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Kail Mako
Capital Acquisitions LLC
131
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Posted - 2015.10.27 05:39:00 -
[61] - Quote
Honestly, the veterans have better gear, and passive, and what have you, but you know what else we have? Experience. That absolutely trumps all. I have taken somewhere around 6 toons through the academy. Every single time, (barring the first), I have managed to come out with something close to 30 kills in my very first match. At some point in time you need to just learn to play better. You're not going to do that if you're always running away from fights.
Officially recognized for advancing the science of getting bent.
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Shaun Iwairo
Simple Minded People Pty. Ltd.
381
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Posted - 2015.10.27 06:01:00 -
[62] - Quote
Kail Mako wrote:Every single time, (barring the first) I have managed to come out with something close to 30 kills in my very first match.
(barring the first)
I... umm. Who do you think we are talking about when we say 'new players'? (not that I'm for this whole match-leaving idea, more just maybe not throwing new players into matches comprised of 90% well established players, or if we have to do that maybe not adding a 90% TTK disadvantage to them while they're trying to learn the game)
Something is killing new player retention.
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Kail Mako
Capital Acquisitions LLC
131
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Posted - 2015.10.27 06:07:00 -
[63] - Quote
Shaun Iwairo wrote:
(barring the first)
I... umm. Who do you think we are talking about when we say 'new players'? (not that I'm for this whole match-leaving idea, more just maybe not throwing new players into matches comprised of 90% well established players, or if we have to do that maybe not adding a 90% TTK disadvantage to them while they're trying to learn the game)
You totally and utterly failed to see the point of the post.......
The point is that when you're a new player you're going to have trouble, but you still need to stick it out so you can get better. If you're playing on a team, and you have at least a half-full roster you shouldn't leave. It's not fair to either side. I gave that little anecdote about going through The Academy six times to illustrate the difference between veterans and noobs no matter how much isk, or sp they have.
Officially recognized for advancing the science of getting bent.
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Shaun Iwairo
Simple Minded People Pty. Ltd.
381
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Posted - 2015.10.27 06:26:00 -
[64] - Quote
Kail Mako wrote:Shaun Iwairo wrote:
(barring the first)
I... umm. Who do you think we are talking about when we say 'new players'? (not that I'm for this whole match-leaving idea, more just maybe not throwing new players into matches comprised of 90% well established players, or if we have to do that maybe not adding a 90% TTK disadvantage to them while they're trying to learn the game)
You totally and utterly failed to see the point of the post....... The point is that when you're a new player you're going to have trouble, but you still need to stick it out so you can get better. If you're playing on a team, and you have at least a half-full roster you shouldn't leave. It's not fair to either side. I gave that little anecdote about going through The Academy six times to illustrate the difference between veterans and noobs no matter how much isk, or sp they have. Edit: Also, I must admit that I'm not familiar with the term: TTK. Go figure, me being a "veteran" and all.
(Time To Kill. A new player playing the same class as a vet (say assault) will need to land 90% more rounds to come out on top in that engagement. You can read the link in my signature to get a better idea.)
New players expect to have trouble learning a new game. It's part of the challenge. But with the current playerbase of Dust, what new players experience is just cruel. While they're trying to learn all the things that they'd expect to learn in a new FPS (guns, map, etc) the best way to measure if they've actually learned something is when they start racking some kills up. Except we don't really let them. We've got this extra layer of 'new player experience' that puts them at a significant stat disadvantage. Not a skill disadvantage like they'd expect to have. Actual stats. Can you think of any other PvP games that does that to new players? 'OK here's our game, here's a bunch of stuff to learn and oh by the way most of the players you'll be going up against will have much more HP and do much more DPS than you.'
No wonder we can't keep any new players. As a nice side effect, the longer we spend not getting new players, the worse the situation is going to get. Vets will stick around gathering ISK and SP to further improve their stats and the gap just gets bigger and bigger for each new player decides to try Dust.
Something is killing new player retention.
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Ydubbs81 RND
Ancient Exiles. Bleeding Sun Conglomerate
4
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Posted - 2015.10.27 07:18:00 -
[65] - Quote
TheD1CK wrote:Ripley Riley wrote:Daemonn Adima wrote:I know this isn't somehow a better solution, but if some players refuse to modify their behavior to better the experience for everyone, then why should new players force themselves to stay in stomps? For the enjoyment of the stompers? A lot of veterans went through what the new players are going through now*. We got repeatedly curb stomped in matches and eventually clawed our way to where we are today. Some veterans feel that this is almost a rite of passage at this point. Honestly, a new player can do things for their team. Usually it involves sticking close to other blueberries, providing fire support, nanohives and other useful equipment. So no, they don't get to Rambo Jihad themselves at the enemy, but saying that their ONLY option is to leave battle... that is silly talk. *: Mind you, we didn't have dropsuit slot progression flattened, a warbarge to pump out free SP/ISK every single day, and daily missions to provide free gear/ISK/SP just for playing Name one veteran who had to start while the common merc had upto 100mil SP? Or dealing with Officer gear being as common as it is now.. The whole "back in my day, we didn't have things handed to us like these kids today" is total BS... Crappy as it is, you cannot deny the OP makes more sense than most of the replies to his post.
