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Megaman Trigger
Ready to Play
303
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Posted - 2015.05.02 11:54:00 -
[151] - Quote
Fristname Family name wrote:Fox Gaden wrote:MINA Longstrike wrote:Jonny D Buelle wrote:One thing that irritates me is that Sentinels these days die too quickly sometimes, even to things that shouldn't be doing that much damage.
How do you think we can solve this without being OP or another FoTM that everyone will spam? Honestly, sentinels are some of the least expensive suits to run in the game. You shouldn't be upset about dying because you're incredibly isk efficient. Has the AHMG dispersion hotfix gone through yet? Generally speaking Sentinels generate less WP and thus make less ISK per battle than other suits. Granted if you are squad lead, and put the defend order on your Logi, and have someone with a scanner so you can get points off of orbitals, you can do quite well on the WP, but a sentinel running solo will be low on the leader-boards, even if they have top kills, unless they also hack a lot, or just get a massive kill count. Not having equipment slots results in lower earning potential. but you cant complain when the other team has LAVs, dropships and militia or even any tier tanks. lottsss of tanks O.O *starts day dreaming about a 1v3 with the tanks and killing them all* i wub retards. they get me lots of kills and WPs i can get over 2k wp from forging if they have vehicals and with a HMG as long as theres kills around theres lots of war points too. but back in the day i was able to get 1000wp within 5mins if blues didnt hack the installs along with the pointless ones around the map on outskirts. <3 the war points were real back then.
2k wp while running AV is a good result, but doesn't compare to the wp potential of the other suits. Thanks to equipment slots, they can easily earn 2k while a Sentinel has to work harder. I've seen a logi (who was our squad lead at the time) actually get over 7k in one match, and I'm pretty sure he was in an APEX Min Logi to boot. The match was a Dom and we were pushing the point, capture marker on point but we were about 40m out, so there wasn't a lot of leader commission earned. Most of his points were rep and needle on the Sentinels.
Purifier. First Class.
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Fox Gaden
Immortal Guides Learning Alliance
6483
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Posted - 2015.05.03 01:07:00 -
[152] - Quote
Fristname Family name wrote:Fox Gaden wrote:MINA Longstrike wrote:Jonny D Buelle wrote:One thing that irritates me is that Sentinels these days die too quickly sometimes, even to things that shouldn't be doing that much damage.
How do you think we can solve this without being OP or another FoTM that everyone will spam? Honestly, sentinels are some of the least expensive suits to run in the game. You shouldn't be upset about dying because you're incredibly isk efficient. Has the AHMG dispersion hotfix gone through yet? Generally speaking Sentinels generate less WP and thus make less ISK per battle than other suits. Granted if you are squad lead, and put the defend order on your Logi, and have someone with a scanner so you can get points off of orbitals, you can do quite well on the WP, but a sentinel running solo will be low on the leader-boards, even if they have top kills, unless they also hack a lot, or just get a massive kill count. Not having equipment slots results in lower earning potential. but you cant complain when the other team has LAVs, dropships and militia or even any tier tanks. lottsss of tanks O.O *starts day dreaming about a 1v3 with the tanks and killing them all* i wub retards. they get me lots of kills and WPs i can get over 2k wp from forging if they have vehicals and with a HMG as long as theres kills around theres lots of war points too. but back in the day i was able to get 1000wp within 5mins if blues didnt hack the installs along with the pointless ones around the map on outskirts. <3 the war points were real back then. I should have specified that I was referring to HMG Sentinels. I only just recently started experimenting with the Forge Gun again and I keep forgetting about the wonders of Vehicle damage WP.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Megaman Trigger
Ready to Play
303
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Posted - 2015.05.03 01:10:00 -
[153] - Quote
Fox Gaden wrote:Fristname Family name wrote:Fox Gaden wrote:MINA Longstrike wrote:Jonny D Buelle wrote:One thing that irritates me is that Sentinels these days die too quickly sometimes, even to things that shouldn't be doing that much damage.
