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Author |
Thread Statistics | Show CCP posts - 14 post(s) |
Brokerib
Lone Wolves Club
1807
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Posted - 2014.07.18 00:54:00 -
[181] - Quote
J4yne C0bb wrote:Aeon Amadi wrote:CCP Logibro wrote:Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indicate accurately when you hit.
Secondly, Nova Knife damage is now being changed to 120/160/200.
And lastly, Nova Knives will do 50% damage to vehicles. No bonuses to hitting weak points (not yet at least). They will still not do damage to installations. I may revisit that last point if we at least reduce WP for destroying neutral turrets. LOL, AV Can Opener. I am sooooo looking forward to the first vid of a all-Minja squad knifing a tank to death. Keep an eye out for the channel "Army Ants" when the changes come through...
Knowledge is power
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Assault Swarm Launcher
Caldari State
206
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Posted - 2014.07.18 02:41:00 -
[182] - Quote
Brokerib wrote:I'm never going to run any other type of AV again.
"Chances are I'm going to kill you or replace you with something new..."
-CCP Logibro
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THUNDERGROOVE
Fatal Absolution
1049
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Posted - 2014.07.18 02:53:00 -
[183] - Quote
Appia Nappia wrote:CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage? It's nearly impossible to get unless you're going for a sniper that hasn't a clue you are there. I kinda disagree. I don't knife very often, but there are many times where I only get the OHK because I got the headshot with them. I don't usually try that hard to get them, but it's nice when you do.
Amarrica!
Destiny Beta SoonGäó
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2168
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Posted - 2014.07.18 03:07:00 -
[184] - Quote
Aeon Amadi wrote:CCP Logibro wrote:Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indicate accurately when you hit.
Secondly, Nova Knife damage is now being changed to 120/160/200.
And lastly, Nova Knives will do 50% damage to vehicles. No bonuses to hitting weak points (not yet at least). They will still not do damage to installations. I may revisit that last point if we at least reduce WP for destroying neutral turrets. LOL, AV Can Opener. It's been a long time, but i remember stopping and staring in admiration, back in Beta, as a knifer got on top of a damaged tank and hacked it to death. This is a reason for my minja to finally fit myofibs
PSN: RationalSpark
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
322
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Posted - 2014.07.18 08:04:00 -
[185] - Quote
omg... i might skill into Minjas after all! bravo, er... i mean charlie... i mean good stuff Logibro
mainly I like the fitting optimization as I have only barely tried out knifing and don't know much about it
DUST 514 Forums. You will never find a more wretched hive of scum and villa- er, I mean panty weights and neckbeards.
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mollerz
4212
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Posted - 2014.07.18 11:02:00 -
[186] - Quote
THUNDERGROOVE wrote:Appia Nappia wrote:CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage? It's nearly impossible to get unless you're going for a sniper that hasn't a clue you are there. I kinda disagree. I don't knife very often, but there are many times where I only get the OHK because I got the headshot with them. I don't usually try that hard to get them, but it's nice when you do.
lolz.
Do you want awesome change? Do you want dust to rock like never before?
Then vote Appia for CPM1
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Brokerib
Lone Wolves Club
1810
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Posted - 2014.07.18 12:03:00 -
[187] - Quote
Assault Swarm Launcher wrote:Brokerib wrote:I'm never going to run any other type of AV again. There there Swarm, I never ran you anyways...
Knowledge is power
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Ramux PATAPON
LORD-BRITISH
30
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Posted - 2014.07.18 15:19:00 -
[188] - Quote
CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage?
I know. And many of Japanese people know because of this movie http://www.nicovideo.jp/watch/sm22848585
Translating DUST News into Japanese.. so quickly like Scout suits.. @FPSholicsDiary
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Bormir1r
Fatal Absolution General Tso's Alliance
537
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Posted - 2014.07.18 16:32:00 -
[189] - Quote
Will the Ishukone NK get the black and red prototype color scheme?
"One does not simply" run like a Raptor. Only mk.0 Scouts do ... wait... I'm still outclassed by Gal scouts.
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Greiv Rabbah
KiLo.
11
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Posted - 2014.07.18 23:01:00 -
[190] - Quote
CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage? just enough to know not to tell anybody who doesnt use targeting on their stabs |
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Greiv Rabbah
KiLo.
11
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Posted - 2014.07.18 23:05:00 -
[191] - Quote
I-Shayz-I wrote:LOGIBRO:
If Nova Knives will do 50% efficiency to vehicles...please consider changing Mass Drivers, Flaylocks, and other explosive weapons to deal at least the same if not more efficiency...
Cause having my grenade launcher do less damage to a tank than nova knives seems somewhat...off. Just saying.
(for those that don't know, the mass driver does 40% efficiency to vehicles) mass drivers and laser rifles are supposed to be light AV... can this get fixed? infantry weapon efficiancy vs light vehicles on a light AV weapon is stupid broken |
Bethhy
Ancient Exiles. General Tso's Alliance
2251
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Posted - 2014.07.19 01:56:00 -
[192] - Quote
CCP Logibro wrote:Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indicate accurately when you hit.
Secondly, Nova Knife damage is now being changed to 120/160/200.
