| Pages: [1] 2 3 4 5 6 7  :: one page | 
      
      
        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Crimson Cerberes
 Hammer Of Light
 Covenant of the Phoenix Alliance
 
 242
 
 
      | Posted - 2014.02.04 20:54:00 -
          [1] - Quote 
 Why?
 | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 Gallente Federation
 
 3933
 
 
      | Posted - 2014.02.04 20:57:00 -
          [2] - Quote 
 Because, the codename of the Amarr Scout was..............-------________...
 
 Sumo =ƒÿé
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
      
        |  Denak Kalamari
 Intaki Liberation Front
 Intaki Prosperity Initiative
 
 1013
 
 
      | Posted - 2014.02.04 20:58:00 -
          [3] - Quote 
 Because Amarr suits are not designed for speed, but durability. Sure, your Minmatar assault can run faster than an Amarr scout, but the Amarr scout keeps on blazing by as the Minmatar Assault stopped to catch a breath five times already.
 
 Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published Jan. 29th | 
      
      
        |  DozersMouse XIII
 Ultramarine Corp
 
 108
 
 
      | Posted - 2014.02.04 20:59:00 -
          [4] - Quote 
 4 lows vs 2 lows
 
 Bacon pancakes makin' bacon pancakes
Take some bacon and I'll put it a pancake
Bacon pancakes thats what it's gonna make | 
      
      
        |  John Demonsbane
 Unorganized Ninja Infantry Tactics
 League of Infamy
 
 1856
 
 
      | Posted - 2014.02.04 21:03:00 -
          [5] - Quote 
 Because CCP.
 
 "The line between disorder and order lies in logistics" -Sun Tzu Forum Warrior lv.1 Amarr victor! | 
      
      
        |  TheD1CK
 Dead Man's Game
 
 573
 
 
      | Posted - 2014.02.04 21:03:00 -
          [6] - Quote 
 because Minmatar Assault needs at least one up-side
 
 Minmatar Demolitions Specialist  Plasma Cannon Pro | 
      
      
        |  Emperor1349
 Molon Labe.
 Public Disorder.
 
 9
 
 
      | Posted - 2014.02.04 21:05:00 -
          [7] - Quote 
 Lmao yeah nerf the min assault speed its so OP. The amarr scout is not even out yet. Crying
 
 R.I.P Mag - SVER | 
      
      
        |  COVERT SUBTERFUGE
 PSU GHOST SYNDICATE
 DARKSTAR ARMY
 
 125
 
 
      | Posted - 2014.02.04 21:08:00 -
          [8] - Quote 
 Because Amarr are good for cleaning Matari toilets and little else.
  
 Subterfuge and terrorist GOD in the making Proud Minmatar - Alt of THE GREY CARDINAL Love the Art of War | 
      
      
        |  Nocturnal Soul
 Fatal Absolution
 Public Disorder.
 
 1824
 
 
      | Posted - 2014.02.04 21:11:00 -
          [9] - Quote 
 I don't care what anyone thinks, its just bullshit that an any assaults suit base speed is faster than any scouts it just defeats the purpose of being a scout and should be change ASAP
 
 New born sAMARRi | 
      
      
        |  DeadlyAztec11
 Ostrakon Agency
 Gallente Federation
 
 3934
 
 
      | Posted - 2014.02.04 21:19:00 -
          [10] - Quote 
 
 TheD1CK wrote:because Minmatar Assault needs at least one up-side That suit is @ss though, not gonna lie.
 
 My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 1516
 
 
      | Posted - 2014.02.04 21:36:00 -
          [11] - Quote 
 Minmatar are notorious speed tankers.
 
 Amarr are notorious slow asses who bricktank with armor.
 
 IMHO, all Minmatar dropsuits should be as fast as the Amarr dropsuits of one frame size smaller.
 
 It isn't like AA won't make the speed bonus balanced.
 
 Praise St. Arzad and Pass the Nanohives Karin Midular, gone, never forgotten Executing Amarr Trash since Closed Beta | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 6393
 
 
      | Posted - 2014.02.04 21:42:00 -
          [12] - Quote 
 
 Denak Kalamari wrote:Because Amarr suits are not designed for speed, but durability. Sure, your Minmatar assault can run faster than an Amarr scout, but the Amarr scout keeps on blazing by as the Minmatar Assault stopped to catch a breath five times already.
 Not to mention that these are just the base stats, scouts usually invest at least a few points into biotics, specifically kinetic catalyzers, which would improve their base speed and possibly make the Amarr scout a bit faster than a standard Minmatar assault
 It's a scout, it needs to be faster than assaults. Something something about the Amarr variant of the fastest ship class in EVE is still faster than the Minmatar version of the second fastest ship class in EVE.
 
