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DUST Fiend
Onslaught Inc RISE of LEGION
14798
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Posted - 2014.11.04 05:23:00 -
[1] - Quote
I don't even try to engage. Just fly my fat Incubus away. Going full speed away, swarms catch up and kill me each time.
Thanks Ratatti, you've made this game exceptionally engaging
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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LUGMOS
YELLOW JESUS EXP FORCE
749
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Posted - 2014.11.04 05:53:00 -
[2] - Quote
Window for engagement is something like 1 second before you have to GTFO...
This isn't even exaggeration. Even on my Python.
Quafe
A question doesn't always have an answer, but a problem does,
So what is DUST? A problem or a question?
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Joel II X
Bacon with a bottle of Quafe
4257
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Posted - 2014.11.04 05:57:00 -
[3] - Quote
Don't stand around as soon as you get hot with that first volley, you fly away as fast as you can. Don't look back, son. Don't you ever look back, you hear me? Our Lord granted you the gift of flight, so you better damn well use it. Don't you dare tell me you can't, because you can. I've done it! Now, go! Go and survive them swarms! Don't disappoint me, son. |
Pvt Numnutz
Prophets of the Velocirapture
1900
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Posted - 2014.11.04 06:01:00 -
[4] - Quote
Joel II X wrote:Don't stand around as soon as you get hot with that first volley, you fly away as fast as you can. Don't look back, son. Don't you ever look back, you hear me? Our Lord granted you the gift of flight, so you better damn well use it. Don't you dare tell me you can't, because you can. I've done it! Now, go! Go and survive them swarms! Don't disappoint me, son. Soooo change the dropship discription to: expensive, skill point heavy role that flies around to evade mlt to pro swarms.....and that's it, did we mention it can fly?
Master Skyshark rider
Kaalaka dakka tamer
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Joel II X
Bacon with a bottle of Quafe
4257
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Posted - 2014.11.04 06:06:00 -
[5] - Quote
Pvt Numnutz wrote:Joel II X wrote:Don't stand around as soon as you get hot with that first volley, you fly away as fast as you can. Don't look back, son. Don't you ever look back, you hear me? Our Lord granted you the gift of flight, so you better damn well use it. Don't you dare tell me you can't, because you can. I've done it! Now, go! Go and survive them swarms! Don't disappoint me, son. Soooo change the dropship discription to: expensive, skill point heavy role that flies around to evade mlt to pro swarms.....and that's it, did we mention it can fly? I usually use the Grimsnes, and I assure you, it's not expensive, and I haven't poured plenty of skill points in it. In the right hands, pilots can fly like butterfly and sting like a bee, and for every Swarm Launcher pulled into the field, you make way for Infantry to come in, stop him, or do other stuff.
Soooo get gud? Drop off troops and head back elsewhere like a true dropship? |
Repe Susi
Rautaleijona
1461
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Posted - 2014.11.04 06:06:00 -
[6] - Quote
Oh, how the tables have been turned.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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DUST Fiend
Onslaught Inc RISE of LEGION
14800
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Posted - 2014.11.04 06:19:00 -
[7] - Quote
Repe Susi wrote:Oh, how the tables have been turned. If only flying was ever as effortless as lookimg up and pulling the trigger.
I won't even justify Joes sensless drivel with a sarcastic response.
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Viktor Hadah Jr
Negative-Impact Gentlemen's.Club
5776
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Posted - 2014.11.04 06:22:00 -
[8] - Quote
Micheal Jordan23, idk what f*cking fit he uses but he can tank my entire clip of swarms from my cal mando with triple stacked comp light damage mods. You can kill swarms because i've been killed many times by ads.
It's harder then before but i still get killed a lot by ADS's when im swarming.
Change up your fits because it is possible to tank swarms.
NEG1
EVE 21 Day Trial
Selling Templar BPO's
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DUST Fiend
Onslaught Inc RISE of LEGION
14800
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Posted - 2014.11.04 06:26:00 -
[9] - Quote
Viktor Hadah Jr wrote:Micheal Jordan23, idk what f*cking fit he uses but he can tank my entire clip of swarms from my cal mando with triple stacked comp light damage mods. You can kill swarms because i've been killed many times by ads.
It's harder then before but i still get killed a lot by ADS's when im swarming.
Change up your fits because it is possible to tank swarms. Please share with the class because every Incubus fit I use goes down to exactly three proto swarm hits without exception. And they travel faster than me at full speed with AB on when I run before the first hit. if I coukd still record I would just to document the stupidity.
Immortal turrets and every AV under the sun doing bonus damage to armor doesnt help much.
