Pages: 1 2 [3] 4 5 6 7 8 9 10 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
16729
|
Posted - 2015.01.21 23:27:00 -
[61] - Quote
Roman837 wrote:Soraya Xel wrote:Roman837 wrote:This game will die if you take away our competitiveness. Or...it may aswell die as we PC players are the ones most active and funding this game. We are keeping our players logging on. We are doing it. The CEOS of the active pc corps. Not the cpm. We provide our guys content...which keeps then logging on. News flash we create fake wars and drama...just so our guys keep playing and are interested. We are holding on by mere threads.
This idiot arguing with me is the scissors that's about to cut that thread. How fun will pc be when we are all gone. Literally. All of us. Nobody's "taking away your competitiveness". If you're as good as you say, you'll thrive in the new system. And again, nobody but yourself is excluding your feedback, because you're still making drama in GD instead of posting in the feedback thread. Thor Odinson42 wrote:But 24 hour notice makes the organized mass attack possible. It's the only alternative if you don't have 16 better than their 16, hence the stagnation of PC. And that is something that we need to fix. Ensuring that there are other ways to wear down a team, and combat options that don't require 24 hour notice (raiding). Trying to keep a bad system like changing timers just for mass attacks is a bad idea. So I'm posting on the wrong thread. My bad. I play this game. I really enjoy it. I don't read any of the changes. I usually just adapt. And I'm dam good at adapting. But when my players send me mails. And they say "yo go read what that bafoon is typing on the forums. Those changes are gonna hurt us" dam right I go look. I post in the war room. That is where war fighting happens. That is where posts about planetary conquest happen. I don't care about weapon and suit stats. Give us all lil fluffy feathers that do tickle damage. I'm fine with it. I'll organize a team and out tickle the opponents. But try to limit how we play...and take away our corps power to set our own timers.... well now your messing with our game. I am a PC player. Not a stat and game mechanics on forums follower. You are not a pc player. I won't comment on stats....you shouldn't comment on pc.
There is no "War" being fought in Dust and there never has been. Pretending like there is when you are only available to be attacked by one opponent at a time for x minutes a day in arbitrary 16 vs 16 matches is not "War" its a skirmish at a predetermined time against an actually competitive team.
There's no locality, no war economy, you fight over a system in the ass end of nowhere....... the most interesting thing that ever happened to PC was that for a time God's Architect bothered to write a contextual story for your battles.
*"He spoke, and we made it so all worlds were one, all peoples were one, all faiths, creeds, and nationalities were one.
|
Roman837
Murphys-Law General Tso's Alliance
808
|
Posted - 2015.01.21 23:27:00 -
[62] - Quote
Soraya Xel wrote:Roman837 wrote:Best advice to get people into pc. Practice. Train. Become the best you can be. Apply to a corp involved in pc...or form one yourself and recruit. It it should not be easy to get into pc. You have to earn your way. If we just allow everyone in...well what's the point. If nobody got it yet, Roman's interested in retaining the status quo.
If no body gets it yet. ..This guy couldn't handle the status quo. And is pushing for something that may allow him in...temporarily. then he will change it again go suit him.
Maple Syrup Drinking Canadian, EVE Character Cesar Sousa, CEO of Murphys-Law
|
Thor Odinson42
Molon Labe. General Tso's Alliance
5789
|
Posted - 2015.01.21 23:28:00 -
[63] - Quote
Roman837 wrote:Thor Odinson42 wrote:Roman837 wrote:This game will die if you take away our competitiveness. Or...it may aswell die as we PC players are the ones most active and funding this game. We are keeping our players logging on. We are doing it. The CEOS of the active pc corps. Not the cpm. We provide our guys content...which keeps then logging on. News flash we create fake wars and drama...just so our guys keep playing and are interested. We are holding on by mere threads.
This idiot arguing with me is the scissors that's about to cut that thread. How fun will pc be when we are all gone. Literally. All of us. Roman, you don't have to take away the competitiveness of PC to open the game up to more people. They dropped the ball in not giving players a way to team deploy outside of PC. From the start the gamemode was heavily rigged in the favor of beta players with all the experience. By that time most of the talent had pooled. Then even more so as corps failed and the talent kept getting more condensed. Then you had a ton of people quit altogether. Now we are here with a tiny, tiny portion of the player base with all this talent, SP, ISK, and experience. It's in CCP's best interest for more players to get a taste of that. They have to do something to make it accessible to them. I STILL don't see anybody heavily involved in PC offering up suggestions to grow the level of participation in PC. Best advice to get people into pc. Practice. Train. Become the best you can be. Apply to a corp involved in pc...or form one yourself and recruit. It it should not be easy to get into pc. You have to earn your way. If we just allow everyone in...well what's the point.
But that hasn't worked. FFS people don't even squad up. Pubs are filled will solo players. We are a LONG way from getting the masses into PC. It doesn't matter what changes they bring we are all going to be dominating those players in PC for a LONG time. But bringing about some mechanics they can use with numbers to have some temporary success is better for PC in the end.
I'm selling Templar Codes. 3 of 4 remaining. 200 mil ISK. Message me in game.
|
Roman837
Murphys-Law General Tso's Alliance
808
|
Posted - 2015.01.21 23:30:00 -
[64] - Quote
Thor Odinson42 wrote:Soraya Xel wrote:Roman837 wrote:This game will die if you take away our competitiveness. Or...it may aswell die as we PC players are the ones most active and funding this game. We are keeping our players logging on. We are doing it. The CEOS of the active pc corps. Not the cpm. We provide our guys content...which keeps then logging on. News flash we create fake wars and drama...just so our guys keep playing and are interested. We are holding on by mere threads.
