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DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 00:36:00 -
[1] - Quote
Perhaps they could consider adding a "strafe sprint" that consumes a lot of stamina quickly, but gives you a burst of speed while strafing, though you would be unable to shoot, just like normal sprinting. Aside from that, the pace is actually quite good now.
I'd also like to point you to THIS thread, which just discusses the following: (these are just suggestions to get the mind rolling, please don't freak out if you don't agree)
- Dodge - Allow running while strafing (and list strafe speeds in suit statistics along with turning speeds).
- Duck - Switching back and forth between a normal run and a low profile run with crouch.
- Dip - Low profile run (use run command while crouched, disables jump and forces a roll or a tumble at the end of the run before stopping - can only be used when running forward).
- Dive -Tumble or Roll to end a normal run (while running press the crouch button).
- Dodge - Jumping while running with strafe causes the user to launch into sideways jump rather than a vertical jump.
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DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 00:51:00 -
[2] - Quote
Longshot Ravenwood wrote:So You Think You Can Dance514 coming SoonGäó.
It already came and went, weren't you here for Replication? |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 00:57:00 -
[3] - Quote
Crimson MoonV wrote:It already came and went, weren't you here for Replication? We found out that eve players suck at dancing. It was so awkward watching nerdy eve players trying to dance ccp nerfed the game into what we have today. True story.
Having the overall strafe speed torqued up does nothing for the game, unless it rapidly reduces stamina, essentially turning standard strafing into my idea for strafe sprinting. Being able to dance all over the place without penalty is stupid, and only rewards twitchy players that are online 8+ hours a day, every day. I could see being able to quickly burst to either side, but you'd have to fit for stamina if you plan to keep it up.
This would primarily be used for quickly ducking behind cover, or as an effort to break an enemies 'lock' on you. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 01:26:00 -
[4] - Quote
Crimson MoonV wrote:I can stand up right now and strafe faster back and forth then I can in dust for an hour before I get tired. Your stamina argument makes no sense at all considering we are super soldiers from the future. Why should sidestepping effect stamina when I am a smoker and I can strafe for hours faster then dust strafe speeds before I get tired.
That idea makes no sense at all.
When you're done using your half a ton mechanical suit, you should let me test it out too. It takes much more energy and control to strafe side to side (at a speed) without totally throwing off your balance, which is typically seen as a bad thing.
Oh, and for you idiots that yell "campers". It's called holding ground, and it's strategic. I'm sorry you want to be able to disco dance all across the map in roving bands of two stepping nomads, but this game should be about rewarding intelligent tactical decisions, such as holding your ground at a tactical position when you have the lead.
So, strafe sprint takes high amounts of stamina, partly as a balancing act, partly because causing your suit to quickly strafe to one side would require the suit to accommodate for the sudden shift in balance (again, if we're talking about strafe speeds faster than what we have right now) If we allow people to shoot during this fast burst, that would further add to the stamina needed. Remember that the weapons we're firing are so powerful, they would shatter bones, or straight up kill any wielder that isn't in one of these suits.
There's more at play than meets the eye. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 01:43:00 -
[5] - Quote
Crimson MoonV wrote:People will come up with any reasoning they can find to be against the strafe speed. The truth is you can't aim and you want this game made easy for you. Get good.
You're right, I can't aim, that's why I use a shotgun and I do just fine for myself. The fact is, you don't present any argument as to WHY disco level strafing is a good thing. You just argue off of the assumption that it's the only way to go, while offering nothing but deflecting troll posts when it comes to your defense.
This has nothing to do with "aiming", you want to play wack a mole in space with guns.
Crimson MoonV wrote:To bad you can't buy gun game with all that AUR.
::facepalms with a tired groan::
I can barely buy food for my daughter, the last thing I'm buying is AUR. Please, continue to dazzle us with your intelligent and meaningful banter, it's truly enlightening for us.
Oh, and too* |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 01:53:00 -
[6] - Quote
Crimson MoonV wrote:The player count drop says it all. Garbage build is garbage and the numbers speak for them self. We have corp battles, player corps and other cool feature and less people are playing.
You have so much to learn.
Anyways, part of the player drop is because this build is buggy, just in general. A big part of it is that a lot of us have been here for a long time, and it's kind of just more of the same, so it's lost some of its enamor. Part of it is that a huge wave of invites went out, lots of people accepted, and then people went on about their lives. Not everyone is amped to sit through a beta that could fry their ps3, or send it flying out of a window after 2 hours of lag and crashes.