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Vulpes Dolosus
Molon Labe. General Tso's Alliance
2456
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Posted - 2014.11.04 06:35:00 -
[10] - Quote
DUST Fiend wrote:Repe Susi wrote:Oh, how the tables have been turned. If only flying was ever as effortless as lookimg up and pulling the trigger. I won't even justify Joes sensless drivel with a sarcastic response. +1 for drivel.
Anyway, yeah, you need to be on your toes. It's not impossible to survive out there, but you really need to GTFO as soon as you're hit.
I think it was like if you're within 60-80m, if you AB straight away right after you're hit by the first swarm, the second volley will hit but the third will barely miss.
Real "engaging AV/V combat" that is.
Dust is there! I was real!
Dear diary, Rattati senpai noticed me today~
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Hakyou Brutor
Capital Acquisitions LLC
1508
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Posted - 2014.11.04 06:39:00 -
[11] - Quote
Repe Susi wrote:Oh, how the tables have been turned. Well, well, well..
Knight Soiaire = my bae
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Lupus Wolf
Minmatar Republic
22
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Posted - 2014.11.04 06:40:00 -
[12] - Quote
Joel II X wrote:Pvt Numnutz wrote:Joel II X wrote:Don't stand around as soon as you get hot with that first volley, you fly away as fast as you can. Don't look back, son. Don't you ever look back, you hear me? Our Lord granted you the gift of flight, so you better damn well use it. Don't you dare tell me you can't, because you can. I've done it! Now, go! Go and survive them swarms! Don't disappoint me, son. Soooo change the dropship discription to: expensive, skill point heavy role that flies around to evade mlt to pro swarms.....and that's it, did we mention it can fly? I usually use the Grimsnes, and I assure you, it's not expensive, and I haven't poured plenty of skill points in it. In the right hands, pilots can fly like butterfly and sting like a bee, and for every Swarm Launcher pulled into the field, you make way for Infantry to come in, stop him, or do other stuff. Soooo get gud? Drop off troops and head back elsewhere like a true dropship? If only infantry were reliable. That'd be nice.
Also, if you're soloing, there's almost no way of knowing where infantry want to go. I guess you could try and communicate via small turret shots, but unless they've got a mic and is in your squad, there's not much you can do other than that.
And if dropships really just flew around the map, looking for someone to pick up, he wouldn't really be contributing to the battle. He'd just be flying around. Not really a role, is it (Where he can actually participate in the battle with a main turret)? Maybe in PC or skirmish, if you're in a squad with mics where they need to get to the objectives quicker. But solo in a Pub match? You'd probably end up with 10 - 50 transport WP along with a few team spawns (Assuming you have uplinks on your pilot fit).
Maybe if transport assists actually worked right, or when scanners are shared with the team, and MCRU has team spawns. Then it would become a viable role.
Gunnlogis with BLASTERS!?! BLASPHEMY!!! #MissilesFoLyfe
|: Rail/Missile GL< Blaster GL< B Matty< M Matty< Missile GL :|
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
7304
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Posted - 2014.11.04 06:42:00 -
[13] - Quote
I said this before nerf. The problem wasn't damage with swarms. It was the Dropships ability to evade.
ALL THEY NEEDED TO DO WAS NERF THE COOLDOWN ON AFTERBURNERS.
But no. Now you get killed for getting within 150m of any swarmer. You enter range and get locked. By the time you see the swarms, second volley is away. As you move away, first has hit, second has been launched and third is away.
A proto Minmando swarmer can deal almost 1700 raw damage a swarm. 3 is enough to wreck any incubus fit, since you have to run an afterburner if you even want to be able to survive any engagement.
Right now, the only way to make a DS work is like this:
1.) Afterburn and skybox the MOMENT you hear a swarm.
2.) Wait for shield to regen and afterburner to CD. Go back into the area, and wait for him to release swarms again. Afterburn; Skybox but look at the swarm trails to find him.
3.) Wait for shield regen and afterburner CD. All in the single swarmer in an attempt to kill him before he kills you. Once you get in Missile turret range, you can't bail, since he will just send swarms at you to kill you while you run. All in the dude and hope for the best.
4.) Rinse and repeat until there are more swarmers than you can possibly deal with.
^^^^^^ THIS IS NOT BALANCE
Not even transport Derps are viable. They are so slow, they are simply one-stop taxi's, even with hardeners. You can't escape the swarms, you will only be able to tank damage long enough for your precious cargo to get off.
Which begs the question: Why the HELL are you using an uber expensive taxi?? It's literally cheaper to get a MLT fit, go to skybox and drop everyone from up there. There is no reason to skill into an actual dropship skill, since the racial skills give you insignificant bonuses.