And lastly, Nova Knives will do 50% damage to vehicles. No bonuses to hitting weak points (not yet at least). They will still not do damage to installations. I may revisit that last point if we at least reduce WP for destroying neutral turrets.
Cool.
But now that tanks have been limited to their infantry killing power... But still retain the Health and indirect health buffs. Limiting Tank on tank TTK.. And making them near obsolete in competitive play.
Give the "Tank" back to the tank. |
Cyrus Grevare
WarRavens Final Resolution.
234
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Posted - 2014.07.19 18:22:00 -
[193] - Quote
Created the Nova Knives Fitting Optimization skill for Hotfix Charlie for theorycrafting in protofits.
Regards.
www.protofits.com - a Dust 514 fitting tool
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Joel II X
Dah Gods O Bacon
2719
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Posted - 2014.07.20 15:28:00 -
[194] - Quote
Finally! Fitting optimization!
Anyways, as someone brought up hit detection, the second slash almost always gets blue shields if the first slash doesn't connect, even if the second one does.
The extra range and adhesion is meh. Don't know how those will end up until I actualy feel the change. |
OZAROW
Opus Arcana Covert Intervention
1458
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Posted - 2014.07.20 22:47:00 -
[195] - Quote
Cyrius Li-Moody wrote:Glad to see my request for an optimization skill is getting in. The small range increase will be nice and the aim adhesion will help alleviate the problem of our narrow FOV.
STD knives will still be pretty meh but a small increase is better than no increase.
Thanks for looking into them. o7 Your request for optimization? Taking credit for that eh? Kinda like the guy that took my idea for ninja knifers and calling it scouts united, ok Bruv
SUPER NOVA KNIFE SAIYAN 4
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Phoever Asian
Eternal Beings Proficiency V.
1
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Posted - 2014.07.21 01:20:00 -
[196] - Quote
CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage?
I know, Lv5 Min Scout Lv3 NK Proficiency
I only carry Nova Knives, no 2nd weapon. You'd know me from kill feed. ;)
Isn't it 135% for a head? |
Brokerib
Lone Wolves Club
1841
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Posted - 2014.07.21 04:29:00 -
[197] - Quote
CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage? Just curious Logibro, do you know what the multiplier is for headshots? Doing some theorycrafing on max damage output.
Also, is there a reason the Nova Knife doesn't produce the noise or bonus WP for a headshot kill?
Knowledge is power
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Phoever Asian
Eternal Beings Proficiency V.
2
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Posted - 2014.07.21 06:09:00 -
[198] - Quote
I'm pretty sure a headshot meaning "shot to the head", and that nova knives is something the doesn't consume any ammo. |
Haerr
Legio DXIV
1121
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Posted - 2014.07.21 12:07:00 -
[199] - Quote
Even if you do not give us 60 WPs for a headshot kill with the Nova Knives can you at least change it to say (confirm) that we killed the guy with a headshot?
Like this -"You stabbed that guy in the head, good on you. +50 WP"
Even just giving us the "headshot sound" would be great.
10 / 10 would read again.
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CCP Logibro
C C P C C P Alliance
8649
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Posted - 2014.07.21 12:48:00 -
[200] - Quote
Brokerib wrote:CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage? Just curious Logibro, do you know what the multiplier is for headshots? Doing some theorycrafing on max damage output. Also, is there a reason the Nova Knife doesn't produce the noise or bonus WP for a headshot kill?
150% damage.
CCP Logibro // Patron Saint of Logistics // Distributor of Nanites
(a¦á_a¦á)
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Bormir1r
Fatal Absolution General Tso's Alliance
555
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Posted - 2014.07.21 18:04:00 -
[201] - Quote
CCP Logibro wrote:Brokerib wrote:CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage? Just curious Logibro, do you know what the multiplier is for headshots? Doing some theorycrafing on max damage output. Also, is there a reason the Nova Knife doesn't produce the noise or bonus WP for a headshot kill? 150% damage.
So prototype (black and red) color scheme too? Would be really nice lol. =P
"One does not simply" run like a Raptor. Only Mk.0 Scouts will do that.
NK are my Teeth, Kin Cats are my Legs.
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Joel II X
Dah Gods O Bacon
2720
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Posted - 2014.07.22 01:40:00 -
[202] - Quote
Bormir1r wrote:CCP Logibro wrote:Brokerib wrote:CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage? Just curious Logibro, do you know what the multiplier is for headshots? Doing some theorycrafing on max damage output. Also, is there a reason the Nova Knife doesn't produce the noise or bonus WP for a headshot kill? 150% damage. So prototype (black and red) color scheme too? Would be really nice lol. =P Yes! Please! Jesus! |
iKILLu osborne
WarRavens Final Resolution.
105
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Posted - 2014.07.22 04:53:00 -
[203] - Quote
3 years after legion drops a old vet says "come gather around children and hear the tale that made duna qq on the dust 514 forums"
"uh guys" "i got to go back to the mcc those 10 ads's made me crap my dropsuit"
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I-Shayz-I
I----------I
4201
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Posted - 2014.07.22 07:18:00 -
[204] - Quote
Any reply about Nova knives getting MORE efficiency to vehicles than Mass Drivers?
