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Monkey MAC
Lost Millennium
1827
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Posted - 2014.02.04 21:44:00 -
[1] - Quote
Because Amarr is slow, that how it works. Because Minmatar is fast that how it works.
So the fast suit is slower than the slow suit. As expected. Don't be suprised if the Minmatar heavy is faster than the Amarr Logi
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1835
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Posted - 2014.02.05 00:56:00 -
[2] - Quote
Vermaak Doe wrote:Alaika Arbosa wrote:Minmatar are notorious speed tankers.
Amarr are notorious slow asses who bricktank with armor.
IMHO, all Minmatar dropsuits should be as fast as the Amarr dropsuits of one frame size smaller.
It isn't like AA won't make the speed bonus balanced. By that logic amarr suits should have base HP value equal to the minmatar frame one size bigger.
Sure, but you will end up being slower still. Our loss of EHP is worse, than your loss of speed, so that has tonbe evened out.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1858
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Posted - 2014.02.06 21:14:00 -
[3] - Quote
Zeylon Rho wrote:The scout should be faster than another race's assault, yes.
People keep talking like the Amarr only make slow things, and that's all they know how to do. The Amarr Interceptors (e.g. - Amarr fast ships) are among the fastest in EVE. Even if they weren't, all the interceptors (every race) are faster than the assault frigates.
This "LOL, Amarr always SLOW, LOL" attitude is asinine. The races have differences, but that doesn't mean when the armor-focused race makes a speed-oriented suit, it's as slow as another's assault. The tanking focus of a race doesn't mean if they train spies they'd toss a suit of platemail on them for the lulz. At the point that you found your fastest suit was slower than an enemy assault, you'd go back to the drawing board. Yes, a scout can possibly have more combat-oriented roles, but to remove the speed edge limits the viable options.
Saying "you can be the tanky scout", is like saying "you can be the thicker construction paper". The movement speed matters more than the stamina when it comes to strafing and up-close encounters, to gimp the race's fastest suit against assaults just means you've removed a large portion of the flexibility the other scouts can choose to have. Saying the Amarr will have some edge in a straight-up brawl ignores the fact that at base, the Minmatar assault will have both more hp AND more speed.
Maybe the reason the Minmatar Assault Suit is faster than the Amarr Scout is because Minmatar are fast by design. The amarrain interceptors are fast, by comparison to slow ships, n0but against the Minamtar it's no contest.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Lost Millennium
1860
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Posted - 2014.02.06 21:31:00 -
[4] - Quote
Crimson Cerberes wrote:Monkey MAC wrote:Zeylon Rho wrote:The scout should be faster than another race's assault, yes.
People keep talking like the Amarr only make slow things, and that's all they know how to do. The Amarr Interceptors (e.g. - Amarr fast ships) are among the fastest in EVE. Even if they weren't, all the interceptors (every race) are faster than the assault frigates.
This "LOL, Amarr always SLOW, LOL" attitude is asinine. The races have differences, but that doesn't mean when the armor-focused race makes a speed-oriented suit, it's as slow as another's assault. The tanking focus of a race doesn't mean if they train spies they'd toss a suit of platemail on them for the lulz. At the point that you found your fastest suit was slower than an enemy assault, you'd go back to the drawing board. Yes, a scout can possibly have more combat-oriented roles, but to remove the speed edge limits the viable options.
Saying "you can be the tanky scout", is like saying "you can be the thicker construction paper". The movement speed matters more than the stamina when it comes to strafing and up-close encounters, to gimp the race's fastest suit against assaults just means you've removed a large portion of the flexibility the other scouts can choose to have. Saying the Amarr will have some edge in a straight-up brawl ignores the fact that at base, the Minmatar assault will have both more hp AND more speed. Maybe the reason the Minmatar Assault Suit is faster than the Amarr Scout is because Minmatar are fast by design. The amarrain interceptors are fast, by comparison to slow ships, n0but against the Minamtar it's no contest. Now my information may be just a little out of date, but I thought that the crusader a good bit faster than all but one of the minmatar frigates, and that it compares nicely to it. In other words, I call B.S. on your statement. Amarr are supposed to be slow for their class. Light suits are supposed to be a good bit faster than medium suits. Also refute these two points: 1) anything the amarr suit tries to do, the gallente can do better and 2) at base, the minmatar assault suit is both faster and has more HP than the amarr scout.
Dude you would call b*ll on anything, there is nothing wrong with the Amarr Suit, it has more health and is slower than it's comparable suits, just like all of them. The reason the scout ends up slower than the Minie is because the difference in speed between scout and assault as classes is neligible, you said it your self while the Amarr interceptor is by no means a slow ship its still slower than its contenders.
Instead of Complaining that the suit YOU want to use is bust, use it as evidence that scouts in general are too slow. Besides Im liking the look of the speed on the Minnie Heavy, I bet with a Complex Kincat it sprinting faster than your amarr
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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Monkey MAC
Rough Riders..
2185
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Posted - 2014.03.12 23:30:00 -
[5] - Quote
At least the Amarr Scout is useful.
Unless your a Computer Scientist don't tell me how Game Mechanics Work.
Monkey Mac - Forum Warrior of the Trees Lvl 2.
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