How do you think we can solve this without being OP or another FoTM that everyone will spam? Honestly, sentinels are some of the least expensive suits to run in the game. You shouldn't be upset about dying because you're incredibly isk efficient. Has the AHMG dispersion hotfix gone through yet? Generally speaking Sentinels generate less WP and thus make less ISK per battle than other suits. Granted if you are squad lead, and put the defend order on your Logi, and have someone with a scanner so you can get points off of orbitals, you can do quite well on the WP, but a sentinel running solo will be low on the leader-boards, even if they have top kills, unless they also hack a lot, or just get a massive kill count. Not having equipment slots results in lower earning potential. but you cant complain when the other team has LAVs, dropships and militia or even any tier tanks. lottsss of tanks O.O *starts day dreaming about a 1v3 with the tanks and killing them all* i wub retards. they get me lots of kills and WPs i can get over 2k wp from forging if they have vehicals and with a HMG as long as theres kills around theres lots of war points too. but back in the day i was able to get 1000wp within 5mins if blues didnt hack the installs along with the pointless ones around the map on outskirts. <3 the war points were real back then. I should have specified that I was referring to HMG Sentinels. I only just recently started experimenting with the Forge Gun again and I keep forgetting about the wonders of Vehicle damage WP. Assuming you can do enough damage through the hardeners to even get WP.
Purifier. First Class.
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Jonny D Buelle
Mors Effera
1294
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Posted - 2015.05.03 01:27:00 -
[154] - Quote
Fox Gaden wrote:Fristname Family name wrote:Fox Gaden wrote:MINA Longstrike wrote:Jonny D Buelle wrote:One thing that irritates me is that Sentinels these days die too quickly sometimes, even to things that shouldn't be doing that much damage.
How do you think we can solve this without being OP or another FoTM that everyone will spam? Honestly, sentinels are some of the least expensive suits to run in the game. You shouldn't be upset about dying because you're incredibly isk efficient. Has the AHMG dispersion hotfix gone through yet? Generally speaking Sentinels generate less WP and thus make less ISK per battle than other suits. Granted if you are squad lead, and put the defend order on your Logi, and have someone with a scanner so you can get points off of orbitals, you can do quite well on the WP, but a sentinel running solo will be low on the leader-boards, even if they have top kills, unless they also hack a lot, or just get a massive kill count. Not having equipment slots results in lower earning potential. but you cant complain when the other team has LAVs, dropships and militia or even any tier tanks. lottsss of tanks O.O *starts day dreaming about a 1v3 with the tanks and killing them all* i wub retards. they get me lots of kills and WPs i can get over 2k wp from forging if they have vehicals and with a HMG as long as theres kills around theres lots of war points too. but back in the day i was able to get 1000wp within 5mins if blues didnt hack the installs along with the pointless ones around the map on outskirts. <3 the war points were real back then. I should have specified that I was referring to HMG Sentinels. I only just recently started experimenting with the Forge Gun again and I keep forgetting about the wonders of Vehicle damage WP.
I really wish they would give those WP to people who use the AHMG for AV, I would run it more.
Today's special:
PAIN
Comes with a side of salads and mash potatoes.
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Fristname Family name
Condotta Rouvenor Gallente Federation
118
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Posted - 2015.05.03 02:17:00 -
[155] - Quote
Fox Gaden wrote:Fristname Family name wrote:Fox Gaden wrote:MINA Longstrike wrote:Jonny D Buelle wrote:One thing that irritates me is that Sentinels these days die too quickly sometimes, even to things that shouldn't be doing that much damage.
How do you think we can solve this without being OP or another FoTM that everyone will spam? Honestly, sentinels are some of the least expensive suits to run in the game. You shouldn't be upset about dying because you're incredibly isk efficient. Has the AHMG dispersion hotfix gone through yet? Generally speaking Sentinels generate less WP and thus make less ISK per battle than other suits. Granted if you are squad lead, and put the defend order on your Logi, and have someone with a scanner so you can get points off of orbitals, you can do quite well on the WP, but a sentinel running solo will be low on the leader-boards, even if they have top kills, unless they also hack a lot, or just get a massive kill count. Not having equipment slots results in lower earning potential. but you cant complain when the other team has LAVs, dropships and militia or even any tier tanks. lottsss of tanks O.O *starts day dreaming about a 1v3 with the tanks and killing them all* i wub retards. they get me lots of kills and WPs i can get over 2k wp from forging if they have vehicals and with a HMG as long as theres kills around theres lots of war points too. but back in the day i was able to get 1000wp within 5mins if blues didnt hack the installs along with the pointless ones around the map on outskirts. <3 the war points were real back then. I should have specified that I was referring to HMG Sentinels. I only just recently started experimenting with the Forge Gun again and I keep forgetting about the wonders of Vehicle damage WP. Assuming you can do enough damage through the hardeners to even get WP.[/quote]
just shoot them after the sheilds are gone if its a shield tank they are almost always insta kills for me and armour tanks you just need someone to get proxys doen (cause bandwidth is gay) or you can get the weak spot and then they go pretty easy
EDIT: im not fixing that quote too much effort
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Megaman Trigger
Ready to Play
306
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Posted - 2015.05.03 11:48:00 -
[156] - Quote
Fristname Family name wrote:just shoot them after the sheilds are gone if its a shield tank they are almost always insta kills for me and armour tanks you just need someone to get proxys doen (cause bandwidth is gay) or you can get the weak spot and then they go pretty easy
EDIT: im not fixing that quote too much effort
Congrats, you completely missed the point of not doing enough damage to get WP because of the combined hardeners and reps on a Madruger.
