behind a CRU or a supply depot so that the enemy's attack can't hit you? Its not your playstyle. Its the people you are playing that are letting you spin on them. When two great players are in a 1 vs 1 its hard to miss considering both players can aim. Then it comes down to gear since it is so easy to hit the slow moving targets in dust.
If you can't understand that competitive gameplay has been butchered then I don't know how else to explain it to you. Of course you will be able dodge a scrubs bullets in a random lobby. That doesn't happen with these strafe speeds when two talented players go head to head.
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Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 03:53:00 -
[21] - Quote
Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:09:00 -
[22] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. I never said it was hard for me to aim. I am talking about all the people in this beta that are terrible at aiming. I know you have ran into them. Don't play stupid. They make up about 90% of the dust population.
Please don't make me explain the same thing over and over again like you are 12 years old. Of course you wil outgun some random scrub but when it comes to competitive gamplay two good player do not miss. They both lock on to the target and the person who has the better gear wins. The strafe speed is to slow. Good players don't miss. Therefor the better gear wins in that situation. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 04:20:00 -
[23] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. I never said it was hard for me to aim. I am talking about all the people in this beta that are terrible at aiming. I know you have ran into them. Don't play stupid. They make up about 90% of the dust population. Please don't make me explain the same thing over and over again like you are 12 years old. Of course you wil outgun some random scrub but when it comes to competitive gamplay two good player do not miss. They both lock on to the target and the person who has the better gear wins. The strafe speed is to slow. Good players don't miss. Therefor the better gear wins in that situation. So, we need to increase the strafe speed because while it's significant enough to cause 90% of the game's population to need to apply skill to overcome it, there's a 10% elite player base that, when they come in contact with each-other, require a higher strafing speed to enable "skill" to provide them a result rather than "gear". As it stands if you run into any of the 90% you quickly out-strafe them and kill them and you need that advantage enhanced further so that when you encounter another "elite" player, you two can dance around each-other's shots and try to kill each-other like hit detection was still broken? The scrubs can stay high sec and the best players will go to null sec. (Or whichever is which) The game needs to cater to both play styles. If strafe speeds are increased you can still crouchwalk in a corner all you want. It doesn't seem to stop the blue dots in mag.
The players that lack gun will strive to get better. Its one of the aspects that really keeps a game alive and prosperous. A competitive community is what we need for this game to have staying power. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 04:26:00 -
[24] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Aiming doesn't take skill (unless there's bullet drop) and.strafing doesn't take skill, Nuff SaidGäó LoL wut? Aiming doesn't take skill? Tell that to the 90% of dust players who can't aim worth ****. LMFAO@U So you're saying you find aiming challenging? Simply moving a analog stick on a target is difficult for you? It takes no skills and neither does strafing and it hasn't made the game about better equipment as I've killed a standard heavy using a broadside hmg with a dragonfly/toxin combo from full armour (at least 400 hp) even though i was in his field of fire. I never said it was hard for me to aim. I am talking about all the people in this beta that are terrible at aiming. I know you have ran into them. Don't play stupid. They make up about 90% of the dust population. Please don't make me explain the same thing over and over again like you are 12 years old. Of course you wil outgun some random scrub but when it comes to competitive gamplay two good player do not miss. They both lock on to the target and the person who has the better gear wins. The strafe speed is to slow. Good players don't miss. Therefor the better gear wins in that situation. Better gear still isn't what makes the fight, like i said i run a militia grade scout and a standard grade smg yet i still manage to go positive in most of my matches(i can't say all and be 100% sure) stop blaming the gear when it only gives the person a slight advantage. The lowered strafe speed forces people to play smarter, not magically avoid bullets at the equivalent of being behind cover. You are an idiot for making me explain this again.
When two player that both have good gun game get into 1 vs 1. The player with the better gear will win because niether player will miss.
