|
Author |
Thread Statistics | Show CCP posts - 14 post(s) |
IgniteableAura
Pro Hic Immortalis
1363
|
Posted - 2014.07.16 00:12:00 -
[1] - Quote
Every time you swipe you "slow down" https://www.youtube.com/watch?v=Yscdf_-ztOU&list=UUPEDnyW3VLCVue8my3DxMkg#t=93
@1:37 1m away, swipe....miss. @ 3:08 backpedal is OP. That dude would have killed me had his mag not been empty. @4:29 backpedal wins. @5:31 backpedal wins.
My Youtube
Biomassed Podcast
|
IgniteableAura
Pro Hic Immortalis
1382
|
Posted - 2014.07.16 18:48:00 -
[2] - Quote
Can we make the knives "swing faster" aka apply their damage more quickly?
Because while I think the increase in aim adhesion and range will improve a little bit in CQC, it will always remain impossible to knife someone while they are sprinting unless you do a "sprint, jump, charge, land, swipe".
Currently you swipe when you think you will hit someone (1m), when you swipe while sprinting you slow down to walk speed, the person in front of you will in turn "gain enough ground" to get outside of the knife range. They will also hear the knife swipe, bunnyhop, twirl and backpedal so you cannot hit them. ---------> dead scout.
^thats the scenario that makes knives frustrating.
Please explain how aim adhesion will allow us to hit a "gaining ground" target.
My Youtube
Biomassed Podcast
|
IgniteableAura
Pro Hic Immortalis
1387
|
Posted - 2014.07.16 19:56:00 -
[3] - Quote
Adipem Nothi wrote:@ Iggy
Isn't the plan aim adhesion + range increase?
Thats what I understand, but how is aim adhesion going to keep the target from gaining ground as you swipe? The range can help, but I suppose time will tell, 0.5m wont help us much IMO.
Aim adhesion will help you keep on target in CQC as they strafe, but it won't make you "faster"
My Youtube
Biomassed Podcast
|
IgniteableAura
Pro Hic Immortalis
1392
|
Posted - 2014.07.17 00:32:00 -
[4] - Quote
^What they said, delay between releasing knives and actual damage would help a great deal.
My Youtube
Biomassed Podcast
|
IgniteableAura
Pro Hic Immortalis
1397
|
Posted - 2014.07.18 00:10:00 -
[5] - Quote
CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage?
You could look at changing that to a "Backstab" bonus and it would be more appropriate.
<3
My Youtube
Biomassed Podcast
|
IgniteableAura
Pro Hic Immortalis
1420
|
Posted - 2014.07.22 13:32:00 -
[6] - Quote
I-Shayz-I wrote:Any reply about Nova knives getting MORE efficiency to vehicles than Mass Drivers?
Cause honestly if it happens that would just be extremely silly.
There hasn't been a response because this is a "nova knife" feedback thread. If there is anything we have learned, its that the Devs prefer to only have feedback on the topic at hand and not some wild squirrel chase.
The NK has to be within 1m of that tank to apply its damage, the mass driver doesn't have that restriction. Therefore no, the mass driver should not have 50% efficacy. 40% efficacy vs 50% is going to be <20 more damage even with the MD. It would be a giant waste of dev time for them to go and change all the weapon efficacy values for such a "pointless" change.
My Youtube
Biomassed Podcast
|
IgniteableAura
Pro Hic Immortalis
1428
|
Posted - 2014.07.24 19:50:00 -
[7] - Quote
CCP Logibro wrote:
And a note for the aim adhesion: It's on now, but we haven't managed to get much out of it. At this stage we'll still deploy it on, but we may decide to roll out Charlie without the aim adhesion just to see how the other changes stand on their own.
Lastly, there's a strong chance that we won't get the Fitting Optimization skill in. If that's the case, we'll just cut some base PG off the Nova Knife.
So you are saying the aim adhesion is on the current build? Cause I spend a good deal of time knifing last night and I didn't notice any adhesion. I actually got really frustrating trying to knife a backpedaler only to get punched in the face......his punches were longer than my knives. Made me sad and excited for the range increase.
Looking forward to PG reduction. I actually prefer it this way since I won't have to invest more SP.
My Youtube
Biomassed Podcast
|
IgniteableAura
Pro Hic Immortalis
1436
|
Posted - 2014.07.25 04:57:00 -
[8] - Quote
Thanks for clarifying, are you planning on "turning it up" or just playing it out to see how it feels. Are you guys worried about unintended consequences if you aren't seeing anything in the test build?
Any word on timeline?
My Youtube
Biomassed Podcast
|
|
|
|