Purifier. First Class.
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Ralden Caster
Random Gunz Rise Of Legion.
214
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Posted - 2015.05.03 18:19:00 -
[157] - Quote
The racial variants numbers on the front page need to be retotaled.
"I am frequently misquoted."
-Aeon Amadi
Welcome to my TIME MACHINE!
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Spademan
6462
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Posted - 2015.05.03 22:12:00 -
[158] - Quote
*Pokes head in through the window* Hi there. So I been using the Minmatar Sentinel for a while as a bit of side action. I could say how I fit it but I won't, 'cause I wanted to ask you how you'd suggest fitting it.
Cheers.
Edit: With a HMG.
What're you looking at me like that for? I'll shank you I will.
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Fristname Family name
Condotta Rouvenor Gallente Federation
118
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Posted - 2015.05.03 22:13:00 -
[159] - Quote
Megaman Trigger wrote:Fristname Family name wrote:just shoot them after the sheilds are gone if its a shield tank they are almost always insta kills for me and armour tanks you just need someone to get proxys doen (cause bandwidth is gay) or you can get the weak spot and then they go pretty easy
EDIT: im not fixing that quote too much effort Congrats, you completely missed the point of not doing enough damage to get WP because of the combined hardeners and reps on a Madruger. weell im sorry :( no need to be rude i was just saying. i can kill a proto tanker using his hardeners solo.... i didnt think they were all that fancy tbh
i shield hardener is the one which is op... it haas a larger resistance % and also the hardeners aren't all that good stacked.. y=they all just have stacking penalty and it ends up with a lack of hp making it easier to kill again...
and breach forge guns get damage from everything for me :D because i make it do so.
anyway im sorry if i made you annoyed because i havent seen people doing this often and if they do i kill them :3
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Fristname Family name
Condotta Rouvenor Gallente Federation
118
|
Posted - 2015.05.03 22:15:00 -
[160] - Quote
Spademan wrote:*Pokes head in through the window* Hi there. So I been using the Minmatar Sentinel for a while as a bit of side action. I could say how I fit it but I won't, 'cause I wanted to ask you how you'd suggest fitting it.
Cheers. speed..... max speed...
i honestly got no idea but you could try a mobility and shield fit if it doesn't work build extenders and reactive plates maybe.. ill have to ask around tho.
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Megaman Trigger
Ready to Play
310
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Posted - 2015.05.03 23:19:00 -
[161] - Quote
Fristname Family name wrote:i shield hardener is the one which is op... it haas a larger resistance % and also the hardeners aren't all that good stacked.. y=they all just have stacking penalty and it ends up with a lack of hp making it easier to kill again...
Resistance is the same for both Shield and Armour Hardeners. Shield hardeners only seem to be better because the Forge is only 90% effective vs Shields and you don't get the Proficiency bonus. This means you're missing out on 25% of your damage (probably more, given how skills stack and damage is calculated) while hitting shields.
With stacking penalty, they get around 60% damage reduction. Couple that with their reps and Madrugers can, and do, rep through everything that AV can throw at them. So soloing a HAV through it's armour hardeners is practically impossible. Even a Wyrikomi Breach for 4 Complex Mods to the back armour can't 1 shot them, best you'll deal is about 1900 damage. HAV then had 4 seconds to either run, using a Fuel Injector, or turn to block the rear armour while shooting you. Soloing a HAV with it's Hardeners off/in cool down? Doable. Soloing through active Hardeners? Not happening without getting lucky, pilot error or bringing reinforcements.
Purifier. First Class.
