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Thread Statistics | Show CCP posts - 8 post(s) |
Pvt Numnutz
Prophets of the Velocirapture
1900
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Posted - 2014.11.04 06:01:00 -
[1] - Quote
Joel II X wrote:Don't stand around as soon as you get hot with that first volley, you fly away as fast as you can. Don't look back, son. Don't you ever look back, you hear me? Our Lord granted you the gift of flight, so you better damn well use it. Don't you dare tell me you can't, because you can. I've done it! Now, go! Go and survive them swarms! Don't disappoint me, son. Soooo change the dropship discription to: expensive, skill point heavy role that flies around to evade mlt to pro swarms.....and that's it, did we mention it can fly?
Master Skyshark rider
Kaalaka dakka tamer
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Pvt Numnutz
Prophets of the Velocirapture
1900
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Posted - 2014.11.04 11:58:00 -
[2] - Quote
CCP Rattati wrote:
lol, isn't the Incubus an AV platform, hence the lack of kills. Both ADS's can survive 3 swarms if fit properly and all ADS can avoid getting hit with 3 swarms if piloted properly.
If the Python is viable in PC, even though Swarms are omg so OP, by proxy the Incubus is fine, especially with the ROF issue fixed in the last balance hotfix. This is widely reported by players.
I may make a separate thread about this. Rattati are you saying then that assault dropships are being balanced around their killing effectiveness in PC as a solo gunship, rather than their actual intended role as a dropship? If this is the case then you should create a vehicle called a gunship and use it as such and balance dropships around the dropship role.
The dropships role is to carry a squad of troops into and out of contested, or soon to be contested points while providing limited fire support. Dropping them in key positions that can turn the tide of battle or prevent the loss of a position. This strategy is not used in PC, as it takes too many boots off the ground and makes them very vulnerable and possibly wasted assets. You will find gunship ads aloy more in pc because that is really the only viable way to use them, but its not the true role of a dropship, if balanced around a gunship it looses its qualities as a dropship.
This swarm change for instance, a smart pilot will run the second a volley hits the ship. Meaning that if he was on approach for pick up the ground team is now stranded, because of one swarm launcher. In the dropships description, extraction under "heavy fire" is listed as an atribute of the dropship, getting troops out and redeploying them elsewhere. It stands to reason that the dropship would be able to take some hits so as to preform its role.
Not everyone agrees with me, but the dropship is suppose to be a logistical ship with enough fire power to suppress hostiles long enough for the shock troops to get into a position. Dropships are not gunships and should not be treated or balanced as such.
I'm not saying this with an angry tone, more of a concerned one.
Master Skyshark rider
Kaalaka dakka tamer
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Pvt Numnutz
Prophets of the Velocirapture
1901
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Posted - 2014.11.04 12:14:00 -
[3] - Quote
Echo 1991 wrote: This is exactly what should happen. Dropships are troop transport vehicles not gunships. They need a buff so they can take a little more damage, but nothing crazy lest we get skytanks.
I think I will make a thread about this while I'm waiting for 1.9 to download. I don't want dropships to be skytanks, but rather skysharks. They should be able to take a decent beating so they can support their crew but shouldn't have the fire power to decimate entire squads. Though they should have enough firepower to be a legitimate threat, at least enough of a threat to put an enemy squad on the defensive so the dropships squad isn't decimated as they hit the ground. Its a very delecate balance but dropships should be the poster boy for teamwork.
Master Skyshark rider
Kaalaka dakka tamer
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Pvt Numnutz
Prophets of the Velocirapture
1901
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Posted - 2014.11.04 12:27:00 -
[4] - Quote
danthrax martin wrote:It needs a form of landing gear for touch and go troop deployment.. Another aspect of the dropship role (especially for assault dropships) that could be greatly improved upon to further emphasize the dropship in dropships. Having faster deploying landing gear and less collision damage when deployed would make the idea of extractions under fire a reality without buffing any tank stats.
Master Skyshark rider
Kaalaka dakka tamer
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