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Thread Statistics | Show CCP posts - 14 post(s) |
Jebus McKing
Legio DXIV
627
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Posted - 2014.09.16 16:55:00 -
[1] - Quote
Nice
"Drive-by" dropshipping. // Paying customer. // @JebusMcKing
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Jebus McKing
Legio DXIV
634
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Posted - 2014.09.16 22:50:00 -
[2] - Quote
Bolt Pistol still looks a bit underwhelming to be honest. I don't think the additional range is good enough to make it competitive, especially compared to the Breach ScP.
With the current ROF it takes 4.5 seconds to go from pulling the trigger to emptying the clip. That means your theoretical 386 DPS really will be more like ~205 DPS.
My proposal would be to increase the range to an effective range of 72m (maybe even leave optimal range as it is, or increase hip-fire spread slightly) and the damage to 180 giving it an actual DPS of 240. If you deem this too powerful then maybe we could reduce the clipsize to 5 shots so that the damage per clip stays <1000.
In its current state I really don't see why anyone would pick the Bolt Pistol over one of the other sidearms. If I wanted a sidearm with a bit more range I'd rather pick the Magsec or ScP. But with an additional range the BoP would really become an option for those who need a sidearm with a long range and it would become kinda unique amongst the other sidearms.
Paying customer. // @JebusMcKing
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Jebus McKing
Legio DXIV
634
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Posted - 2014.09.16 23:27:00 -
[3] - Quote
CCP Rattati wrote:The Bolt Pistol, reading through most of the discussions, didn't get any complaints except for us to check on the absolute range again.
Feel free to add comments, I need to fix.
Does increased headcount damage for ALL pistols make sense? maybe not 450% but we can scale it.
Maybe not enough people are using the BoP to get a reasonable amount of opinions on it. Also I guess the discussions about IoP and Flaylock kinda overshadowed the BoP. I'd rather see a significant range and damage buff to the BoP than a CPU/PG buff.
I kinda like that the increased headshot bonus is a ScP-only thing. Makes it different from other Pistols.
Paying customer. // @JebusMcKing
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Jebus McKing
Legio DXIV
634
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Posted - 2014.09.17 00:31:00 -
[4] - Quote
Just because a guy who doesn't even play the game anymore made a video of himself killing poor noobs in militia suits and starter fits or finishing off damaged enemies while camping on a hilltop in a dampened scout suit says it's balanced does not necessarily make it so.
The thing is, like he said, the bolt pistol is a skill weapon. But the problem is if you have the skill to actually use it as efficiently as possible it still is not more rewarding than a SMG or Magsec in the hands of someone of lesser skill would have been. You can absolutely kill an enemy with a SMG even if you are missing a considerable amount of shots. But missing more than 1-2 shots with the BoP and things will look pretty grim.
If you are hesitant to buff it more than please at least give the BoP the ranges of the proto variants instead of the advanced ones.
But like I said in an earlier post, I'd rather see the damage increased a bit more than the CPU/PG buffed.
Paying customer. // @JebusMcKing
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Jebus McKing
Legio DXIV
638
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Posted - 2014.09.17 09:36:00 -
[5] - Quote
CCP Rattati wrote:Based on quality feedback we modified our proposals
PG reduced on Flaylock, CPU increased, dmg and radius reduced a little, 200% headshot dmg bonus Increased AS Scrambler Pistol ROF to differentiate better between assault and normal SCP Bolt Pistol, recalculated based on charge time, basically increased damage by a lot. Increased range as well, plus 250% headshot dmg bonus Ion, reduced seize from 3.5 to 1.5, 150% headshot bonus Quality community interaction!
I like the changes.
+1
Paying customer. // @JebusMcKing
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Jebus McKing
Legio DXIV
638
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Posted - 2014.09.17 10:08:00 -
[6] - Quote
CCP Rattati wrote:If you looked at the dmg per clip on the BP, it was out of order at 6 and by far the highest for pistols.
I am proposing to reduce reload speed to make up for the clip size.
The BoP will become one of the most rewarding weapons to use. Though it will be high risk as well, because if you miss those shots you really have a problem. I like it.
I don't see a problem with the reduced clipsize. Especially seeing that the BoP gets a quite considerable reload speed buff (~35%) and a really good headshot bonus. Lets face it, we are talking about dealing 600+ damage for a headshot. So if you miss a shot you can always make up for it by hitting the head with the next one. Though it requires some serious skills, which is good.
I was using the BoP quite a lot over the last weeks and I have to say more shots in the clip won't really help. Because of its firerate you are usually dead anyway before reaching that 5th shot. I mean the BoP gets a ~70% damage buff, that's a lot and together with the rest of the tweaks I think it will finally become balanced and useful.
Paying customer. // @JebusMcKing
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