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Fox Gaden
Immortal Guides Learning Alliance
6483
|
Posted - 2015.05.04 10:09:00 -
[162] - Quote
I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fristname Family name
Condotta Rouvenor Gallente Federation
118
|
Posted - 2015.05.04 10:55:00 -
[163] - Quote
Megaman Trigger wrote:Fristname Family name wrote:i shield hardener is the one which is op... it haas a larger resistance % and also the hardeners aren't all that good stacked.. y=they all just have stacking penalty and it ends up with a lack of hp making it easier to kill again... Resistance is the same for both Shield and Armour Hardeners. Shield hardeners only seem to be better because the Forge is only 90% effective vs Shields and you don't get the Proficiency bonus. This means you're missing out on 25% of your damage (probably more, given how skills stack and damage is calculated) while hitting shields. With stacking penalty, they get around 60% damage reduction. Couple that with their reps and Madrugers can, and do, rep through everything that AV can throw at them. So soloing a HAV through it's armour hardeners is practically impossible. Even a Wyrikomi Breach for 4 Complex Mods to the back armour can't 1 shot them, best you'll deal is about 1900 damage. HAV then had 4 seconds to either run, using a Fuel Injector, or turn to block the rear armour while shooting you. Soloing a HAV with it's Hardeners off/in cool down? Doable. Soloing through active Hardeners? Not happening without getting lucky, pilot error or bringing reinforcements. uhhh the armor hardener has less resistance doesnt it? or did they buff it... it also use to have a shorter cooldown the shield hardener... oh well doesnt matter i kill tanks all the time any way and get lots of points doing it normally. and sometimes those tanks get away in time because i might 'sneeze' or something XD but yeah i guess they could be nerfed a little but i would much rather i forge gun biff by like over 5%damage or something.
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Megaman Trigger
Ready to Play
310
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Posted - 2015.05.04 11:05:00 -
[164] - Quote
Fox Gaden wrote:I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one?
Purifier. First Class.
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Fristname Family name
Condotta Rouvenor Gallente Federation
118
|
Posted - 2015.05.04 11:07:00 -
[165] - Quote
Megaman Trigger wrote:Fox Gaden wrote:I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one? lol for the cost of a damage mod.. but i guess it will be worth. but im not gonna spend sp on blues untill after a few things.
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Fristname Family name
Condotta Rouvenor Gallente Federation
118
|
Posted - 2015.05.04 12:32:00 -
[166] - Quote
Megaman Trigger wrote:Fox Gaden wrote:I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one? R.I.P all the heavys that died trying to get over small inclines, steps, ledges, got stuck in tiny holes which i forgot the name of and all sorts of small things you can get stuck in, on or near somehow and not get off, out or away from and must suicide in pcs ans pubs <3 ;-; xoxo R.I.P Heavys
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Fox Gaden
Immortal Guides Learning Alliance
6484
|
Posted - 2015.05.04 12:38:00 -
[167] - Quote
Megaman Trigger wrote:Fox Gaden wrote:I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one? Yes, and railings if we fit two.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
Fox Gaden
Immortal Guides Learning Alliance
6484
|
Posted - 2015.05.04 12:40:00 -
[168] - Quote
Fristname Family name wrote:Megaman Trigger wrote:Fox Gaden wrote:I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one? R.I.P all the heavys that died trying to get over small inclines, steps, ledges, got stuck in tiny holes which i forgot the name of and all sorts of small things you can get stuck in, on or near somehow and not get off, out or away from and must suicide in pcs ans pubs <3 ;-; xoxo R.I.P Heavys What gets me is how we have to jump to get into those shipping containers with the ends removed. That can't be more than a few inches.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fristname Family name
Condotta Rouvenor Gallente Federation
118
|
Posted - 2015.05.04 12:47:00 -
[169] - Quote
Fox Gaden wrote:Megaman Trigger wrote:Fox Gaden wrote:I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one? Yes, and railings if we fit two. HOLY CRAP ARE YOU SERIOUS?!!?!?!?!?!??!?!?!? *gets up and turns on ps3 specs into blues* cant wait for this...
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Fox Gaden
Immortal Guides Learning Alliance
6484
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Posted - 2015.05.04 12:49:00 -
[170] - Quote
Spademan wrote:*Pokes head in through the window* Hi there. So I been using the Minmatar Sentinel for a while as a bit of side action. I could say how I fit it but I won't, 'cause I wanted to ask you how you'd suggest fitting it.