Stop crying....back in the day it was harder than it is now. Suits and gear cost more ISK, there were no APEX fits. You didn't have nearly as much hp as we do today and the weapons hit harder. Weaponry skill used to give 10% damage to all handheld weapons, damage mods used to do 10% damage, and all of the weapons used to put out more damage per bullet, much more.
You want to talk sp??? The weekly cap was 195K and you were only allowed one booster! Nowadays, weekly cap is 750K and you can stack triple passive and active boosters plus instant boosters for those really high wp matches! Ask a vet how long it used to take to get one racial proto suit. You can probably have a suit and a weapon fully decked out in a little over a week now.
The "vets" that the OP is talking about is pretty much you guys now. Most of the real vets have long been gone before they've ever hit anything near 100M sp.
"Bring out mass drivers & jump around goddamit"
Check RND out here
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ShamelessALT
Ametat Security Amarr Empire
124
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Posted - 2015.10.27 07:35:00 -
[66] - Quote
Ydubbs81 RND wrote:TheD1CK wrote:Ripley Riley wrote:Daemonn Adima wrote:I know this isn't somehow a better solution, but if some players refuse to modify their behavior to better the experience for everyone, then why should new players force themselves to stay in stomps? For the enjoyment of the stompers? A lot of veterans went through what the new players are going through now*. We got repeatedly curb stomped in matches and eventually clawed our way to where we are today. Some veterans feel that this is almost a rite of passage at this point. Honestly, a new player can do things for their team. Usually it involves sticking close to other blueberries, providing fire support, nanohives and other useful equipment. So no, they don't get to Rambo Jihad themselves at the enemy, but saying that their ONLY option is to leave battle... that is silly talk. *: Mind you, we didn't have dropsuit slot progression flattened, a warbarge to pump out free SP/ISK every single day, and daily missions to provide free gear/ISK/SP just for playing Name one veteran who had to start while the common merc had upto 100mil SP? Or dealing with Officer gear being as common as it is now.. The whole "back in my day, we didn't have things handed to us like these kids today" is total BS... Crappy as it is, you cannot deny the OP makes more sense than most of the replies to his post. Stop crying....back in the day it was harder than it is now. Suits and gear cost more ISK, there were no APEX fits. You didn't have nearly as much hp as we do today and the weapons hit harder. Weaponry skill used to give 10% damage to all handheld weapons, damage mods used to do 10% damage, and all of the weapons used to put out more damage per bullet, much more. You want to talk sp??? The weekly cap was 195K and you were only allowed one booster! Nowadays, weekly cap is 750K and you can stack triple passive and active boosters plus instant boosters for those really high wp matches! Ask a vet how long it used to take to get one racial proto suit. You can probably have a suit and a weapon fully decked out in a little over a week now. The "vets" that the OP is talking about is pretty much you guys now. Most of the real vets have long been gone before they've ever hit anything near 100M sp. If you think the old days were harder then now for new players, I wanna have whatever the hell you are smoking...
If you strike me down, I shall become more powerful than you can possibly imagine...
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Shaun Iwairo
Simple Minded People Pty. Ltd.
382
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Posted - 2015.10.27 08:10:00 -
[67] - Quote
ShamelessALT wrote: If you think the old days were harder then now for new players, I wanna have whatever the hell you are smoking...
It's interesting that everyone saying things are easier now are completely ignoring just how many other new players they had the luxury of going up against when they were new too. Like, not a single one even acknowledges it. A couple of little improvements here and there doesn't mean squat when you're a new player being thrown to the wolf pack that is the current playerbase.
Something is killing new player retention.
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Kail Mako
Capital Acquisitions LLC
131
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Posted - 2015.10.27 10:55:00 -
[68] - Quote
Shaun Iwairo wrote:ShamelessALT wrote: If you think the old days were harder then now for new players, I wanna have whatever the hell you are smoking...
