Pages: [1] 2 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 14 post(s) |
|
CCP Rattati
C C P C C P Alliance
7191
|
Posted - 2014.09.16 16:44:00 -
[1] - Quote
Dear players,
this was quite an effort, one of the more strenuous ones, but good fun and definitely needed. We have a proposal from the CPM, Zatara took the lead on this one, as well as a thread started by Mobius, https://forums.dust514.com/default.aspx?g=posts&t=173952&find=unread, including detailed proposals and spreadsheets. So all in all a fantastic effort by the community.
After carefully comparing all the suggestions, we saw that there were definite common threads that we tried to harvest into our proposal.
I am not going to explain it in detail here, there are just so many numbers that needed to be changed that I will let the spreadsheet speak for itself.
I will reply tomorrow morning to your comments, getting pretty late here in Shanghai.
Hotfix Delta - Sidearm Numbers
Thanks, this was a pleasure
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Mobius Kaethis
Molon Labe. General Tso's Alliance
1816
|
Posted - 2014.09.16 16:49:00 -
[2] - Quote
Excellent!
Now with more evil.
|
Jebus McKing
Legio DXIV
627
|
Posted - 2014.09.16 16:55:00 -
[3] - Quote
Nice
"Drive-by" dropshipping. // Paying customer. // @JebusMcKing
|
Haerr
Legio DXIV
1404
|
Posted - 2014.09.16 16:56:00 -
[4] - Quote
Neat
·
|
Fizzer XCIV
Company of Marcher Lords Amarr Empire
272
|
Posted - 2014.09.16 16:59:00 -
[5] - Quote
Disappointed. Guess I'm dropping the ScP for the IoP. Can't stand low RoF. |
Foundation Seldon
Molon Labe. General Tso's Alliance
748
|
Posted - 2014.09.16 17:07:00 -
[6] - Quote
Guys.
The Flaylock is back.
|
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1528
|
Posted - 2014.09.16 17:08:00 -
[7] - Quote
I'm gonna be horribly rude here..one of the worst designed spreadsheets I've ever seen.
As to the numbers, they seem interesting. My MCC SP will probably go to Protoing my remaining sidearms.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
|
|
CCP Rattati
C C P C C P Alliance
7196
|
Posted - 2014.09.16 17:11:00 -
[8] - Quote
ResistanceGTA wrote:I'm gonna be horribly rude here..one of the worst designed spreadsheets I've ever seen.
As to the numbers, they seem interesting. My MCC SP will probably go to Protoing my remaining sidearms.
Nope, it is a thing of structured beauty, much like the Taj Mahal
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
|
CCP Rattati
C C P C C P Alliance
7196
|
Posted - 2014.09.16 17:12:00 -
[9] - Quote
Fizzer XCIV wrote:Disappointed. Guess I'm dropping the ScP for the IoP. Can't stand low RoF.
It was nerfed by 30% back in the day, now it's buffed by 15%. It used to be OP you know.
"As well as stupid, Rattati is incredibly slow and accident-prone, and cannot even swim"
|
|
Alena Ventrallis
Vengeance Unbound Dark Taboo
1758
|
Posted - 2014.09.16 17:14:00 -
[10] - Quote
Confused. Breach is suppoe?sed to be long range low dps, right? So why is the breach SMG high dps low rang
Listen to my muscle memory
Contemplate what I've been clinging to
Forty-six and two ahead of me
|
|
Fizzer XCIV
Company of Marcher Lords Amarr Empire
272
|
Posted - 2014.09.16 17:19:00 -
[11] - Quote
CCP Rattati wrote:Fizzer XCIV wrote:Disappointed. Guess I'm dropping the ScP for the IoP. Can't stand low RoF. It was nerfed by 30% back in the day, now it's buffed by 15%. It used to be OP you know. The Assault ScP with 500+ RoF was OP. The regular one that had 425 RoF wasn't. The wildly powerful ScP operation skill also had/has a lot to do with it as well. It should be changed to something less... crutchy... 8 rounds per mag is enough. |
Ripley Riley
Incorruptibles
3156
|
Posted - 2014.09.16 17:35:00 -
[12] - Quote
- Ion and flaylock pistols appear to be usable now. I like the increased projectile speed for the flaylock.
- SMG ... I thought this thing was going to be nerfed? That "increased kick" better be very noticeable because I see the SMG getting a RoF, range, fire delay, and damage buff (depending on variant of course).
- MagSec SMG seems solid. The kick reduction was something it needed very badly.