This idiot arguing with me is the scissors that's about to cut that thread. How fun will pc be when we are all gone. Literally. All of us. Nobody's "taking away your competitiveness". If you're as good as you say, you'll thrive in the new system. And again, nobody but yourself is excluding your feedback, because you're still making drama in GD instead of posting in the feedback thread. Thor Odinson42 wrote:But 24 hour notice makes the organized mass attack possible. It's the only alternative if you don't have 16 better than their 16, hence the stagnation of PC. And that is something that we need to fix. Ensuring that there are other ways to wear down a team, and combat options that don't require 24 hour notice (raiding). Trying to keep a bad system like changing timers just for mass attacks is a bad idea. The only way the raiding system works is if NOT maintaining those districts (no showing) leads to real attacks being possible right away. If this is possible then a Faction Warfare Army could have 200 people online raiding the crap out people's districts and probably get some land out of it. They wouldn't be able to hold it very long, but it would provide an avenue for players to get a taste of PC. I think new corps would spawn from these initial "zerg fest" corps that would want more. I still think that regular attacks should happen right then and there. 30 minute notice. But the window timers are set to your prime time. Your guys that want to get on the PC team are defending against raids and proving themselves. Your PC team is in the PC chat getting ready to attack and BAM someone attacks them. One of the squad leaders is dropping from the A team to FC the B team to attack while the A team defends. It's all the same, you are in your chats doing PC stuff anyway. You are just handling things right away instead of 24 hour planning. It removes the part that many people hate the most, the waiting in the PC chat for 30 minutes to not get picked up.
So you want to force your pc players to be online every single day waiting to be attacked? I'd rather know the attacks in 24 hours...that way I know and my players know that the next night is fight night yiu can make plans...In RL. .and in game to accommodate. Or...that one night yiu don't log on..your team folds
Maple Syrup Drinking Canadian, EVE Character Cesar Sousa, CEO of Murphys-Law
|
Thor Odinson42
Molon Labe. General Tso's Alliance
5793
|
Posted - 2015.01.21 23:36:00 -
[65] - Quote
Roman837 wrote:Thor Odinson42 wrote:Soraya Xel wrote:Roman837 wrote:This game will die if you take away our competitiveness. Or...it may aswell die as we PC players are the ones most active and funding this game. We are keeping our players logging on. We are doing it. The CEOS of the active pc corps. Not the cpm. We provide our guys content...which keeps then logging on. News flash we create fake wars and drama...just so our guys keep playing and are interested. We are holding on by mere threads.
This idiot arguing with me is the scissors that's about to cut that thread. How fun will pc be when we are all gone. Literally. All of us. Nobody's "taking away your competitiveness". If you're as good as you say, you'll thrive in the new system. And again, nobody but yourself is excluding your feedback, because you're still making drama in GD instead of posting in the feedback thread. Thor Odinson42 wrote:But 24 hour notice makes the organized mass attack possible. It's the only alternative if you don't have 16 better than their 16, hence the stagnation of PC. And that is something that we need to fix. Ensuring that there are other ways to wear down a team, and combat options that don't require 24 hour notice (raiding). Trying to keep a bad system like changing timers just for mass attacks is a bad idea. The only way the raiding system works is if NOT maintaining those districts (no showing) leads to real attacks being possible right away. If this is possible then a Faction Warfare Army could have 200 people online raiding the crap out people's districts and probably get some land out of it. They wouldn't be able to hold it very long, but it would provide an avenue for players to get a taste of PC. I think new corps would spawn from these initial "zerg fest" corps that would want more. I still think that regular attacks should happen right then and there. 30 minute notice. But the window timers are set to your prime time. Your guys that want to get on the PC team are defending against raids and proving themselves. Your PC team is in the PC chat getting ready to attack and BAM someone attacks them. One of the squad leaders is dropping from the A team to FC the B team to attack while the A team defends. It's all the same, you are in your chats doing PC stuff anyway. You are just handling things right away instead of 24 hour planning. It removes the part that many people hate the most, the waiting in the PC chat for 30 minutes to not get picked up. So you want to force your pc players to be online every single day waiting to be attacked? I'd rather know the attacks in 24 hours...that way I know and my players know that the next night is fight night yiu can make plans...In RL. .and in game to accommodate. Or...that one night yiu don't log on..your team folds
You are online anyway during your primetime. You set your two hour timers for your district to a time you feel is your prime time. Instead of dealing with battles that were initiated yesterday, you'd be fighting ones that were just sent. No more time commitment than now. Except it would cut down on a lot of the out of game communications necessary to coordinate things.
It would cut down on the amount of land you could hold.
I liked the idea of multipliers that increased when you successfully defended a district. It gives the ability for smaller more elite corps to make a smaller quantity of districts as valuable as holding a large percentage in the passive ISK days.
There are ways to do this while keeping things competitive and not crowding out the entire community. One that would have to go to like 15 different websites, search for Dev posts and still not have all the information on how PC actually works. One that doesn't have any ability whatsover to perform any meaningful training.
I'm selling Templar Codes. 3 of 4 remaining. 200 mil ISK. Message me in game.
|
Thor Odinson42
Molon Labe. General Tso's Alliance
5796
|
Posted - 2015.01.21 23:48:00 -
[66] - Quote
Roman837 wrote:Thor Odinson42 wrote:Soraya Xel wrote:Roman837 wrote:This game will die if you take away our competitiveness. Or...it may aswell die as we PC players are the ones most active and funding this game. We are keeping our players logging on. We are doing it. The CEOS of the active pc corps. Not the cpm. We provide our guys content...which keeps then logging on. News flash we create fake wars and drama...just so our guys keep playing and are interested. We are holding on by mere threads.
