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The Attorney General
1616
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Posted - 2013.12.12 20:55:00 -
[61] - Quote
Atiim wrote: LOL the "aura" on most vehicles won't render past 15m.
And how can you attack something when It easily flees with no effort or care whatsoever?
And no don't feed me the "It's only because of the MLT NOS glitch" bs. A vehicle with even basic or no NOS modules can still easily evade the area. The whole "waves of opportunity" argument is thrown out of the window when the vehicle can easily swim to safety after the wave has hit.
NOS/Afterburners need to be removed.
Well, when swarm users were not rendering, AV scrubs like yourself passed the HTFU hat around. So don't give me that **** about not being able to see the hardener activation when I can see it from a long way off while carrying an AR.
But even if you couldn't see it, I would tell you to wait until they fix it. Shouldn't take long. Until then, you can suck it up like you told so many tankers to.
So glad to see you crying. Makes up for all those stupid posts of yours.
Mr. Hybrid Vayu.
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Flix Keptick
Red Star. EoN.
1542
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Posted - 2013.12.12 21:01:00 -
[62] - Quote
Jack McReady wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much crediblity lost in the first sentence. a tank is cheap now beside that ISK is not a balance factor, which again shows your lack of credibility. Himiko Kuronaga wrote: Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
aka biased tank driver in disguise pre patch armor tanks and proper fit took 20 - 30 seconds (depending on the amount of damage mods) to kill SOLO with proto swarms. I wonder what those people crying about solo guys killing them did in those timeframe. roof forges is a map design issue. the only real issue that existet is that getting into a tank resistant enough to proto AV took long while you could get proto AV in a week of playing. it is simple, in a game with limited amount of players, as long as a tank only needs 1 person to operate, 1 person has to be able to get the ability to hold him off wihtout having to resort to the same tool. if you dont understand this then you have no credibility and dont bother to post, because you just make yourself look stupid and highlight how bad you are. in fact, all the tank QQ was already highlighting how bad some players just are. most tank driver behave like average CoD kids, they want be able to run into a squad alone, kill everyone and move out alive and if it does not happen, they cry on the forum. the latest games speak a clear language, you cant even call a LAV cause the teams limit is filled out with only tanks. it would be naiv to believe that this will stay like it is now, CCP will sooner or later realize the mistake and swing the nerf hammer again. enjoy while it lasts, I will just watch the show and again collect the tears of all bad tank drivers whining all over the forum. please, amuse me and try to answer with some real arguments, because I already know you cant, you are too biased and stuck into your little tunnelvision dreamworld. One GOOD forge can hold me off. But not kill me. Just petition CCP to give vehicle damage WP
"HP needs no buff, certain weapons need nerf. Or else all other become obsolete."
GÿåForum warrior lvl.1Gÿå
Tank driver
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Lurchasaurus
SVER True Blood Public Disorder.
2148
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Posted - 2013.12.12 21:05:00 -
[63] - Quote
Chibi Andy wrote:lol you serious? my suit cost more than your tank.
how convenient you use probs your most expensive suit and compare it to your cheapest tank fit....convenient
"He shouldve realized at that point I was lying as I'd already had my morning poo and I don't read newspapers."
CB Vet
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Justin Tymes
Dem Durrty Boyz Renegade Alliance
541
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Posted - 2013.12.12 21:11:00 -
[64] - Quote
The Attorney General wrote:Atiim wrote: LOL the "aura" on most vehicles won't render past 15m.
And how can you attack something when It easily flees with no effort or care whatsoever?
And no don't feed me the "It's only because of the MLT NOS glitch" bs. A vehicle with even basic or no NOS modules can still easily evade the area. The whole "waves of opportunity" argument is thrown out of the window when the vehicle can easily swim to safety after the wave has hit.
NOS/Afterburners need to be removed.
Well, when swarm users were not rendering, AV scrubs like yourself passed the HTFU hat around. So don't give me that **** about not being able to see the hardener activation when I can see it from a long way off while carrying an AR. But even if you couldn't see it, I would tell you to wait until they fix it. Shouldn't take long. Until then, you can suck it up like you told so many tankers to. So glad to see you crying. Makes up for all those stupid posts of yours.
Oh I'm sure new and intermediate players are doing sucking it up. By deleting Dust, and playing the many MMOs for free on the PS4 and PC that are more balanced than this game. |
Lurchasaurus
SVER True Blood Public Disorder.