 What is stupid is the Amarr are given this speed penalty because they get more base HP, something scouts don't really care about, and that the difference between base HP is relatively smaller when you compare the Amarr scout to other scouts yet it gets the same amount of speed penalty.
 
 
 
 DozersMouse XIII wrote:4 lows vs 2 lows So does the Gallente scout, plus faster plus an inherent 3 armor repair per second. Gallente scout is just better.
 
 ARC Commander CPM Info and Q&A - Status: Open | 
      
      
        |  Monkey MAC
 Lost Millennium
 
 1827
 
 
      | Posted - 2014.02.04 21:44:00 -
          [13] - Quote 
 Because Amarr is slow, that how it works.
 Because Minmatar is fast that how it works.
 
 So the fast suit is slower than the slow suit. As expected.
 Don't be suprised if the Minmatar heavy is faster than the Amarr Logi
 
 Tanks 514 I told you, I bloody well told you. Monkey Mac - Forum Warrior of the Trees Lvl.1 | 
      
      
        |  R F Gyro
 Clones 4u
 
 1101
 
 
      | Posted - 2014.02.04 21:44:00 -
          [14] - Quote 
 
 Nocturnal Soul wrote:I don't care what anyone thinks, its just bullshit that an assaults suit base speed is faster than any scouts it just defeats the purpose of being a scout and should be change ASAP If you want a fast scout, run a fast scout suit. If you want a stealthy scout, run a stealthy scout suit. If you want a tanky scout, run a tanky scout suit.
 
 RF Gyro: 12.5% damage bonus; 10.5% rate of fire bonus | 
      
      
        |  Crimson Cerberes
 Hammer Of Light
 Covenant of the Phoenix Alliance
 
 245
 
 
      | Posted - 2014.02.04 21:44:00 -
          [15] - Quote 
 
 Alaika Arbosa wrote:Minmatar are notorious speed tankers.
 Amarr are notorious slow asses who bricktank with armor.
 
 IMHO, all Minmatar dropsuits should be as fast as the Amarr dropsuits of one frame size smaller.
 
 It isn't like AA won't make the speed bonus balanced.
 
 So you think the minmatar heavy should be as fast as the amarr medium?
 
 Well shouldn't that also mean the same then, that amarr suits should have more HP than the larger sized minmatar suits?
 
 I mean fair is fair.
 | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 6395
 
 
      | Posted - 2014.02.04 21:50:00 -
          [16] - Quote 
 
 R F Gyro wrote:Nocturnal Soul wrote:I don't care what anyone thinks, its just bullshit that an assaults suit base speed is faster than any scouts it just defeats the purpose of being a scout and should be change ASAP If you want a fast scout, run a fast scout suit. If you want a stealthy scout, run a stealthy scout suit. If you want a tanky scout, run a tanky scout suit. Why would you want a tanky scout? That defeats the purpose. Also Gallente is better at tanking than Amarr because they get the natural 3 armor repair per second so don't have to use a low slot for reps and can use that saved spot to easily surpass the measly 30 HP advantage Amarr scouts start out with.
 
 ARC Commander CPM Info and Q&A - Status: Open | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 6395
 
 
      | Posted - 2014.02.04 21:52:00 -
          [17] - Quote 
 
 Crimson Cerberes wrote:Alaika Arbosa wrote:Minmatar are notorious speed tankers.
 Amarr are notorious slow asses who bricktank with armor.
 
 IMHO, all Minmatar dropsuits should be as fast as the Amarr dropsuits of one frame size smaller.
 
 It isn't like AA won't make the speed bonus balanced.
 So you think the minmatar heavy should be as fast as the amarr medium? Well shouldn't that also mean the same then, that amarr suits should have more HP than the larger sized minmatar suits? I mean fair is fair. Sounds fair to me. Though it would just be better if they made clearly defined speed ranges for each class that didn't overlap.
 
 ARC Commander CPM Info and Q&A - Status: Open | 
      
      
        |  Awry Barux
 Paladin Survey Force
 Amarr Empire
 
 446
 
 
      | Posted - 2014.02.04 21:52:00 -
          [18] - Quote 
 Also, Amarr scout bonus is trash compared to other bonuses. Other suits receive the equivalent of a complex module or more from the suit bonuses, while the Amarr scout gets less than a basic cardiac reg.
 | 
      
      
        |  Lynn Beck
 Granite Mercenary Division
 Top Men.
 
