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Himiko Kuronaga
Fatal Absolution
2493
|
Posted - 2013.12.12 10:07:00 -
[1] - Quote
Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. |
Jack McReady
DUST University Ivy League
840
|
Posted - 2013.12.12 10:30:00 -
[2] - Quote
Himiko Kuronaga wrote:Otherwise they wouldn't cost so much crediblity lost in the first sentence. a tank is cheap now
beside that ISK is not a balance factor, which again shows your lack of credibility.
Himiko Kuronaga wrote: Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
aka biased tank driver in disguise
pre patch armor tanks and proper fit took 20 - 30 seconds (depending on the amount of damage mods) to kill SOLO with proto swarms. I wonder what those people crying about solo guys killing them did in those timeframe. roof forges is a map design issue. the only real issue that existet is that getting into a tank resistant enough to proto AV took long while you could get proto AV in a week of playing.
it is simple, in a game with limited amount of players, as long as a tank only needs 1 person to operate, 1 person has to be able to get the ability to hold him off wihtout having to resort to the same tool. if you dont understand this then you have no credibility and dont bother to post, because you just make yourself look stupid and highlight how bad you are. in fact, all the tank QQ was already highlighting how bad some players just are. most tank driver behave like average CoD kids, they want be able to run into a squad alone, kill everyone and move out alive and if it does not happen, they cry on the forum.
the latest games speak a clear language, you cant even call a LAV cause the teams limit is filled out with only tanks. it would be naiv to believe that this will stay like it is now, CCP will sooner or later realize the mistake and swing the nerf hammer again. enjoy while it lasts, I will just watch the show and again collect the tears of all bad tank drivers whining all over the forum.
please, amuse me and try to answer with some real arguments, because I already know you cant, you are too biased and stuck into your little tunnelvision dreamworld. |
Lorhak Gannarsein
679
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Posted - 2013.12.12 10:34:00 -
[3] - Quote
Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
Agreed.
I think tanks might need a minor speed nerf, but otherwise...
ADAPT OR I'LL KILL YOU WITH MY RAILGUN.
Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
(Am too sleepy to quote properly)
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pegasis prime
BIG BAD W0LVES
1409
|
Posted - 2013.12.12 10:36:00 -
[4] - Quote
no std fully specked havs are not cheep they are cheeper than pre 1.7 my sturdiest fit costs around 500k apposed to the 1 mill of pre 1.7 yes mly havs are cheep but when not fitted with buggy nitros are actually quite easy to kill.
Its gone from suck .....to blow
level 1 forum warrior
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Chibi Andy
Forsaken Immortals Top Men.
769
|
Posted - 2013.12.12 10:37:00 -
[5] - Quote
lol you serious? my suit cost more than your tank.
YOU HAVE BEEN SCANNED!!!
sç+a¦át¢èa¦á)sç+
(pâÄa¦át¢èa¦á)pâÄs+íGö+GöüGö+
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Jack McReady
DUST University Ivy League
840
|
Posted - 2013.12.12 10:38:00 -
[6] - Quote
pegasis prime wrote:no std fully specked havs are not cheep they are cheeper than pre 1.7 my sturdiest fit costs around 500k apposed to the 1 mill of pre 1.7 yes mly havs are cheep but when not fitted with buggy nitros are actually quite easy to kill. good joke, they are already plenty fast with only 30% boost. |
pegasis prime
BIG BAD W0LVES
1409
|
Posted - 2013.12.12 10:44:00 -
[7] - Quote
Jack McReady wrote:pegasis prime wrote:no std fully specked havs are not cheep they are cheeper than pre 1.7 my sturdiest fit costs around 500k apposed to the 1 mill of pre 1.7 yes mly havs are cheep but when not fitted with buggy nitros are actually quite easy to kill. good joke, they are already plenty fast with only 30% boost, they just dont run faster than LAVS anymore with a nonbuggy nitro
well tbh any hav I have came across that isn't using the buggy nitro has been ab easy kill for my rail cannon just honestly wait and see how it pans out after they fix the speed bug after all its the mac 3 tanks that are generating most the QQ, nice dodge on my comment about cost btw. and the 30% speed boost is a complex mod basicly its a proto speed mod , moved in par with the bonuses dropsuits get on their speed mods i.e. kincats . also havs now have nearly no passive bonuses like resistance or shield regen bonuses but we trade that of for being monsterous for 30 seconds at a time with 42 second sit out periods.
Its gone from suck .....to blow
level 1 forum warrior
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pegasis prime
BIG BAD W0LVES
1409
|
Posted - 2013.12.12 10:46:00 -
[8] - Quote
Chibi Andy wrote:lol you serious? my suit cost more than your tank.
dude 500k on a std hull fitted with complex(proto) mods and turrets. just wait till you see adv havs they will be double or triple the price of our std havs.
Its gone from suck .....to blow
level 1 forum warrior
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crazy space 1
GunFall Mobilization Covert Intervention
2059
|
Posted - 2013.12.12 10:46:00 -
[9] - Quote
They cost less than my dropsuit... |
Ld Collins
The Phalanx Inc
86
|
Posted - 2013.12.12 10:48:00 -
[10] - Quote
Jack McReady wrote:pegasis prime wrote:no std fully specked havs are not cheep they are cheeper than pre 1.7 my sturdiest fit costs around 500k apposed to the 1 mill of pre 1.7 yes mly havs are cheep but when not fitted with buggy nitros are actually quite easy to kill. good joke, they are already plenty fast with only 30% boost, they just dont run faster than LAVS anymore with a nonbuggy nitro 500k is pretty cheap for a tank, cost of full proto suit is looking at you. yeah but now you can get proto gear gear from the Loyalty store and tanks from the loyalty store are no where near as good as maddys or gunnlogis. |
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8213
BIG BAD W0LVES
1033
|
Posted - 2013.12.12 10:49:00 -
[11] - Quote
Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
Cost so much? My tank cost less than my dropsuit and is 10x as effective...
Tanks are broken. You're pre 1.7 arguments are void. You go your buff and look what happened. We told you so, but you thought for some delusional reason that you were meant to be invincible and suffer no risk of losing ISK. |
pegasis prime
BIG BAD W0LVES
1409
|
Posted - 2013.12.12 10:51:00 -
[12] - Quote
8213 wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. Cost so much? My tank cost less than my dropsuit and is 10x as effective... Tanks are broken. You're pre 1.7 arguments are void. You go your buff and look what happened. We told you so, but you thought for some delusional reason that you were meant to be invincible and suffer no risk of losing ISK.
is this the mlt speed soma fotw tank that everyone is running or a full specked hav with complex mods and proto turret ?
Its gone from suck .....to blow
level 1 forum warrior
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Rei Shepard
The Rainbow Effect
1308
|
Posted - 2013.12.12 10:53:00 -
[13] - Quote
Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
Your tank hardly costs more then my Main weapon and less then my Main weapon & sidearm combined.....that tank hardly costs more then my 220k suit fit ....that gets 2 shotted...
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Asirius Medaius
752
|
Posted - 2013.12.12 11:13:00 -
[14] - Quote
pegasis prime wrote:
also havs now have nearly no passive bonuses like resistance or shield regen bonuses but we trade that of for being monsterous for 30 seconds at a time with 42 second sit out periods.
This is one reason in particular that I'm starting to lose interest in this game -- it's becoming less and less like EVE Online. They removed passive resistances and pretty much force everyone to either use active hardeners or a turbo to GTFO.
If they had lowered the resistances on passives, sure, but they took them out completely instead. This only leaves us with one option for resists, and that deviates from the "Sandbox" type of gameplay that EVE Online brought me to love. With only one option, I feel rather bored with this game.
Not to mention that they took out Enforcers...
Signature coming soonGäó.
[Level 9 Forum Warrior]
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Lorhak Gannarsein
681
|
Posted - 2013.12.12 11:22:00 -
[15] - Quote
pegasis prime wrote:8213 wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. Cost so much? My tank cost less than my dropsuit and is 10x as effective... Tanks are broken. You're pre 1.7 arguments are void. You go your buff and look what happened. We told you so, but you thought for some delusional reason that you were meant to be invincible and suffer no risk of losing ISK. is this the mlt speed soma fotw tank that everyone is running or a full specked hav with complex mods and proto turret ?
Apparently all these idiots have decided that the dropkicks in MLT HAVs w/ MLT nitro are actually tankers.
They do not count. Go QQ somewhere else, infantry, at least until the bug is fixed.
Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
(Am too sleepy to quote properly)
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TechMechMeds
Swamp Marines Kleenex Inc.
1715
|
Posted - 2013.12.12 11:33:00 -
[16] - Quote
I find tanks ridiculously easy to use now and the fun is gone in them, I'll be using mine when they are fully re worked.
I got taken out once by three guys I think, instapopped while running away as my hardender went off so I think they were actually skilled av guys because I blew up straight away the moment my hardener went off just getting into cover and another time I almost got destroyed with hardener on by a sica rail and swarm guy but I just managed to get away.
The hundred or so other times were shining examples of scrubber solo av guys just hanging about with swarms.
My fit at the mo is large adv missile turret,enh 129mm plate, enh hardener, enh repair and of course madrugar, I can't bring myself to use the nitrous, sorry but its the most ridiculous thing iv seen in any game lol.
The death was instant.
The sica and swarm guys that nearly got me took about 8 seconds and I escaped with about 200 ish hp, I blew up the sica.
In fact it was a CPM in the sica, I blew them up about 6 times, yes Terranknight87 is me that person
Level 1 forum warrior.
Minmatar and Gallente fw.
I sold my wife and kids to the Amarr for isk, its a valid tactic.
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Himiko Kuronaga
Fatal Absolution
2495
|
Posted - 2013.12.12 11:34:00 -
[17] - Quote
crazy space 1 wrote:They cost less than my dropsuit...
Then your tank sucks. |
GET ATMESON
Dem Durrty Boyz Renegade Alliance
189
|
Posted - 2013.12.12 11:43:00 -
[18] - Quote
Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
Tanks prices are way cheaper.....
Heavys only have 2 heavy guns. Please dont turn the NERF bat on them. Give heavys more suits or guns please :D
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BL4CKST4R
WarRavens League of Infamy
1348
|
Posted - 2013.12.12 11:44:00 -
[19] - Quote
Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
Repeat this when we get the PVE and we have ground to air/space installations one shotting EVE ships. |
Himiko Kuronaga
Fatal Absolution
2496
|
Posted - 2013.12.12 11:45:00 -
[20] - Quote
GET ATMESON wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. Tanks prices are way cheaper.....
Still meant to wreck you. |
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Himiko Kuronaga
Fatal Absolution
2496
|
Posted - 2013.12.12 11:48:00 -
[21] - Quote
BL4CKST4R wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. Repeat this when we get the PVE and we have ground to air/space installations one shotting EVE ships.
Considering I'm in the EVE ship, I don't think this bothers me as much as you think it does. |
Jack McReady
DUST University Ivy League
849
|
Posted - 2013.12.12 11:48:00 -
[22] - Quote
Himiko Kuronaga wrote:GET ATMESON wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. Tanks prices are way cheaper..... Still meant to wreck you. AV is meant to wreck tanks, your point is null and void. |
Chunky Munkey
Amarr Templars Amarr Empire
2585
|
Posted - 2013.12.12 11:51:00 -
[23] - Quote
I have a Sica with a blaster, shield booster, and shield hardener.
So long as I can make it to a safe spot with my modules still active, it is invincible to infantry.
The fit costs less than many of my suits. Don't tell me this is balanced.
No.
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Himiko Kuronaga
Fatal Absolution
2496
|
Posted - 2013.12.12 11:52:00 -
[24] - Quote
No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point.
If you want them to be more expensive, im sure that can be arranged. But they are performing at exactly the level they should. |
Chunky Munkey
Amarr Templars Amarr Empire
2585
|
Posted - 2013.12.12 11:54:00 -
[25] - Quote
Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point.
I guess they were fine before then.
No.
|
Jack McReady
DUST University Ivy League
849
|
Posted - 2013.12.12 11:57:00 -
[26] - Quote
Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point.
If you want them to be more expensive, im sure that can be arranged. But they are performing at exactly the level they should. if that is the case, there were fine before then.
beside that it does not matter what your biased opinion is how tanks should be, CCP stated what they wanted for tanks, they just overdid it. they will as always realise their mistake and correct it. I will be there to collect tank driver tears again |
Himiko Kuronaga
Fatal Absolution
2496
|
Posted - 2013.12.12 11:58:00 -
[27] - Quote
Chunky Munkey wrote:Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point. I guess they were fine before then.
No, they were too slow and too difficult to keep alive. They needed sustained defensive capability and now they have that.
They are also fun as hell to use now. |
Lorhak Gannarsein
681
|
Posted - 2013.12.12 12:09:00 -
[28] - Quote
See, this guy isn't a tanker but he gets it.
Is it really that hard?
I would be happy with prices being jacked back up; it'd help with the spam. As it is, you shouldn't be losing too many tanks anyway.
And you know what the funniest thing would be? If CCP leaves HAVs as they are.
Wouldn't that shit some people off...
Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
(Am too sleepy to quote properly)
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Korvin Lomont
United Pwnage Service RISE of LEGION
323
|
Posted - 2013.12.12 12:15:00 -
[29] - Quote
Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point.
If you want them to be more expensive, im sure that can be arranged. But they are performing at exactly the level they should.
+ähm no AV is not meant to let the tank go and come back fully repaired its meant to be able to destroy tanks. Whats the point if only repell the tank for 20sec from the battlefield? The big question is how easy it shoud be. Prior 1.7 the sistance of tanks where pretty mixed there were tanks that went down after two or thrre volleys of Proto Swarms and there were tanks that could eat enough of them to be effective unless they faced organised AV.