It's interesting that everyone saying things are easier now are completely ignoring just how many other new players they had the luxury of going up against when they were new too. Like, not a single one even acknowledges it. A couple of little improvements here and there doesn't mean squat when you're a new player being thrown to the wolf pack that is the current playerbase. That's where I come in. I joined when this game was already somewhere around a year old. I faced the hardships of lower HP, higher damage, a lower weekly SP cap, the nonexistence of rail and combat rifles, and I was constantly broke. Simultaneously, most of the playerbase probably already had at least one fit that was full proto.
Not once have I rage quit a battle. I took my stomps like a good little boy, and now I'm here. Even today my favorite fit is an ADV Cal assault with two ADV flaylocks. I've gotten to the point where I'll face a full squad of proto stompers, and laugh as I go 24/7. You can't just leave. You need to practice getting around them. If you never face the stompers you'll never learn how to deal with them.
Officially recognized for advancing the science of getting bent.
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Press Attache
The Office of The Attorney General
298
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Posted - 2015.10.27 11:09:00 -
[69] - Quote
Shaun Iwairo wrote:ShamelessALT wrote: If you think the old days were harder then now for new players, I wanna have whatever the hell you are smoking...
It's interesting that everyone saying things are easier now are completely ignoring just how many other new players they had the luxury of going up against when they were new too. Like, not a single one even acknowledges it. A couple of little improvements here and there doesn't mean squat when you're a new player being thrown to the wolf pack that is the current playerbase.
They are not little improvements, they are massive changes from when we started.
You think starting now is harder than when Imps could q sync pubs? You are wrong. A noob today has a much better chance going up against turd rock, or glory, or any of the pubstar corps than against q sync'd squads of actually good players.
Higher SP gains mean you are stuck in basic for a lot less time than the old system. Missions add even more SP on top. And of course, being able to triple stack boosters makes that initial progress even faster.
Gear changes matter as well. The vets come from a time when a basic suit had far fewer slots to go along with the gimped fitting. Now, you can take a basic gal logi and with a couple of fitting mods run all proto gear, an adv Weapon and a not horrible tank. On a dirt cheap suit.
There is no doubt that new bros still need help, but to attempt to forward your argument that it is worse today than it was is blatantly false. Stop it. Unless you want people to ignore you because of your refusal to accept facts and plug your ears until everyone comes around to your way of thinking, in which case carry on.
Forum representative for Mr. Hybrid Vayu: The Attorney General.
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TheD1CK
Dead Man's Game
2
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Posted - 2015.10.27 11:53:00 -
[70] - Quote
So many try to defend the proto advantage...
How can you act like being in a fitting with more hp, along with a stronger weapon is not an advantage ??
As I said, skill comes into it in some cases.. even if we balanced gear usage.. some mercs will still murder anything, but that is no reason not to balance it. At this stage, the mercs derping in starter fits are more common in game than mercs with high SP.. if we want any chance of retaining these players SOMETHING needs to change..
Regardless if I am spewing hyperbole or not, I play the game and see the issue in gameplay.
I run proto a lot usually out of laziness to make more fittings, sometimes to combat a squad on the enemy team and each time a low SP toon crosses my path I earn an EZ 50WP barely even aiming as I spray him and get the kill.. it is no fun for me as I enjoy battling tougher opponents and it is certainly no fun for the new player/low SP toons.
That's the main point in this thread, there is no support for low SP mercs.. and it is getting to the point where they are better off leaving battles that are stacked with tryhards.. as staying will rarely net more than 200k and is not worth it.
So while we all have an opinion here, I think we can agree SOMETHING needs to change.
ffs Kalante warned you 2 years ago and people are still disputing whether it is an issue or not
SOONtm
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Shaun Iwairo
Simple Minded People Pty. Ltd.
382
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Posted - 2015.10.27 11:55:00 -
[71] - Quote
Press Attache wrote:Shaun Iwairo wrote:ShamelessALT wrote: If you think the old days were harder then now for new players, I wanna have whatever the hell you are smoking...
It's interesting that everyone saying things are easier now are completely ignoring just how many other new players they had the luxury of going up against when they were new too. Like, not a single one even acknowledges it. A couple of little improvements here and there doesn't mean squat when you're a new player being thrown to the wolf pack that is the current playerbase. They are not little improvements, they are massive changes from when we started. You think starting now is harder than when Imps could q sync pubs? You are wrong. A noob today has a much better chance going up against turd rock, or glory, or any of the pubstar corps than against q sync'd squads of actually good players. Higher SP gains mean you are stuck in basic for a lot less time than the old system. Missions add even more SP on top. And of course, being able to triple stack boosters makes that initial progress even faster. Gear changes matter as well. The vets come from a time when a basic suit had far fewer slots to go along with the gimped fitting. Now, you can take a basic gal logi and with a couple of fitting mods run all proto gear, an adv Weapon and a not horrible tank. On a dirt cheap suit. There is no doubt that new bros still need help, but to attempt to forward your argument that it is worse today than it was is blatantly false. Stop it. Unless you want people to ignore you because of your refusal to accept facts and plug your ears until everyone comes around to your way of thinking, in which case carry on.