 673
 
 
      | Posted - 2014.02.04 21:52:00 -
          [19] - Quote 
 
 Crimson Cerberes wrote:Alaika Arbosa wrote:Minmatar are notorious speed tankers.
 Amarr are notorious slow asses who bricktank with armor.
 
 IMHO, all Minmatar dropsuits should be as fast as the Amarr dropsuits of one frame size smaller.
 
 It isn't like AA won't make the speed bonus balanced.
 So you think the minmatar heavy should be as fast as the amarr medium? Well shouldn't that also mean the same then, that amarr suits should have more HP than the larger sized minmatar suits? I mean fair is fair. I'm fine with that.
 Amarr scout with 155 armor at lv3 armor upgrades and 190 or so shield?
 But it thought you didnt like twin tanking...
 Regardless i don't see it being a problem.
 
 Under 28db Officially nerfproof (predicting CR nerf February '14) Selling SP: 10k SP per 100k ISK. | 
      
      
        |  Cyrius Li-Moody
 
 3273
 
 
      | Posted - 2014.02.04 21:53:00 -
          [20] - Quote 
 
 Aero Yassavi wrote:Why would you want a tanky scout? That defeats the purpose.
 
 Tell that to marauder/appia.
 
 Youtuber. Your friendly neighborhood whiskey-fueled merc. | 
      
      
        |  Aero Yassavi
 Praetoriani Classiarii Templares
 Praetoria Imperialis Excubitoris
 
 6397
 
 
      | Posted - 2014.02.04 21:54:00 -
          [21] - Quote 
 
 Cyrius Li-Moody wrote:Aero Yassavi wrote:Why would you want a tanky scout? That defeats the purpose.
 Tell that to marauder/appia. See the part of the quote you cut out,
 
 "Also Gallente is better at tanking than Amarr because they get the natural 3 armor repair per second so don't have to use a low slot for reps and can use that saved spot to easily surpass the measly 30 HP advantage Amarr scouts start out with."
 
 ARC Commander CPM Info and Q&A - Status: Open | 
      
      
        |  Faquira Bleuetta
 Fatal Absolution
 Public Disorder.
 
 215
 
 
      | Posted - 2014.02.04 21:58:00 -
          [22] - Quote 
 people who say tha amarr scout are ok are ****** mentally ill ,,,and by the why 85 hp basic armor plate hav 2 % penalty 85/40 = - 0,94 % speed penalty so to me ground speed should be 5,35 ms just 0.10 m faster than min assault and 7,53 ms for sprint.
 
 Fatal Absolution bench proficiency lvl 5
why so serious zatara | 
      
      
        |  Alaika Arbosa
 Matari Combat Research and Manufacture Inc.
 Interstellar Murder of Crows
 
 1518
 
 
      | Posted - 2014.02.04 22:36:00 -
          [23] - Quote 
 
 Crimson Cerberes wrote:Alaika Arbosa wrote:Minmatar are notorious speed tankers.
 Amarr are notorious slow asses who bricktank with armor.
 
 IMHO, all Minmatar dropsuits should be as fast as the Amarr dropsuits of one frame size smaller.
 
 It isn't like AA won't make the speed bonus balanced.
 So you think the minmatar heavy should be as fast as the amarr medium? Well shouldn't that also mean the same then, that amarr suits should have more HP than the larger sized minmatar suits? I mean fair is fair. Giving that amount of tank to the amarr dropsuits is just ridiculous. They are already the most significantly tanked dropsuits, though they are also slow.
 
 Minmatar, OTOH, having the same speed as Amarr frames one size smaller really gives them little advantage if any at all due to AA and the fact that they are already squishy enough. Even beyond that, Amarr dropsuits are the slowest so it isn't like the Minmatar dropsuits would really be getting such an overwhelming advantage.
 
 So what, they'll just be quicker to get to action where they'll die just as quickly. Amarr, however, will take forever to get there and forever to die as well.
 
 Praise St. Arzad and Pass the Nanohives Karin Midular, gone, never forgotten Executing Amarr Trash since Closed Beta | 
      
      
        |  Crimson Cerberes
 Hammer Of Light
 Covenant of the Phoenix Alliance
 
 247
 
 
      | Posted - 2014.02.04 23:45:00 -
          [24] - Quote 
 
 Alaika Arbosa wrote:Crimson Cerberes wrote:Alaika Arbosa wrote:Minmatar are notorious speed tankers.
 Amarr are notorious slow asses who bricktank with armor.
 
 IMHO, all Minmatar dropsuits should be as fast as the Amarr dropsuits of one frame size smaller.
 