CCP should remove proto AV from the field and should restart balncing std AV vs std AV and than introduce adv vehicles alongside adv AV etc.
If you want AV to only damage tanks and force them out of battle there needs to change much more. Cool down must increase drastically and no tanker should be able to recall his vehicle during cooldown or call in another one while he hides his first tank deep in the redline...
From a game perspective repelling tanks would be enough but is A) not rewarding for the AV guy and B) Tanks can currently come back way too fast. If those things get sortet I ma fine with repelling them. |
Himiko Kuronaga
Fatal Absolution
2498
|
Posted - 2013.12.12 18:17:00 -
[30] - Quote
Korvin Lomont wrote:Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point.
If you want them to be more expensive, im sure that can be arranged. But they are performing at exactly the level they should. +ähm no AV is not meant to let the tank go and come back fully repaired its meant to be able to destroy tanks. Whats the point if only repell the tank for 20sec from the battlefield?
Do you have any idea whatsoever how long 20 seconds is in a competitive match? 20 seconds is an eternity of free damage you are putting on the enemy MCC.
Use AV weaponry on actual tanks in real life and you will come to understand how entirely worthless they actually are. They are an annoyance meant to deter state-of-the-art tanks, not kill them. Choppers and LAV's are about the only things that truly get destroyed by AV.
Tanks are killed by tanks. The only reason games work differently is because a lot of people act like children when they arent capable of dealing with every single potential threat at the same time. Honestly, the REAL tank counter right now are assault dropships. Tanks cant do much of anything about those. |
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DUST Fiend
OSG Planetary Operations Covert Intervention
8683
|
Posted - 2013.12.12 18:18:00 -
[31] - Quote
Cost so much?
They're cheaper than an advanced suit
Vids / O7
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Himiko Kuronaga
Fatal Absolution
2500
|
Posted - 2013.12.12 18:23:00 -
[32] - Quote
My advanced loadout comes out at 38k.
The super cheap ass version comes out to 28k.
a militia tank is a little around 50k.
So according to my budget, a tank is more expensive. |
Cosgar
ParagonX
8568
|
Posted - 2013.12.12 18:24:00 -
[33] - Quote
Tanks are actually way easier to kill than when CCP Blam! "rebalanced" them for Uprising. Have one AVer distract the tank and another to cover it's escape route when modules wear off. Everyone crying about OP tanks got spoiled by The crippled tanks in 1.0-1.6 and they need to adapt. REs and Proxy Mines could stand a slight buff though.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Darken-Sol
BIG BAD W0LVES
793
|
Posted - 2013.12.12 18:24:00 -
[34] - Quote
Asirius Medaius wrote:pegasis prime wrote:
also havs now have nearly no passive bonuses like resistance or shield regen bonuses but we trade that of for being monsterous for 30 seconds at a time with 42 second sit out periods.
This is one reason in particular that I'm starting to lose interest in this game -- it's becoming less and less like EVE Online. They removed passive resistances and pretty much force everyone to either use active hardeners or a turbo to GTFO. If they had lowered the resistances on passives, sure, but they took them out completely instead. This only leaves us with one option for resists, and that deviates from the "Sandbox" type of gameplay that EVE Online brought me to love. With only one option, I feel rather bored with this game. Not to mention that they took out Enforcers...
generic tanks. Instead of armored core we got wall-e. |
Krom Ganesh
Holdfast Syndicate Amarr Empire
869
|
Posted - 2013.12.12 18:26:00 -
[35] - Quote
Himiko Kuronaga wrote:Use AV weaponry on actual tanks in real life and you will come to understand how entirely worthless they actually are.
Umm....
!
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Ripley Riley
Incorruptibles
206
|
Posted - 2013.12.12 18:27:00 -
[36] - Quote
Himiko Kuronaga wrote: New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
/Loads Imperial Navy MF into all eight of his Coercer's small turrets then proceeds to destroy your claim that large ships rule New Eden's sky
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Monkey MAC
Lost Millennium
1202
|
Posted - 2013.12.12 18:30:00 -
[37] - Quote
Lorhak Gannarsein wrote:See, this guy isn't a tanker but he gets it.
Is it really that hard?
I would be happy with prices being jacked back up; it'd help with the spam. As it is, you shouldn't be losing too many tanks anyway.
And you know what the funniest thing would be? If CCP leaves HAVs as they are.
Wouldn't that shit some people off... He is a tanker, he squads with Spkr4thedead all the time.
Also I like the bit where he says tanks are fun now, implying he drives tanks enough to have hated it before. You know what we want as an AVer, we at the very very least want tanks to **** off when we use AV, not charge in closer because they know they are invincible.
Tanks 514
I told you, I bloody well told you.
Monkey Mac - Forum Warrior of the Trees Lvl.1
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The Attorney General
1598
|
Posted - 2013.12.12 18:30:00 -
[38] - Quote
Jack McReady wrote:aka biased tank driver in disguise
Yep, complete tool.
I thought Atiim was the worst example of the scrub parade, but you sir are the new front runner.
Mr. Hybrid Vayu.
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Master Jaraiya
Ultramarine Corp
1384
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Posted - 2013.12.12 18:31:00 -
[39] - Quote
Today, just for lols, I made a MLT Soma with a MLT Hardener, MLT Active Scanner, and MLT Fuel Injector (they are no longer bugged).
I went 11/1 (My 1 death was due to an RDV dropping a Tank on me after my initial spawn)
At one point, I pulled up to an objective (B on the new map with the Obelisk) and proceeded to wreak havoc. I was hit with 3 AV Nades, 2 FG Shots, and a Swarm Volley. This put me at half Armor. I Activated my Hardener and Fuel Injector and fled the scene, circled around by Delta, then to Alpha Where I was hit with a OB. I hit Hardener and Fuel Injector again and got out with more than 3/4 Armor.
The next match I called in my Soma, and began battling another HAV. I was hit with 3 Railgun Shots before I hit my Hardeners and Fuel Injectors, and Proceeded to flee, but continued to take Railgun fire from another HAV and an Rail Installation. Six Rail Blasts finally took my Soma down.
This was the first time I ever drove an HAV and I have no SP invested in Vehicles.
HAVs are ridiculous now.
"The true measure of a shinobi is not how he lives, but how he dies."
- The Toad Sage
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Beren Hurin
Onslaught Inc RISE of LEGION
1889
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Posted - 2013.12.12 18:31:00 -
[40] - Quote
crazy space 1 wrote:They cost less than my dropsuit...
This is the point. People are asking for tiericide, but cheap tanks making it harder for all infantry to survive means people are idiots if they want to run protosuits AND make isk. |
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Surt gods end
Demon Ronin
1284
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Posted - 2013.12.12 18:34:00 -
[41] - Quote
Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
While Dust still has Description of FPS in it. Not likely. it's not played as a RTS nor MMO. AV stuff is merely to annoy? You don't even believe that. LOL
A lot of tanks QQ lately. wonder why? could it be something might come for them in the horizon?
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Himiko Kuronaga
Fatal Absolution
2500
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Posted - 2013.12.12 18:35:00 -
[42] - Quote
So now we're linking wikipedia to make an argument? You're lucky I'm not your professor. You would have been ejected from almost any class at a respectable college for that.
But since we're playing the wikipedia game...
Quote:The M60A1 tanks of the U.S. Marines saw action during Operation Desert Storm in 1991, opposing Iraqi armor which included the T-54/T-59, T-55, T-62, Type 69, and T-72. The M60A1s were fitted with add-on explosive reactive armor (ERA) packages and supported the drive into Kuwait City where they were involved in a two day tank battle at the Kuwait airport with the loss of only one vehicle and no crew. They saw service with the United States Marine Corps, and the Saudi Arabian Army.
Quote:When the Abrams entered service in the 1980s, they operated alongside M60A3 within the United States military, and with other NATO tanks in numerous Cold War exercises. These exercises usually took place in Western Europe, especially West Germany, but also in some other countries like South Korea. During such training exercises, Abrams' crews honed their skills for use against Soviet soldiers, equipment and vehicles. However, by 1991 the USSR had collapsed and the Abrams had not been in any combat.
The Abrams remained untested in combat until the Gulf War in 1991. A total of 1,848 M1A1s were deployed to Saudi Arabia. The M1A1 was superior to Iraq's Soviet-era T-55 and T-62 tanks, as well as Iraqi assembled Russian T-72s, and locally produced copies (Asad Babil tank). The T-72s like most Soviet export designs lacked night vision systems and then-modern rangefinders, though they did have some night fighting tanks with older active infrared systems or floodlightsGÇöjust not the latest starlight scopes and passive infrared scopes as on the Abrams. Only 23 M1A1s were taken out of service in the Gulf[52] and one of these losses resulted in crew deaths from Iraqi fire. Some others took minor combat damage, with little effect on their operational readiness. Very few Abrams tanks were hit by enemy fire, and there was only one fatality, along with a handful of wounded as a result.
Yea, so much for the effectiveness of the mighty RPG. Strange that so few tanks took any real damage, considering how favored the RPG is... |
Takahiro Kashuken
Red Star. EoN.
1892
|
Posted - 2013.12.12 18:35:00 -
[43] - Quote
OP is spot on |
The Attorney General
1598
|
Posted - 2013.12.12 18:36:00 -
[44] - Quote
Master Jaraiya wrote:Today, just for lols, I made a MLT Soma with a MLT Hardener, MLT Active Scanner, and MLT Fuel Injector (they are no longer bugged).
I went 11/1 (My 1 death was due to an RDV dropping a Tank on me after my initial spawn)
At one point, I pulled up to an objective (B on the new map with the Obelisk) and proceeded to wreak havoc. I was hit with 3 AV Nades, 2 FG Shots, and a Swarm Volley. This put me at half Armor. I Activated my Hardener and Fuel Injector and fled the scene, circled around by Delta, then to Alpha Where I was hit with a OB. I hit Hardener and Fuel Injector again and got out with more than 3/4 Armor.
The next match I called in my Soma, and began battling another HAV. I was hit with 3 Railgun Shots before I hit my Hardeners and Fuel Injectors, and Proceeded to flee, but continued to take Railgun fire from another HAV and an Rail Installation. Six Rail Blasts finally took my Soma down.
This was the first time I ever drove an HAV and I have no SP invested in Vehicles.
HAVs are ridiculous now.
Complete fable.
Cool story bro.
You know people can do math right?
Mr. Hybrid Vayu.
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Zene Ren
Bullet Cluster Legacy Rising
10
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Posted - 2013.12.12 18:37:00 -
[45] - Quote
the real problem is this so called "wave of opportunity" time it is simply not visible or distinctive enough when i can attack the tank and actually do some dmg.... |
The Attorney General
1598
|
Posted - 2013.12.12 18:38:00 -
[46] - Quote
Zene Ren wrote:the real problem is this so called "wave of opportunity" time it is simply not visible or distinctive enough when i can attack the tank and actually do some dmg....
Shining tank = do not attack
Non shiny tank = attack.
How is this too difficult for people to understand?
Mr. Hybrid Vayu.
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Master Jaraiya
Ultramarine Corp
1385
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Posted - 2013.12.12 18:38:00 -
[47] - Quote
The Attorney General wrote:Master Jaraiya wrote:Today, just for lols, I made a MLT Soma with a MLT Hardener, MLT Active Scanner, and MLT Fuel Injector (they are no longer bugged).
I went 11/1 (My 1 death was due to an RDV dropping a Tank on me after my initial spawn)
At one point, I pulled up to an objective (B on the new map with the Obelisk) and proceeded to wreak havoc. I was hit with 3 AV Nades, 2 FG Shots, and a Swarm Volley. This put me at half Armor. I Activated my Hardener and Fuel Injector and fled the scene, circled around by Delta, then to Alpha Where I was hit with a OB. I hit Hardener and Fuel Injector again and got out with more than 3/4 Armor.
The next match I called in my Soma, and began battling another HAV. I was hit with 3 Railgun Shots before I hit my Hardeners and Fuel Injectors, and Proceeded to flee, but continued to take Railgun fire from another HAV and an Rail Installation. Six Rail Blasts finally took my Soma down.
This was the first time I ever drove an HAV and I have no SP invested in Vehicles.
HAVs are ridiculous now. Complete fable. Cool story bro. You know people can do math right? Yea because I would go through the trouble of making up such an elaborate story.
"The true measure of a shinobi is not how he lives, but how he dies."
- The Toad Sage
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DUST Fiend
OSG Planetary Operations Covert Intervention
8684
|
Posted - 2013.12.12 18:39:00 -
[48] - Quote
I ******* hate militia vehicles, they should have never existed in the first place
Vids / O7
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The Attorney General
1600
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Posted - 2013.12.12 18:40:00 -
[49] - Quote
Master Jaraiya wrote: Yea because I would go through the trouble of making up such an elaborate story.
Clearly you would, because the math doesn't support the story you invented to try to prove your point.
Thanks for showing how far you are willing to go for your argument.
Mr. Hybrid Vayu.
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Master Jaraiya
Ultramarine Corp
1385
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Posted - 2013.12.12 18:45:00 -
[50] - Quote
The Attorney General wrote:Master Jaraiya wrote: Yea because I would go through the trouble of making up such an elaborate story.
Clearly you would, because the math doesn't support the story you invented to try to prove your point. Thanks for showing how far you are willing to go for your argument. You can do all the math you want to, but the fact is, this game isn't played with pencil and paper so your math really doesn't mean jack ****.