I've been trying to get an accurate perspective on what things were like a year or two ago (rather than just relying on what we all remember, which has been very conflicted so far) by watching some old youtube videos of pubs and taking some numbers down. It's a long process but so far I've got data on over 1000 kills. It's showing me that kills with MLT+STD were just as common as kills with ADV, and kills with proto were ~2.5x less likely to happen than either. As a ratio it'd look like MLT+STD:ADV:PRO - 5:5:2. I'm using these numbers as an indicator of the time that the players had been in Dust and I dunno man, it really doesn't seem like the pubs that new players get today.
I think I might need to make myself a bit clearer about what I mean in 'new player'. I'm talking about the guys that haven't decided if they'll stick with the game yet. Like that first week or two they play where they're working out if they like it or not. Complex mods are just a shadow in the distance, they don't care that it's technically possible to take a basic gal logi and with a couple of fitting mods run all proto gear because they can't run proto gear yet. Weekly SP cap may as well be 2m, they're not going to earn enough WPs to take advantage of it.
Anyway, I respect your position. We're coming unstuck at 'was the playerbase more stacked against new players a year or two ago than it is now?' I say no, you say yes. It's a hard thing to quantify but I'm trying.
Also, I jumped in this thread partway through because of some replies, not to support what OP said. That has to be the most stupid reaction to a problem I've ever heard.
Something is killing new player retention.
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TheD1CK
Dead Man's Game
2
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Posted - 2015.10.27 12:03:00 -
[72] - Quote
Exactly!!!
It is a terrible idea and will ruin even more battles for all players involved.. Why is this a good thing ?? Because when there is not a single battle to be found, CCP may finally do something.
This is an issue since I started playing, while there have been perks added for NPE, nothing has really made a change to what actually goes on in the battle, we have all suggested fixes, nothing has been done. So I agree with a new tactic
BURN IT DOWN!!
Vets think it's ok to stomp like crazy because "it's a game, I want fun" "git gud" "blablabla" But I cannot justify a few players having fun at the cost of everyone else in the battle, it's bad gameplay.
Next time you finish a battle, look at the top 5 on each team.. and tell me how many outside that had "fun"
SOONtm
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Devadander
Woodgrain Atari
940
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Posted - 2015.10.27 12:44:00 -
[73] - Quote
Last night, acq, 16v9.
My team made the push, berries left, off to the redline they went.
So me and my corpmate called an LAV and just joyrided the map hacking obj when it moved.
Then I watched the killfeed....
GRR, agimus, expcr, duvolle, etc etc....
So I check player board... Remaining enemy team is 8 strong with 100% starter corps.
So these well known 'vets' were stomping 'new' players to death in the redline with top tier gear.
I can't even drop decent feedback/input after telling that story. Calgon take me away..
Gêå You want a toe? I can get you a toe dude. Gêå
Joined - 06-28-12 ~Deal with it~
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postapo wastelander
Corrosive Synergy RUST415
1
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Posted - 2015.10.27 13:01:00 -
[74] - Quote
Daemonn Adima wrote:Player behavior is a funny thing. New players are told to "git gud" and vets are called losers for using proto. Vets aren't (not all, just the tryhard corps) willing to change their playstyle despite the impact on NPE. New players cannot just "git gud" and attain proto instantly. So in answer to stubborn vets, clutching on to proto for dear life, we will not participate in games with you. We may not be able to avoid it entirely. We can however leave games that will not net us any SP or hardly any isk.
Personally with the attitude of most "vets" I will now encourage noobs in leaving games. Between insults, being told to git gud or for new players to quit if they dont like it is just unacceptable. So I realized this is probably the most effective way to fight against proto stompers when you have low SP. They refuse to use any other kit except the best, then we'll simply refuse to fight them and find a new game.
Enjoy less kills, worse games, less isk and less SP. Meanwhile I don't mind leaving 2-3 games in a row where I'd only get 2-3 kills and hardly any isk or SP. As a new player it is far more worth your time to find a good game instead of playing against proto stacked squads.
Maybe with enough lopsided boring redlines these corps will realize what's up. Or the cries for matchmaking will become so deafening that meta locks or another tiericide option will be sooner explored.