This idiot arguing with me is the scissors that's about to cut that thread. How fun will pc be when we are all gone. Literally. All of us. Nobody's "taking away your competitiveness". If you're as good as you say, you'll thrive in the new system. And again, nobody but yourself is excluding your feedback, because you're still making drama in GD instead of posting in the feedback thread. Thor Odinson42 wrote:But 24 hour notice makes the organized mass attack possible. It's the only alternative if you don't have 16 better than their 16, hence the stagnation of PC. And that is something that we need to fix. Ensuring that there are other ways to wear down a team, and combat options that don't require 24 hour notice (raiding). Trying to keep a bad system like changing timers just for mass attacks is a bad idea. The only way the raiding system works is if NOT maintaining those districts (no showing) leads to real attacks being possible right away. If this is possible then a Faction Warfare Army could have 200 people online raiding the crap out people's districts and probably get some land out of it. They wouldn't be able to hold it very long, but it would provide an avenue for players to get a taste of PC. I think new corps would spawn from these initial "zerg fest" corps that would want more. I still think that regular attacks should happen right then and there. 30 minute notice. But the window timers are set to your prime time. Your guys that want to get on the PC team are defending against raids and proving themselves. Your PC team is in the PC chat getting ready to attack and BAM someone attacks them. One of the squad leaders is dropping from the A team to FC the B team to attack while the A team defends. It's all the same, you are in your chats doing PC stuff anyway. You are just handling things right away instead of 24 hour planning. It removes the part that many people hate the most, the waiting in the PC chat for 30 minutes to not get picked up. So you want to force your pc players to be online every single day waiting to be attacked? I'd rather know the attacks in 24 hours...that way I know and my players know that the next night is fight night yiu can make plans...In RL. .and in game to accommodate. Or...that one night yiu don't log on..your team folds
I think something like what I'm talking about forces a player like yourself and Hawkin to delegate more. You'd simply have to. If you had to, everyone would have to. It would just change things.
More players would be absolutely necessary. People would have to learn to FC and squad lead. These changes force everyone to include more players out of necessity. Until that happens PC will never expand, we'll always have this tiny little portion of the community doing all this high level stuff while dudes are soling pubs in dragonfly suits and PLCs.
I'm selling Templar Codes. 3 of 4 remaining. 200 mil ISK. Message me in game.
|
Sir Snugglz
Red Star.
1151
|
Posted - 2015.01.21 23:49:00 -
[67] - Quote
Roman837 wrote:Soraya Xel wrote:Roman837 wrote:Best advice to get people into pc. Practice. Train. Become the best you can be. Apply to a corp involved in pc...or form one yourself and recruit. It it should not be easy to get into pc. You have to earn your way. If we just allow everyone in...well what's the point. If nobody got it yet, Roman's interested in retaining the status quo. If no body gets it yet. ..This guy couldn't handle the status quo. And is pushing for something that may allow him in...temporarily. then he will change it again go suit him.
I remember one of the keynote's about the path to dust (legion) and how the sandbox was suppose to work sorta. The guy said the Everyone starts at the academy. There you learn the fundamentals of what dust is and play with different roles to decide what role you will follow (pilot, assault, scout, logi, etc). From there players would leave the academy and begin working as a mercenary in public contracts to "own" your skills and start earning some ISKies. Eventually you will be at a level to begin Faction Warfare where you will gain loyalty for desired faction and continue to get those last bit of skills and apply them SP and ISKies earned in public contracts. With enough time you well be ready for what is known as Planetary Conquest where proto-leveled players will join corporations and fight one another enhanced team based warfare with the assistance of their eve pilots/contractors for Molden Heath dominance risking millions of ISKies for the chance to earn Millions more ISKies.
That was suppose to be the "sandbox" aspect of it. Everything was to prepare us for PC. In that sense I agree with roman that a mercenary who just created a character for the first time and earned a enough SP to start a corp should not be able to go straight into PC. Some corps are not ready for what it really is. PC isnt about getting 16 players and fielding them into a friendly fire expensive skirmish match.
What seperates PC from the other game modes isnt the ISK reward or all proto teams. It's what goes on in the background. What people dont see going on. Organizing clones from different districts, learning about timers, locking, attacking, changing infranstructures, transport fees, transport clone loss, etc.
There is no tutorial for this. The only way to learn is to experience it and for a noob CEO... you cant expect them to get right the first time or the 2nd or 3rd. And more than likely they will get discouraged to try a 4th. Not because of the ringers or the proto stomping, but because there is no way of easing corps into what is PC.
Because of the blue donut and fight club, the community began to accept the philosophy that the only way to learn PC is to play PC. That is unacceptable. The same argument was made before the academy was implemented. The only way to learn to play skirmish, domination, or ambush was to experience it with high level players on the other side.
I want new corps to join PC more than anyone. But I want them to be trained first before they come in. I believe this statement explains both points of views when it comes to getting noobs into PC.
I hate to admit it but it isn't our job to teach game mechanics... and the one page explanation in the HELP section called STARMAP - CORPORATION is not enough to teach a new corp how to PC.
Get rid of the mentality that PC is the only way to train for PC. Not how it works.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
|
el OPERATOR
Capital Acquisitions LLC Bad Intention
758
|
Posted - 2015.01.21 23:50:00 -
[68] - Quote
Thor Odinson42 wrote:
I STILL don't see anybody heavily involved in PC offering up suggestions to grow the level of participation in PC.
How about, stop me if you've heard this before, Expanding the boundaries of what we know as PC? Open our PC starmap to areas outside of Molden Heath, add couple hundred new systems and planets. Plenty of room for new folks to move in and discover the neighborhood.
