|
Author |
Thread Statistics | Show CCP posts - 14 post(s) |
Brokerib
Lone Wolves Club
1635
|
Posted - 2014.07.14 01:09:00 -
[1] - Quote
CCP Logibro wrote:So, it's that time again. I'll be looking at Nova Knives in Hotfix Charlie, and am hoping to make some improvements for them. Here's the preliminary list of changes.
First off, I'll be trialling an increase from 2m range to 2.5m. This one isn't going in 100%, I'm hopefully going to get some testing time stabbing people around the office next week to see how it feels, might give a smaller increase if it's too much.
I'll also be testing aim adhesion next week to help with tracking targets at close range.
I'll look at adding a fitting optimisation skill. Like other fitting optimisation skills, this will decrease Nova Knife PG requirements by 5% per level, and will be a 6x skill. It will require Nova Knife Proficiency 4 to train. The skillbook will cost 774,000ISK.
Finally, I'll be decreasing charge time on standard knives to 1.2 seconds, and increasing their damage by 10 to 100 to bring them in line with the other knives.
Just to cut any discussion off at the pass, charging knives while sprinting is off the table. It's not going to happen, so please don't bring it up in this thread.
If you see any issues with any of these changes, please discuss them in this thread. Looks pretty good Logibro. As mentioned by a couple of others, a more significant increase for the standard knives would make them more useful, the 10 point increase ends up being 50 in total (for a charged double shot), which really isn't significant. 125 or (preferably) 150 (with the advanced knives going to 175) would be better.
Regardless, still pretty happy with the changes. If aim adhesion is effective (along with the range increase) then I don't see any need to change movement (backpedal, etc).
Knowledge is power
|
Brokerib
Lone Wolves Club
1635
|
Posted - 2014.07.14 01:24:00 -
[2] - Quote
Appia Vibbia wrote:Oh! Oh! Oh! Can we get a buff to nova knives so they do damage to tanks again?
Actually, this is one thing I'd love to see. Pretty please Logibro?
I'd love to knife a tank while riding it and actually do some damage. Instead of just for amusement, which is why I knife tanks while riding them currently.
How about 50% damage on charge shots?
Knowledge is power
|
Brokerib
Lone Wolves Club
1640
|
Posted - 2014.07.14 04:10:00 -
[3] - Quote
RedPencil wrote:You make me really wanna know who's Not Iggy I'm not mind to jeopardize myself. Often in time, my thought was wrong too. Someone though me, if I wanna prove something, try to argue on it. People will help you prove if it valid. Many of us are not Iggy. As for Not Iggy...look at his signature
Knowledge is power
|
Brokerib
Lone Wolves Club
1641
|
Posted - 2014.07.14 05:02:00 -
[4] - Quote
Leeroy Gannarsein wrote:Appia Vibbia wrote:Community Support!
Step 1 in getting nova knife kills on tanks again acquired. I like the idea of NKs dealing damage to tanks, but I'm not sure what kind of output they should have. 50% efficiency seems like a good deal (can't Ishy NK deal like 1200 per charge for a .8s charge or something)? While I agree that if you manage to get on top of me and stay on top of me you should cut me out of the tank, it seems like it might be a more effective method than strapping REs or using an SL. I'm just spitballing here, and I'm no NKer. Please swear at me if I'm wrong. Damage is closer to 1400 with full skills and the right fit...but you really do need max skills along with Minmatar Scout 5 to get to that. Otherwise it maxes out about 1200.
So yes, 600-700 damage per charged shot. Substantially less than REs, but still pretty heavy damage. Combine it with a flux grenade and an RE and you'll have done close to 3k damage in a very short amount of time, so long as you're standing on a tank. Would take a lot of skill to pull off however.
Doesn't hurt to ask, I'd love to see a squad of Minja scouts swarming a tank with knives...link ants pulling down a beetle.
Knowledge is power
|
Brokerib
Lone Wolves Club
1641
|
Posted - 2014.07.14 05:02:00 -
[5] - Quote
True Adamance wrote:Leeroy Gannarsein wrote:Appia Vibbia wrote:Community Support!
Step 1 in getting nova knife kills on tanks again acquired. I like the idea of NKs dealing damage to tanks, but I'm not sure what kind of output they should have. 50% efficiency seems like a good deal (can't Ishy NK deal like 1200 per charge for a .8s charge or something)? While I agree that if you manage to get on top of me and stay on top of me you should cut me out of the tank, it seems like it might be a more effective method than strapping REs or using an SL. I'm just spitballing here, and I'm no NKer. Please swear at me if I'm wrong. I like the idea..... but someone please justify just what they are stabbing so I can sleep at night. Tank. They're stabbing tank...
Knowledge is power
|
Brokerib
Lone Wolves Club
1787
|
Posted - 2014.07.17 13:40:00 -
[6] - Quote
CCP Logibro wrote:Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indicate accurately when you hit.
Secondly, Nova Knife damage is now being changed to 120/160/200.
And lastly, Nova Knives will do 50% damage to vehicles. No bonuses to hitting weak points (not yet at least). They will still not do damage to installations. I may revisit that last point if we at least reduce WP for destroying neutral turrets. Thank you Logibro. I'm never going to run any other type of AV again.
Knowledge is power
|
Brokerib
Lone Wolves Club
1807
|
Posted - 2014.07.18 00:54:00 -
[7] - Quote
J4yne C0bb wrote:Aeon Amadi wrote:CCP Logibro wrote:Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indicate accurately when you hit.
Secondly, Nova Knife damage is now being changed to 120/160/200.