Hell, I don't even dropship as a main. I just picked this thing up cause I was bored. I can't imagine what some guys would feel like if they actually dropped SP into this thing. I'd feel jipped. I'd want a respec.
IT'S THAT BAD.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Hakyou Brutor
Capital Acquisitions LLC
1508
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Posted - 2014.11.04 06:45:00 -
[14] - Quote
Ghost Kaisar wrote: THIS IS NOT BALANCE
no thunderbolt!
Knight Soiaire = my bae
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SagaB
Krusual Covert Operators Minmatar Republic
15
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Posted - 2014.11.04 06:55:00 -
[15] - Quote
DUST Fiend wrote:Viktor Hadah Jr wrote:Micheal Jordan23, idk what f*cking fit he uses but he can tank my entire clip of swarms from my cal mando with triple stacked comp light damage mods. You can kill swarms because i've been killed many times by ads.
It's harder then before but i still get killed a lot by ADS's when im swarming.
Change up your fits because it is possible to tank swarms. Please share with the class because every Incubus fit I use goes down to exactly three proto swarm hits without exception. And they travel faster than me at full speed with AB on when I run before the first hit. if I coukd still record I would just to document the stupidity. Immortal turrets and every AV under the sun doing bonus damage to armor doesnt help much. Ask Derrith. I don't know how he does it, but he always escapes my swarms
He recently wrote an ADS guide. |
Ghost Kaisar
Fatal Absolution General Tso's Alliance
7304
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Posted - 2014.11.04 06:58:00 -
[16] - Quote
It's not. If you honestly believe that swarms and ADS are balanced, I openly question your ability to evaluate without bias.
AV completely has the upper hand. It's not even funny. I'm not gonna lie, ADS was OP as HELL before this, but once again, this was too far. All I ever want in this game is balance.
The problem with the old ADS was that it could escape easily and frequently. Swarms drove them off because the damage is still the same. 3 Minmando Swarms are almost always death. However, they escaped too easily, and could do this FREQUENTLY.
Escape wasn't too bad, since you denied them kills and removed them from the battle. Yeah, you didn't get the kill but SO WHAT. You get points for dealing damage, which rewards you for fending him off. If they were to just nerf the afterburner, he would be forced to decide what targets were worth the afterburner. If he knew that infantry were bunching up on a point, he would go in, try and get a few kills or remove uplinks, and then bail and skybox until AB recharged. ADS had a role, which was infantry support via removal of troops in vantage points. With little cover, the ADS tore into them.
You can easily launch 2 swarms at him before he gets in range. Quick reload after 2 swarms so that you have 3 in the clip when he tries to run. Fire 2 more times and he's done. Game over.
This is not balance. Unless AV makes a mistake, the ADS is gone. That means the advantage is solely in the hand of the AV. Just like before, when it was the other way around. ADS's used to only get destroyed if the ADS made a mistake.
This is not balance.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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Ghost Kaisar
Fatal Absolution General Tso's Alliance
7304
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Posted - 2014.11.04 07:00:00 -
[17] - Quote
SagaB wrote:DUST Fiend wrote:Viktor Hadah Jr wrote:Micheal Jordan23, idk what f*cking fit he uses but he can tank my entire clip of swarms from my cal mando with triple stacked comp light damage mods. You can kill swarms because i've been killed many times by ads.
It's harder then before but i still get killed a lot by ADS's when im swarming.
Change up your fits because it is possible to tank swarms. Please share with the class because every Incubus fit I use goes down to exactly three proto swarm hits without exception. And they travel faster than me at full speed with AB on when I run before the first hit. if I coukd still record I would just to document the stupidity. Immortal turrets and every AV under the sun doing bonus damage to armor doesnt help much. Ask Derrith. I don't know how he does it, but he always escapes my swarms He recently wrote an ADS guide.
I talked to him recently.
What I wrote above (Those 4 steps) were his advice to me on how to deal with swarms.
It's really the only effective way. And it takes tons of time and effort to do so.
In all honesty, I've had more success winning matches by making ADS's AV magnets. Have one show up, all the sudden everyone pulls out swarms and our infantry just starts killing swarmers as they try to kill the ADS in blind rage.
I wish I was kidding.
Bullet Hell and Duct-Tape? Count me in!
FA recruits get free officer BPO's. Enlist today. Must be a scrub to enter.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
14146
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Posted - 2014.11.04 07:03:00 -
[18] - Quote
It's not the Incubus itself it that armour vehicles are particularly lack lustre and unable to counter immeadiate threats well.