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
Roman837
Murphys-Law General Tso's Alliance
809
|
Posted - 2015.01.21 23:53:00 -
[69] - Quote
Bang on snuggles
Maple Syrup Drinking Canadian, EVE Character Cesar Sousa, CEO of Murphys-Law
|
el OPERATOR
Capital Acquisitions LLC Bad Intention
758
|
Posted - 2015.01.21 23:53:00 -
[70] - Quote
Thor Odinson42 wrote:Roman837 wrote:Soraya Xel wrote:Thor, stacking timers at best just makes the next 16 relevant, or the next 16 relevant. Stacking timers is not a useful methodology for good gameplay. It still means you will always be grabbing the best possible available people at the time. It's still very exclusionary. Mass attacks are a casualty of the existing bad game design. We need a game design that doesn't need mass attacking to make progress. What? What! So...eliminate the need for alliances just because your a horrible diplomat and are butt hurt your corp never amounted to anything? The fear of being mass attacked and the ability to organize one makes this game exciting. I have been on the offense and defence. Won and lost. Wiped people out and have been wiped out. Remove that element and we may aswell pub stomp. They aren't doing anything that would remove that ability to mass attack and give people time to get the best 16 online for each of the battles. That's what I don't get about the suggestions for the timers. Even if it's randomized, the people that have all the districts now will have all the districts then. You'll just pick 4 of the timers that are together and stack those. It changes nothing.
Pretty much. And then the region will be locked out even harder for new groups since once all the available timers in their region are gone they are SoL. "Advocating Against Your Own Interests"
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
|
Bethhy
Ancient Exiles.
3183
|
Posted - 2015.01.22 00:00:00 -
[71] - Quote
Thor Odinson42 wrote:
You are online anyway during your primetime. You set your two hour timers for your district to a time you feel is your prime time. Instead of dealing with battles that were initiated yesterday, you'd be fighting ones that were just sent. No more time commitment than now. Except it would cut down on a lot of the out of game communications necessary to coordinate things.
It would cut down on the amount of land you could hold.
I liked the idea of multipliers that increased when you successfully defended a district. It gives the ability for smaller more elite corps to make a smaller quantity of districts as valuable as holding a large percentage in the passive ISK days.
There are ways to do this while keeping things competitive and not crowding out the entire community. One that would have to go to like 15 different websites, search for Dev posts and still not have all the information on how PC actually works. One that doesn't have any ability whatsover to perform any meaningful training.
It won't cut down on the land you could hold.... That does not fit into how we build a PC corporation or alliance in anyway and makes no sense in any explanation and practicality.
It will increase the amount of coordination and organizing you have to do not decrease..... Anyone that has lead or organized a PC or has been part of one can tell you this and it should be clear as day...
For what? For the sake of "Attempting" to appeal a competitive game mode to a casual player?
It's trying to address the symptoms of a problem... Not the problem. It's a classic CCP fix and should be making all kinds of bells and whistles go off in your head...
But hey? maybe some people with very minimal experience can explain away why it would work in a practice they have no experience in...
Most of us only have years of experience playing Corp battles, PC, Tournaments, Squad cup. what would they know?
Players can zerg all they want... Ancient Exiles has spent MILLIONS paying for newer corps to PC sometimes 20+ attacks in a day.... The way PC corporations are setup, these corporations would never have a chance in this model still and CCP would waste stupid amounts of time to give us the same scenario with a slightly different frame.
It's a sad un imaginative fix for a symptom of a problem, not the actual problem. Makes me sad. |
SoTa PoP
Heaven's Lost Property
5780
|
Posted - 2015.01.22 00:01:00 -
[72] - Quote
Region lock is a terrible ******* idea.
If you want them separated so badly then open up another region of space and throw them all in there - otherwise dividing what districts we have now will just force big corps who have less available land to pick on small corps.
And soon they'll have even more reason to do that if the road-map is to be believed.
Just stop while you're ahead.
n+ÅS¦¦Gùò GÇ+GÇ+ GùòS¦¦n++ I watch anime for the plot
|
el OPERATOR
Capital Acquisitions LLC Bad Intention
758
|
Posted - 2015.01.22 00:06:00 -
[73] - Quote
Thor Odinson42 wrote:Roman837 wrote:Thor Odinson42 wrote:Soraya Xel wrote:Nobody's "taking away your competitiveness". If you're as good as you say, you'll thrive in the new system. And again, nobody but yourself is excluding your feedback, because you're still making drama in GD instead of posting in the feedback thread. Thor Odinson42 wrote:But 24 hour notice makes the organized mass attack possible. It's the only alternative if you don't have 16 better than their 16, hence the stagnation of PC. And that is something that we need to fix. Ensuring that there are other ways to wear down a team, and combat options that don't require 24 hour notice (raiding). Trying to keep a bad system like changing timers just for mass attacks is a bad idea. The only way the raiding system works is if NOT maintaining those districts (no showing) leads to real attacks being possible right away. If this is possible then a Faction Warfare Army could have 200 people online raiding the crap out people's districts and probably get some land out of it. They wouldn't be able to hold it very long, but it would provide an avenue for players to get a taste of PC. I think new corps would spawn from these initial "zerg fest" corps that would want more. I still think that regular attacks should happen right then and there. 30 minute notice. But the window timers are set to your prime time. Your guys that want to get on the PC team are defending against raids and proving themselves. Your PC team is in the PC chat getting ready to attack and BAM someone attacks them. One of the squad leaders is dropping from the A team to FC the B team to attack while the A team defends. It's all the same, you are in your chats doing PC stuff anyway. You are just handling things right away instead of 24 hour planning. It removes the part that many people hate the most, the waiting in the PC chat for 30 minutes to not get picked up. So you want to force your pc players to be online every single day waiting to be attacked? I'd rather know the attacks in 24 hours...that way I know and my players know that the next night is fight night yiu can make plans...In RL. .and in game to accommodate. Or...that one night yiu don't log on..your team folds I think something like what I'm talking about forces a player like yourself and Hawkin to delegate more. You'd simply have to. If you had to, everyone would have to. It would just change things. More players would be absolutely necessary. People would have to learn to FC and squad lead. These changes force everyone to include more players out of necessity. Until that happens PC will never expand, we'll always have this tiny little portion of the community doing all this high level stuff while dudes are soling pubs in dragonfly suits and PLCs.