I play in militia gear too and I drop 20 kills almost every game. That is completely besides the point and I can't believe I had to explain that to you three times. You truly are one special kitten. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 04:33:00 -
[25] - Quote
Vermaak Doe wrote:Are you f*cking ret*rded? This isn't even suppose to be a 1v1ing game, that's why we don't have any sort of free for all. And gear still doesn't win 1v1s. You are ret*rded if you think that 1 vs 1 doesn't happen in this game. That's like saying dust isn't about dropships battling each other so we should just ignore those mechanics.
Seriously If you aren't trolling right now, you are really stupid.
Since strafing was nerfed this game is so easy a caveman can do it.
You chanting gear doesn't win gunfights like its your mantra. I already broke it down and explained it to you why on a competitive level it does. Just stop you are only making yourself look like a fool. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 04:44:00 -
[26] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Are you f*cking ret*rded? This isn't even suppose to be a 1v1ing game, that's why we don't have any sort of free for all. And gear still doesn't win 1v1s. You are ret*rded if you think that 1 vs 1 doesn't happen in this game. That's like saying dust isn't about dropships battling each other so we should just ignore those mechanics. Seriously If you aren't trolling right now, you are really stupid. 1v1s haven't happened for me since they introduced squads to this game, only a dumb*ss would run solo against a squad. It's one thing to ask for strafe buffs, but coming up with ****-poor excuses for it shows that you're trolling. More complex 1 vs 1 in an fps is a **** poor excuse?
Now who's trolling?
All my points still stand. All you keep saying is gear doesn't win 1 vs 1 after I already broke it down for you in a simple manner that should be easy to understand. When both players have great aim then gear wins the battle. End of story. Whats that you still don't understand?
You are like a kid with his hands over his ears. You don't want to hear the truth. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 04:53:00 -
[27] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Are you f*cking ret*rded? This isn't even suppose to be a 1v1ing game, that's why we don't have any sort of free for all. And gear still doesn't win 1v1s. You are ret*rded if you think that 1 vs 1 doesn't happen in this game. That's like saying dust isn't about dropships battling each other so we should just ignore those mechanics. Seriously If you aren't trolling right now, you are really stupid. 1v1s haven't happened for me since they introduced squads to this game, only a dumb*ss would run solo against a squad. It's one thing to ask for strafe buffs, but coming up with ****-poor excuses for it shows that you're trolling. More complex 1 vs 1 in an fps is a **** poor excuse? Now who's trolling? All my points still stand. All you keep saying is gear doesn't win 1 vs 1 after I already broke it down for you in a simple manner that should be easy to understand. When both players have great aim then gear wins the battle. End of story. Whats that you still don't understand? You are like a kid with his hands over his ears. You don't want to hear the truth. It's obvious, the one using cover will win, how it should be. Next troll attemp, and make it quick i don't have all day. LOL are you serious? That equation has nothing to do with cover. They both saw each other and started shooting at each other- then the better gear wins. I am not attempting to troll I am proving you wrong over and over again and laughing at you while I do so.
Anything else you need to break down and explain for you three times before you grasp the concept? |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 04:55:00 -
[28] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:So, we need to increase the strafe speed because while it's significant enough to cause 90% of the game's population to need to apply skill to overcome it, there's a 10% elite player base that, when they come in contact with each-other, require a higher strafing speed to enable "skill" to provide them a result rather than "gear".
As it stands if you run into any of the 90% you quickly out-strafe them and kill them and you need that advantage enhanced further so that when you encounter another "elite" player, you two can dance around each-other's shots and try to kill each-other like hit detection was still broken? The scrubs can stay high sec and the best players will go to null sec. (Or whichever is which) The game needs to cater to both play styles. If strafe speeds are increased you can still crouchwalk in a corner all you want. It doesn't seem to stop the blue dots in mag. The players that lack gun will strive to get better. Its one of the aspects that really keeps a game alive and prosperous. A competitive community is what we need for this game to have staying power. Kitten you with the back end of a sniper rifle for having the audacity to kittening say any of the kittening kitten that you just kittening said when you make it so kittening clear that you don't give a flying kitten about anyone's kittening play-style but your own. lol obviously butthurt. ^^^
Obviously can't aim when I strafe.