Every post you make, serves to further prove that you actually have no idea what you're talking about, in regards to anything. Please, make your next post useful, so that way we can actually have a discussion instead of throwing crap at each other like apes. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 01:57:00 -
[7] - Quote
Longshot Ravenwood wrote:
GHA I thought this was a troll post, I'm editing it into the OP |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 02:03:00 -
[8] - Quote
Crimson MoonV wrote:LoL this scrub can't aim.^^
Why is that whenever I see one of the people that are against strafe speeds in game they are garbage. I have played against you. You are trash. Its no wonder you like this game easy. Maybe you should go play CoD if you like slow strafe speeds and "tactical" games where people camp.
Its people like you that are trying to ruin the original vision that ccp had for this game.
PLEASE CCP KEEP STRAFING NERFED THIS GAME IS ALREADY TO HARD.
Do you know what Ad Hominem is? Do you know what respectable debaters consider it to do to your credibility? Look it up bro. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 02:05:00 -
[9] - Quote
Crimson MoonV wrote:DUST Fiend wrote:Do you know what Ad Hominem is? Do you know what respectable debaters consider it to do to your credibility? Look it up bro. lol whatever scrub. I am gonna laugh when they buff strafe speed and you start crying.
Quoted for those of you that can see how wonderful this quote is.
Awwww my edit came after he edited his post, that makes this quote much less epic =_= |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 02:09:00 -
[10] - Quote
Tyrus Four wrote:DUST Fiend must have pushed a button or two here.
interesting.
I know right, it's entertaining but stuff like this really wastes threads. I don't see why it's so hard for people to actually engage in a discussion. Also, out of curiosity, does anyone know this guy? Apparently he's killed me before but I've never noticed him at the top of any boards or anything. Those of you on here that are good, what's your take on his skills? |
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DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 02:13:00 -
[11] - Quote
Tyrus Four wrote: I started with Precursor.
Was that the first or second build? I came in on the second, I remember raging hard at BAD FURRY and his damn swarm launcher scout lmao |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 02:19:00 -
[12] - Quote
Crimson MoonV wrote:Your argument holds no weight so don't try and act like you are trying to engage in a legit discussion.
If you'll notice the general structure of my post, you'll see that I wasn't really aiming for an 'argument', I was just presenting an idea, and little more. You're the one who decided to take deep offense to it, and strut your mad skillz out in the open for everyone to see. You offered a view, I countered with my own, and you proceeded to insult me with Ad Hominems and blatant troll posts. So, I suppose you have found something that we can both agree on.
Crimson MoonV wrote:I have little patience for idiots.
Tyrus Four wrote:Precursor was the build before this one.
i dunno how many previous builds there were.
Ok, it's all a jumble to me. I'm pretty sure we've had 3 builds before Codex, if memory serves. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 02:28:00 -
[13] - Quote
Tyrus Four wrote:she seems like quite the commando.
Omg Betty White in DUST....
Sweet lord mother of God, help us all... |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 02:56:00 -
[14] - Quote
Crimson MoonV wrote:Increasing strafe speeds only makes the game harder for people who can't aim. They will adapt and they will love it though. It will raise the game play for experienced player vs experienced player. Back when I was playing scout me and Regnum had the most epic 1 vs 1. Epic like you wouldn't believe. Now that fun aspect is gone and now we just stare at each other and hold R1. Whoever has the better gear on wins. SOOOOOOOOOOOOOOO LAME.
This isn't about the elites wanting the game easy for them. The game will always be easy for them. People just want this game to be fun fast paced adrenaline filled gunfights we used to have.
Its hard to explain to people that weren't around back then and it frustrates me that people want to debate the issue when they don't really know what they are talking about.
I can feel you on wanting the game to be a bit faster pace, there's no argument there. Saying that cover is just for campers doesn't make any sense though, because this is a game that by its nature, supports using cover, thanks to shields and armor repairers. I can applaud your skills if you're up there with Regnum and the crew, congrats. It doesn't change the fact that you should be punished for dancing around in the open.
Perhaps what they should do is increase strafe speed again, but add in slight acceleration, and if you change direction mid strafe, that is what consumes a big chunk of stamina, and requires a slight pause as you stop, gain your footing, and push off in the opposite direction. Also, I'm not sure how the turn rate of suits plays into this, so that may or may not have to be upped accordingly as you add in more and more strafing. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 03:22:00 -
[15] - Quote
Crimson MoonV wrote:In the old builds you still had to choose your engagements wisely. The only way you could dance in the open against 2 people is if they were really bad at aiming. maybe I am being a bit harsh on people that use cover. Not everyone that uses cover is a camper. I have used cover in every build. Its an essential part of almost every fps game. That being said I feel that using cover and having fast paced strafe fests can and will go hand in hand in a symbiotic relationship if you will. As someone who runs and guns I need campers to turn on and kill. On the other hand by having healthy strafe speeds I will be motivated to move around the map, to give the campers something to shoot at while I run from cover to cover.