Hey!! You can say what you want about PC, timers, Rattati etc but DO NOT start in on my RandomBlueberry Dragonfly/PLC excursions! Some things MUST remain sacred!!
Open-Beta Vet.
Drunk Night Tree Burner.
This is my Main and Original.
DUST514 is WARFARE, not WAR-FAIR.
|
bolsh lee
Ahrendee Mercenaries
1271
|
Posted - 2015.01.22 00:15:00 -
[74] - Quote
I have mainly only skimmed through this post but agree with Roman. This argument right here, the Competitive PvPers vs carebear PvPers is why EVE has a systems in place like High Sec, Low Sec and Null....
Soraya Xel - I'd really like you to walk into Null Sec and tell all the EVE Corps who have been holding and bottlenecking SOV Space for years. That they can no longer hold as much as they hold and that they are "Sitting on top of their fictional castle" and they they need to let some of the Highsec miners in for the fun..
Unless you have some grand idea to make PC appealing to all with out steeping on the already established corps you are only going to push this game further into its grave... |
Sticky Nuts RND
Murphys-Law General Tso's Alliance
0
|
Posted - 2015.01.22 00:19:00 -
[75] - Quote
CCP how do you propose new players can afford to play PC and what is the incentive to do so if they have no isk? Why not bring passive ISK back to PC so new corps can actually afford or want to afford it? Also how do you justify punishing the team that wins with this raid PC mode? win and lose money what are you president Obama now? losers win and winners get penalized?? come on this is not what the player base wants and all you are doing is forcing players to find new games to play. |
Roman837
Murphys-Law General Tso's Alliance
816
|
Posted - 2015.01.22 00:39:00 -
[76] - Quote
Bethhy is absolutely correct.
CCP. Meet with us on voice comms. Please. I will do my best to keep all known trolls out of the chat. It will be CEOS of active corps. We have the chat already. We love your game...your just being guided by people who have no clue what they are talking about
Maple Syrup Drinking Canadian, EVE Character Cesar Sousa, CEO of Murphys-Law
|
One Eyed King
Land of the BIind
7320
|
Posted - 2015.01.22 00:48:00 -
[77] - Quote
Sticky Nuts RND wrote:CCP how do you propose new players can afford to play PC and what is the incentive to do so if they have no isk? Why not bring passive ISK back to PC so new corps can actually afford or want to afford it? Also how do you justify punishing the team that wins with this raid PC mode? win and lose money what are you president Obama now? losers win and winners get penalized?? come on this is not what the player base wants and all you are doing is forcing players to find new games to play. Because the system was abused and resulted in a bunch of veterans who proto stomped noobs right out of this game.
They locked their districts so they could have easy money with no risk.
Or does my opinion not matter because I have never PC'd.
Elitists like Roman are WHY I don't PC.
They have their head so far up their ass they can't see straight, and they mistake the ability to play a game is not the same set of skills required to analyze an environment and give constructive feedback. I have seen relatively new players give great feedback regarding this game, regardless of their inexperience.
Lastly, your NFL argument is flawed. Randy Moss may make the HoF, but he couldn't hold a candle to Belichek's knowledge of the game despite the fact he never played about Division III NCAA football.
If you really want to give your feedback, don't act like there aren't ways to do so just because they didn't come to you directly.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
Soraya Xel
Abandoned Privilege Top Men.
5509
|
Posted - 2015.01.22 01:01:00 -
[78] - Quote
Roman837 wrote:So you want to force your pc players to be online every single day waiting to be attacked? I'd rather know the attacks in 24 hours...that way I know and my players know that the next night is fight night yiu can make plans...In RL. .and in game to accommodate. Or...that one night yiu don't log on..your team folds
Hey look, I found something we agree on. I feel 24 hour notice is pretty critical to PC being truly competitive, and not just a "stuff disappears if you have real life come up".
el OPERATOR wrote:How about, stop me if you've heard this before, Expanding the boundaries of what we know as PC? Open our PC starmap to areas outside of Molden Heath, add couple hundred new systems and planets. Plenty of room for new folks to move in and discover the neighborhood.
Pointless. Just gives the empires more space to squat on, and doesn't actually help new players at all.
SoTa PoP wrote:Region lock is a terrible ******* idea.
Stop using inaccurate terms Kane made up when he gave you the speech on what to tell me on the forums. ;)
bolsh lee wrote:Soraya Xel - I'd really like you to walk into Null Sec and tell all the EVE Corps who have been holding and bottlenecking SOV Space for years. That they can no longer hold as much as they hold and that they are "Sitting on top of their fictional castle" and that they need to let some of the Highsec miners in for the fun..
EVE's mechanics sorta work. And anyways, have you seen how much CCP has made nullseccers angry with jump drive changes recently?
Sticky Nuts RND wrote:CCP how do you propose new players can afford to play PC and what is the incentive to do so if they have no isk? Why not bring passive ISK back to PC so new corps can actually afford or want to afford it?