Armour Reps are passive and so only really do better than shield in drawn out fights, also suffer from the curse of AV being anti armour, moreover the armour resists are only 25% instead of the 40% shields have.
GÇ£How does this all work then?GÇ¥
GÇ£Like so Choirboy.GÇ¥
- Mila to Kador, Sub Zero Club, Shoashu Sasaanko
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QRT30
Rave Technologies Inc. C0VEN
46
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Posted - 2014.11.04 07:13:00 -
[19] - Quote
Its very difficult solo kill good pilots even in STD dropships. They know when to escape and come back to harass you with turrets But bad pilots are dead before they even think about it.
QRT30 - all Caldari lvl 5, core maxed
QRT300 - Amarr heavy/commando
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SagaB
Krusual Covert Operators Minmatar Republic
15
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Posted - 2014.11.04 07:13:00 -
[20] - Quote
Ghost Kaisar wrote:
I talked to him recently.
What I wrote above (Those 4 steps) were his advice to me on how to deal with swarms.
It's really the only effective way. And it takes tons of time and effort to do so.
In all honesty, I've had more success winning matches by making ADS's AV magnets. Have one show up, all the sudden everyone pulls out swarms and our infantry just starts killing swarmers as they try to kill the ADS in blind rage.
I wish I was kidding.
The only reason I don't take out a forge on ADS is because of the infantry and the amount of blueberries wanting to see a ship blow up. So I stick with MinMando so I can defend myself from said infantry. |
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Bayeth Mal
Opus Arcana Covert Intervention
1719
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Posted - 2014.11.04 07:18:00 -
[21] - Quote
DUST Fiend wrote: Please share with the class because every Incubus fit I use goes down to exactly three proto swarm hits without exception.
How'd you get hit by three sets of swarms?
I haven't played in a while, did they really reduce the lock on time or what? Because previously getting all three swarms off in a reasonable time frame was very difficult without the ADS blasting away.
We'll bang, OK?
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Boot Booter
Capital Acquisitions LLC General Tso's Alliance
1021
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Posted - 2014.11.04 07:27:00 -
[22] - Quote
OK you ads pilots are freaking out a bit. I'm not gonna lie, I have a min commando and Swarms are a bit OP right now but I think you have 1) come here just to cry and have put together no real suggestions to achieving this balance you speak of and 2) strongly undermine some of the struggle of AV. Yes Swarms are powerful right now but to be honest the range is very short and AV has to deal with scouts and other infantry while they stand around pointed at the sky. When the balance tips to the other side, as we have seen in the past, Vehicles go ape ****, get spammed all over the place, and start wrecking infantry with little risk.
Point being, it's a tricky scale to balance. Rattati is no doubt working on it. Stop your crying.
Pilots and their egos. Smh |
KalOfTheRathi
Nec Tributis
1403
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Posted - 2014.11.04 07:28:00 -
[23] - Quote
Bayeth Mal wrote:DUST Fiend wrote: Please share with the class because every Incubus fit I use goes down to exactly three proto swarm hits without exception.
How'd you get hit by three sets of swarms? I haven't played in a while, did they really reduce the lock on time or what? Because previously getting all three swarms off in a reasonable time frame was very difficult without the ADS blasting away. Things have changed quite dramatically. In fact getting hit by two swarms is the minimum and three is not hard to do.
Recall that the first one is invisible and comes with no warning. Bam, you're hit. Select AB and try to exit stage up. But the second set is already on the way, still from an unknown direction (thus the up) and the third is almost locked. You are most decidedly dead if there are two AV hitting you at the same time.
Yes, they have balanced ADS versus AV once again.
ADS accelerate slower, turn slower and ... well, everything you knew only slower. While the Swarm now has a limitation on lock-on and missile range if they have any height advantage or a clear view of the air space the ADS pilot has absolutely no information regarding their location. And a missile can and will turn past 360 degrees to chase you.
Yep, balanced. That what they call it so that must be what it is.
My favorite tank is a Lightning. Just sayin.
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STYLIE77
KILL-EM-QUICK RISE of LEGION
245
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Posted - 2014.11.04 07:46:00 -
[24] - Quote
I just bought a case of "Get well soon" cards, I will mail you one.
Signed, "Sincerely, Minmando's"
Seriously, flying around shooting infantry that can't shoot back is fine.
Someone dumps 8+ million skill points to shoot back at you, that is stupid.
Sorry I just feel no ****'s about your plight brah.
These stupid AV guys you talk about are just padding to almost any other players KDR.
They lose millions of isk to shoot at you, they usually go negative doing it.
The moment they open fire that smoke trail leads everyone to them and they die for it.
