Sir Snugglz
Red Star.
1151
|
Posted - 2015.01.21 23:49:00 -
[2] - Quote
Roman837 wrote:Soraya Xel wrote:Roman837 wrote:Best advice to get people into pc. Practice. Train. Become the best you can be. Apply to a corp involved in pc...or form one yourself and recruit. It it should not be easy to get into pc. You have to earn your way. If we just allow everyone in...well what's the point. If nobody got it yet, Roman's interested in retaining the status quo. If no body gets it yet. ..This guy couldn't handle the status quo. And is pushing for something that may allow him in...temporarily. then he will change it again go suit him.
I remember one of the keynote's about the path to dust (legion) and how the sandbox was suppose to work sorta. The guy said the Everyone starts at the academy. There you learn the fundamentals of what dust is and play with different roles to decide what role you will follow (pilot, assault, scout, logi, etc). From there players would leave the academy and begin working as a mercenary in public contracts to "own" your skills and start earning some ISKies. Eventually you will be at a level to begin Faction Warfare where you will gain loyalty for desired faction and continue to get those last bit of skills and apply them SP and ISKies earned in public contracts. With enough time you well be ready for what is known as Planetary Conquest where proto-leveled players will join corporations and fight one another enhanced team based warfare with the assistance of their eve pilots/contractors for Molden Heath dominance risking millions of ISKies for the chance to earn Millions more ISKies.
That was suppose to be the "sandbox" aspect of it. Everything was to prepare us for PC. In that sense I agree with roman that a mercenary who just created a character for the first time and earned a enough SP to start a corp should not be able to go straight into PC. Some corps are not ready for what it really is. PC isnt about getting 16 players and fielding them into a friendly fire expensive skirmish match.
What seperates PC from the other game modes isnt the ISK reward or all proto teams. It's what goes on in the background. What people dont see going on. Organizing clones from different districts, learning about timers, locking, attacking, changing infranstructures, transport fees, transport clone loss, etc.
There is no tutorial for this. The only way to learn is to experience it and for a noob CEO... you cant expect them to get right the first time or the 2nd or 3rd. And more than likely they will get discouraged to try a 4th. Not because of the ringers or the proto stomping, but because there is no way of easing corps into what is PC.
Because of the blue donut and fight club, the community began to accept the philosophy that the only way to learn PC is to play PC. That is unacceptable. The same argument was made before the academy was implemented. The only way to learn to play skirmish, domination, or ambush was to experience it with high level players on the other side.
I want new corps to join PC more than anyone. But I want them to be trained first before they come in. I believe this statement explains both points of views when it comes to getting noobs into PC.
I hate to admit it but it isn't our job to teach game mechanics... and the one page explanation in the HELP section called STARMAP - CORPORATION is not enough to teach a new corp how to PC.
Get rid of the mentality that PC is the only way to train for PC. Not how it works.
-Pro AFKing LVL 5
-Luck is just one of my skills
-Just because I make flying look easy doesn't mean it is
|