Do the math: Full Proto Heavy with HMG 2x Comp Damage Mods vs Advanced Gallente Assault with a Gek engaging at 30m. Who wins here on your paper game? I can guarantee we all know which on would come out on top in actual game play.
"The true measure of a shinobi is not how he lives, but how he dies."
- The Toad Sage
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Ripley Riley
Incorruptibles
206
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Posted - 2013.12.12 18:46:00 -
[51] - Quote
The Attorney General wrote:Clearly you would, because the math doesn't support the story you invented to try to prove your point. Thanks for showing how far you are willing to go for your argument.
^ Tankers get upset when you play their game mostly AFK and pull down 10.0 K/d
"I need not food nor water. Your tears alone sustain me." - Ripley Riley
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Krom Ganesh
Holdfast Syndicate Amarr Empire
870
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Posted - 2013.12.12 18:46:00 -
[52] - Quote
Himiko Kuronaga wrote:So now we're linking wikipedia to make an argument? You're lucky I'm not your professor. You would have been ejected from almost any class at a respectable college for that. But since we're playing the wikipedia game... Quote:The M60A1 tanks of the U.S. Marines saw action during Operation Desert Storm in 1991, opposing Iraqi armor which included the T-54/T-59, T-55, T-62, Type 69, and T-72. The M60A1s were fitted with add-on explosive reactive armor (ERA) packages and supported the drive into Kuwait City where they were involved in a two day tank battle at the Kuwait airport with the loss of only one vehicle and no crew. They saw service with the United States Marine Corps, and the Saudi Arabian Army. Quote:When the Abrams entered service in the 1980s, they operated alongside M60A3 within the United States military, and with other NATO tanks in numerous Cold War exercises. These exercises usually took place in Western Europe, especially West Germany, but also in some other countries like South Korea. During such training exercises, Abrams' crews honed their skills for use against Soviet soldiers, equipment and vehicles. However, by 1991 the USSR had collapsed and the Abrams had not been in any combat.
The Abrams remained untested in combat until the Gulf War in 1991. A total of 1,848 M1A1s were deployed to Saudi Arabia. The M1A1 was superior to Iraq's Soviet-era T-55 and T-62 tanks, as well as Iraqi assembled Russian T-72s, and locally produced copies (Asad Babil tank). The T-72s like most Soviet export designs lacked night vision systems and then-modern rangefinders, though they did have some night fighting tanks with older active infrared systems or floodlightsGÇöjust not the latest starlight scopes and passive infrared scopes as on the Abrams. Only 23 M1A1s were taken out of service in the Gulf[52] and one of these losses resulted in crew deaths from Iraqi fire. Some others took minor combat damage, with little effect on their operational readiness. Very few Abrams tanks were hit by enemy fire, and there was only one fatality, along with a handful of wounded as a result. Yea, so much for the effectiveness of the mighty RPG. Strange that so few tanks took any real damage, considering how favored the RPG is...
Hmmm.... Strange. I'm reading these quotes of yours yet I do not see the line "Modern battle tanks are invulnerable to all AV weaponry." Huh.
Oh hey, look at this from the articles I linked.
Quote:The US Army ranks the RPG-29 threat to armor so high that they refused to allow the newly formed Iraqi army to buy it, fearing it would fall into insurgent hands. (Source Link... because that's what you actually use for research)
As for the Javelin, clearly it must have some use as, well... the US military uses it.
!
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Surt gods end
Demon Ronin
1284
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Posted - 2013.12.12 18:47:00 -
[53] - Quote
I'll just leave this here for you TANKER GODS you.
Don't get me wrong, I don't hate tankers that went into tanking cause of drivers is what they wanted to be. But my stance has always been the same. NERDS THAT NEVER BOTHERED WITH ANY FPS GAME COMING IN AND PAWNING MY BROTHERS. and I saw this coming. Not all tankers share all you old tankers code of conduct.
The pendulum swung in your favor. It's your turn. But for how long it depends on you. nothing brings on a faster nerf to tanking then a tanker. |
The Attorney General
1606
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Posted - 2013.12.12 18:58:00 -
[54] - Quote
Master Jaraiya wrote:The Attorney General wrote:Master Jaraiya wrote: Yea because I would go through the trouble of making up such an elaborate story.
Clearly you would, because the math doesn't support the story you invented to try to prove your point. Thanks for showing how far you are willing to go for your argument. You can do all the math you want to, but the fact is, this game isn't played with pencil and paper so your math really doesn't mean jack ****. Do the math: Full Proto Heavy with HMG 2x Comp Damage Mods vs Advanced Gallente Assault with a Gek engaging at 30m. Who wins here on your paper game? I can guarantee we all know which on would come out on top in actual game play.
The question you posed regarding a logi vs a heavy at 30m is hilariously bad, because I don't think you understand the argument you are trying to make.
On paper, the logi slays the fatty.
In game the logi slays the fatty.
Now, with that out of the way, let us examine your story, and look at how it is clearly not possible that what you related happened. Now, you could have gone the reasonable route and said that you blew it out of proportion, but no, you stuck by your story. So now we will rip it apart, and then you can try and tell me how that wasn't what you meant.
So, you pulled up to Objective Bravo, and were hit with three AV nades, 2 FG shots and a swarm volley, this put you at half armor.
Assuming everything is standard, with no damage mods, or prof:
AV nades: 750 DMG each, plus the 20% bonus to armor. 2700 HP lost
2 Forge shots 1200 damage each, +10 to armor = 2640
1 swarm volley 880, plus 20+ to armor = 1056
And then you turned your armor hardener on? Unless you were running two complex armor repairers, there is no way you could tank anywhere near that damage, but you said you had no vehicle SP.
The second part of your story is harder to disprove, because you could have just been stupid and not been able to count how many times you got hit, but it certainly was not six.
So yes, your story is false, and you should be ashamed for trying to tell it. Grow up and debate like a man instead of lying like a school child.
Mr. Hybrid Vayu.
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Slag Emberforge
Immortal Retribution
266
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Posted - 2013.12.12 19:08:00 -
[55] - Quote
DUST Fiend wrote:I ******* hate militia vehicles, they should have never existed in the first place
Is it because anyone can get in them to test their efficiency? That AV can get in them and get a feel for how they actually are?
Hmmm... Doesn't seem to take much thought on why a pro-HAV wouldn't like that. |
Master Jaraiya
Ultramarine Corp
1385
|
Posted - 2013.12.12 19:10:00 -
[56] - Quote
The Attorney General wrote:Master Jaraiya wrote:The Attorney General wrote:Master Jaraiya wrote: Yea because I would go through the trouble of making up such an elaborate story.
Clearly you would, because the math doesn't support the story you invented to try to prove your point. Thanks for showing how far you are willing to go for your argument. You can do all the math you want to, but the fact is, this game isn't played with pencil and paper so your math really doesn't mean jack ****. Do the math: Full Proto Heavy with HMG 2x Comp Damage Mods vs Advanced Gallente Assault with a Gek engaging at 30m. Who wins here on your paper game? I can guarantee we all know which on would come out on top in actual game play. The question you posed regarding a logi vs a heavy at 30m is hilariously bad, because I don't think you understand the argument you are trying to make. On paper, the logi slays the fatty. In game the logi slays the fatty. Now, with that out of the way, let us examine your story, and look at how it is clearly not possible that what you related happened. Now, you could have gone the reasonable route and said that you blew it out of proportion, but no, you stuck by your story. So now we will rip it apart, and then you can try and tell me how that wasn't what you meant. So, you pulled up to Objective Bravo, and were hit with three AV nades, 2 FG shots and a swarm volley, this put you at half armor. Assuming everything is standard, with no damage mods, or prof: AV nades: 750 DMG each, plus the 20% bonus to armor. 2700 HP lost 2 Forge shots 1200 damage each, +10 to armor = 2640 1 swarm volley 880, plus 20+ to armor = 1056 And then you turned your armor hardener on? Unless you were running two complex armor repairers, there is no way you could tank anywhere near that damage, but you said you had no vehicle SP. The second part of your story is harder to disprove, because you could have just been stupid and not been able to count how many times you got hit, but it certainly was not six. So yes, your story is false, and you should be ashamed for trying to tell it. Grow up and debate like a man instead of lying like a school child. Haha the Nades didn't even take me out of shield so that just blows your whole theory right out the window. The second FG shot took me into Armor and the Swarm volleys were hitting as I was activating my modules.
Like I said, you can do as much math as you want, but it doesn't mean a damn thing because this isn't Dungeons and Dragons with pen and paper where every thing works exactly according to your calculations.
Honestly though I couldn't care less if you believe me or not, it happened.
"The true measure of a shinobi is not how he lives, but how he dies."
- The Toad Sage
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Atiim
Living Like Larry Schwag
1902
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Posted - 2013.12.12 19:21:00 -
[57] - Quote
Vehicles are meant to wreck you.
However, that does not mean that they are meant to have theoretical invulnerability to AV weapons.
Something that with less than 200k SP can easily withstand and escape all forms of AV with ease? Seems balanced..
And I'm not even talking about the MLT NOS bug, as all vehicles can easily evade AV with not a care or consequence in the world without NOS.
The entitlement here is hilarious.
DUST 514 just went full COD.
Never go full COD.
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DUST Fiend
OSG Planetary Operations Covert Intervention
8690
|
Posted - 2013.12.12 19:24:00 -
[58] - Quote
Atiim wrote:Vehicles are meant to wreck you. However, that does not mean that they are meant to have theoretical invulnerability to AV weapons. Something that with less than 200k SP can easily withstand and escape all forms of AV with ease? Seems balanced.. And I'm not even talking about the MLT NOS bug, as all vehicles can easily evade AV with not a care or consequence in the world without NOS. The entitlement here is hilarious. That's my main gripe. Why have SP when you can just run around in pubs with these things at no virtually no SP or ISK cost to speak of?
Maybe this is a secret buff to TTK and proto stomping
Vids / O7
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Atiim
Living Like Larry Schwag
1902
|
Posted - 2013.12.12 19:27:00 -
[59] - Quote
The Attorney General wrote:Zene Ren wrote:the real problem is this so called "wave of opportunity" time it is simply not visible or distinctive enough when i can attack the tank and actually do some dmg.... Shining tank = do not attack Non shiny tank = attack. How is this too difficult for people to understand? LOL the "aura" on most vehicles won't render past 15m.
And how can you attack something when It easily flees with no effort or care whatsoever?
And no don't feed me the "It's only because of the MLT NOS glitch" bs. A vehicle with even basic or no NOS modules can still easily evade the area. The whole "waves of opportunity" argument is thrown out of the window when the vehicle can easily swim to safety after the wave has hit.
NOS/Afterburners need to be removed.
DUST 514 just went full COD.
Never go full COD.
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The Attorney General
1615
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Posted - 2013.12.12 20:52:00 -
[60] - Quote
Master Jaraiya wrote:
Honestly though I couldn't care less if you believe me or not, it happened.
Keep telling yourself that. Doesn't make it true. But thanks for the story.
Mr. Hybrid Vayu.
|
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The Attorney General
1616
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Posted - 2013.12.12 20:55:00 -
[61] - Quote
Atiim wrote: LOL the "aura" on most vehicles won't render past 15m.
And how can you attack something when It easily flees with no effort or care whatsoever?
And no don't feed me the "It's only because of the MLT NOS glitch" bs. A vehicle with even basic or no NOS modules can still easily evade the area. The whole "waves of opportunity" argument is thrown out of the window when the vehicle can easily swim to safety after the wave has hit.
NOS/Afterburners need to be removed.
Well, when swarm users were not rendering, AV scrubs like yourself passed the HTFU hat around. So don't give me that **** about not being able to see the hardener activation when I can see it from a long way off while carrying an AR.
But even if you couldn't see it, I would tell you to wait until they fix it. Shouldn't take long. Until then, you can suck it up like you told so many tankers to.
So glad to see you crying. Makes up for all those stupid posts of yours.
Mr. Hybrid Vayu.
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Flix Keptick
Red Star. EoN.
1542
|
Posted - 2013.12.12 21:01:00 -
[62] - Quote
Jack McReady wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much crediblity lost in the first sentence. a tank is cheap now beside that ISK is not a balance factor, which again shows your lack of credibility. Himiko Kuronaga wrote: Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
aka biased tank driver in disguise pre patch armor tanks and proper fit took 20 - 30 seconds (depending on the amount of damage mods) to kill SOLO with proto swarms. I wonder what those people crying about solo guys killing them did in those timeframe. roof forges is a map design issue. the only real issue that existet is that getting into a tank resistant enough to proto AV took long while you could get proto AV in a week of playing. it is simple, in a game with limited amount of players, as long as a tank only needs 1 person to operate, 1 person has to be able to get the ability to hold him off wihtout having to resort to the same tool. if you dont understand this then you have no credibility and dont bother to post, because you just make yourself look stupid and highlight how bad you are. in fact, all the tank QQ was already highlighting how bad some players just are. most tank driver behave like average CoD kids, they want be able to run into a squad alone, kill everyone and move out alive and if it does not happen, they cry on the forum. the latest games speak a clear language, you cant even call a LAV cause the teams limit is filled out with only tanks. it would be naiv to believe that this will stay like it is now, CCP will sooner or later realize the mistake and swing the nerf hammer again. enjoy while it lasts, I will just watch the show and again collect the tears of all bad tank drivers whining all over the forum. please, amuse me and try to answer with some real arguments, because I already know you cant, you are too biased and stuck into your little tunnelvision dreamworld. One GOOD forge can hold me off. But not kill me. Just petition CCP to give vehicle damage WP
"HP needs no buff, certain weapons need nerf. Or else all other become obsolete."