I have seen pilots have multiple swarmers and forges shooting at them all match and still go 25-2
They lost a million isk, and so did each one of those proto AV guys trying to take down just ONE dropship.
That is balanced, you want the reward of flying around shooting at ground targets?
Proto forgers and proto swarmers should be the risk...
Sounds to me that they are...
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Juno Tristan
Namtar Elite Gallente Federation
138
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Posted - 2014.11.04 07:53:00 -
[25] - Quote
Boot Booter wrote:OK you ads pilots are freaking out a bit. I'm not gonna lie, I have a min commando and Swarms are a bit OP right now but I think you have 1) come here just to cry and have put together no real suggestions to achieving this balance you speak of and 2) strongly undermine some of the struggle of AV. Yes Swarms are powerful right now but to be honest the range is very short and AV has to deal with scouts and other infantry while they stand around pointed at the sky. When the balance tips to the other side, as we have seen in the past, Vehicles go ape ****, get spammed all over the place, and start wrecking infantry with little risk.
Point being, it's a tricky scale to balance. Rattati is no doubt working on it. Stop your crying.
Pilots and their egos. Smh
I used to rule the battlefield with an Iron fist, now i just go around looking for abandoned LAVs to scavenge a few war points |
medomai grey
WarRavens Capital Punishment.
1078
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Posted - 2014.11.04 08:30:00 -
[26] - Quote
QRT30 wrote:Its very difficult solo kill good pilots even in STD dropships. They know when to escape and come back to harass you with turrets But bad pilots are dead before they even think about it. The skilled pilots can make $hit look golden; its still $hit though.
I've already gave my thoughts on what needs to change to achieve balance between dropships and swarm launchers many times over. It will take more than tweaking with swarm turn radius. Too many people don't know how swarms and ADS actually behave in game.
How to balance cloaks.
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Jack McReady
Dust University Ivy League
1562
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Posted - 2014.11.04 08:41:00 -
[27] - Quote
btw, it is possible to tank a solo swarmer and gtfo, even in armor tanked dropship. or simply gtfo with AB.
you more likely got hit by more than one player though. |
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CCP Rattati
C C P C C P Alliance
10148
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Posted - 2014.11.04 09:02:00 -
[28] - Quote
That's probably why Missile launchers on Pythons as a combo rank number 4 in PC kills, and the Proto XT-1 Missile Launcher ranks top 4 of PC kills, for the last two weeks
Kills Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Weapons, Light, Combat Rifles, Prototype, Six Kin Assault Combat Rifle Weapons, Heavy, Heavy Machine Guns, Prototype, Six Kin Burst Heavy Machine Gun Weapons, Light, Rail Rifles, Prototype, Kaalakiota Rail Rifle
Kills by Actor(Pawn) and Weapon Dropsuits, Heavy, Sentinel, Prototype, Sentinel ak.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Heavy, Sentinel, Prototype, Sentinel gk.0& Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Dropsuits, Light, Scout, Prototype, Scout gk.0&Weapons, Light, Shotguns, Prototype, Duvolle Specialist Shotgun Vehicles, Dropships, Assault, Python& Turrets, Missile, Small, Prototype, XT-1 Missile Launcher Dropsuits, Light, Scout, Prototype, Scout gk.0& Weapons, Light, Shotguns, Prototype, CreoDron Shotgun Dropsuits, Heavy, Sentinel, Prototype, Sentinel ck.0&Weapons, Heavy, Heavy Machine Guns, Prototype, Boundless Heavy Machine Gun Vehicles, Heavy Attack Vehicles, Standard, Gunnlogi&Turrets, Railgun, Large, Prototype, 80GJ Particle Cannon
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
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Repe Susi
Rautaleijona
1463
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Posted - 2014.11.04 09:19:00 -
[29] - Quote
EDIT:
I'm guessing the swarm launcher kills are harder to count because pilots have a habit of bailing out of the DS before the SL gets a kill?
Anyway would be nice to see the stats on that also.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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DUST Fiend
Onslaught Inc RISE of LEGION
14804
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Posted - 2014.11.04 09:20:00 -
[30] - Quote
So instead of doing the logical thing (look at missile and Python inbalances) you instead nerf dropships as a whole, over buff AV yet again, and call it a day. Im glad you think flying up the whole game is somehow engaging, especially when swarms outpace you at almost all times because an afterburner somehow doesn't up your max speed.
Noted
Please stay on topic Ratatti, insread of coming here posting irrelevant stats. Perhaps you'd care to enlighten the class as to why there is virtually no anti shield AV. That couldn't possibly factor into your Python dominance data..nooooo.
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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