Passive ISK only benefits current landholders. Not newbies. AbsolutelyLOLOLOLOLOLnot. But nice try. ;)
CPM1 Elect. Thanks for all your support. [email protected] for ideas, thoughts, and feedback.
|
Roman837
Murphys-Law General Tso's Alliance
829
|
Posted - 2015.01.22 01:01:00 -
[79] - Quote
One Eyed King wrote:Sticky Nuts RND wrote:CCP how do you propose new players can afford to play PC and what is the incentive to do so if they have no isk? Why not bring passive ISK back to PC so new corps can actually afford or want to afford it? Also how do you justify punishing the team that wins with this raid PC mode? win and lose money what are you president Obama now? losers win and winners get penalized?? come on this is not what the player base wants and all you are doing is forcing players to find new games to play. Because the system was abused and resulted in a bunch of veterans who proto stomped noobs right out of this game. They locked their districts so they could have easy money with no risk. Or does my opinion not matter because I have never PC'd. Elitists like Roman are WHY I don't PC. They have their head so far up their ass they can't see straight, and they mistake the ability to play a game is not the same set of skills required to analyze an environment and give constructive feedback. I have seen relatively new players give great feedback regarding this game, regardless of their inexperience. Lastly, Roman, your NFL argument is flawed. Randy Moss may make the HoF, but he couldn't hold a candle to Belichek's knowledge of the game despite the fact he never played about Division III NCAA football. If you really want to give your feedback, don't act like there aren't ways to do so just because they didn't come to you directly.
Apparently you didn't read what this thread is about. It's about changes go the current form of pc. So yes...your feed back on those changes means as much as **** on a bull. Because you don't pc. How an you comment on what to change if you don't know what we use to be changed?
Did I just get called an elitist? I worked my ass off to get where I am. Started as a brand new blueberry not knowing what the **** to do. I liked the idea of the game. ...and realized I couldn't do it alone. So I joined the first corp I saw with a squad. STB. After months of grinding and learning. I was asked based off my skills to be on standby for a corp battle. I was super excited. I waited and listened on comms at the intricacy and detail that went into setting up and planning and bam...I was hooked. I wanted to do that. So...I stuck with it. Kept training my skills. Listening and learning. Getting into the odd pc. Finally. I started getting played more often. And...then I became a squad leader. Then the fc had to take a break...so I stepped up. I lost a lot of pcs. But I kept trying. Eventually my skill as a fc lead me to be a director. And now a CEO.
I did that. Myself. Not with ccp giving me a hand out. It took over 2 years to get where I am. My corp fights pcs daily. Vs everyone. We just got our asses kicked. Guess what still here. Ain't going anywhere.
You want to remove the best things about this game. You get what you put into it. Get good.
I'll be back to read your forum post replies in an hour and a half. I have stacked pc timers and must organize my allies into fielding a team for me. Which is awsome. Both are defends.
Don't ruin this game
Maple Syrup Drinking Canadian, EVE Character Cesar Sousa, CEO of Murphys-Law
|
Stryker Syx Vector
D3ATH CARD RUST415
72
|
Posted - 2015.01.22 01:01:00 -
[80] - Quote
[quote=Roman837]Posted this in war room. Was told it would be seen faster here
Talking trash aside...politics aside and personal beefs aside. I love this game. The interaction in players is the most rewarding thing about it. We are a self run community. And we appreciate that you CCP take the time to listen to your players and make changes based on what we say . Even if it is at a slow rate. Change happens.
What I am mad about....is the people you are gathering your information from...to make changes to pc....are not even in pc. This is a Rediculous thing. Knowing stats on suits...and other geeky stats is great an all for those math wizards. But. ..do not for a second think that they are in any shape way or form involved in the most competitive form of your game. Planetary Conquest. Let them talk in general discussion about nerfing the gun that kills them. Given any gun in this game we have players in planetary conquest that would crush that same person complaining about an op gun. Give kalante a militia any gun and he will have general discussion players crying of op ness.-á
My sincere advise to you. Is create an in game chat channel. Make sure you eve protect it so no trolls can join it. And invite us into your chat. And talk with us. Please. Do not listen to some loser cpm or X cpm who does not even play your game. We do. We play it every day all day. Don't believe me ccp? If it's possible I want you to look up and post my planetary conquest only stats. You will see I pc multiple times a day every day. And know every single major pc player. We are the ones you should be talking to. No one should be advising you on game changes related to pc but us. We don't care about weapons and stat changes. We will adapt to what yiu give us and kill any pub player.
You need to consult us. Please create a channel and invite us to it. In 1 hour we can give you more dedication and constructive criticism then a years worth of cpm meetings.-á
Give us a time and a date. We will create the chat and organize it.
To the players reading this. Don't **** it up. If they do want to talk and listen to use keep you troll mouths shut. We will do the talking and we will help our game. One idiot talking trash or being a tough 12 year old on the Internet will ruin it for all or us.
I don't want this game to ever die. And planetary conquest is the only reason I still play it. Don't kill it by listening to people who do not play it. [quote]
For **** sake do you ever stop bitching. Every time you post you're bitching and bitching and bitching. Get over your ******* self. Rant over.
|
|
bolsh lee
Ahrendee Mercenaries
1274
|
Posted - 2015.01.22 01:02:00 -
[81] - Quote
One Eyed King wrote:Sticky Nuts RND wrote:CCP how do you propose new players can afford to play PC and what is the incentive to do so if they have no isk? Why not bring passive ISK back to PC so new corps can actually afford or want to afford it? Also how do you justify punishing the team that wins with this raid PC mode? win and lose money what are you president Obama now? losers win and winners get penalized?? come on this is not what the player base wants and all you are doing is forcing players to find new games to play. Because the system was abused and resulted in a bunch of veterans who proto stomped noobs right out of this game. They locked their districts so they could have easy money with no risk. Or does my opinion not matter because I have never PC'd. Elitists like Roman are WHY I don't PC. They have their head so far up their ass they can't see straight, and they mistake the ability to play a game is not the same set of skills required to analyze an environment and give constructive feedback. I have seen relatively new players give great feedback regarding this game, regardless of their inexperience. Lastly, Roman, your NFL argument is flawed. Randy Moss may make the HoF, but he couldn't hold a candle to Belichek's knowledge of the game despite the fact he never played about Division III NCAA football. If you really want to give your feedback, don't act like there aren't ways to do so just because they didn't come to you directly.