Cheers.
Edit: With a HMG. Fit two Complex Kin Cats if you can. (Advanced suit) Then try to fight in shields. If your armor gets low it takes a long time to rep back up, so you will be happy to see a Logi or Triage hive.
Put a Complex Energizer in a high slot.
I think I had a Shield Extender in the second high slot before, but have switched to a Complex Myofibril Stimulant. If you want to be able to jump over railings you can ditch the Energizer for a second Myofibril, but I usually run one of each.
I like running with a Burst HMG and I call it the Heavy Shotgun Scout fit, but if you use the Burst get used to switching to your sidearm mid fight to avoid overheating. Also, if you run with your sidearm out you run faster.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fox Gaden
Immortal Guides Learning Alliance
6484
|
Posted - 2015.05.04 12:52:00 -
[171] - Quote
Ralden Caster wrote:The racial variants numbers on the front page need to be retotaled. I updated the count on the Racial variant numbers. I am a bit surprised to see Gallente on top. I expected to see more Amarr.
I am happy to say that all 4 racial variants of the Sentinel suit are viable, although the Gal and Amarr are still probably a bit more versatile due to having more low slots.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fristname Family name
Condotta Rouvenor Gallente Federation
119
|
Posted - 2015.05.04 12:55:00 -
[172] - Quote
Fox Gaden wrote:Fristname Family name wrote:Megaman Trigger wrote:Fox Gaden wrote:I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one? R.I.P all the heavys that died trying to get over small inclines, steps, ledges, got stuck in tiny holes which i forgot the name of and all sorts of small things you can get stuck in, on or near somehow and not get off, out or away from and must suicide in pcs ans pubs <3 ;-; xoxo R.I.P Heavys What gets me is how we have to jump to get into those shipping containers with the ends removed. That can't be more than a few inches. *watches people run through the container, follows them over to it* hmmm this looks easy enough *walks into it cant get in taps jump once stilll cant get up* hmmmm wanna play it like this then *gets run up and jumps nothing changes* are you serious right now its like inside the ground..... *spams jump like hell and after many failed attempts fires a round from a hmg at the box* fine ill just go around *KAPOW, KAPOW* WTF?!?!? *spins around, KAPOW!* *Dies to a shotgun scout and sees the scout run stright into the container without a jump to get in* ARE YOU DAMM SERIOUS!!!!!!!!!!!!
the marvelous misadventures of the heavy
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Fox Gaden
Immortal Guides Learning Alliance
6484
|
Posted - 2015.05.04 12:57:00 -
[173] - Quote
Fristname Family name wrote:Fox Gaden wrote:Megaman Trigger wrote: Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one?
Yes, and railings if we fit two. HOLY CRAP ARE YOU SERIOUS?!!?!?!?!?!??!?!?!? *gets up and turns on ps3 specs into blues* cant wait for this... Yeah, but I am not sure if it will work if you have any Plate weighing you down...
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Fristname Family name
Condotta Rouvenor Gallente Federation
119
|
Posted - 2015.05.04 12:58:00 -
[174] - Quote
Fox Gaden wrote:Spademan wrote:*Pokes head in through the window* Hi there. So I been using the Minmatar Sentinel for a while as a bit of side action. I could say how I fit it but I won't, 'cause I wanted to ask you how you'd suggest fitting it.
Cheers.