2149
|
Posted - 2013.12.12 21:31:00 -
[65] - Quote
The Attorney General wrote:Atiim wrote: LOL the "aura" on most vehicles won't render past 15m.
And how can you attack something when It easily flees with no effort or care whatsoever?
And no don't feed me the "It's only because of the MLT NOS glitch" bs. A vehicle with even basic or no NOS modules can still easily evade the area. The whole "waves of opportunity" argument is thrown out of the window when the vehicle can easily swim to safety after the wave has hit.
NOS/Afterburners need to be removed.
Well, when swarm users were not rendering, AV scrubs like yourself passed the HTFU hat around. So don't give me that **** about not being able to see the hardener activation when I can see it from a long way off while carrying an AR. But even if you couldn't see it, I would tell you to wait until they fix it. Shouldn't take long. Until then, you can suck it up like you told so many tankers to. So glad to see you crying. Makes up for all those stupid posts of yours.
The truth....it hurts....
"He shouldve realized at that point I was lying as I'd already had my morning poo and I don't read newspapers."
CB Vet
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Chunky Munkey
Amarr Templars Amarr Empire
2602
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Posted - 2013.12.12 21:35:00 -
[66] - Quote
Himiko Kuronaga wrote:Chunky Munkey wrote:Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point. I guess they were fine before then. No, they were too slow and too difficult to keep alive. They needed sustained defensive capability and now they have that. They are also fun as hell to use now.
And yet people invested in them. So one of your two claims is wrong. Which is it?
No.
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Shijima Kuraimaru
warravens League of Infamy
417
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Posted - 2013.12.12 22:21:00 -
[67] - Quote
Himiko Kuronaga wrote:Korvin Lomont wrote:Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point.
If you want them to be more expensive, im sure that can be arranged. But they are performing at exactly the level they should. +ähm no AV is not meant to let the tank go and come back fully repaired its meant to be able to destroy tanks. Whats the point if only repell the tank for 20sec from the battlefield? Do you have any idea whatsoever how long 20 seconds is in a competitive match? 20 seconds is an eternity of free damage you are putting on the enemy MCC. Use AV weaponry on actual tanks in real life and you will come to understand how entirely worthless they actually are. They are an annoyance meant to deter state-of-the-art tanks, not kill them. Choppers and LAV's are about the only things that truly get destroyed by AV. Tanks are killed by tanks. The only reason games work differently is because a lot of people act like children when they arent capable of dealing with every single potential threat at the same time. It's the BS entitlement complex that comes with competitive gaming. Honestly, the REAL tank counter right now are assault dropships. Tanks cant do much of anything about those. But rather than do whats obvious, people would rather complain because its outside of their comfort zone.
That's funny. The FGM-148 Javelin stops tanks all the time with one shot. Kills the crew and detonates the ammo. That's one hell of an annoyance. That's how I want to annoy HAVs! LOL
Actually I don't. There's no challenge in that. But as it is now, any half decent pilot stands little chance of loosing his HAV even to organized infantry AV.
I still can't find tanks on the market. All I see are those HAVs.
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Atiim
Living Like Larry Schwag
1918
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Posted - 2013.12.12 22:26:00 -
[68] - Quote
Lurchasaurus wrote:Chibi Andy wrote:lol you serious? my suit cost more than your tank. how convenient you use probs your most expensive suit and compare it to your cheapest tank fit....convenient How convenient the cheapest tank is 50x better than his most expensive fit....
DUST 514 just went full COD.
Never go full COD.
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Atiim
Living Like Larry Schwag
1918
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Posted - 2013.12.12 22:28:00 -
[69] - Quote
The Attorney General wrote: Well, when swarm users were not rendering, AV scrubs like yourself passed the HTFU hat around. So don't give me that **** about not being able to see the hardener activation when I can see it from a long way off while carrying an AR.
But even if you couldn't see it, I would tell you to wait until they fix it. Shouldn't take long. Until then, you can suck it up like you told so many tankers to.
So glad to see you crying. Makes up for all those stupid posts of yours.
Eh? I'd like to see you supply a quote and link to where I said HTFU to people complaining about lolrendreing.
Eh? I could suck it up. Or I could run around in a Sica and be the best AV with 12k SP invested.
Eh? Sadly not a single thing I said in my posts was false.