You're delusional if you think PC corps "proto stomping" are what drive players away from this game.....
Also if elitists are the reason you don't play PvP then Competitive PvP games are not for you.. Elitists should drive you to play and/or get better. Not give up till your style of competition is handed to you while you armchair quarterback.. |
Thor Odinson42
Molon Labe. General Tso's Alliance
5803
|
Posted - 2015.01.22 01:14:00 -
[82] - Quote
Bethhy wrote:Thor Odinson42 wrote:
You are online anyway during your primetime. You set your two hour timers for your district to a time you feel is your prime time. Instead of dealing with battles that were initiated yesterday, you'd be fighting ones that were just sent. No more time commitment than now. Except it would cut down on a lot of the out of game communications necessary to coordinate things.
It would cut down on the amount of land you could hold.
I liked the idea of multipliers that increased when you successfully defended a district. It gives the ability for smaller more elite corps to make a smaller quantity of districts as valuable as holding a large percentage in the passive ISK days.
There are ways to do this while keeping things competitive and not crowding out the entire community. One that would have to go to like 15 different websites, search for Dev posts and still not have all the information on how PC actually works. One that doesn't have any ability whatsover to perform any meaningful training.
It won't cut down on the land you could hold.... That does not fit into how we build a PC corporation or alliance in anyway and makes no sense in any explanation and practicality. It will increase the amount of coordination and organizing you have to do not decrease..... Anyone that has lead or organized a PC or has been part of one can tell you this and it should be clear as day... For what? For the sake of "Attempting" to appeal a competitive game mode to a casual player? It's trying to address the symptoms of a problem... Not the problem. It's a classic CCP fix and should be making all kinds of bells and whistles go off in your head... But hey? maybe some people with very minimal experience can explain away why it would work in a practice they have no experience in... Most of us only have years of experience playing Corp battles, PC, Tournaments, Squad cup. what would they know? Players can zerg all they want... Ancient Exiles has spent MILLIONS paying for newer corps to PC sometimes 20+ attacks in a day.... We ran planet Fight club for months....The way PC corporations are setup, these corporations would never have a chance in this model still and CCP would waste stupid amounts of time to give us the same scenario with a slightly different frame. It's a sad un imaginative fix for a symptom of a problem, not the actual problem. Makes me sad.
There's like 4 corps ever who've beaten AE with any regularity. 99% of Dust is unable to contend with that.
If there's no way to limit the damage small groups can do while being limited to 16 v 16 there's no way it's ever going to grow. Considering the circumstances with no place to team deploy and not even an incentive to win a pub match I'd say you are the unimaginative one here.
Take a look in pub matches. Look at all the solo players. CCP has to do something to get people looking toward their premier game mode. I'll be the first to say they are making a big mistake not making FW better and team deployable before messing with PC.
I'm selling Templar Codes. 3 of 4 remaining. 200 mil ISK. Message me in game.
|
Freccia di Lybra
Maphia Clan Corporation
366
|
Posted - 2015.01.22 01:16:00 -
[83] - Quote
http://evemaps.dotlan.net/districts/Molden_Heath
You say there is no issue? The hell....
Ei fu,
xxwhitedevilxx former Co-CEO Maphia Clan Corporation / Unit Unicorn
|
One Eyed King
Land of the BIind
7326
|
Posted - 2015.01.22 02:00:00 -
[84] - Quote
Roman837 wrote:Apparently you didn't read what this thread is about. It's about changes go the current form of pc. So yes...your feed back on those changes means as much as **** on a bull. Because you don't pc. How an you comment on what to change if you don't know what we use to be changed? I don't need experience to read through feedback, put things together, ask questions, and provide feedback if I have any.
I read through an significant portion of a tank thread just to understand what the issues are, and the ideas that are out there from experienced people. Not only were they knowledgeable (particularly Pokey and True), but they certainly didn't feel the need to request CCP only talk with them because they were the only ones that knew anything...
You would be amazed at how much you can learn from gathering info from people that do a good job of analysis without being jerks about it. Sometimes ideas can be generated through discussions including all levels of experience because of happenstance and creativity.
Likewise, some very experienced people can become entrenched in ideas, and as a result offer no creative solutions, or simply not acknowledge there are problems to begin with.
And I don't need to have PC experience to know it is not in a good place right now, or to suggest new never-tried ideas that may breath new life into it and support ideas from others that would be for the betterment of Dust as a whole.
Roman837 wrote:Did I just get called an elitist? I worked my ass off to get where I am. Started as a brand new blueberry not knowing what the **** to do. I liked the idea of the game. ...and realized I couldn't do it alone. So I joined the first corp I saw with a squad. STB. After months of grinding and learning. I was asked based off my skills to be on standby for a corp battle. I was super excited. I waited and listened on comms at the intricacy and detail that went into setting up and planning and bam...I was hooked. I wanted to do that. So...I stuck with it. Kept training my skills. Listening and learning. Getting into the odd pc. Finally. I started getting played more often. And...then I became a squad leader. Then the fc had to take a break...so I stepped up. I lost a lot of pcs. But I kept trying. Eventually my skill as a fc lead me to be a director. And now a CEO.
I did that. Myself. Not with ccp giving me a hand out. It took over 2 years to get where I am. My corp fights pcs daily. Vs everyone. We just got our asses kicked. Guess what still here. Ain't going anywhere.
You want to remove the best things about this game. You get what you put into it. Get good.