He imposes order on the chaos of organic evolution...
|
Stefan Stahl
Seituoda Taskforce Command
743
|
Posted - 2014.09.16 17:35:00 -
[13] - Quote
First reaction: - Breach and Assault variants are being used in an unusual way. - Why does the Flaylock have the highest DPS of all sidearms? - Is the Bolt Pistol supposed to have more range and DPS than the MagSec? |
MarasdF Loron
Fatal Absolution General Tso's Alliance
1062
|
Posted - 2014.09.16 17:37:00 -
[14] - Quote
Foundation Seldon wrote:Guys. The Flaylock is back. Meh, so much for my double flaylock fitting, 5x higher PG requirement than currently. I'm gonna have a hard time fitting it at all now, might have to switch to SMG or something. I always thought the flaylock was fine as it is.
|
BL4CKST4R
La Muerte Eterna Dark Taboo
3081
|
Posted - 2014.09.16 17:38:00 -
[15] - Quote
I see some nice stuff on the ion pistol how will it work now?
Like when you charge it?
supercalifragilisticexpialidocious
|
Mauren NOON
The Exemplars POD-SQUAD
458
|
Posted - 2014.09.16 17:57:00 -
[16] - Quote
Very nicely done Rattati :)
Scr and commando enthusiast.
Amarrica!
|
Francois Sanchez
What The French Red Whines.
106
|
Posted - 2014.09.16 18:01:00 -
[17] - Quote
I like most of these changes, however I'm shocked that the flaylock does more splash damage than a mass driver. I would rather keep it where it was and increase the direct damage to reward skill (and with the increased speed it should be easier to get direct hits) |
Fox Gaden
Immortal Guides
4261
|
Posted - 2014.09.16 18:05:00 -
[18] - Quote
Adjective.
Hand/Eye coordination cannot be taught. For everything else there is the Learning Coalition.
|
ACT1ON BASTARD
Amarr Templars Amarr Empire
147
|
Posted - 2014.09.16 18:19:00 -
[19] - Quote
Why nerf bolt pistol range? It doesnt even shoot the full 72 meters, its all glitchy. Has horrible hit detection too. |
RKKR
The Southern Legion Final Resolution.
1022
|
Posted - 2014.09.16 18:30:00 -
[20] - Quote
CCP Rattati wrote:ResistanceGTA wrote:I'm gonna be horribly rude here..one of the worst designed spreadsheets I've ever seen.
As to the numbers, they seem interesting. My MCC SP will probably go to Protoing my remaining sidearms. Nope, it is a thing of structured beauty, much like the Taj Mahal
Atleast the axis-titles are as white as the Taj Mahal. |
|
Boot Booter
Pure Evil.
927
|
Posted - 2014.09.16 18:31:00 -
[21] - Quote
Please consider making the Assault SMG CPU match the regular and breach SMG.
What happened to the repair tool glow?
Why won't CCP answer?
Conspiracy?
|
idlerowl
Old-Type
15
|
Posted - 2014.09.16 18:32:00 -
[22] - Quote
Breach SMG !!
I look forward to using it
In Flaylock likewisepÇÇ |
Monty Mole Clone
Shiv M
216
|
Posted - 2014.09.16 18:37:00 -
[23] - Quote
in regards to the scram pistols what does a little more heat mean? and why is the militia scram pistol doing more damage than the std model or am i just reading it wrong
lets just burn this motherfucker down
pew pew goes my scram rifle zap zap goes my scram pistol vizzzzzzz goes my laser
|
2k2y
Crux Special Tasks Group Gallente Federation
18
|
Posted - 2014.09.16 18:49:00 -
[24] - Quote
I am really glad that they are planning to buff the breach submachine gun. |
Cat Merc
Onslaught Inc RISE of LEGION
12222
|
Posted - 2014.09.16 19:15:00 -
[25] - Quote
So um, what's the logic in increasing Ion Pistol PG and reducing CPU when Gallente are usually PG starved? You just killed off like, half my Assault suits with this tweak ya know. I'll gladly take an increase in CPU use if you really want to make them harder to fit, because, ya know, I have like 50 spare on all my assault suits.
Whatever, I'll adapt I guess.
Feline overlord of all humans - CAT MERC
|
CamClarke
0uter.Heaven
111
|
Posted - 2014.09.16 19:23:00 -
[26] - Quote
The Flaylock is coming back. I am happy. Those fitting costs though...most prototype suits are already hard-pressed to fit anything above a STD SMG and still have adequate tanking ability, as the sidearm slot is generally low-priority in fitting. The Flaylock was very good and had very cheap fitting in its prime, and was a good part of the appeal of going to prototype with it.
On Scrambler Pistols...what heat? ScPs never had an overheat mechanic.
Something must be wonky with some of your DPS/Clip and Proposed DPS/Clip formulas, I'm pretty sure a single bullet from a SMG does more than 5.5 damage.