Edit: With a HMG. Fit two Complex Kin Cats if you can. (Advanced suit) Then try to fight in shields. If your armor gets low it takes a long time to rep back up, so you will be happy to see a Logi or Triage hive. Put a Complex Energizer in a high slot. I think I had a Shield Extender in the second high slot before, but have switched to a Complex Myofibril Stimulant. If you want to be able to jump over railings you can ditch the Energizer for a second Myofibril, but I usually run one of each. I like running with a Burst HMG and I call it the Heavy Shotgun Scout fit, but if you use the Burst get used to switching to your sidearm mid fight to avoid overheating. Also, if you run with your sidearm out you run faster. Also, if you run with your sidearm out you run faster LIES AND YOU KNOW IT! LIES I TELL YOU LIES!!!! :P
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Fox Gaden
Immortal Guides Learning Alliance
6484
|
Posted - 2015.05.04 13:01:00 -
[175] - Quote
Fristname Family name wrote: Also, if you run with your sidearm out you run faster LIES AND YOU KNOW IT! LIES I TELL YOU LIES!!!! :P
You also turn slightly faster and might even jump higher, although I have not tested that. The difference is fairly small, but noticeable.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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Georgia Xavier
Y.A.M.A.H
380
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Posted - 2015.05.04 13:04:00 -
[176] - Quote
Fristname Family name wrote:Fox Gaden wrote:Fristname Family name wrote:Megaman Trigger wrote:Fox Gaden wrote:I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one? R.I.P all the heavys that died trying to get over small inclines, steps, ledges, got stuck in tiny holes which i forgot the name of and all sorts of small things you can get stuck in, on or near somehow and not get off, out or away from and must suicide in pcs ans pubs <3 ;-; xoxo R.I.P Heavys What gets me is how we have to jump to get into those shipping containers with the ends removed. That can't be more than a few inches. *watches people run through the container, follows them over to it* hmmm this looks easy enough *walks into it cant get in taps jump once stilll cant get up* hmmmm wanna play it like this then *gets run up and jumps nothing changes* are you serious right now its like inside the ground..... *spams jump like hell and after many failed attempts fires a round from a hmg at the box* fine ill just go around *KAPOW, KAPOW* WTF?!?!? *spins around, KAPOW!* *Dies to a shotgun scout and sees the scout run stright into the container without a jump to get in* ARE YOU DAMM SERIOUS!!!!!!!!!!!! the marvelous misadventures of the heavy one time I saw a scout running at me and he also saw me so he cloaked and hid behind a box, I waited until he got impatient and he soon jumped out and off he goes, jumping away until I shot him down with the BScP.
Dust 514: Unlimited Scrub Works
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Fristname Family name
Condotta Rouvenor Gallente Federation
119
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Posted - 2015.05.04 13:23:00 -
[177] - Quote
Fox Gaden wrote:Fristname Family name wrote: Also, if you run with your sidearm out you run faster LIES AND YOU KNOW IT! LIES I TELL YOU LIES!!!! :P
You also turn slightly faster and might even jump higher, although I have not tested that. The difference is fairly small, but noticeable. maybe you just had less gravity where you were on the map or maybe the humidity :P
watch this and it will explain https://youtu.be/9TNcvfTPX0g?t=7m7s watch it to the end :P
optical illusions man that's all it was
Join the in game chat
Trading_Center and invite your trading buddies
look forward to seeing you there spread the word
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Megaman Trigger
Ready to Play
310
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Posted - 2015.05.04 15:29:00 -
[178] - Quote
Fox Gaden wrote:Ralden Caster wrote:The racial variants numbers on the front page need to be retotaled. I updated the count on the Racial variant numbers. I am a bit surprised to see Gallente on top. I expected to see more Amarr. I am happy to say that all 4 racial variants of the Sentinel suit are viable, although the Gal and Amarr are still probably a bit more versatile due to having more low slots.
The Gal gets more use than the Amarr because it can also make a good Forge platform thanks to two high slots at Proto. There's also the better passive reps on the Gal.
Purifier. First Class.
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Megaman Trigger
Ready to Play
310
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Posted - 2015.05.04 15:30:00 -
[179] - Quote
Fox Gaden wrote:Megaman Trigger wrote:Fox Gaden wrote:I ran this fit this morning:
Adv Gal Sent Complex Kin Cat Complex Armor Repair Complex Armor Plate
Complex Myophibril Stimulants
Burst HMG Toxin SMG Militia Flux Grenade
I did not have the greatest game, but I was very happy with the suitGÇÖs performance. Although, as is common these days, half my kills were with the SMG.
Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one? Yes, and railings if we fit two.
What about 4 on a Cal? Tops of containers?
Purifier. First Class.
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Fox Gaden
Immortal Guides Learning Alliance
6484
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Posted - 2015.05.04 15:38:00 -
[180] - Quote
Megaman Trigger wrote:Fox Gaden wrote:Megaman Trigger wrote: Myrofibrils are doing their intended job for Sentinels; right? We can actually get over small bumps if we use one?
Yes, and railings if we fit two. What about 4 on a Cal? Tops of containers? I have not tried with 4 yet. I only just got the Cartiac Regulator maxed to make Caldari jump fit more viable, and have not got around to testing. I do recall in the train map jumping from the catwalk onto a box, and then jumping from box to box. I think that may have been on a 2 Myo Min fit though.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
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