Go back to low sec carebear. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 04:59:00 -
[29] - Quote
Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. I never said I don't use cover. I was breaking down a simple equation for you so you would better understand that on a competitive level gear wins 1 vs 1. . .
You still don't understand whats being discussed here. You need to go to bed. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 05:04:00 -
[30] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:So, we need to increase the strafe speed because while it's significant enough to cause 90% of the game's population to need to apply skill to overcome it, there's a 10% elite player base that, when they come in contact with each-other, require a higher strafing speed to enable "skill" to provide them a result rather than "gear".
As it stands if you run into any of the 90% you quickly out-strafe them and kill them and you need that advantage enhanced further so that when you encounter another "elite" player, you two can dance around each-other's shots and try to kill each-other like hit detection was still broken? The scrubs can stay high sec and the best players will go to null sec. (Or whichever is which) The game needs to cater to both play styles. If strafe speeds are increased you can still crouchwalk in a corner all you want. It doesn't seem to stop the blue dots in mag. The players that lack gun will strive to get better. Its one of the aspects that really keeps a game alive and prosperous. A competitive community is what we need for this game to have staying power. Kitten you with the back end of a sniper rifle for having the audacity to kittening say any of the kittening kitten that you just kittening said when you make it so kittening clear that you don't give a flying kitten about anyone's kittening play-style but your own. lol obviously butthurt. ^^^ Obviously can't aim when I strafe. Go back to low sec carebear. When you rage-quit over low strafe speed can I haz your stuff? I would put isk on it that they will increase strafe speed next build. When you ragequit because you can't aim and you suck at fps can I haz your stuff? I am going to need it when I am running null sec.
Don't worry if you stay you can still scrub it up in low sec. |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 05:08:00 -
[31] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. I never said I don't use cover. I was breaking down a simple equation for you so you would better understand that on a competitive level gear wins 1 vs 1. . . You still don't understand whats being discussed here. You need to go to bed. You say a strafe speed buff will make the game magically take more skill when I've proven it won't. That's the summary of everything you've said LOLOLOLOL you haven't proved **** other then you don't know **** about fps. We are talking about on a competitive level. All you proved is that if you can aim, you can kill someone with better gear. We already new that dipshit. On a competitive level when both parties can aim the better gear wins. You are truly are the stupidest person on these forums. Thats like 7 times I have explained that to you. Are you autistic or something?
You are in a state of denial. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 05:10:00 -
[32] - Quote
Longshot Ravenwood wrote:Crimson MoonV wrote:Longshot Ravenwood wrote:Crimson MoonV wrote:Obviously can't aim when I strafe. Go back to low sec carebear. When you rage-quit over low strafe speed can I haz your stuff? I would put isk on it that they will increase strafe speed next build. When you ragequit because you can't aim and you suck at fps can I haz your stuff? I am going to need it when I am running null sec. Don't worry if you stay you can still scrub it up in low sec. Like you said earlier when you can't do something it makes you want to keep working at it to make it better. Dust514 is the first FPS I've played in over 4 years. What's the excuse for your gun game? Aww, kittens -- are we dance fighting now? I don't need an excuse for my gun game. When I am not playing a corp I drop 20-30 kills almost every game in militia gear. |
Crimson MoonV
Amarr Templars Amarr Empire
658
|
Posted - 2012.10.15 05:16:00 -
[33] - Quote
Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Crimson MoonV wrote:Vermaak Doe wrote:Only an idiot would completely ignore cover, whether it's the terrain or a building and there's no reason to cross a large open area when we have free lavs. So basically you think the best players in this game do ret*rded sh*t regularly. I never said I don't use cover. I was breaking down a simple equation for you so you would better understand that on a competitive level gear wins 1 vs 1. . . You still don't understand whats being discussed here. You need to go to bed. You say a strafe speed buff will make the game magically take more skill when I've proven it won't. That's the summary of everything you've said LOLOLOLOL you haven't proved **** other then you don't know **** about fps. We are talking about on a competitive level. All you proved is that if you can aim, you can kill someone with better gear. We already new that dipshit. On a competitive level when both parties can aim the better gear wins. You are truly are the stupidest person on these forums. Thats like 7 times I have explained that to you. Are you autistic or something? You are in a state of denial. Once again the ret*rded f*cking QQing b*tch can't prove how increasing the strafe speed will make the game take skill. I am not even going to begin to try and explain that to you. It would take 9 no maybe 10 tries. I literally had to explain one concept to you 6 or 7 times and that was a simple concept. I don't want you to hurt yourself. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 05:25:00 -
[34] - Quote
Tyrus Four wrote:Next Build. Dust will resemble the knife fight at the end of the Beat It video
and all the "Competitive 1vs1 duelers" will be so happy.