What's worse to low SP players: leaving a couple games so as to have a great game, or playing 2-3 redline games where you hardly acquire SP and isk while burning through isk getting farmed? Even using a free fit doesn't somehow make those games worth the time.
I used to think not leaving was honorable or something, but after meeting some of the characters who are always stomping, its has nothing to do with honor or good sportsmanship in those games. It's just plain stupid and at our disadvantage to let them shoot us like fish in a barrel.
I was newb too. I went trough helvete too. I did have nervewrecking moments too.
BUT
I never had issues with protos. I never had issues with groups. I never had issues with any nonsence.
ERGO
Why they leaving the game?
Because they want to leave!!
Thats their fault/their decission!!
"Completion by direct action"
Forge syndicalist of Corrosive Synergy
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Mad Syringe
Dead Man's Game
827
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Posted - 2015.10.27 13:42:00 -
[75] - Quote
I'm a scrub, a Masshole since day one, and I run Apex 99% of the time in pubs. I usually push as good as I can, and try to support the noobs with links and scans.
However, I think the biggest Problem is experienced players leaving when they see any kind of opposition, that prevents them from kill farming militia suits.
I agree, that noobs should be seperated and Vets leaving should be put in the same battle over and over again, until it's over.
If you don't like the gtf out of here.
my 2ct |
Ghost Kaisar
Fatal Absolution
14
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Posted - 2015.10.27 13:57:00 -
[76] - Quote
Shaun Iwairo wrote:ShamelessALT wrote: If you think the old days were harder then now for new players, I wanna have whatever the hell you are smoking...
It's interesting that everyone saying things are easier now are completely ignoring just how many other new players they had the luxury of going up against when they were new too. Like, not a single one even acknowledges it. A couple of little improvements here and there doesn't mean squat when you're a new player being thrown to the wolf pack that is the current playerbase.
I was battle tested against Imperfects and PFBHz when my merc was growing up.
In a Minmatar f*cking scout when the suit was utter trash, in the slayer logi and Tac AR meta.
Trust me, you guys have it much easier
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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Ghost Kaisar
Fatal Absolution
14
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Posted - 2015.10.27 14:00:00 -
[77] - Quote
Devadander wrote:Last night, acq, 16v16.
My team made the push, berries left, off to the redline they went.
So me and my corpmate called an LAV and just joyrided the map hacking obj when it moved.
Then I watched the killfeed....
GRR, agimus, expcr, duvolle, etc etc....
So I check player board... Remaining enemy team is 8 strong with 100% starter corps.
So these well known 'vets' were stomping 'new' players to death in the redline with top tier gear.
I can't even drop decent feedback/input after telling that story. Calgon take me away..
Acquisition is a horrible game mode, along with Domination and Ambush.
All of them need a mercy mechanic, along with Skirmish. Give the other team the option to surrender.
When you see people redlining, its because they want to do something other than sit on their asses until the MCC timer ticks.
Re-Retired PC Scout. I miss the old days ;_;
Wanna play EVE? 30 day trial here
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Mad Syringe
Dead Man's Game
828
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Posted - 2015.10.27 14:13:00 -
[78] - Quote
Ghost Kaisar wrote:Shaun Iwairo wrote:ShamelessALT wrote: If you think the old days were harder then now for new players, I wanna have whatever the hell you are smoking...
It's interesting that everyone saying things are easier now are completely ignoring just how many other new players they had the luxury of going up against when they were new too. Like, not a single one even acknowledges it. A couple of little improvements here and there doesn't mean squat when you're a new player being thrown to the wolf pack that is the current playerbase. I was battle tested against Imperfects and PFBHz when my merc was growing up. In a Minmatar f*cking scout when the suit was utter trash, in the slayer logi and Tac AR meta. Trust me, you guys have it much easier
I have to disagree Kaisar,
back in the days, proto was not the go to suit in pubs, there where protos, but not the whole enemy team. And if said protos got killed, they usually came back in advanced suits, to cut their losses.
Right now,. If you start into the game, you run into a wall of black suits, that all insta gib you before you even see them. Noobs skill into the wrong things, because nobody tells them that the built in wall hack of dust is the most important thing to skill into when you start your carreer (precision, range, and damps). But since they don't know about that, they skill into weaponst and black suits, and get anihilated anyway.
Whatever, the diskussion is worthless anyway, since this game is going nowhere. So happy milking the noobs to all vets!
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Immortal John Ripper
29
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Posted - 2015.10.27 14:34:00 -
[79] - Quote
Ghost Kaisar wrote:Adipem Nothi wrote:THUNDERGROOVE wrote: Coordination and actual skill Better Gear + More HP > SP.