GÿåForum warrior lvl.1Gÿå
Tank driver
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Lurchasaurus
SVER True Blood Public Disorder.
2148
|
Posted - 2013.12.12 21:05:00 -
[63] - Quote
Chibi Andy wrote:lol you serious? my suit cost more than your tank.
how convenient you use probs your most expensive suit and compare it to your cheapest tank fit....convenient
"He shouldve realized at that point I was lying as I'd already had my morning poo and I don't read newspapers."
CB Vet
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Justin Tymes
Dem Durrty Boyz Renegade Alliance
541
|
Posted - 2013.12.12 21:11:00 -
[64] - Quote
The Attorney General wrote:Atiim wrote: LOL the "aura" on most vehicles won't render past 15m.
And how can you attack something when It easily flees with no effort or care whatsoever?
And no don't feed me the "It's only because of the MLT NOS glitch" bs. A vehicle with even basic or no NOS modules can still easily evade the area. The whole "waves of opportunity" argument is thrown out of the window when the vehicle can easily swim to safety after the wave has hit.
NOS/Afterburners need to be removed.
Well, when swarm users were not rendering, AV scrubs like yourself passed the HTFU hat around. So don't give me that **** about not being able to see the hardener activation when I can see it from a long way off while carrying an AR. But even if you couldn't see it, I would tell you to wait until they fix it. Shouldn't take long. Until then, you can suck it up like you told so many tankers to. So glad to see you crying. Makes up for all those stupid posts of yours.
Oh I'm sure new and intermediate players are doing sucking it up. By deleting Dust, and playing the many MMOs for free on the PS4 and PC that are more balanced than this game. |
Lurchasaurus
SVER True Blood Public Disorder.
2149
|
Posted - 2013.12.12 21:31:00 -
[65] - Quote
The Attorney General wrote:Atiim wrote: LOL the "aura" on most vehicles won't render past 15m.
And how can you attack something when It easily flees with no effort or care whatsoever?
And no don't feed me the "It's only because of the MLT NOS glitch" bs. A vehicle with even basic or no NOS modules can still easily evade the area. The whole "waves of opportunity" argument is thrown out of the window when the vehicle can easily swim to safety after the wave has hit.
NOS/Afterburners need to be removed.
Well, when swarm users were not rendering, AV scrubs like yourself passed the HTFU hat around. So don't give me that **** about not being able to see the hardener activation when I can see it from a long way off while carrying an AR. But even if you couldn't see it, I would tell you to wait until they fix it. Shouldn't take long. Until then, you can suck it up like you told so many tankers to. So glad to see you crying. Makes up for all those stupid posts of yours.
The truth....it hurts....
"He shouldve realized at that point I was lying as I'd already had my morning poo and I don't read newspapers."
CB Vet
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Chunky Munkey
Amarr Templars Amarr Empire
2602
|
Posted - 2013.12.12 21:35:00 -
[66] - Quote
Himiko Kuronaga wrote:Chunky Munkey wrote:Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point. I guess they were fine before then. No, they were too slow and too difficult to keep alive. They needed sustained defensive capability and now they have that. They are also fun as hell to use now.
And yet people invested in them. So one of your two claims is wrong. Which is it?
No.
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Shijima Kuraimaru
warravens League of Infamy
417
|
Posted - 2013.12.12 22:21:00 -
[67] - Quote
Himiko Kuronaga wrote:Korvin Lomont wrote:Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point.
If you want them to be more expensive, im sure that can be arranged. But they are performing at exactly the level they should. +ähm no AV is not meant to let the tank go and come back fully repaired its meant to be able to destroy tanks. Whats the point if only repell the tank for 20sec from the battlefield? Do you have any idea whatsoever how long 20 seconds is in a competitive match? 20 seconds is an eternity of free damage you are putting on the enemy MCC. Use AV weaponry on actual tanks in real life and you will come to understand how entirely worthless they actually are. They are an annoyance meant to deter state-of-the-art tanks, not kill them. Choppers and LAV's are about the only things that truly get destroyed by AV. Tanks are killed by tanks. The only reason games work differently is because a lot of people act like children when they arent capable of dealing with every single potential threat at the same time. It's the BS entitlement complex that comes with competitive gaming. Honestly, the REAL tank counter right now are assault dropships. Tanks cant do much of anything about those. But rather than do whats obvious, people would rather complain because its outside of their comfort zone.
That's funny. The FGM-148 Javelin stops tanks all the time with one shot. Kills the crew and detonates the ammo. That's one hell of an annoyance. That's how I want to annoy HAVs! LOL
Actually I don't. There's no challenge in that. But as it is now, any half decent pilot stands little chance of loosing his HAV even to organized infantry AV.
I still can't find tanks on the market. All I see are those HAVs.
|
Atiim
Living Like Larry Schwag
1918
|
Posted - 2013.12.12 22:26:00 -
[68] - Quote
Lurchasaurus wrote:Chibi Andy wrote:lol you serious? my suit cost more than your tank. how convenient you use probs your most expensive suit and compare it to your cheapest tank fit....convenient How convenient the cheapest tank is 50x better than his most expensive fit....
DUST 514 just went full COD.
Never go full COD.
|
Atiim
Living Like Larry Schwag
1918
|
Posted - 2013.12.12 22:28:00 -
[69] - Quote
The Attorney General wrote: Well, when swarm users were not rendering, AV scrubs like yourself passed the HTFU hat around. So don't give me that **** about not being able to see the hardener activation when I can see it from a long way off while carrying an AR.
But even if you couldn't see it, I would tell you to wait until they fix it. Shouldn't take long. Until then, you can suck it up like you told so many tankers to.
So glad to see you crying. Makes up for all those stupid posts of yours.
Eh? I'd like to see you supply a quote and link to where I said HTFU to people complaining about lolrendreing.
Eh? I could suck it up. Or I could run around in a Sica and be the best AV with 12k SP invested.
Eh? Sadly not a single thing I said in my posts was false.
Eh? I'll just use a Sica.
Eh.
DUST 514 just went full COD.
Never go full COD.
|
Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
355
|
Posted - 2013.12.12 22:31:00 -
[70] - Quote
Well you have corps like Nyan San (is that how it's spelled?) who pretty much dominate the field with their tanks, because those guys stick to each other like white on rice. Tag team tank buddies seem like broken hax, but working together is getting them insane results. They were like that before though. I'm slowly compiling a list of players that I don't bother fielding a tank against, when they're on the field.
For Ambush games, one thing I've definitely noticed is that experienced AV players have become awesome at bunkering down where tanks can't reach them, and burning them up. Cocky tankers just sit there with hardeners up, spamming blaster shots over and over again, while the guy who just coated them with RE's is patiently waiting for them to stop glowing. |
|
The Attorney General
1624
|
Posted - 2013.12.12 22:32:00 -
[71] - Quote
Justin Tymes wrote:
Oh I'm sure new and intermediate players are doing sucking it up. By deleting Dust, and playing the many MMOs for free on the PS4 and PC that are more balanced than this game.
So?
Are you going with them?
Tanking is no longer a closed club like in Uprising, the threshold for being viable is now much lower.
The FG is still viable for AV work. The medium suit is still great for anti infantry.
If someone wants to roll AV, they can now go into the proper suit, get a proper weapon, and put work in. Those that want one suit to be able to do everything got screwed.
But they deserved it, so I am not concerned.
I would wager that any new players who actually learn how to fight tanks will be much better off for it, as they won't be handicapped like those who got so used to their crutch scrub AV.
Mr. Hybrid Vayu.
|
KING CHECKMATE
Scions of Athra
3041
|
Posted - 2013.12.12 22:34:00 -
[72] - Quote
Jack McReady wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much crediblity lost in the first sentence. a tank is cheap now beside that ISK is not a balance factor, which again shows your lack of credibility. Himiko Kuronaga wrote: Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
aka biased tank driver in disguise pre patch armor tanks and proper fit took 20 - 30 seconds (depending on the amount of damage mods) to kill SOLO with proto swarms. I wonder what those people crying about solo guys killing them did in those timeframe. roof forges is a map design issue. the only real issue that existet is that getting into a tank resistant enough to proto AV took long while you could get proto AV in a week of playing. it is simple, in a game with limited amount of players, as long as a tank only needs 1 person to operate, 1 person has to be able to get the ability to hold him off wihtout having to resort to the same tool. if you dont understand this then you have no credibility and dont bother to post, because you just make yourself look stupid and highlight how bad you are. in fact, all the tank QQ was already highlighting how bad some players just are. most tank driver behave like average CoD kids, they want be able to run into a squad alone, kill everyone and move out alive and if it does not happen, they cry on the forum. the latest games speak a clear language, you cant even call a LAV cause the teams limit is filled out with only tanks. it would be naiv to believe that this will stay like it is now, CCP will sooner or later realize the mistake and swing the nerf hammer again. enjoy while it lasts, I will just watch the show and again collect the tears of all bad tank drivers whining all over the forum. please, amuse me and try to answer with some real arguments, because I already know you cant, you are too biased and stuck into your little tunnelvision dreamworld.
Wise words Mr.Mcready. But then again.Vehicle drivers need their crutch....
SCR User Since release. Charge shot / Aim to the head / Listen to QQ
|
The Attorney General
1624
|
Posted - 2013.12.12 22:35:00 -
[73] - Quote
Chunky Munkey wrote:Himiko Kuronaga wrote:Chunky Munkey wrote:Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point. I guess they were fine before then. No, they were too slow and too difficult to keep alive. They needed sustained defensive capability and now they have that. They are also fun as hell to use now. And yet people invested in them. So one of your two claims is wrong. Which is it?
I personally invested into tanks because my corp needed another tanker for PC. I took an ALT(because I wasn't pissing away my main) and specced him into tanks when uprising hit.
I stuck it out because I wasn't bad at it, and people still needed a tanker.
But of course, people could never spec into something because that is the role they like doing, even if it is difficult?
Hell, a big part of the appeal of tanking was the difficulty, because not everyone could do it.
Mr. Hybrid Vayu.
|
Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
355
|
Posted - 2013.12.12 22:37:00 -
[74] - Quote
Atiim wrote:Lurchasaurus wrote:Chibi Andy wrote:lol you serious? my suit cost more than your tank. how convenient you use probs your most expensive suit and compare it to your cheapest tank fit....convenient How convenient the cheapest tank is 50x better than his most expensive fit....
Somas and Sicas are warm garbage. Unless they have a railgun. Then, they're ******* motherfucking **** **** **** fuckin **** ******* **** **** annoying.
Having only recently switched to shield tanking, it's taken some adjusting to get used to how much rail guns and rail turrets hurt. Even been chased across the map by a sica? It is humiliating. |
Atiim
Living Like Larry Schwag
1920
|
Posted - 2013.12.12 22:39:00 -
[75] - Quote
The Attorney General wrote: I personally invested into tanks because my corp needed another tanker for PC. I took an ALT(because I wasn't pissing away my main) and specced him into tanks when uprising hit.
I stuck it out because I wasn't bad at it, and people still needed a tanker.
But of course, people could never spec into something because that is the role they like doing, even if it is difficult?
Hell, a big part of the appeal of tanking was the difficulty, because not everyone could do it.
LOLWhat? What makes a tank so difficult?
And no, everyone didn't spec into tanks because not everyone wants to sit inside an easy mode steel box all day.
DUST 514 just went full COD.
Never go full COD.
|
KING CHECKMATE
Scions of Athra
3041
|
Posted - 2013.12.12 22:41:00 -
[76] - Quote
I cant believe i even got into this thread with such a stupid title....
SCR User Since release. Charge shot / Aim to the head / Listen to QQ
|
NextDark Knight
Hellstorm Inc League of Infamy
108
|
Posted - 2013.12.12 22:41:00 -
[77] - Quote
Look at everyone of my posts about Forge guns.. I think the vehicles are really fun right now. I don't want to see them changed for a bit until we all get to settle in and enjoy the crazyness from the affordable tank act.
That asside, Here is my plug for ROF and Splash to be returned due to lack of statistics from CCP.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
|
The Attorney General
1625
|
Posted - 2013.12.12 22:44:00 -
[78] - Quote
Atiim wrote: LOLWhat? What makes a tank so difficult?
And no, everyone didn't spec into tanks because not everyone wants to sit inside an easy mode steel box all day.
Tanking in 1.6 was difficult. Because of OP AV. But you would never admit that because you are bad, and needed that crutch. That is why you are crying so hard over the current state.
Sure tanking is easier now, but I could still solo you with my heavy. What would you cry about then?
Mr. Hybrid Vayu.
|
Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
355
|
Posted - 2013.12.12 22:44:00 -
[79] - Quote
Atiim wrote:Lurchasaurus wrote:Chibi Andy wrote:lol you serious? my suit cost more than your tank. how convenient you use probs your most expensive suit and compare it to your cheapest tank fit....convenient How convenient the cheapest tank is 50x better than his most expensive fit....
That's right, Attim. You can make a tiny investment of SP and money, and immediately field a weapon capable of destroying more expensive vehicles from a safe distance where they can't see you. In other words, what AV players have been doing since February of this year.
So what's the difference? |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
1242
|
Posted - 2013.12.12 22:44:00 -
[80] - Quote
Atiim wrote:The Attorney General wrote: I personally invested into tanks because my corp needed another tanker for PC. I took an ALT(because I wasn't pissing away my main) and specced him into tanks when uprising hit.
I stuck it out because I wasn't bad at it, and people still needed a tanker.
But of course, people could never spec into something because that is the role they like doing, even if it is difficult?
Hell, a big part of the appeal of tanking was the difficulty, because not everyone could do it.