Cause honestly if it happens that would just be extremely silly.
7162 wp with a Repair Tool!
List of Legion Feedback Threads!
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Maken Tosch
DUST University Ivy League
8891
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Posted - 2014.07.22 07:43:00 -
[205] - Quote
CCP Logibro wrote:Just to cut any discussion off at the pass, charging knives while sprinting is off the table. It's not going to happen, so please don't bring it up in this thread.
Well, just as long as you're fixing other aspects of the nova knives I would care less about the sprint-charge idea. I know I kept bringing it up a lot in the past but that was because of how knives were in the past and how much help they needed.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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Maken Tosch
DUST University Ivy League
8892
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Posted - 2014.07.22 07:51:00 -
[206] - Quote
CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage?
I was under the impression that there wasn't extra damage for headshots with knives. In my entire 2 years of playing Dust I never noticed it and never got a WP bonus for it either so I assumed there was none. That was in the day prior to Fanfest 2014 though before I put my character into cold storage so I don't know what's changed for the knives.
On Twitter: @HilmarVeigar #greenlightlegion #dust514 players are waiting.
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IAmDuncanIdaho II
R 0 N 1 N
619
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Posted - 2014.07.22 13:02:00 -
[207] - Quote
Vrain Matari wrote:Aeon Amadi wrote:CCP Logibro wrote:Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indicate accurately when you hit.
Secondly, Nova Knife damage is now being changed to 120/160/200.
And lastly, Nova Knives will do 50% damage to vehicles. No bonuses to hitting weak points (not yet at least). They will still not do damage to installations. I may revisit that last point if we at least reduce WP for destroying neutral turrets. LOL, AV Can Opener. It's been a long time, but i remember stopping and staring in admiration, back in Beta, as a knifer got on top of a damaged tank and hacked it to death. This is a reason for my minja to finally fit myofibs
Myofibs don't add to knife damage, only melee. Don't waste your SP :)
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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IgniteableAura
Pro Hic Immortalis
1420
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Posted - 2014.07.22 13:32:00 -
[208] - Quote
I-Shayz-I wrote:Any reply about Nova knives getting MORE efficiency to vehicles than Mass Drivers?
Cause honestly if it happens that would just be extremely silly.
There hasn't been a response because this is a "nova knife" feedback thread. If there is anything we have learned, its that the Devs prefer to only have feedback on the topic at hand and not some wild squirrel chase.
The NK has to be within 1m of that tank to apply its damage, the mass driver doesn't have that restriction. Therefore no, the mass driver should not have 50% efficacy. 40% efficacy vs 50% is going to be <20 more damage even with the MD. It would be a giant waste of dev time for them to go and change all the weapon efficacy values for such a "pointless" change.
My Youtube
Biomassed Podcast
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Bormir1r
Fatal Absolution General Tso's Alliance
555
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Posted - 2014.07.22 13:56:00 -
[209] - Quote
IgniteableAura wrote:I-Shayz-I wrote:Any reply about Nova knives getting MORE efficiency to vehicles than Mass Drivers?
Cause honestly if it happens that would just be extremely silly. There hasn't been a response because this is a "nova knife" feedback thread. If there is anything we have learned, its that the Devs prefer to only have feedback on the topic at hand and not some wild squirrel chase. The NK has to be within 1m of that tank to apply its damage, the mass driver doesn't have that restriction. Therefore no, the mass driver should not have 50% efficacy. 40% efficacy vs 50% is going to be <20 more damage even with the MD. It would be a giant waste of dev time for them to go and change all the weapon efficacy values for such a "pointless" change.
There's even the possibility of getting run over when you get that close to a tank, all they have to do is move back in the direction you are and you're "road kill."
"One does not simply" run like a Raptor. Only Mk.0 Scouts will do that.
NK are my Teeth, Kin Cats are my Legs.
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IAmDuncanIdaho II
R 0 N 1 N
620
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Posted - 2014.07.22 19:58:00 -
[210] - Quote
Bormir1r wrote:IgniteableAura wrote:I-Shayz-I wrote:Any reply about Nova knives getting MORE efficiency to vehicles than Mass Drivers?
Cause honestly if it happens that would just be extremely silly. There hasn't been a response because this is a "nova knife" feedback thread. If there is anything we have learned, its that the Devs prefer to only have feedback on the topic at hand and not some wild squirrel chase. The NK has to be within 1m of that tank to apply its damage, the mass driver doesn't have that restriction. Therefore no, the mass driver should not have 50% efficacy. 40% efficacy vs 50% is going to be <20 more damage even with the MD. It would be a giant waste of dev time for them to go and change all the weapon efficacy values for such a "pointless" change. There's even the possibility of getting run over when you get that close to a tank, all they have to do is move back in the direction you are and you're "road kill."
I've noticed also some annoying glitch when attempting to plant REs on the back - it's like it bumps you about - tank's not even moving as far as I know.
Now I think about the change a while ago now to sticky REs, perhaps I can just throw the things from a couple metres away lol. But I like to place them precisely in a neat line along the back of the tank...coz OCD or something.
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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