FTFY. Winning after getting shot in the back by a newbro who got the drop on you isn't "skill". It also isn't "teamwork" and it certainly isn't "tactical". So I can just stick any dumbass in a proto suit with a 60 mil SP toon and watch him go to town? Shotty, its the same in EVE. You give a new player a large SP toon with big ships he doesn't know how to use and he will get blown up and laughed at. Same here in Dust. Wearing a proto suit does not magically make you some amazing freaking player. Some of these guys don't even know how to properly fit a fu cking suit for christs sake.
RANT INCOMING, NOT DIRECTED AT YOU SHOTTY. List of tools that people have to LEARN to be good at FPS: Prefiring, Reload Canceling, Strafing, Burst Firing, Tactical Awareness, Map Knowledge, Map Control, Victory Conditions, AND THE LIST GOES ON. EVERY SINGLE FIGHT that I've had fun in, fights that had me fighting to the wire to try and pull out the victory had people who knew how to work together. They didn't even have to wear proto, all they need to be is co-ordinated. PUSH points together. Find, Fix, Flank, Finish. Know how to stonewall a defense, with proper heavy support and logistics. Uplink control, proper scanning, hacking the right points when you need to. Seriously. The list of tools that make a team GREAT is far longer than just "Wear Proto". Almost everything that make these "Proto Stompers" great are things that they LEARNED over playing the game. "But Ghost, you keep talking about the team, I'm talking about individual players."STFU. Where do you think the team STARTS from dumbass? It starts with YOU. What are YOU doing to contribute to the team? YOU have to know that the team needs more uplinks. YOU have to be the one to whip out the logi when you see heavies bunching up to defend. YOU have to be the one to know that you need that outside point if you want to win the match. YOU have learn how to PLAY. THE. GAME. I've tried SO HARD over the years to try and teach people how to play the game. I've written guides. I've given fitting advice. I've offered to squad with people. I was even in a freaking MENTOR corp for scouts for a while. You want to know how many people have ever taken me up on the squadding and playing with me advice? NOBODY. I've come to the sad conclusion that the vast majority of people in this game don't want to improve. They want to drag everyone down to their level. And if they can't, they'll remove whatever they think is "cheating them" of their victory. I don't know why I'm surprised. Real life is full of people like this too. Why the hell should it be different for a video game? Does this mean that newbies need to get stomped into oblivion? Hell no. Are there things we can do to improve the experience? Hell yes. But blaming all of your problems on the fu cking GEAR they're running will get you NOWHERE. More than half of the people complaining need to step back, take a long ass look at how they play the game, and start noticing that most of their issues in game lie between the controller and chair.
bro... i could have saved you alot of time and told you the truth from the start. You wasted your life all because you did not pay attentions to the teachings of GJR.
Catmerc: CCP's new brand manager: https://youtu.be/Nv7qhXLyM
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General John Ripper
29
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Posted - 2015.10.27 14:34:00 -
[80] - Quote
Ghost Kaisar wrote:Adipem Nothi wrote:THUNDERGROOVE wrote: Coordination and actual skill Better Gear + More HP > SP.
FTFY. Winning after getting shot in the back by a newbro who got the drop on you isn't "skill". It also isn't "teamwork" and it certainly isn't "tactical". So I can just stick any dumbass in a proto suit with a 60 mil SP toon and watch him go to town? Shotty, its the same in EVE. You give a new player a large SP toon with big ships he doesn't know how to use and he will get blown up and laughed at. Same here in Dust. Wearing a proto suit does not magically make you some amazing freaking player. Some of these guys don't even know how to properly fit a fu cking suit for christs sake.