LOLWhat? What makes a tank so difficult? And no, everyone didn't spec into tanks because not everyone wants to sit inside an easy mode steel box all day. meh. av was easy mode before. sit on a hill kill tank in seconds. lose millions of isk to a cheap ass suit.
i guess it's the tanks turn to be a bit OP. :D
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
|
|
The Attorney General
1626
|
Posted - 2013.12.12 22:47:00 -
[81] - Quote
BobThe 844-1 CakeMan wrote: meh. av was easy mode before. sit on a hill kill tank in seconds. lose millions of isk to a cheap ass suit.
i guess it's the tanks turn to be a bit OP. :D
Never forget, that swarms were never OP to Atiim, and the other scrubs.
It did exactly what they wanted, they never cared about anyone elses enjoyment out of the game, and it made them feel powerful with very little effort.
Now that they are not having as much fun, everything needs to be reoriented towards them again.
Must have been an only child with parents who spoiled him.
Mr. Hybrid Vayu.
|
T8R Raid
BIG BAD W0LVES
55
|
Posted - 2013.12.12 23:07:00 -
[82] - Quote
Does anyone not realize that these are TANKS, not jeeps going to and from objective, these are MURDER MACHINES. Supposed to be murder machines, and should remain so, could use some fine tuning especially in regards to speed, but otherwise, 2 Proto AV dudes who know what they are doing can take out tanks without the use of another tank or Jihad Jeep. I seen it done. Swarmer and Forge Gunner, the tank had a buggy nitro but it got stuck on a 'something.' Not invincible just immune to average/lame assaulters with too many damage mods. |
DUST Fiend
OSG Planetary Operations Covert Intervention
8716
|
Posted - 2013.12.12 23:10:00 -
[83] - Quote
T8R Raid wrote:Does anyone not realize that these are TANKS, not jeeps going to and from objective, these are MURDER MACHINES. Supposed to be murder machines, and should remain so, could use some fine tuning especially in regards to speed, but otherwise, 2 Proto AV dudes who know what they are doing can take out tanks without the use of another tank or Jihad Jeep. I seen it done. Swarmer and Forge Gunner, the tank had a buggy nitro but it got stuck on a 'something.' Not invincible just immune to average/lame assaulters with too many damage mods. It's the fact that you can hop in one with no investment on your part that's the problem.
We should just give everyone free proto gear while we're at it
NOOB 514
Vids / O7
|
Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
355
|
Posted - 2013.12.12 23:11:00 -
[84] - Quote
BobThe 844-1 CakeMan wrote: meh. av was easy mode before. sit on a hill kill tank in seconds. lose millions of isk to a cheap ass suit.
i guess it's the tanks turn to be a bit OP. :D
Are tanks OP, though? Not counting that ghetto militia nitro, I feel strong in my tank but hardly invincible. I've got excellent defenses against infantry (which is why I spec'd into tanks to begin with, to quit dying so much) but with a missile turret, it's not like I'm reaping the harvest. I get the majority of my points from blowing up other vehicles and installations. AV players can and do push me back, and I get blown up when I make a bad decision, and they make a good one.
So yeah, I'm having fun, but I'm hardly T-rexing. Hell, I feel essential, because I feel like a solid line of defense protecting my team from blood-crazed serial killers in blaster maddys. |
Surt gods end
Demon Ronin
1291
|
Posted - 2013.12.12 23:21:00 -
[85] - Quote
So many tank posts from tankers that at first glance looks like they are boasting but comes off as a child who thinks his toy is about to be taken away. LOL |
Atiim
Living Like Larry Schwag
1925
|
Posted - 2013.12.12 23:32:00 -
[86] - Quote
The Attorney General wrote:
Never forget, that swarms were never OP to Atiim, and the other scrubs.
It did exactly what they wanted, they never cared about anyone elses enjoyment out of the game, and it made them feel powerful with very little effort.
Now that they are not having as much fun, everything needs to be reoriented towards them again.
Swarms weren't OP in my eyes because unlike scrubby $#!t fits, I could actually survive them.
Though I won't deny that Gunnlogies needed a buff. They were the ones who were truly UP. Along with lolrendering.
And again, you say this as if piloting anything other than a DS requires more skill than an AR.
You can be OP all you want. Nobody is going to use anything but another tank now anyway.
The Attorney General wrote: Must have been an only child with parents who spoiled him.
Please Don't
DUST 514 just went full COD.
Never go full COD.
|
Heavy Salvo
Fatal Absolution
133
|
Posted - 2013.12.12 23:33:00 -
[87] - Quote
Well......
Also to those AVers QQing...Bob Kelso has a lesson for you.
A salute, to all the toy soldiers left to melt in the sun by those who would only dream of conquest.
|
Heavy Salvo
Fatal Absolution
134
|
Posted - 2013.12.12 23:40:00 -
[88] - Quote
Atiim wrote:The Attorney General wrote:
Never forget, that swarms were never OP to Atiim, and the other scrubs.
It did exactly what they wanted, they never cared about anyone elses enjoyment out of the game, and it made them feel powerful with very little effort.
Now that they are not having as much fun, everything needs to be reoriented towards them again.
Swarms weren't OP in my eyes because unlike scrubby $#!t fits, I could actually survive them. Though I won't deny that Gunnlogies needed a buff. They were the ones who were truly UP. Along with lolrendering. And again, you say this as if piloting anything other than a DS requires more skill than an AR. You can be OP all you want. Nobody is going to use anything but another tank now anyway. The Attorney General wrote: Must have been an only child with parents who spoiled him.
Please Don't
Nope, I still use my proto swarms with damage mods....
BUT i have a secret
when I'm in a squad....I give my buddy next to me the signal...you know the signal...and we both AV the living hell out of the tank the moral of the story is F is for...
A salute, to all the toy soldiers left to melt in the sun by those who would only dream of conquest.
|
Ivy Zalinto
Bobbit's Hangmen
161
|
Posted - 2013.12.12 23:41:00 -
[89] - Quote
My tank still costs me 300k plus loyalty points to run...The tank itself is cheaper yes. Fitting it is still much more costly and risky than any dropsuit though. Considering I field effective dropsuits that chew protobears up for 9.5 k a piece. Actually wait...combat rifle and codebreaker instead of armor now...10 k
Dedicated scout.
New player tutor; scout instructor
Scrambler Pistol dedication
|
Alena Ventrallis
Osmon Surveillance Caldari State
272
|
Posted - 2013.12.12 23:46:00 -
[90] - Quote
crazy space 1 wrote:They cost less than my dropsuit... Which tank is cheaper than which of your dropsuits?
If you're going to use this argument, then you must compare equal tiers. IF you're talking militia tanks, you must compare it to militia gear. Tanks are easily 10x the price of equivalent tier gear. |
|
Surt gods end
Demon Ronin
1293
|
Posted - 2013.12.13 00:06:00 -
[91] - Quote
Our Deepest Regret wrote:BobThe 844-1 CakeMan wrote: meh. av was easy mode before. sit on a hill kill tank in seconds. lose millions of isk to a cheap ass suit.
i guess it's the tanks turn to be a bit OP. :D
Are tanks OP, though? Not counting that ghetto militia nitro, I feel strong in my tank but hardly invincible. I've got excellent defenses against infantry (which is why I spec'd into tanks to begin with, to quit dying so much) but with a missile turret, it's not like I'm reaping the harvest. I get the majority of my points from blowing up other vehicles and installations. AV players can and do push me back, and I get blown up when I make a bad decision, and they make a good one. So yeah, I'm having fun, but I'm hardly T-rexing. Hell, I feel essential, because I feel like a solid line of defense protecting my team from blood-crazed serial killers in blaster maddys.
And those that went into tanks for that very reason are the REASON WHY I MADE MY TEKKAMAN AV SUIT. And your the topic of my stance against tanks. Nothing personal mate.
I can't go into a mmo and pawn lv60 mmo players. But someone can just get into a tank and kill 10 FPS players before losing that tank. Doesn't sit right with me.
But you dude, have earned my respect for admitting to that. Much respect dude.
|
IraqiFriendshipExplosive
Edimmu Warfighters Gallente Federation
46
|
Posted - 2013.12.13 00:10:00 -
[92] - Quote
I laugh at swarms in my tank. I have nearly 480 armour regen per second!
HOWEVER
Railguns and forge guns really do the volley damage and cut right through that repair. Basically the current counter to tanks are as follows (From best to worst counter)
Railgun installations - Railgun tanks - Missile tanks - Forge gunners - Other blaster tanks. (Swarms and AV grenades are more like supplemental dps) |
Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
355
|
Posted - 2013.12.13 00:12:00 -
[93] - Quote
Surt gods end wrote:.
And those that went into tanks for that very reason are the REASON WHY I MADE MY TEKKAMAN AV SUIT. And your the topic of my stance against tanks. Nothing personal mate.
I can't go into a mmo and pawn lv60 mmo players. But someone can just get into a tank and kill 10 FPS players before losing that tank. Doesn't sit right with me.
But you dude, have earned my respect for admitting to that. Much respect dude.
Heh, thanks. It's the truth, though. I freely admit my gun game is balls. I'm only useful for going against other tanks and blowing up empty installations. |
DUST Fiend
OSG Planetary Operations Covert Intervention
8720
|
Posted - 2013.12.13 00:13:00 -
[94] - Quote
IraqiFriendshipExplosive wrote:I laugh at swarms in my tank. I have nearly 480 armour regen per second! Two complex and a basic?
My Incubus cuts through shield tanks no problem but armor tanks tend to keep pace with me, if there's a couple I usually get boxed out by the others as I'm chasing one.
Bad armor tanks or hardened tanks on cooldown are easy enough, but straight up passive rep tanks heal too much as I'm reloading / lining up my shots / not crashing into buildings
Vids / O7
|
Kane Fyea
Scions of Athra
2369
|
Posted - 2013.12.13 00:13:00 -
[95] - Quote
Atiim wrote:The Attorney General wrote:
Never forget, that swarms were never OP to Atiim, and the other scrubs.
It did exactly what they wanted, they never cared about anyone elses enjoyment out of the game, and it made them feel powerful with very little effort.
Now that they are not having as much fun, everything needs to be reoriented towards them again.
Swarms weren't OP in my eyes because unlike scrubby $#!t fits, I could actually survive them. Though I won't deny that Gunnlogies needed a buff. They were the ones who were truly UP. Along with lolrendering. And again, you say this as if piloting anything other than a DS requires more skill than an AR. You can be OP all you want. Nobody is going to use anything but another tank now anyway. The Attorney General wrote: Must have been an only child with parents who spoiled him.
Please Don't Tanks were UP and swarms were OP there's really no denying that (Unless you're one of the people who gave AVers a bad name. Coming from a guy with prof 4 in swarms) but now swarms are UP. (Biggest problem is the pretty limited range I personally think they need a small range buff or a different range system.) Also tanks are a little too fast (Base speed not bugged modules). |
Sextus Hardcock
Blackwater Society
175
|
Posted - 2013.12.13 00:20:00 -
[96] - Quote
Hey guys I found a glitch in the game. I walked indoors into an urban area, and no tank could kill me! It's weird because its kinda just like real-life. Infantry digging in and holding ground, while armour supports.
The better the game is balanced for CBs the worse pubbies will get. |
The Attorney General
1633
|
Posted - 2013.12.13 00:22:00 -
[97] - Quote
Kane Fyea wrote: Tanks were UP and swarms were OP there's really no denying that (Unless you're one of the people who gave AVers a bad name. Coming from a guy with prof 4 in swarms) but now swarms are UP. (Biggest problem is the pretty limited range I personally think they need a small range buff or a different range system.) Also tanks are a little too fast (Base speed not bugged modules).
I'll agree that the tanks might be too fast, although I also think the madrugar is way too clumsy for something designed to cart around tonnes of armor.
As for swarms, I am of a mind to at least wait a week before I proclaim them UP. The big question becomes do you go for range or damage? I don't think they should get both, but which would SL users prefer?
Mr. Hybrid Vayu.
|
DUST Fiend
OSG Planetary Operations Covert Intervention
8720
|
Posted - 2013.12.13 00:25:00 -
[98] - Quote
The Attorney General wrote:Kane Fyea wrote: Tanks were UP and swarms were OP there's really no denying that (Unless you're one of the people who gave AVers a bad name. Coming from a guy with prof 4 in swarms) but now swarms are UP. (Biggest problem is the pretty limited range I personally think they need a small range buff or a different range system.) Also tanks are a little too fast (Base speed not bugged modules).
I'll agree that the tanks might be too fast, although I also think the madrugar is way too clumsy for something designed to cart around tonnes of armor. As for swarms, I am of a mind to at least wait a week before I proclaim them UP. The big question becomes do you go for range or damage? I don't think they should get both, but which would SL users prefer? Swarms were never a threat to my Incubus so long as I moved around a bit, now they're a joke to me. They also bug out wicked weird, though I haven't caught it on camera yet, they just spin around my ship in circles and don't hit me for anywhere from a few seconds to almost half a minute. It looked really cool though >_<
Swarms need faster travel time now, at the absolute least.
Vids / O7
|
Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
356
|
Posted - 2013.12.13 00:38:00 -
[99] - Quote
DUST Fiend wrote: Swarms were never a threat to my Incubus so long as I moved around a bit, now they're a joke to me. They also bug out wicked weird, though I haven't caught it on camera yet, they just spin around my ship in circles and don't hit me for anywhere from a few seconds to almost half a minute. It looked really cool though >_<
Swarms need faster travel time now, at the absolute least.
Still with us, DF? Good to hear, you seemed really bummed out before. Did you switch to a missile fit for your boat? |
Ferocitan
WASTELAND JUNK REMOVAL Top Men.