and no one will play any real matches cause everyone will be too busy doing their Competitive 1vs1 duels to see who has the most GUNGAME(tm) aka who can run in a circle better.
1vs1 for the win! epic! I know this is a troll but I will respond anyways. This isn't about making the game into a 1 vs 1 fest. The health is to high and teamwork will always be a fundamental aspect within the game. This is about enhancing the 1 vs 1 gameplay to something more complex. Trust me it won't effect your tactical game play or using cover. It will make the game fun for the vocal minority that will leave this game if strafing isn't buffed.
What the vocal minority represents is something bigger then you and me. We are what the competitive community wants. You drive us away and you are driving away a legion of possible dedicated dust bunnies.
Honestly strafing won't drive away the casuals. The lack of strafing will drive away the competitive players. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 05:48:00 -
[35] - Quote
DUST Fiend wrote:What I think is most amusing about this whole abortion of a thread that I have somehow conceived, is when someone mentioned CCP's vision.
Am I the only one who clearly recalls them saying they want DUST to be a heavy vehicle based game, with infantry as more or less fillers and support to said vehicular mayhem? So whats your point? They should worry more about vehicle mechanics? I don't understand what you are trying to say...
Strafe speed has nothing to do with vehicle mayhem.
What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay? |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 06:04:00 -
[36] - Quote
STB Vermaak Doe wrote:Sleepy Zan wrote:Crimson MoonV wrote:Vermaak Doe wrote:Once again the ret*rded f*cking QQing b*tch can't prove how increasing the strafe speed will make the game take skill. I am not even going to begin to try and explain that to you. It would take 9 no maybe 10 tries. I literally had to explain one concept to you 6 or 7 times and that was a simple concept. I don't want you to hurt yourself. Vermaak I'll try to explain to the best of my ability. The way strafing speed is now tracking a target and holding down R1 to kill someone can be done easily enough for even a 9 year-old. By increasing both strafing and turning speed you increase the pace you have to keep up in order to keep the recticle on the target. Even last build I had no problem tracking strafing scouts so i still don't see it as something that is harder to accomplish than now, it's a good thing.that the game's speed would be.increased but skill wise it would be the same http://youtu.be/V3y3QoFnqZc
Just because you didn't have any problem hitting a strafing scout doesn't mean that guy who is new to fps could. Faster strafing speeds is what separates the men from the boys. Whether you want to acknowledge it or not, faster strafe speeds take more skill to track.
Look at the harcore competitive fps games on PC. Fast strafe speeds. hmmm I wonder why??? because it takes more skill. hence skill based shooters. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 06:17:00 -
[37] - Quote
DUST Fiend wrote:Crimson MoonV wrote:What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay? Literally all I was saying is that THIS is what CCP originally stated as their vision for DUST, to be very vehicle focused. I am way too tired to hunt for you, but it's out there in their older and even somewhat more recent interviews. DUST is meant to cater to a wide variety of gamers, it's a brilliant marketing maneuver that will serve them well moving into the future. Agreed, and on that note I would like to say by having fast strafe speeds that will cater to both playstyles. Both casual and the hardcore gamers. Its not like you can't camp and play like a casual with fast strafe speeds. Cover still is just as much of a legitimate tactic with increased strafing.