RANT INCOMING, NOT DIRECTED AT YOU SHOTTY. List of tools that people have to LEARN to be good at FPS: Prefiring, Reload Canceling, Strafing, Burst Firing, Tactical Awareness, Map Knowledge, Map Control, Victory Conditions, AND THE LIST GOES ON. EVERY SINGLE FIGHT that I've had fun in, fights that had me fighting to the wire to try and pull out the victory had people who knew how to work together. They didn't even have to wear proto, all they need to be is co-ordinated. PUSH points together. Find, Fix, Flank, Finish. Know how to stonewall a defense, with proper heavy support and logistics. Uplink control, proper scanning, hacking the right points when you need to. Seriously. The list of tools that make a team GREAT is far longer than just "Wear Proto". Almost everything that make these "Proto Stompers" great are things that they LEARNED over playing the game. "But Ghost, you keep talking about the team, I'm talking about individual players."STFU. Where do you think the team STARTS from dumbass? It starts with YOU. What are YOU doing to contribute to the team? YOU have to know that the team needs more uplinks. YOU have to be the one to whip out the logi when you see heavies bunching up to defend. YOU have to be the one to know that you need that outside point if you want to win the match. YOU have learn how to PLAY. THE. GAME. I've tried SO HARD over the years to try and teach people how to play the game. I've written guides. I've given fitting advice. I've offered to squad with people. I was even in a freaking MENTOR corp for scouts for a while. You want to know how many people have ever taken me up on the squadding and playing with me advice? NOBODY. I've come to the sad conclusion that the vast majority of people in this game don't want to improve. They want to drag everyone down to their level. And if they can't, they'll remove whatever they think is "cheating them" of their victory. I don't know why I'm surprised. Real life is full of people like this too. Why the hell should it be different for a video game? Does this mean that newbies need to get stomped into oblivion? Hell no. Are there things we can do to improve the experience? Hell yes. But blaming all of your problems on the fu cking GEAR they're running will get you NOWHERE. More than half of the people complaining need to step back, take a long ass look at how they play the game, and start noticing that most of their issues in game lie between the controller and chair.
bro... i could have saved you alot of time and told you the truth from the start. You wasted your life all because you did not pay attentions to the teachings of GJR.
Catmerc: CCP's new brand manager: https://youtu.be/Nv7qhXLyM
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Cesar Geronimo
DUST University Ivy League
127
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Posted - 2015.10.27 15:17:00 -
[81] - Quote
Daemonn Adima wrote:Player behavior is a funny thing. New players are told to "git gud" and vets are called losers for using proto. Vets aren't (not all, just the tryhard corps) willing to change their playstyle despite the impact on NPE. New players cannot just "git gud" and attain proto instantly. So in answer to stubborn vets, clutching on to proto for dear life, we will not participate in games with you. We may not be able to avoid it entirely. We can however leave games that will not net us any SP or hardly any isk.
Personally with the attitude of most "vets" I will now encourage noobs in leaving games. Between insults, being told to git gud or for new players to quit if they dont like it is just unacceptable. So I realized this is probably the most effective way to fight against proto stompers when you have low SP. They refuse to use any other kit except the best, then we'll simply refuse to fight them and find a new game.
Enjoy less kills, worse games, less isk and less SP. Meanwhile I don't mind leaving 2-3 games in a row where I'd only get 2-3 kills and hardly any isk or SP. As a new player it is far more worth your time to find a good game instead of playing against proto stacked squads.
Maybe with enough lopsided boring redlines these corps will realize what's up. Or the cries for matchmaking will become so deafening that meta locks or another tiericide option will be sooner explored.
What's worse to low SP players: leaving a couple games so as to have a great game, or playing 2-3 redline games where you hardly acquire SP and isk while burning through isk getting farmed? Even using a free fit doesn't somehow make those games worth the time.
I used to think not leaving was honorable or something, but after meeting some of the characters who are always stomping, its has nothing to do with honor or good sportsmanship in those games. It's just plain stupid and at our disadvantage to let them shoot us like fish in a barrel.
+1... I learned long ago that there's nothing 'noble' about charging into a blender...
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.10.27 15:25:00 -
[82] - Quote
I personally cannot run lower tier than proto, because all my 30 fitting slots are occupied by varieties of suit+wep combos, with emphasis on Logi equipment combos as I'm a logi oriented player. And no increase in max fittings is to be expected.
So there are other reasons as well beside pure dickery.
KERO-TRADER is my official Eve character for Dust trading.
Search "KEROBPO" for list of bpos for sale.
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Travis Stanush
Y.A.M.A.H
561
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Posted - 2015.10.27 16:17:00 -
[83] - Quote
I think its funny the newberries complain so much about stopming. I still remember Nyain San /Chan Stomping Ambush all day everyday with full proto squads and Ion blaster tanks. but hey NPE is so much worse now right?
No I will not show you where they touched me!!!
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Daemonn Adima
Y.A.M.A.H
491
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Posted - 2015.10.27 17:25:00 -
[84] - Quote
Travis Stanush wrote:I think its funny the newberries complain so much about stopming. I still remember Nyain San /Chan Stomping Ambush all day everyday with full proto squads and Ion blaster tanks. but hey NPE is so much worse now right?
Do you think its better? As in we have more new players trying and staying with the game? |
Daemonn Adima
Y.A.M.A.H
491
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Posted - 2015.10.27 17:26:00 -
[85] - Quote
KEROSIINI-TERO wrote:I personally cannot run lower tier than proto, because all my 30 fitting slots are occupied by varieties of suit+wep combos, with emphasis on Logi equipment combos as I'm a logi oriented player. And no increase in max fittings is to be expected.