 It isn't like AA won't make the speed bonus balanced.
 So you think the minmatar heavy should be as fast as the amarr medium? Well shouldn't that also mean the same then, that amarr suits should have more HP than the larger sized minmatar suits? I mean fair is fair. Giving that amount of tank to the amarr dropsuits is just ridiculous. They are already the most significantly tanked dropsuits, though they are also slow. Minmatar, OTOH, having the same speed as Amarr frames one size smaller really gives them little advantage if any at all due to AA and the fact that they are already squishy enough. Even beyond that, Amarr dropsuits are the slowest so it isn't like the Minmatar dropsuits would really be getting such an overwhelming advantage. So what, they'll just be quicker to get to action where they'll die just as quickly. Amarr, however, will take forever to get there and forever to die as well. 
 Giving that amount of speed to suits that are an ENTIRE class larger than the scouts is wrong too. Thats the point.
 
 Oh and LOL at HP advantage... yeah 30 ehp is worth 1 round or less to nearly every weapon in the game(i.e. worth WAY less than being able to run away, towards, find cover, jump, and strafe faster.)
 | 
      
      
        |  buzzzzzzz killllllllll
 TRA1LBLAZERS
 
 159
 
 
      | Posted - 2014.02.04 23:49:00 -
          [25] - Quote 
 
 Awry Barux wrote:Also, Amarr scout bonus is trash compared to other bonuses. Other suits receive the equivalent of a complex module or more from the suit bonuses, while the Amarr scout gets less than a basic cardiac reg.  yes cuz every1 wants to fit myrofibril stimulants on their scouts or use knova knives with damage mods... some modules are better than other
 | 
      
      
        |  Vermaak Doe
 SVER True Blood
 Public Disorder.
 
 1331
 
 
      | Posted - 2014.02.04 23:50:00 -
          [26] - Quote 
 
 Alaika Arbosa wrote:Minmatar are notorious speed tankers.
 Amarr are notorious slow asses who bricktank with armor.
 
 IMHO, all Minmatar dropsuits should be as fast as the Amarr dropsuits of one frame size smaller.
 
 It isn't like AA won't make the speed bonus balanced.
 By that logic amarr suits should have base HP value equal to the minmatar frame one size bigger.
 
 "Always fight dirty, the victor writes history" Eve toon: Drake Doe, professional hero tackler, full time pretzel boy | 
      
      
        |  BAD FURRY
 SVER True Blood
 Public Disorder.
 
 412
 
 
      | Posted - 2014.02.04 23:51:00 -
          [27] - Quote 
 
 Crimson Cerberes wrote:Why? 
 
 dud its the race they are there GOOD AT RUNNING AWAY !!!
  
 Yes i am a Undead Hell Wolf ... nice to meat you! | 
      
      
        |  Crimson Cerberes
 Hammer Of Light
 Covenant of the Phoenix Alliance
 
 248
 
 
      | Posted - 2014.02.04 23:54:00 -
          [28] - Quote 
 
 buzzzzzzz killllllllll wrote:Awry Barux wrote:Also, Amarr scout bonus is trash compared to other bonuses. Other suits receive the equivalent of a complex module or more from the suit bonuses, while the Amarr scout gets less than a basic cardiac reg.   yes cuz every1 wants to fit myrofibril stimulants on their scouts or use knova knives with damage mods... some modules are better than other 
 
 Not everyone wants to have a precision enhancer either, or a scanner booster, or whatever.... the suits are all a good bit different and that is good.
 
 The point being, every other scout gets AT LEAST 1 complex module for free through bonuses (like the complex code breaker for the minmatar) plus additional bonuses(like 3 complex dmg mods for nova knives and an additional basic code breaker for minmatar)... amarr get 2/3rds of 1 basic module for free from bonus and that is it.
 | 
      
      
        |  Magnus Amadeuss
 Tal-Romon Legion
 Amarr Empire
 
 398
 
 
      | Posted - 2014.02.05 00:17:00 -
          [29] - Quote 
 +1
 
 There is a reason why in eve frigates are WAY faster than cruisers. They are lightly armored/shielded and would not stand a chance in a 1 on 1 fight with thier heavier bretherin. Also just because speed tanking/AA balance is not perfect now, doesn't mean that you design suits around broken mechanics.
 
 Also, I would be all for a suit like the vagabond (kind of a frigate hunter/killer) but that suit will need to use it's suit bonuses to get that fast, like the vagabond.
 
 While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either. | 
      
      
        |  Brokerib
 Lone Wolves Club
 
 432
 
 
      | Posted - 2014.02.05 00:40:00 -
          [30] - Quote 
 Have stats/changes for the Assault in 1.8 been confirmed yet, or are you comparing the proposed stats for the scout against the current stats of the Assault?
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