Most of the hardcore gamers will be in null sec anyways, so its not like the strafing elites will be constantly pub stopping and strafing on scrubs. When it does happen to someone who is new to the game they learn from it and grow as a gamer. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.15 21:34:00 -
[38] - Quote
Tony Calif wrote:I won't be on until tomorrow dude. It'll be 2am they go up over here. We're both agreed that strafe speed needs to go up. You made a point that aiming isn't hard. I'm just saying that it IS hard. It's a skill FPS players have, and improve. Take for example the "claw" hand position. Using you index finger for the buttons, and your middle finger for r1. It takes practise, results in horrible RSI in extended sessions, but it's better, because you can hit all required buttons without losing your aiming capabilities. The point about you not being in STB's elite group was just to drive it home. Your clans top boys are some of the best examples of aim>strafe. Because I couldn't out do them on MAG.
There are loads of people who really do struggle to aim... Right, half of the good players in mag just walked around hipfiring and spamming R3. There was only a handful of mag players that actually had really good aim. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.16 00:06:00 -
[39] - Quote
Shijima Kuraimaru wrote:When will people realize that CCP doesn't want a CoD/Halo/"insert hyper twitch game here" clone. If you want to play a game like those, then go play those games. It's that simple. Do you even know what a twitch shooter is? Halo and CoD are not twitch shooters...
There are no real twitch shooters for console except nexuiz.
LoL at saying CoD is a twitch shooter.
If you don't know what you are talking about at least do some research before opening your mouth. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.17 03:23:00 -
[40] - Quote
Shijima Kuraimaru wrote:Crimson MoonV wrote:Shijima Kuraimaru wrote:When will people realize that CCP doesn't want a CoD/Halo/"insert hyper twitch game here" clone. If you want to play a game like those, then go play those games. It's that simple. Do you even know what a twitch shooter is? Halo and CoD are not twitch shooters... There are no real twitch shooters for console except nexuiz. LoL at saying CoD is a twitch shooter. If you don't know what you are talking about at least do some research before opening your mouth. Actually I have CoD 4 for PS3 and I have Halo 1 and 2 for PC. By my experience, I consider them twitch shooters, though Halo less so. So don't make an a$$ out of yourself by assuming that you know what kind of games I have, or don't have, experience with. I never said you didn't have any experience with those games. You obviously have no idea what you are talking about though. CoD is not a twitch shooter. LoL@U
As I said the only real twitch shooter for console is nexuiz. |
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Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.17 03:36:00 -
[41] - Quote
You people really don't know what a twitch shooter is?
LMFAO/FACEPALM
I can't even believe how uneducated some people on these forums are when it comes to fps.
unreal, tribes, nexuiz, quake, are twitch shooters. Some people say that console has somewhat killed twitch shooters popularity. Here is an article about it. http://www.pcgamer.com/2012/02/21/tribes-ascend-dev-on-the-decline-of-the-twitch-shooter-blame-multiplatform-development/
As I said the only twitch shooter for console is nexuiz and it is fairly new.
Why are there so many people on these forums that don't know **** about fps? |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.17 03:40:00 -
[42] - Quote
DUST Fiend wrote:Crimson MoonV wrote:Why are there so many people on these forums that don't know **** about fps? Probably because they have better things to occupy their minds with? Just a guess. Its not rocket science. |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.17 03:44:00 -
[43] - Quote
DUST Fiend wrote:Crimson MoonV wrote: Its not rocket science.
As in, it's not important? With that, I can agree. As in, its not that hard to understand... |
Crimson MoonV
Amarr Templars Amarr Empire
658
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Posted - 2012.10.17 04:18:00 -
[44] - Quote
Beld Errmon wrote:Strafe is fine the way it is, bad player still can't aim but at least average ones have a chance now. As far as I can tell the line between average and bad has been erased. Now everyone is average. You have to be really bad to actually stand out of the sea of scrubs that play dust 514.
Its a shame. This game had finesse once upon a time. Now every engagement is dull imho. |
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