Having healthy strafe speeds only effects a camper that is using cover, If I break their cover and get right up on them. People will still sit back and use cover whether of strafe speeds are fast or slow. If anything game mechanics that encourage movement should help people that use cover and or camp, considering they get more action and more people to shoot at.
Strafing just adds another aspect to the game play.
It was hard to tell just how "good" it was in the old builds because that hit detection was so bad lmao, that's what I refer to as "disco". In the old builds, it was straight up disco dancing. We shouldn't be punished for not having god like reflexes and being able to predict where they're going to instantly hop. They need to put actual acceleration in, since you can't just go from left to right at a speed without first slowing down, and then speeding back up; no matter how strong they are.
Now that you mention it, I wouldn't mind the whole speed of the game to pic up a bit more, while still requiring you to use cover when and where you can. I don't think that you should be able to strafe indefinitely, and I believe strongly that switching directions should slow you down and consume at least a little extra stamina.
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DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 03:34:00 -
[16] - Quote
Crimson MoonV wrote:Its fun to dance.
Fun factor>realism
Are you trying to tell me we shouldn't be able to dance?
We can dance if we want to.
We can leave your friends behind.
cause if friends don't dance and if they don't dance
well they're no friends of mine.
But...you're the one that used realism as your initial argument against my stamina suggestion...but now realism isn't important because it's fun?
I'm confused.
Good post by the way, very on topic ^_^ |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 03:37:00 -
[17] - Quote
Tony Calif wrote:Give up crimson. The idiot doesn't even realise we DO have acceleration & mass. You were right, he's a scrub.
Oh don't even feed me that crap, it's so minor it hardly makes any difference at all. You torque up the strafe speed without increasing the delay, and it will be disco fever. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 03:57:00 -
[18] - Quote
Tony Calif wrote:You stand the **** still between moving left and right. Really minor. Just stop posting you idiot before CCP mess the game up anymore. You argue for pages about including a mechanic they already added.
I mentioned it once or twice in passing......and you've still purposefully overlooked the fact that I've said it needs to be increased if strafe speed goes up, because the difference would be negligible at best. You guys are getting very upset, my bad >_< |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 04:02:00 -
[19] - Quote
Tony Calif wrote:Like I said you are an idiot, and not worth arguing with.
You're the ones that wanted an argument...GHA!!!
>_< |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 05:45:00 -
[20] - Quote
What I think is most amusing about this whole abortion of a thread that I have somehow conceived, is when someone mentioned CCP's vision.
Am I the only one who clearly recalls them saying they want DUST to be a heavy vehicle based game, with infantry as more or less fillers and support to said vehicular mayhem? |
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DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 06:10:00 -
[21] - Quote
Crimson MoonV wrote:What are you trying to say? That this game should more about vehicles and not about competitive run and gun gameplay?
Literally all I was saying is that THIS is what CCP originally stated as their vision for DUST, to be very vehicle focused. I am way too tired to hunt for you, but it's out there in their older and even somewhat more recent interviews. DUST is meant to cater to a wide variety of gamers, it's a brilliant marketing maneuver that will serve them well moving into the future. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 14:11:00 -
[22] - Quote
Ludvig Enraga wrote:So, improving strafe speed would also have an unintended consequence of further disbalancing different weapon types in favor of AR. Something to think about.
This is actually an excellent point, and one that is likely not considered by those that desire the strafe speed increased. Does anyone else find it amusing that the vast majority of high KD/R players use the AR almost exclusively, and almost always look for ways to buff that style of gameplay? |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.15 14:28:00 -
[23] - Quote
xjumpman23 wrote:Actually if strafe speeds were higher people would run around with SMG's Shotguns, and the noob slayer scrambler pistol almost exclusively again. I don't remember any AR's are OP thread (other than the kids that cried about the creodron, because they were noob slayed with their 4 loser friends all at once cause they couldn't hit a moving target.
SMGs maybe, shotguns, not really. As you increase strafe speeds, shotguns become more and more of a gamble because you can't really adjust your shots. You aim, and you take the shot. If players are dancing back and forth like crazy, it becomes much less about skill and much more about being lucky with where you decided to shoot. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.17 03:39:00 -
[24] - Quote
Crimson MoonV wrote:Why are there so many people on these forums that don't know **** about fps?
Probably because they have better things to occupy their minds with?
Just a guess. |
DUST Fiend
Immobile Infantry
1902
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Posted - 2012.10.17 03:42:00 -
[25] - Quote
Crimson MoonV wrote: Its not rocket science.
As in, it's not important? With that, I can agree. |
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