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Thread Statistics | Show CCP posts - 8 post(s) |
medomai grey
WarRavens Capital Punishment.
1078
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Posted - 2014.11.04 08:30:00 -
[1] - Quote
QRT30 wrote:Its very difficult solo kill good pilots even in STD dropships. They know when to escape and come back to harass you with turrets But bad pilots are dead before they even think about it. The skilled pilots can make $hit look golden; its still $hit though.
I've already gave my thoughts on what needs to change to achieve balance between dropships and swarm launchers many times over. It will take more than tweaking with swarm turn radius. Too many people don't know how swarms and ADS actually behave in game.
How to balance cloaks.
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medomai grey
WarRavens Capital Punishment.
1078
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Posted - 2014.11.04 21:16:00 -
[2] - Quote
Well, this devolved into pile of *****.
Swarms are fine with the exception of their unholy tracking ability. They never lose lock and can turn 180 degrees, making evasion impossible. When tracking air targets (dropships), swarm missiles follow a dropship's path instead of directly flying towards it, so terrain and buildings cannot be used for cover. Which is odd because ground vehicles have no problem using terrain and buildings for cover against swarm missiles.
Personally I would like to see non- AV infantry be able to harm the dropship pilots as in other shooters where the infantry can shoot at the pilot through the window. But dropships don't have windows. Maybe make it so that if the nose of the dropship receives enough damage the pilot goes temporarily blind (equates to death for dropship pilots).
ADS are fine, with the exception of being impotent against vehicles, rendering, 3rd person auto zoom, etc... But there must be many who mastered piloting the ADS for to be ranked so highly in PC. Good job.
Dropships should not be able to outrun swarm missiles. But with the current swarm missile tracking ability, no.
How to balance cloaks.
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medomai grey
WarRavens Capital Punishment.
1082
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Posted - 2014.11.07 00:00:00 -
[3] - Quote
WARxion ForDUST wrote:medomai grey wrote:swarm missiles follow a dropship's path instead of directly flying towards it. This is not true. They are flying in a Bezier like curve towards the dropship and not following it's path. From my experience, the swarm missiles will first fly towards their target. At some later point, the swarm missile starts following the path of the target; rendering cover useless as the missile will just follow the target around cover. EDIT: Again, does not seem to work this way for land targets.
I'm not going to say something as bold as "I'm right, you're wrong" as we do not have access to the code that dictates how swarm missiles behave to be certain. But how would the swarm missiles know when to perform a Bezier like curve around cover to hit a target? why doesn't it perform this Bezier like curve on a stationary target?
How to balance cloaks.
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medomai grey
WarRavens Capital Punishment.
1082
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Posted - 2014.11.07 00:04:00 -
[4] - Quote
double post
How to balance cloaks.
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