93
|
Posted - 2013.12.13 00:39:00 -
[100] - Quote
This is what a I use to put Sicas into 10% armor with 3 shots.
Maddy. Proto large rep. Ammo. Proto srmor resist. Proto railgun. Basic Fuel injector.
With enoug skills I hope I get a damage mod on so I can 3-4 shot any militia tank without resistances. Pro tip to peeps being shot by Rails. 5-6 shots overheat Railguns unless you pause.
Even with hardners I.ve been killed by hard AV dps now allso jihad Lavs full with REs. Running over Proxy mines without hardners allso blow me off to hell.
My cry for nerf is speed,acceleration and this RC feel to these bouncy HAVs and LAVs. A medium between pre 1.7 and 1.7 would be awesome. Allso make us take some damage from colliding being a stupid driver. Some. Militia FuelInjector and afterburners could use boostnerfs below the standard ones. No remembrance,but if militia vehicle weapons had a bit less damage too,not just higher fitting reqs. Would be good to make that nerf to militia dropsuit weapons too.
I would post stuff aboot dropships too but thqt is for anoher topic.
|
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crazy space 1
GunFall Mobilization Covert Intervention
2071
|
Posted - 2013.12.13 00:40:00 -
[101] - Quote
If that's true then why did they fix the afterburners already within 24 hours. Suck it. Tanks can be tested now at least. It's day 2 stop acting like one day is enough time to make a judgement |
DUST Fiend
OSG Planetary Operations Covert Intervention
8721
|
Posted - 2013.12.13 00:41:00 -
[102] - Quote
Our Deepest Regret wrote:DUST Fiend wrote: Swarms were never a threat to my Incubus so long as I moved around a bit, now they're a joke to me. They also bug out wicked weird, though I haven't caught it on camera yet, they just spin around my ship in circles and don't hit me for anywhere from a few seconds to almost half a minute. It looked really cool though >_<
Swarms need faster travel time now, at the absolute least.
Still with us, DF? Good to hear, you seemed really bummed out before. Did you switch to a missile fit for your boat? I tend to rage at new dropship mechanics for a while after a new patch then settle into something. I haven't decided if I want to take small turret operation from 1 to 5 to get missiles just to not get the bonus from my Incubus, but I may. It could be useful for those games when the enemy doesn't call out vehicles, since with the railgun I'm basically only good at countering vehicles.
::shrugs:: I'll give it some time. I've actually just been rolling around in a 59K soma laughing my ******* ass off, it's helped ease the stress a bit.
Vids / O7
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Flyingconejo
KILL-EM-QUICK RISE of LEGION
339
|
Posted - 2013.12.13 01:10:00 -
[103] - Quote
I think that Tanks>>>AV now. It all comes down to AV. Are they supposed to act only as a deterrent or are they supposed to be 1 on 1 vs a tank?
I don't really care, but if CCP wants AV to only act as a deterrent, then they need to bring back the WP rewards for damaging tanks and keeping them away from their team. Because as it is, AV guys can do a great job fending off enemy tanks without destroying them, losing quite a few suits against the enemy infantry, but receive no reward at all.
-No WP from enemy tanks because they didn't destroy them.
-No WP from enemy infantry because they are not able to kill them if they are decent.
-No WP from hacking objectives because they have to stay looking out for enemy vehicles.
-Almost no WP from uplinks, nanohives, scanners, repairers because they have to stay with AV. At least the FG.
Low WP count translates into low ISK reward at the end of the battle. If AVers have to act only as a deterrent, then they should actually be rewarded for deterring.
30-50 WP per 1000 hp of damage, with a cap on WP per minute, maybe? More, less?
EDIT: I would still want to see tanks toned down a little, but that's just me |
Xender17
Ahrendee Mercenaries EoN.
960
|
Posted - 2013.12.13 01:20:00 -
[104] - Quote
If isk isn't a balance factor... Than a person who easily lost 1,000,000 isk to someone who used 100,000 isk isn't imbalance?
Prt SL, SCR, SR . ADV FGs, MDs, LaZor, KNs.
Gunnlogi, Falchion, Python, Caldari LDS. (+require)
Prt L. Am, Adv HVY, LGS
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Lorhak Gannarsein
687
|
Posted - 2013.12.13 01:48:00 -
[105] - Quote
Xender17 wrote:If isk isn't a balance factor... Than a person who easily lost 1,000,000 isk to someone who used 100,000 isk isn't imbalance?
lolirony.
Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
(Am too sleepy to quote properly)
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Himiko Kuronaga
Fatal Absolution
2509
|
Posted - 2013.12.13 08:42:00 -
[106] - Quote
The US military does not like our armor to get chinked. Scratches the paint job and annoys us.
If the RPG threat was truly high to tanks, there would be some evidence of it in actual combat huh?
The javelin works on the tanks of other nations because... uh.... who have we been fighting for the last thirty years? Not exactly the space-age enemy we were preparing for. |
Shijima Kuraimaru
warravens League of Infamy
420
|
Posted - 2013.12.13 09:18:00 -
[107] - Quote
Himiko Kuronaga wrote:The US military does not like our armor to get chinked. Scratches the paint job and annoys us. If the RPG threat was truly high to tanks, there would be some evidence of it in actual combat huh? The javelin works on the tanks of other nations because... uh.... who have we been fighting for the last thirty years? Not exactly the space-age enemy we were preparing for.
You obviously don't know how the Javelin works. But now that I've said that you'll probably go look it up and post what you find here to try and look like you knew before you were called on your misconception.
I still can't find tanks on the market. All I see are those HAVs.
|
Shijima Kuraimaru
warravens League of Infamy
420
|
Posted - 2013.12.13 09:18:00 -
[108] - Quote
Tanks? What tanks?
Read my signature.
I still can't find tanks on the market. All I see are those HAVs.
|
Sir Petersen
Valhalla Nord
407
|
Posted - 2013.12.13 09:21:00 -
[109] - Quote
Are there people out there who think the tanks are not OP? lol how is it possible to be so blind? Or is it ignorance that prevents some of you to see the obvious? |
Shijima Kuraimaru
warravens League of Infamy
420
|
Posted - 2013.12.13 09:46:00 -
[110] - Quote
Sir Petersen wrote:Are there people out there who think the tanks are not OP? lol how is it possible to be so blind? Or is it ignorance that prevents some of you to see the obvious?
Well they see it, but those who prefer easy kills with little to no risk will deny their now overwhelming advantage.
I still can't find tanks on the market. All I see are those HAVs.
|
|
Zerus Ni'Kator
Brutor Vanguard Minmatar Republic
3
|
Posted - 2013.12.13 09:46:00 -
[111] - Quote
DUST Fiend wrote:T8R Raid wrote:Does anyone not realize that these are TANKS, not jeeps going to and from objective, these are MURDER MACHINES. Supposed to be murder machines, and should remain so, could use some fine tuning especially in regards to speed, but otherwise, 2 Proto AV dudes who know what they are doing can take out tanks without the use of another tank or Jihad Jeep. I seen it done. Swarmer and Forge Gunner, the tank had a buggy nitro but it got stuck on a 'something.' Not invincible just immune to average/lame assaulters with too many damage mods. It's the fact that you can hop in one with no investment on your part that's the problem. We should just give everyone free proto gear while we're at it NOOB 514
I played against you yesterday in your dropship and instead of using AV .. I called in a Mlt Sica and shot you down with the railgun from the redline ...
It's even cheaper than my AV fit, I don;t have to risk being killed by enemy infantry or follow you around the map
I have 0 SP invested in vehicles too ...
I completely agree with you .. Tanking is no longer an art for the experienced .. I suck at using tanks and even I can call 1 in and kill hoards of enemies with it
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Vesperz
D3M3NT3D M1NDZ The Umbra Combine
19
|
Posted - 2013.12.13 09:54:00 -
[112] - Quote
Ahem. Just destroyed two tanks yesterday using nothing but sticky RE's. Snuck up behind while it was busy shooting my team mates. Big explosions and kill points while running away giggling. Number two? Dropped atop of a tank and stuck RE's once again, again explosions and kill points.
...
I run scout. Fun times were had. Just thought I'd share.
An assassin's blade isn't seen nor heard, it is felt.
|
Shijima Kuraimaru
warravens League of Infamy
420
|
Posted - 2013.12.13 10:15:00 -
[113] - Quote
Vesperz wrote:Ahem. Just destroyed two tanks yesterday using nothing but sticky RE's. Snuck up behind while it was busy shooting my team mates. Big explosions and kill points while running away giggling. Number two? Dropped atop of a tank and stuck RE's once again, again explosions and kill points. ... I run scout. Fun times were had. Just thought I'd share.
Well done. o7
I still can't find tanks on the market. All I see are those HAVs.
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:21:00 -
[114] - Quote
Jack McReady wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much crediblity lost in the first sentence. a tank is cheap now beside that ISK is not a balance factor, which again shows your lack of credibility. Himiko Kuronaga wrote: Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
aka biased tank driver in disguise pre patch armor tanks and proper fit took 20 - 30 seconds (depending on the amount of damage mods) to kill SOLO with proto swarms. I wonder what those people crying about solo guys killing them did in those timeframe. roof forges is a map design issue. the only real issue that existet is that getting into a tank resistant enough to proto AV took long while you could get proto AV in a week of playing. it is simple, in a game with limited amount of players, as long as a tank only needs 1 person to operate, 1 person has to be able to get the ability to hold him off wihtout having to resort to the same tool. if you dont understand this then you have no credibility and dont bother to post, because you just make yourself look stupid and highlight how bad you are. in fact, all the tank QQ was already highlighting how bad some players just are. most tank driver behave like average CoD kids, they want be able to run into a squad alone, kill everyone and move out alive and if it does not happen, they cry on the forum. the latest games speak a clear language, you cant even call a LAV cause the teams limit is filled out with only tanks. it would be naiv to believe that this will stay like it is now, CCP will sooner or later realize the mistake and swing the nerf hammer again. enjoy while it lasts, I will just watch the show and again collect the tears of all bad tank drivers whining all over the forum. please, amuse me and try to answer with some real arguments, because I already know you cant, you are too biased and stuck into your little tunnelvision dreamworld. So do you want tanks and AV to be balanced on the ability to be able to take them down solo?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:23:00 -
[115] - Quote
Chibi Andy wrote:lol you serious? my suit cost more than your tank. lolwut
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:25:00 -
[116] - Quote
8213 wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. Cost so much? My tank cost less than my dropsuit and is 10x as effective... Tanks are broken. You're pre 1.7 arguments are void. You go your buff and look what happened. We told you so, but you thought for some delusional reason that you were meant to be invincible and suffer no risk of losing ISK. Infantry forced the change on CCP.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:26:00 -
[117] - Quote
Rei Shepard wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. Your tank hardly costs more then my Main weapon and less then my Main weapon & sidearm combined.....that tank hardly costs more then my 220k suit fit ....that gets 2 shotted... Don't you have people to PRO stomp?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:29:00 -
[118] - Quote
Jack McReady wrote:Himiko Kuronaga wrote:GET ATMESON wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. Tanks prices are way cheaper..... Still meant to wreck you. AV is meant to wreck tanks, your point is null and void. Why should AV solo a force multiplier?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:30:00 -
[119] - Quote
Chunky Munkey wrote:I have a Sica with a blaster, shield booster, and shield hardener.
So long as I can make it to a safe spot with my modules still active, it is invincible to infantry.
The fit costs less than many of my suits. Don't tell me this is balanced. Complains that MLT is cheaper than PRO.
Doesn't get it.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:33:00 -
[120] - Quote
Korvin Lomont wrote:Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point.
If you want them to be more expensive, im sure that can be arranged. But they are performing at exactly the level they should. +ähm no AV is not meant to let the tank go and come back fully repaired its meant to be able to destroy tanks. Whats the point if only repell the tank for 20sec from the battlefield? The big question is how easy it shoud be. Prior 1.7 the sistance of tanks where pretty mixed there were tanks that went down after two or thrre volleys of Proto Swarms and there were tanks that could eat enough of them to be effective unless they faced organised AV. CCP should remove proto AV from the field and should restart balncing std AV vs std AV and than introduce adv vehicles alongside adv AV etc. If you want AV to only damage tanks and force them out of battle there needs to change much more. Cool down must increase drastically and no tanker should be able to recall his vehicle during cooldown or call in another one while he hides his first tank deep in the redline... From a game perspective repelling tanks would be enough but is A) not rewarding for the AV guy and B) Tanks can currently come back way too fast. If those things get sortet I ma fine with repelling them. Did you enjoy getting killed by Taka with missiles?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
|
dogmanpig
black market bank
75
|
Posted - 2013.12.13 10:34:00 -
[121] - Quote
Krom Ganesh wrote:Himiko Kuronaga wrote:Use AV weaponry on actual tanks in real life and you will come to understand how entirely worthless they actually are. Umm....Edit: And of course there is this.
first from " only lightly damaging the tank which drove home under its own power
" and second from " Javelin launchers and missiles are rather expensive
target heat contrasts poorly with the terrain, the missile can miss " so you were saying?
You hate me, I hate you. Lets keep it that way.
Level 7 1/3 Forum alt.
"Its worth half a penny and a reach around"
|
Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:35:00 -
[122] - Quote
DUST Fiend wrote:Cost so much? They're cheaper than an advanced suit Even well fit ones are only a couple of proto suits at best Of course you want PRO turret prices back at 1mil ISK.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
NOAMIzzzzz
Pradox One Proficiency V.