Bolt Pistol is still gonna be kinda crap I see. I've tried it and it's very situational with its poor ROF. Chances are you're already dead before you've applied three hits. You're still going to be better off with a shorter-range higher ROF weapon that doesn't need to charge between shots even out to 66m (like the MagSec for example). It just punishes you too hard for a single mistake when it's already awkward to use. Even a Breach ScP (even less ROF) is easier to handle and will actually reward you very well for headshots and even has a deeper magazine thanks to the Operations skill so is more forgiving. Its only saving grace is the Rail Rifle optics. Looking closer...why would I ever choose to use a proto Bolt Pistol over a standard Breach Scrambler Pistol? Breach ScP in Delta is going to be better in almost every way with more damage, equal ROF, deeper magazine (thanks to Operations), and better headshots, all without having to wait for it to charge. Even without a massive headshot bonus it'd be the superior choice for low-ROF, high-alpha sidearms.
I like the kick reduction on the MagSec when aiming, it was the one thing that kept it from being as good as the very-accurate SMG. Sure, the damage and ROF numbers all got nerfed, but hopefully being able to actually hit a target will make up for that.
It remains to be seen if the Ion Pistol will become anything more than the joke weapon it is currently. I somehow doubt it, even if the numbers look fine.
I really think that all the pistol-type sidearms save the Flaylock will continue being pushed out by the Scrambler Pistol until they all get an equally good headshot bonus (I truly feel the Bolt Pistol needs this badly) or the Scrambler Pistol has its taken away, compounded by poor Operations bonuses. The kick bonus on Bolt Pistol Operations is totally irrelevant with its poor ROF and the Ion Pistol Operations skill just encourages suicide via overheat. We all know the Flaylock Operations and Scrambler Pistol Operations are good already - mistake forgiveness is always good. |
Arkena Wyrnspire
Fatal Absolution
17749
|
Posted - 2014.09.16 19:23:00 -
[27] - Quote
I feel that the hipfire kick on the magsec should receive a large reduction, rather than a small one.
The ion pistol... I have some concerns. It's wonderful that it might finally, finally have a reasonable hipfire dispersion (how will it compare to the SCP?) but I'm not sure the damage output is going to be worth it. Look at the SMG. In terms of damage, the ion pistol does not exceed it by much (less than 10%), assuming absolutely perfect numbers. You don't get those. In terms of human firing time, the ion pistol is going to be outDPSed by the SMG. Also the magsec SMG.
This set of changes should bring it into somewhat belated viability but it'll still underperform.
Here's why: 1. No 'real' DPS advantage. 2. Lowest range. 3. Low damage per clip.
There's just no reason to use it over anything else. Charge shots? Use a scrambler pistol instead and go for the headshot. Body-shooting DPS? No real advantage. Hard target cracker? It's not.
The RoF buff is nice and helps against possible oversampling issues but it doesn't really help that much DPS wise. The real gain is probably the hipfire accuracy - it's atrocious on the weapon at the moment and I really, really hope it becomes usefully accurate. It really ought to be competitive with the other pistols on that front.
What does the charge coefficient mean, exactly?
Flaylock: I suppose it makes it viable, but it'd have been really nice to see it turn into a very high damage direct impact skillshot weapon. Increased projectile speed and high direct hit damage would have helped a great deal with that. I'm not quite so keen on the idea of splashing things to death again.
SMG is still pretty much the versatile king.
The forums have ruined me.
|
Cat Merc
Onslaught Inc RISE of LEGION
12222
|
Posted - 2014.09.16 19:31:00 -
[28] - Quote
Looking at the pistols alone, it looks like you completely forgot that the SCP has a MASSIVE headshot bonus that overshadows any advantage any of the other pistols have.
Looking at the SMG.... still king... in every way.
Feline overlord of all humans - CAT MERC
|
Sequal Rise
Les Desanusseurs
47
|
Posted - 2014.09.16 19:33:00 -
[29] - Quote
Why decreasing the bolt pistol range??? All it needs is a range BUFF as it's already glitched within about 60meters.. I was looking forward to this hotfix just to see if there would be a fix to this. I am really disapointed.
Sorry for my bad english ^^
|
Cat Merc
Onslaught Inc RISE of LEGION
12222
|
Posted - 2014.09.16 19:34:00 -
[30] - Quote
Sequal Rise wrote:Why decreasing the bolt pistol range??? All it needs is a range BUFF as it's already glitched within about 60meters.. I was looking forward to this hotfix just to see if there would be a fix to this. I am really disapointed. Ummm, it's not glitched. It does the damage it's supposed to do. Between optimal and effective range the amount of damage you do drops quite a lot, bolt pistol being no exception.
Feline overlord of all humans - CAT MERC
|
|
|
|
|
Pages: [1] 2 3 4 5 :: one page |
First page | Previous page | Next page | Last page |