I'll be back to read your forum post replies in an hour and a half. I have stacked pc timers and must organize my allies into fielding a team for me. Which is awsome. Both are defends.
Don't ruin this game Being an Elitist is a frame of mind and has nothing to do with whether or not you put work in.
If you have been around as long as you say you have, then you came in when there WAS no PC to even play. You never had to contend with large corps that wouldn't play you because you didn't have proto, and compete with players that had many times more SP and ISK.
I am constantly seeing new players coming in to the forums and trying to learn their way through. Some who are interested in PC and want to be part of corps that will train them and let them do that. Some want to start corps of their own.
I don't think it welcoming to suggest that what they have experienced is immaterial because it is not what you experienced. And if I were them, I sure as hell would want no part of your corp or to create one that has anywhere near the sense of entitlement your posts suggest.
I don't think wanting to be part of PC discussions so that the 10% of players that get to play it ruin it for the rest, whether because they some day want to be part but can't because of those ideas, or because of ideas similar to the previous periods where PC broke the Dust economy, me or anyone else trying to ruin the game. Nor does it mean I want its removal.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
One Eyed King
Land of the BIind
7326
|
Posted - 2015.01.22 02:03:00 -
[85] - Quote
bolsh lee wrote: You're delusional if you think PC corps "proto stomping" are what drive players away from this game.....
Also if elitists are the reason you don't play PvP then Competitive PvP games are not for you.. Elitists should drive you to play and/or get better. Not give up till your style of competition is handed to you while you armchair quarterback..
Yeah, I am sure mercs having ridiculous amounts of ISK to blow any any fitting they want and coming into pubs with players right out of the academy had NOTHING to do with those players never returning...
You mistake Elitists for people who have great skill. You could be the greatest player in the game and not be Elitist. Likewise, you could be the worst *cough* Thunderbolt *cough* and be Elitist.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
TritusX
PH4NT0M5
137
|
Posted - 2015.01.22 02:07:00 -
[86] - Quote
Roman837 wrote: One idiot talking trash or being a tough 12 year old on the Internet will ruin it for all or us.
Oop too late
Believe in RUST
Don't hate the DUST
lol
|
Shiyou Hidiyoshi
Ancient Exiles.
1233
|
Posted - 2015.01.22 02:22:00 -
[87] - Quote
One Eyed King wrote:bolsh lee wrote: You're delusional if you think PC corps "proto stomping" are what drive players away from this game.....
Also if elitists are the reason you don't play PvP then Competitive PvP games are not for you.. Elitists should drive you to play and/or get better. Not give up till your style of competition is handed to you while you armchair quarterback..
Yeah, I am sure mercs having ridiculous amounts of ISK to blow any any fitting they want and coming into pubs with players right out of the academy had NOTHING to do with those players never returning... You mistake Elitists for people who have great skill. You could be the greatest player in the game and not be Elitist. Likewise, you could be the worst *cough* Thunderbolt *cough* and be Elitist. PC is sooooooooooo elitist that barely anyone is in it right? Then please tell me how there is so much proto stomping in pubs? Only a select few are in PC so how are there so many proto users in pubs?
Also, if you are going to blame PC players for making pub players quit, then can pub players be responsible for making academy players quit?
"I don't always lock threads but when I do, I vigorously masturbat afterwards." - CCP LockingBro
|
Roman837
Murphys-Law General Tso's Alliance
855
|
Posted - 2015.01.22 02:37:00 -
[88] - Quote
Wait wait wait. Did he honestly just say...that one does not have to experience pc....to understand pc?
Using the famous quote from a living dust genius and philanthropist. "So...your telling me that if a 1000 friends tell you how to bang a girl. ..that it instantly give you 15 minutes of stamina and makes you a **** star" -xSaphir3
Ya.....your argument is invalid.
Maple Syrup Drinking Canadian, EVE Character Cesar Sousa, CEO of Murphys-Law
|
One Eyed King
Land of the BIind
7332
|
Posted - 2015.01.22 02:47:00 -
[89] - Quote
Roman837 wrote:Wait wait wait. Did he honestly just say...that one does not have to experience pc....to understand pc?
Using the famous quote from a living dust genius and philanthropist. "So...your telling me that if a 1000 friends tell you how to bang a girl. ..that it instantly give you 15 minutes of stamina and makes you a **** star" -xSaphir3
Ya.....your argument is invalid.
And I suppose having had sex or "banged a girl" would give you the anatomical knowledge of a medical doctor?
Sorry if your concepts of knowledge and creativity are so narrowly focused. But I am sure that is what makes you the best for coming up with ideas.
Thunderbolt. verb and noun.
"James thunderbolted in his pants."
"I lit a bag of thunderbolt on fire on CCP's doorway"
|
Slave of MORTE
Eyniletti Rangers Minmatar Republic
180
|
Posted - 2015.01.22 02:51:00 -
[90] - Quote
One Eyed King wrote:Roman837 wrote:Wait wait wait. Did he honestly just say...that one does not have to experience pc....to understand pc?
Using the famous quote from a living dust genius and philanthropist. "So...your telling me that if a 1000 friends tell you how to bang a girl. ..that it instantly give you 15 minutes of stamina and makes you a **** star" -xSaphir3
Ya.....your argument is invalid.
And I suppose having had sex or "banged a girl" would give you the anatomical knowledge of a medical doctor? Sorry if your concepts of knowledge and creativity are so narrowly focused. But I am sure that is what makes you the best for coming up with ideas. Roman plays pc every single day and has for likely over a year that's what makes him knowledgeable
To expand on your crude metaphor he may not have the intellectual experience of a doctor after being with a woman for a few years but he knows how to make her purr nonetheless vs your fumbling virgin fingers
Yet another slave of Mortedeamor
|
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 :: one page |
First page | Previous page | Next page | Last page |