So there are other reasons as well beside pure dickery.
I mean, you could run very comparable equipment/mod set ups of lower tier everything... But to say you "cannot" run anything but proto is just not true. |
CUSE TOWN333
Capital Acquisitions LLC
3
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Posted - 2015.10.27 17:27:00 -
[86] - Quote
Daemonn Adima wrote:I know this isn't somehow a better solution, but if some players refuse to modify their behavior to better the experience for everyone, then why should new players force themselves to stay in stomps? For the enjoyment of the stompers?
*Won't stop officer/proto pub stomps* *Protests players leaving games* *New players say it isn't fun* *Vet tells them to git gud scrub* *New player leaves game*
It's a strange sort of dichotomy running right now. forget leaving matchs you should just delete the whole game puss
actions speak louder then words.
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TheD1CK
Dead Man's Game
2
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Posted - 2015.10.27 17:32:00 -
[87] - Quote
Daemonn Adima wrote:KEROSIINI-TERO wrote:I personally cannot run lower tier than proto, because all my 30 fitting slots are occupied by varieties of suit+wep combos, with emphasis on Logi equipment combos as I'm a logi oriented player. And no increase in max fittings is to be expected.
So there are other reasons as well beside pure dickery. I mean, you could run very comparable equipment/mod set ups of lower tier everything... But to say you "cannot" run anything but proto is just not true.
He's not wrong.
A major factor in why I run proto more than cheap fits is due to the fittings space, personally I avoid more than 10 fits in a attempt at reducing the amount of crap that has to load.. in hopes that it effects LAG..
And when I do make cheap fits, they are deleted anytime I do a PC.. and I am too lazy to re-make them
I have always wanted to be able to side scroll on fittings menus to Pro/Adv/Std.. but not anytime SOONtm I reckon
SOONtm
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Travis Stanush
Y.A.M.A.H
561
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Posted - 2015.10.27 18:16:00 -
[88] - Quote
Daemonn Adima wrote:Travis Stanush wrote:I think its funny the newberries complain so much about stopming. I still remember Nyain San /Chan Stomping Ambush all day everyday with full proto squads and Ion blaster tanks. but hey NPE is so much worse now right? Do you think its better? As in we have more new players trying and staying with the game? It is better.
If you go back through the forums you will see countless threads decrying stompers. Many of the changes listed in this thread were in direct response to the **** poor NPE.
No I will not show you where they touched me!!!
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KEROSIINI-TERO
The Rainbow Effect
2
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Posted - 2015.10.27 18:18:00 -
[89] - Quote
Daemonn Adima wrote:KEROSIINI-TERO wrote:I personally cannot run lower tier than proto, because all my 30 fitting slots are occupied by varieties of suit+wep combos, with emphasis on Logi equipment combos as I'm a logi oriented player. And no increase in max fittings is to be expected.
So there are other reasons as well beside pure dickery. I mean, you could run very comparable equipment/mod set ups of lower tier everything... But to say you "cannot" run anything but proto is just not true.
You missed the point. I would <3LOVE<3 to run in: - STD/MLT freebies - ADV cost-efficient all-rounders - PC gear with limited LP store weps and EQs - Try out those officer suits (a week ago I actually fitted and ran my first ever officer suit run - that's a lot because I've had those Balac Ck.0s for two months shy of three years)
So the point is my PRO fittings fill up the roster (with now two cheaper narrow use APEXes). If I try to create another setup you suggested, upon hitting the first 'create new' I get the message "maximum fitting amount reached". And yes, I do refuse to recreate my tuned fittings daily, and I refuse to spend 2mins in match rebuilding a higher/lower tier suit idle in the MCC.
KERO-TRADER is my official Eve character for Dust trading.
Search "KEROBPO" for list of bpos for sale.
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Daemonn Adima
Y.A.M.A.H
491
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Posted - 2015.10.27 18:18:00 -
[90] - Quote
Travis Stanush wrote:Daemonn Adima wrote:Travis Stanush wrote:I think its funny the newberries complain so much about stopming. I still remember Nyain San /Chan Stomping Ambush all day everyday with full proto squads and Ion blaster tanks. but hey NPE is so much worse now right? Do you think its better? As in we have more new players trying and staying with the game? It is better. If you go back through the forums you will see countless threads decrying stompers. Many of the changes listed in this thread were in direct response to the **** poor NPE.
So you're saying there are more new players joining Dust and staying with the game more so now than ever? I'm confused.
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