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Thread Statistics | Show CCP posts - 8 post(s) |
Repe Susi
Rautaleijona
1461
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Posted - 2014.11.04 06:06:00 -
[1] - Quote
Oh, how the tables have been turned.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Repe Susi
Rautaleijona
1463
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Posted - 2014.11.04 09:19:00 -
[2] - Quote
EDIT:
I'm guessing the swarm launcher kills are harder to count because pilots have a habit of bailing out of the DS before the SL gets a kill?
Anyway would be nice to see the stats on that also.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Repe Susi
Rautaleijona
1466
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Posted - 2014.11.04 18:51:00 -
[3] - Quote
DUST Fiend wrote:I don't even try to engage. Just fly my fat Incubus away. Going full speed away, swarms catch up and kill me each time.
Thanks Ratatti, you've made this game exceptionally engaging
Unless I have an Afterburner active and rush for the ceiling, im ****** (I run AB on all but test fits btw, and it no longer helps half the time) Sometimes I wonder why I quit, then I play a couple matches and it all comes back to me. CCP has no idea how to balance AV vs Vehicles, and likely never will.
Ok now that I've spent the whole evening chasing dropships with proto mincommando and prof4 swarms I can honestly say you're full of it.
Not one ads dropped to my swarms. They get hit, they boost to the ceiling and fly away with afterburners and my swarms DO NOT outrun them.
normal dropships are easier, yes but assault ones really don't go down easily AT ALL!
**** that.
And yes, I've been using swarms quite a long time so I know what I'm doing.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Repe Susi
Rautaleijona
1470
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Posted - 2014.11.05 07:03:00 -
[4] - Quote
DUST Fiend wrote:Where are you getting that the average Assault KD is 1:1?
Also, people getting fixated on KD with dropships is basically the dumbest thing, since you can (occasionally) bail. You still cost that pilot at least 2 full proto fits worth of ISK, which is the real death. It's shocking that an attack vehicle would have a higher KD when assault rifles can't harm it....
And here we are again. How many proto-swarm suits should be needed to take down one ADS?
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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Repe Susi
Rautaleijona
1471
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Posted - 2014.11.05 07:16:00 -
[5] - Quote
DUST Fiend wrote:Repe Susi wrote:DUST Fiend wrote:Where are you getting that the average Assault KD is 1:1?
Also, people getting fixated on KD with dropships is basically the dumbest thing, since you can (occasionally) bail. You still cost that pilot at least 2 full proto fits worth of ISK, which is the real death. It's shocking that an attack vehicle would have a higher KD when assault rifles can't harm it.... And here we are again. How many proto-swarm suits should be needed to take down one ADS? If there is no cap on AV, why is there a vehicle cap? Do you think that swarmers can only shoot at one vehicle, or that only one AV player will ever be on the field? Do you think not needing to aim isn't a large advantage for a highly efficient weapon?
Not needing to aim?
I can't tell how many times I've died to infantry while locking on the target. You're 100% vulnerable when locking on, which, believe it or not takes a while.
Oh, 'go somewhere safer?' No, it does not work that way. You have to have visual on the target and the range isn't that much. 'Have somebody watch over you?' Ehh, the ADS blaps both of you with his missiles. Or HAV with blaster, or... etc.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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