And lastly, Nova Knives will do 50% damage to vehicles. No bonuses to hitting weak points (not yet at least). They will still not do damage to installations. I may revisit that last point if we at least reduce WP for destroying neutral turrets. LOL, AV Can Opener. I am sooooo looking forward to the first vid of a all-Minja squad knifing a tank to death. Keep an eye out for the channel "Army Ants" when the changes come through...
Knowledge is power
|
Brokerib
Lone Wolves Club
1810
|
Posted - 2014.07.18 12:03:00 -
[8] - Quote
Assault Swarm Launcher wrote:Brokerib wrote:I'm never going to run any other type of AV again. There there Swarm, I never ran you anyways...
Knowledge is power
|
Brokerib
Lone Wolves Club
1841
|
Posted - 2014.07.21 04:29:00 -
[9] - Quote
CCP Logibro wrote:I'm also curious about another thing: how many of you know that a headshot with Nova Knives does extra damage? Just curious Logibro, do you know what the multiplier is for headshots? Doing some theorycrafing on max damage output.
Also, is there a reason the Nova Knife doesn't produce the noise or bonus WP for a headshot kill?
Knowledge is power
|
Brokerib
Lone Wolves Club
1940
|
Posted - 2014.07.23 23:47:00 -
[10] - Quote
Devadander wrote:http://youtu.be/_s76GK2vEig?list=UUlbc3XILbKpyQGjsH9pgOgw Logibroman, I need you to watch Moody's NK vids and tell me.... Do the knives really need a polish? Everyone else: Are you trying to use them as a main weapon?..... Yes, they do. They cost too much to fit, are ineffective at the standard and advanced tier, and have issues with hit detection.
You can't balance a weapon around apex players like Moody or Musturd, knives need to be balanced around normal users if we're ever going to have more than a couple of dozen regular users.
And yes, some of us use them as main weapons. There's even a couple who run Nova Knives as their only weapon.
Knowledge is power
|
|
Brokerib
Lone Wolves Club
1942
|
Posted - 2014.07.24 00:12:00 -
[11] - Quote
JRleo jr wrote:Brokerib wrote:Devadander wrote:http://youtu.be/_s76GK2vEig?list=UUlbc3XILbKpyQGjsH9pgOgw Logibroman, I need you to watch Moody's NK vids and tell me.... Do the knives really need a polish? Everyone else: Are you trying to use them as a main weapon?..... Yes, they do. They cost too much to fit, are ineffective at the standard and advanced tier, and have issues with hit detection. You can't balance a weapon around apex players like Moody or Musturd, knives need to be balanced around normal users if we're ever going to have more than a couple of dozen regular users. And yes, some of us use them as main weapons. There's even a couple who run Nova Knives as their only weapon. 36/6 domination vs some proto, basic or std knives Pretty good, eh? Very good! My best with knives is 8 in a match, using ZNs. Also in domination I think. Amazing how little attention people pay to bodies dropping to the ground behind them.
Knowledge is power
|
Brokerib
Lone Wolves Club
1954
|
Posted - 2014.07.24 02:42:00 -
[12] - Quote
Appia Vibbia wrote:Brokerib wrote:Devadander wrote:http://youtu.be/_s76GK2vEig?list=UUlbc3XILbKpyQGjsH9pgOgw Logibroman, I need you to watch Moody's NK vids and tell me.... Do the knives really need a polish? Everyone else: Are you trying to use them as a main weapon?..... Yes, they do. They cost too much to fit, are ineffective at the standard and advanced tier, and have issues with hit detection. You can't balance a weapon around apex players like Moody or Musturd, knives need to be balanced around normal users if we're ever going to have more than a couple of dozen regular users. And yes, some of us use them as main weapons. There's even a couple who run Nova Knives as their only weapon. I strongly disagree with you there. They cost the same as Viziam Scrambler Pistol. That's hardly anything at all. It is on a Minja...
Knowledge is power
|
Brokerib
Lone Wolves Club
1955
|
Posted - 2014.07.24 03:56:00 -
[13] - Quote
SponkSponkSponk wrote:Brokerib wrote: You can't balance a weapon around apex players like Moody or Musturd, knives need to be balanced around normal users if we're ever going to have more than a couple of dozen regular users.
We literally just rebalanced scouts around apex players (in PC), please be consistent. It was balanced around PC the game mode, not individual PC players. PC enforces meta play that highlights min/max and balance issues far more quickley than any other mode. PC players do not equal apex players. PC equals apex game mode.
Balancing around the ability of individual players is pointless. It's like those posts where you see a known slayer start an alt, max out a single weapon, play three matches and then claim that it's OP because 'I went 60/0 with it'. They didn't go 60/0 because of the weapon, they went 60/0 because they're really good a killing people.
Top tier knifers could go K/D positive with a soup spoon, because apex slayers are OP. Balancing soup spoons around their play will result in everyone wielding tea spoons, while they still go 60/0.
Knowledge is power
|
Brokerib
Lone Wolves Club
1983
|
Posted - 2014.07.27 00:57:00 -
[14] - Quote
ladwar wrote:CCP Logibro wrote:Alright, so after a little testing I'm going to reduce the knife hit time from 0.3 and 0.55 to 0.2 and 0.45. The animation however is fixed, so it will seem a bit quicker, but the hit markers will indicate accurately when you hit.
Secondly, Nova Knife damage is now being changed to 120/160/200.
And lastly, Nova Knives will do 50% damage to vehicles. No bonuses to hitting weak points (not yet at least). They will still not do damage to installations. I may revisit that last point if we at least reduce WP for destroying neutral turrets. um ok? whats the point in buffing NK damage % to vehicles. isn't that still below the the regen stop limit? A charged shot shoud do 500+ damage. Thats enough to get the party started.
Knowledge is power
|
|
|
|