70
|
Posted - 2013.12.13 10:36:00 -
[123] - Quote
um...aren't they like cheap now? lel |
Vesperz
D3M3NT3D M1NDZ The Umbra Combine
19
|
Posted - 2013.12.13 10:37:00 -
[124] - Quote
Shijima Kuraimaru wrote:Vesperz wrote:Ahem. Just destroyed two tanks yesterday using nothing but sticky RE's. Snuck up behind while it was busy shooting my team mates. Big explosions and kill points while running away giggling. Number two? Dropped atop of a tank and stuck RE's once again, again explosions and kill points. ... I run scout. Fun times were had. Just thought I'd share. Well done. o7
o7 Thank you sir. It wasn't easy let me tall ya'
I don't run tanks at all, but I mean if myself, in a scout suit can take down a tank MGS Solid Snake style - Hmmm, what does that say to the complainers about tanks being OP?
An assassin's blade isn't seen nor heard, it is felt.
|
Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:38:00 -
[125] - Quote
Monkey MAC wrote:Lorhak Gannarsein wrote:See, this guy isn't a tanker but he gets it.
Is it really that hard?
I would be happy with prices being jacked back up; it'd help with the spam. As it is, you shouldn't be losing too many tanks anyway.
And you know what the funniest thing would be? If CCP leaves HAVs as they are.
Wouldn't that shit some people off... He is a tanker, he squads with Spkr4thedead all the time. Also I like the bit where he says tanks are fun now, implying he drives tanks enough to have hated it before. You know what we want as an AVer, we at the very very least want tanks to **** off when we use AV, not charge in closer because they know they are invincible. I think I've played 2 PCs with Himiko and that's about it. Dunno what you're talking about.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:40:00 -
[126] - Quote
Master Jaraiya wrote:Today, just for lols, I made a MLT Soma with a MLT Hardener, MLT Active Scanner, and MLT Fuel Injector (they are no longer bugged).
I went 11/1 (My 1 death was due to an RDV dropping a Tank on me after my initial spawn)
At one point, I pulled up to an objective (B on the new map with the Obelisk) and proceeded to wreak havoc. I was hit with 3 AV Nades, 2 FG Shots, and a Swarm Volley. This put me at half Armor. I Activated my Hardener and Fuel Injector and fled the scene, circled around by Delta, then to Alpha Where I was hit with a OB. I hit Hardener and Fuel Injector again and got out with more than 3/4 Armor.
The next match I called in my Soma, and began battling another HAV. I was hit with 3 Railgun Shots before I hit my Hardeners and Fuel Injectors, and Proceeded to flee, but continued to take Railgun fire from another HAV and an Rail Installation. Six Rail Blasts finally took my Soma down.
This was the first time I ever drove an HAV and I have no SP invested in Vehicles.
HAVs are ridiculous now. I'll believe it when I see it. I don't believe infantry can get in a tank and wreck everything right off the bat.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Omareth Nasadra
Sanmatar Kelkoons Minmatar Republic
168
|
Posted - 2013.12.13 10:40:00 -
[127] - Quote
spkr why you just don't shut up
Minmatar, In rust we trust!!!
Omareth Nasadra/Erynyes
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:40:00 -
[128] - Quote
Surt gods end wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. While Dust still has Description of FPS in it. Not likely. it's not played as a RTS nor MMO. AV stuff is merely to annoy? You don't even believe that. LOL A lot of tanks QQ lately. wonder why? could it be something might come for them in the horizon? To infantry, FPS means no vehicles ever.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Shijima Kuraimaru
warravens League of Infamy
422
|
Posted - 2013.12.13 10:42:00 -
[129] - Quote
Spkr4theDead wrote:Jack McReady wrote:Himiko Kuronaga wrote:GET ATMESON wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it. Tanks prices are way cheaper..... Still meant to wreck you. AV is meant to wreck tanks, your point is null and void. Why should AV solo a force multiplier?
Your siganture "Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry." is blatantly false as HAVs have never required teamwork to be effective.
But to put it simply, again, since it's apparently a difficult concept for many vehicle pilots to comprehend...
AV equals Anti-Vehicle. It does not mean Annoy-Vehicle.
Probably still too difficult for you.
Try this...
When operating an HAV takes three pilots with SP spent on HAV operation to make it do anything, then you can come back with the argument that it should require three AV to take it down. Until then your inability to comprehend GAME balance issues as related to that particular play style is noted and filed.
I still can't find tanks on the market. All I see are those HAVs.
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:43:00 -
[130] - Quote
Master Jaraiya wrote:The Attorney General wrote:Master Jaraiya wrote:Today, just for lols, I made a MLT Soma with a MLT Hardener, MLT Active Scanner, and MLT Fuel Injector (they are no longer bugged).
I went 11/1 (My 1 death was due to an RDV dropping a Tank on me after my initial spawn)
At one point, I pulled up to an objective (B on the new map with the Obelisk) and proceeded to wreak havoc. I was hit with 3 AV Nades, 2 FG Shots, and a Swarm Volley. This put me at half Armor. I Activated my Hardener and Fuel Injector and fled the scene, circled around by Delta, then to Alpha Where I was hit with a OB. I hit Hardener and Fuel Injector again and got out with more than 3/4 Armor.
The next match I called in my Soma, and began battling another HAV. I was hit with 3 Railgun Shots before I hit my Hardeners and Fuel Injectors, and Proceeded to flee, but continued to take Railgun fire from another HAV and an Rail Installation. Six Rail Blasts finally took my Soma down.
This was the first time I ever drove an HAV and I have no SP invested in Vehicles.
HAVs are ridiculous now. Complete fable. Cool story bro. You know people can do math right? Yea because I would go through the trouble of making up such an elaborate story. People have done worse.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
|
Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:45:00 -
[131] - Quote
Surt gods end wrote:I'll just leave this here for you TANKER GODS you.Don't get me wrong, I don't hate tankers that went into tanking cause of drivers is what they wanted to be. But my stance has always been the same. NERDS THAT NEVER BOTHERED WITH ANY FPS GAME COMING IN AND PAWNING MY BROTHERS. and I saw this coming. Not all tankers share all you old tankers code of conduct. The pendulum swung in your favor. It's your turn. But for how long it depends on you. nothing brings on a faster nerf to tanking then a tanker. I've been playing shooters online for 10 years. Started dealing with vehicles in 2005 with SOCOM III.
What now?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
|
Rei Shepard
The Rainbow Effect
1315
|
Posted - 2013.12.13 10:48:00 -
[132] - Quote
Himiko Kuronaga wrote:Otherwise they wouldn't cost so much. No, you are not entitled to be able to fight back 1v1. That would make the entire risk vs reward of using a tank pointless. The problem isn't the tank being OP. The problem is you being overly entitled.
Is the only true counter to a tank another tank? Yes. It is. And thats exactly how it should be. At least until other big vehicles come into play.
New Eden is a place dominated by large, powerful vehicles. It always has been. Anti-vehicle stuff is merely there to annoy them and force them to retreat. Don't like it? Too bad. Tooooo bad.
Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
And AV stands for Anti-Vehicle and it should wreck vehicles, otherwise it should be renamed to RVS or Repellent Vehicle Spray so it can repel the vehicle for a short amount of time, witch it is doing right now.
Winner of the EU Squad Cup
"Go Go Power Rangers!"
"Accuracy"
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:48:00 -
[133] - Quote
Atiim wrote:Vehicles are meant to wreck you. However, that does not mean that they are meant to have theoretical invulnerability to AV weapons. Something that with less than 200k SP can easily withstand and escape all forms of AV with ease? Seems balanced.. And I'm not even talking about the MLT NOS bug, as all vehicles can easily evade AV with not a care or consequence in the world without NOS. The entitlement here is hilarious. Yet it's reasonable to want to solo vehicles with STD AV?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Shijima Kuraimaru
warravens League of Infamy
422
|
Posted - 2013.12.13 10:49:00 -
[134] - Quote
Vesperz wrote:Shijima Kuraimaru wrote:Vesperz wrote:Ahem. Just destroyed two tanks yesterday using nothing but sticky RE's. Snuck up behind while it was busy shooting my team mates. Big explosions and kill points while running away giggling. Number two? Dropped atop of a tank and stuck RE's once again, again explosions and kill points. ... I run scout. Fun times were had. Just thought I'd share. Well done. o7 o7 Thank you sir. It wasn't easy let me tall ya' I don't run tanks at all, but I mean if myself, in a scout suit can take down a tank MGS Solid Snake style - Hmmm, what does that say to the complainers about tanks being OP?
Like I said, well done, but you have the SP invested in the gear to make the tactic work. Not everyone who wants to be AV want's to play it the same way you do and they shouldn't have to.
I still can't find tanks on the market. All I see are those HAVs.
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:49:00 -
[135] - Quote
Justin Tymes wrote:The Attorney General wrote:Atiim wrote: LOL the "aura" on most vehicles won't render past 15m.
And how can you attack something when It easily flees with no effort or care whatsoever?
And no don't feed me the "It's only because of the MLT NOS glitch" bs. A vehicle with even basic or no NOS modules can still easily evade the area. The whole "waves of opportunity" argument is thrown out of the window when the vehicle can easily swim to safety after the wave has hit.
NOS/Afterburners need to be removed.
Well, when swarm users were not rendering, AV scrubs like yourself passed the HTFU hat around. So don't give me that **** about not being able to see the hardener activation when I can see it from a long way off while carrying an AR. But even if you couldn't see it, I would tell you to wait until they fix it. Shouldn't take long. Until then, you can suck it up like you told so many tankers to. So glad to see you crying. Makes up for all those stupid posts of yours. Oh I'm sure new and intermediate players are doing sucking it up. By deleting Dust, and playing the many MMOs for free on the PS4 and PC that are more balanced than this game. Because it's balanced that you go into pub matches with a squad of 6 using all PRO gear against 10 people that don't know to get in squads.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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dogmanpig
black market bank
75
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Posted - 2013.12.13 10:50:00 -
[136] - Quote
Shijima Kuraimaru wrote:
Your siganture "Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry." is blatantly false as HAVs have never required teamwork to be effective.
when vehicles can capture objectives, go in doors, and give themselfs ammo without going to a depot or calling a new one in then they won't require teamwork, till then they do require teamwork.
You hate me, I hate you. Lets keep it that way.
Level 7 1/3 Forum alt.
"Its worth half a penny and a reach around"
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:50:00 -
[137] - Quote
Atiim wrote:Lurchasaurus wrote:Chibi Andy wrote:lol you serious? my suit cost more than your tank. how convenient you use probs your most expensive suit and compare it to your cheapest tank fit....convenient How convenient the cheapest tank is 50x better than his most expensive fit.... How do you think the ***** were able to stomp Africa? Tanks
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:51:00 -
[138] - Quote
Our Deepest Regret wrote:Well you have corps like Nyan San (is that how it's spelled?) who pretty much dominate the field with their tanks, because those guys stick to each other like white on rice. Tag team tank buddies seem like broken hax, but working together is getting them insane results. They were like that before though. I'm slowly compiling a list of players that I don't bother fielding a tank against, when they're on the field.
For Ambush games, one thing I've definitely noticed is that experienced AV players have become awesome at bunkering down where tanks can't reach them, and burning them up. Cocky tankers just sit there with hardeners up, spamming blaster shots over and over again, while the guy who just coated them with RE's is patiently waiting for them to stop glowing. Why are you in ambush? Objectives too difficult for you?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:52:00 -
[139] - Quote
KING CHECKMATE wrote:Jack McReady wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much crediblity lost in the first sentence. a tank is cheap now beside that ISK is not a balance factor, which again shows your lack of credibility. Himiko Kuronaga wrote: Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
aka biased tank driver in disguise pre patch armor tanks and proper fit took 20 - 30 seconds (depending on the amount of damage mods) to kill SOLO with proto swarms. I wonder what those people crying about solo guys killing them did in those timeframe. roof forges is a map design issue. the only real issue that existet is that getting into a tank resistant enough to proto AV took long while you could get proto AV in a week of playing. it is simple, in a game with limited amount of players, as long as a tank only needs 1 person to operate, 1 person has to be able to get the ability to hold him off wihtout having to resort to the same tool. if you dont understand this then you have no credibility and dont bother to post, because you just make yourself look stupid and highlight how bad you are. in fact, all the tank QQ was already highlighting how bad some players just are. most tank driver behave like average CoD kids, they want be able to run into a squad alone, kill everyone and move out alive and if it does not happen, they cry on the forum. the latest games speak a clear language, you cant even call a LAV cause the teams limit is filled out with only tanks. it would be naiv to believe that this will stay like it is now, CCP will sooner or later realize the mistake and swing the nerf hammer again. enjoy while it lasts, I will just watch the show and again collect the tears of all bad tank drivers whining all over the forum. please, amuse me and try to answer with some real arguments, because I already know you cant, you are too biased and stuck into your little tunnelvision dreamworld. Wise words Mr.Mcready.But then again.Vehicle drivers need their crutch.... Never knew a play style was a crutch..................
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 10:53:00 -
[140] - Quote
Atiim wrote:The Attorney General wrote: I personally invested into tanks because my corp needed another tanker for PC. I took an ALT(because I wasn't pissing away my main) and specced him into tanks when uprising hit.
I stuck it out because I wasn't bad at it, and people still needed a tanker.
But of course, people could never spec into something because that is the role they like doing, even if it is difficult?
Hell, a big part of the appeal of tanking was the difficulty, because not everyone could do it.
LOLWhat? What makes a tank so difficult? And no, everyone didn't spec into tanks because not everyone wants to sit inside an easy mode steel box all day. This from someone that supposedly spec'd into both, and still had to use swarms to destroy tanks.
Oh the irony.
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Shijima Kuraimaru
warravens League of Infamy
422
|
Posted - 2013.12.13 10:53:00 -
[141] - Quote
dogmanpig wrote:Shijima Kuraimaru wrote:
Your siganture "Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry." is blatantly false as HAVs have never required teamwork to be effective.
when vehicles can capture objectives, go in doors, and give themselfs ammo without going to a depot or calling a new one in then they won't require teamwork, till then they do require teamwork.
You poor deluded soul.
I still can't find tanks on the market. All I see are those HAVs.
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Korvin Lomont
United Pwnage Service RISE of LEGION
336
|
Posted - 2013.12.13 10:59:00 -
[142] - Quote
dogmanpig wrote:Shijima Kuraimaru wrote:
Your siganture "Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry." is blatantly false as HAVs have never required teamwork to be effective.
when vehicles can capture objectives, go in doors, and give themselfs ammo without going to a depot or calling a new one in then they won't require teamwork, till then they do require teamwork.
You can get ammo from supply depots as well. Regarding the Rest
Drive to objective kill every one leave your tank hack objective hop in your tank drive to next objective = done no teamwork needed.
If no supply depot is near hop out of your tank throw a hive hop in again = done no teamwork needed.
But of course this would put you at risk...and is only needed if you care for winning if you don't care you can just drive around in your tank killing stuff just like a sniper that sits in the redline to get safe kills... |
Spkr4theDead
Red Star. EoN.
1480
|
Posted - 2013.12.13 11:00:00 -
[143] - Quote
Atiim wrote:The Attorney General wrote:
Never forget, that swarms were never OP to Atiim, and the other scrubs.
It did exactly what they wanted, they never cared about anyone elses enjoyment out of the game, and it made them feel powerful with very little effort.
Now that they are not having as much fun, everything needs to be reoriented towards them again.
Swarms weren't OP in my eyes because unlike scrubby $#!t fits, I could actually survive them. Though I won't deny that Gunnlogies needed a buff. They were the ones who were truly UP. Along with lolrendering. And again, you say this as if piloting anything other than a DS requires more skill than an AR. You can be OP all you want. Nobody is going to use anything but another tank now anyway. The Attorney General wrote: Must have been an only child with parents who spoiled him.
Please Don't Lol you couldn't survive a small MLT missile turret from a dropship. What makes you think you could survive PRO AV with little SP invested into tanks?
Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry.
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Lorhak Gannarsein
689
|
Posted - 2013.12.13 11:41:00 -
[144] - Quote
Korvin Lomont wrote:dogmanpig wrote:Shijima Kuraimaru wrote:
Your siganture "Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry." is blatantly false as HAVs have never required teamwork to be effective.
when vehicles can capture objectives, go in doors, and give themselfs ammo without going to a depot or calling a new one in then they won't require teamwork, till then they do require teamwork. You can get ammo from supply depots as well. Regarding the Rest Drive to objective kill every one leave your tank hack objective hop in your tank drive to next objective = done no teamwork needed. If no supply depot is near hop out of your tank throw a hive hop in again = done no teamwork needed. But of course this would put you at risk...and is only needed if you care for winning if you don't care you can just drive around in your tank killing stuff just like a sniper that sits in the redline to get safe kills...
Would you hop out of your protosuit for some marginal gain that is likely to result in your death? No, of course you wouldn't.
And you're clearly unaware of the fact that the only way for a tank to reapply is at a supply depot.
>Cosgar: You know, tanks are actually paper thin once their modules are in cooldown.
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Phazoid
The Unholy Legion Of DarkStar DARKSTAR ARMY
134
|
Posted - 2013.12.13 12:33:00 -
[145] - Quote
tanks are meant to be used as mobile turrets, anti-AV or simple to lay waste or plow through to enemy positions, not to go and F1 speed and kill everything that exists
Ib'tuur jatne tuur ash'ad kyr'amur (Today is a good day for someone else to die).
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Korvin Lomont
United Pwnage Service RISE of LEGION
337
|
Posted - 2013.12.13 12:43:00 -
[146] - Quote
Lorhak Gannarsein wrote:Korvin Lomont wrote:dogmanpig wrote:Shijima Kuraimaru wrote:
Your siganture "Teamwork for thee, but no teamwork for me, such is the motto of the anti vehicle infantry." is blatantly false as HAVs have never required teamwork to be effective.
when vehicles can capture objectives, go in doors, and give themselfs ammo without going to a depot or calling a new one in then they won't require teamwork, till then they do require teamwork. You can get ammo from supply depots as well. Regarding the Rest Drive to objective kill every one leave your tank hack objective hop in your tank drive to next objective = done no teamwork needed. If no supply depot is near hop out of your tank throw a hive hop in again = done no teamwork needed. But of course this would put you at risk...and is only needed if you care for winning if you don't care you can just drive around in your tank killing stuff just like a sniper that sits in the redline to get safe kills... Would you hop out of your protosuit for some marginal gain that is likely to result in your death? No, of course you wouldn't. And you're clearly unaware of the fact that the only way for a tank to reapply is at a supply depot.
I do not need to hop out of my DS I put myself at risk everytime I hack an objective or engange the enemy...
Again noone forces you to leave your tank and you can use the tank at full potential without anyone else.
You know I have been in skirmish matches were infantry didn't bother to hack as well. It depends on your will to win but that does not mean you need teamwork to go on a killing spree with your tank.
Regarding the hives I was pretty sure they work with vehicles as well if not, my mistake. |
Takahiro Kashuken
Red Star. EoN.
1898
|
Posted - 2013.12.13 13:42:00 -
[147] - Quote
This still going on?
Well it will keep going on aslong as you keep put swarms against shields while we are shiny |
Krom Ganesh
Holdfast Syndicate Amarr Empire
894
|
Posted - 2013.12.13 13:46:00 -
[148] - Quote
dogmanpig wrote:Krom Ganesh wrote:Himiko Kuronaga wrote:Use AV weaponry on actual tanks in real life and you will come to understand how entirely worthless they actually are. Umm....Edit: And of course there is this. first from " only lightly damaging the tank which drove home under its own power " and second from " Javelin launchers and missiles are rather expensive target heat contrasts poorly with the terrain, the missile can miss " so you were saying?
I see you failed to notice "In September 5, 2007 an RPG-29V hit the side turret of an M1 tank in Baghdad, caused 1 KIA and 2 WIA, the tank was seriously damaged" and that was with a single RPG-29V. These are shaped charges. The amount of damage done to the vehicle is dependent on where the vehicle is hit. If it doesn't hit head on toward a critical part of the tank, it will of course not damage the tank too seriously.
As for the Javelin, how do either of those two statements refute its ability to destroy tanks?
!
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chase rowland
The Enclave Syndicate Dark Taboo
115
|
Posted - 2013.12.13 14:45:00 -
[149] - Quote
Jack McReady wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much crediblity lost in the first sentence. a tank is cheap now beside that ISK is not a balance factor, which again shows your lack of credibility. Himiko Kuronaga wrote: Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
aka biased tank driver in disguise pre patch armor tanks and proper fit took 20 - 30 seconds (depending on the amount of damage mods) to kill SOLO with proto swarms. I wonder what those people crying about solo guys killing them did in those timeframe. roof forges is a map design issue. the only real issue that existet is that getting into a tank resistant enough to proto AV took long while you could get proto AV in a week of playing. it is simple, in a game with limited amount of players, as long as a tank only needs 1 person to operate, 1 person has to be able to get the ability to hold him off wihtout having to resort to the same tool. if you dont understand this then you have no credibility and dont bother to post, because you just make yourself look stupid and highlight how bad you are. in fact, all the tank QQ was already highlighting how bad some players just are. most tank driver behave like average CoD kids, they want be able to run into a squad alone, kill everyone and move out alive and if it does not happen, they cry on the forum. the latest games speak a clear language, you cant even call a LAV cause the teams limit is filled out with only tanks. it would be naiv to believe that this will stay like it is now, CCP will sooner or later realize the mistake and swing the nerf hammer again. enjoy while it lasts, I will just watch the show and again collect the tears of all bad tank drivers whining all over the forum. please, amuse me and try to answer with some real arguments, because I already know you cant, you are too biased and stuck into your little tunnelvision dreamworld. I looked at your name and you lost credibility jack. your in dust university. |
Baal Omniscient
L.O.T.I.S. Public Disorder.
831
|
Posted - 2013.12.13 22:18:00 -
[150] - Quote
Here's how balanced tank v AV is. I ran a match earlier today where my squad and I killed 7 tanks (2 somas, 3 Sicas, 1 Gunloggi and 1 Madrugar) and 1 LAV with swarms, proxy mines, RE's and AV grenades. All of the tankers were no-name scrubs I had never heard of who just had basic skills into tanks and were terrible at running them. I went 13/6, loosing all but two of my fits to infantry. My AV fit costs 58,600ish per suit. That adds up to about 351,600 ISK for chasing down skilless scrubs in tanks because I can't AV and shoot enemies behind me at the same time. You COULD try to clear out the infanrty first, but the tank will have moved on or killed you from behind by then. I earned about 176,000 ISK for running AV all match and getting trounced by infantry while trying to focus on killing off the constant vehicle spam.
So, some scrubs can fit basic tanks worth around 100,000-200,000 ISK and go 18/2 or 28/1 without hardly spending any SP into tanks (actual scores of two of the tankers from the match, there were 5 different ones on the field at all times) and probably earn close to twice what I do while I'm specced to Prof. 5 in swarms and running 3 damage mods on a Wyrikomi, and earn a "consolation prize" sized reward of around half what they probably made while I wasted twice what they did in a match hunting them down.
So, where's your risk v reward buddy? I'm looking for it, but I sure as hell don't see it. Quit scrubba dubbin and get good, it doesn't take OP tanks to run tanks well. Ask Tech Mech or Lurchasaurus or Skihides or any of the other actually GOOD tankers in the game. They pulled off awesome matches without BS tank speeds and stacked hardners that negate almost all damage.
The current damage out put for the current proto swarms needs to be the new basic swarm damage, and swarm missiles need a huge speed buff. AV grenade damage of Lai Dai's needs to be the basic AV grenade damage, and forge guns.... well... they are actually in a good place right now since they have both range, damage AND anti-infantry capabilities. Though since you RUN forge's, I guess I can't expect you to understand the plight of the rest of the AV players.
It's dangerous to travel the forums alone, take this! (.:'*Honeyed'Lamb*':.)
FIX TTK & MINSUITS (GîÉ_GîÉ )
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Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
357
|
Posted - 2013.12.13 22:46:00 -
[151] - Quote
Spkr4theDead wrote: Why are you in ambush? Objectives too difficult for you?
Spkr, don't be a d-ick. I play ambush in starter infantry fits for money. I'll call my tank out in maybe one game out of ten.
Fun fact: Skirmish has a higher than likely chance to be a complete waste of time because even if your tanks are playing well, no one hacks the stupid objectives. I've lost three tanks over the course of a few games because I got impatient and started capping them myself. Yeah, Skirmish is suuuuch a step up. |
Shijima Kuraimaru
warravens League of Infamy
430
|
Posted - 2013.12.14 11:18:00 -
[152] - Quote
Baal Omniscient wrote:Here's how balanced tank v AV is. I ran a match earlier today where my squad and I killed 7 tanks (2 somas, 3 Sicas, 1 Gunloggi and 1 Madrugar) and 1 LAV with swarms, proxy mines, RE's and AV grenades. All of the tankers were no-name scrubs I had never heard of who just had basic skills into tanks and were terrible at running them. I went 13/6, loosing all but two of my fits to infantry. My AV fit costs 58,600ish per suit. That adds up to about 351,600 ISK for chasing down skilless scrubs in tanks because I can't AV and shoot enemies behind me at the same time. You COULD try to clear out the infanrty first, but the tank will have moved on or killed you from behind by then. I earned about 176,000 ISK for running AV all match and getting trounced by infantry while trying to focus on killing off the constant vehicle spam.
So, some scrubs can fit basic tanks worth around 100,000-200,000 ISK and go 18/2 or 28/1 without hardly spending any SP into tanks (actual scores of two of the tankers from the match, there were 5 different ones on the field at all times) and probably earn close to twice what I do while I'm specced to Prof. 5 in swarms and running 3 damage mods on a Wyrikomi, and earn a "consolation prize" sized reward of around half what they probably made while I wasted twice what they did in a match hunting them down.
So, where's your risk v reward buddy? I'm looking for it, but I sure as hell don't see it. Quit scrubba dubbin and get good, it doesn't take OP tanks to run tanks well. Ask Tech Mech or Lurchasaurus or Skihides or any of the other actually GOOD tankers in the game. They pulled off awesome matches without BS tank speeds and stacked hardners that negate almost all damage.
The current damage out put for the current proto swarms needs to be the new basic swarm damage, and swarm missiles need a huge speed buff. AV grenade damage of Lai Dai's needs to be the basic AV grenade damage, and forge guns.... well... they are actually in a good place right now since they have both range, damage AND anti-infantry capabilities. Though since you RUN forge's, I guess I can't expect you to understand the plight of the rest of the AV players.
Edit: No offense to reasonable forge gunners
Well I think of it this way...
If Forges aren't very effective now, then that implies that other lighter AV are worse off. It's really not a hard connection to make and you have my sympathies for not being able to make it without it being spelled out and thinking I was trying to downplay other AV.
I still can't find tanks on the market. All I see are those HAVs.
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NAV HIV
The Generals General Tso's Alliance
724
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Posted - 2014.01.09 16:46:00 -
[153] - Quote
BumP |
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