Eh? I'll just use a Sica.
Eh.
DUST 514 just went full COD.
Never go full COD.
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Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
355
|
Posted - 2013.12.12 22:31:00 -
[70] - Quote
Well you have corps like Nyan San (is that how it's spelled?) who pretty much dominate the field with their tanks, because those guys stick to each other like white on rice. Tag team tank buddies seem like broken hax, but working together is getting them insane results. They were like that before though. I'm slowly compiling a list of players that I don't bother fielding a tank against, when they're on the field.
For Ambush games, one thing I've definitely noticed is that experienced AV players have become awesome at bunkering down where tanks can't reach them, and burning them up. Cocky tankers just sit there with hardeners up, spamming blaster shots over and over again, while the guy who just coated them with RE's is patiently waiting for them to stop glowing. |
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The Attorney General
1624
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Posted - 2013.12.12 22:32:00 -
[71] - Quote
Justin Tymes wrote:
Oh I'm sure new and intermediate players are doing sucking it up. By deleting Dust, and playing the many MMOs for free on the PS4 and PC that are more balanced than this game.
So?
Are you going with them?
Tanking is no longer a closed club like in Uprising, the threshold for being viable is now much lower.
The FG is still viable for AV work. The medium suit is still great for anti infantry.
If someone wants to roll AV, they can now go into the proper suit, get a proper weapon, and put work in. Those that want one suit to be able to do everything got screwed.
But they deserved it, so I am not concerned.
I would wager that any new players who actually learn how to fight tanks will be much better off for it, as they won't be handicapped like those who got so used to their crutch scrub AV.
Mr. Hybrid Vayu.
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KING CHECKMATE
Scions of Athra
3041
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Posted - 2013.12.12 22:34:00 -
[72] - Quote
Jack McReady wrote:Himiko Kuronaga wrote:Otherwise they wouldn't cost so much crediblity lost in the first sentence. a tank is cheap now beside that ISK is not a balance factor, which again shows your lack of credibility. Himiko Kuronaga wrote: Sincerely,
A FORGE GUNNER who actually appreciates fun gameplay when he notices it.
aka biased tank driver in disguise pre patch armor tanks and proper fit took 20 - 30 seconds (depending on the amount of damage mods) to kill SOLO with proto swarms. I wonder what those people crying about solo guys killing them did in those timeframe. roof forges is a map design issue. the only real issue that existet is that getting into a tank resistant enough to proto AV took long while you could get proto AV in a week of playing. it is simple, in a game with limited amount of players, as long as a tank only needs 1 person to operate, 1 person has to be able to get the ability to hold him off wihtout having to resort to the same tool. if you dont understand this then you have no credibility and dont bother to post, because you just make yourself look stupid and highlight how bad you are. in fact, all the tank QQ was already highlighting how bad some players just are. most tank driver behave like average CoD kids, they want be able to run into a squad alone, kill everyone and move out alive and if it does not happen, they cry on the forum. the latest games speak a clear language, you cant even call a LAV cause the teams limit is filled out with only tanks. it would be naiv to believe that this will stay like it is now, CCP will sooner or later realize the mistake and swing the nerf hammer again. enjoy while it lasts, I will just watch the show and again collect the tears of all bad tank drivers whining all over the forum. please, amuse me and try to answer with some real arguments, because I already know you cant, you are too biased and stuck into your little tunnelvision dreamworld.
Wise words Mr.Mcready. But then again.Vehicle drivers need their crutch....
SCR User Since release. Charge shot / Aim to the head / Listen to QQ
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The Attorney General
1624
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Posted - 2013.12.12 22:35:00 -
[73] - Quote
Chunky Munkey wrote:Himiko Kuronaga wrote:Chunky Munkey wrote:Himiko Kuronaga wrote:No, its meant to repel them.
Tanks are supposed to be able to withstand the punishment to a degree. Hence the term tank.
If they could not perform their job, nobody would invest in the damn things.
And no, they are not balanced. They are better. Thats entirely the point. I guess they were fine before then. No, they were too slow and too difficult to keep alive. They needed sustained defensive capability and now they have that. They are also fun as hell to use now. And yet people invested in them. So one of your two claims is wrong. Which is it?
I personally invested into tanks because my corp needed another tanker for PC. I took an ALT(because I wasn't pissing away my main) and specced him into tanks when uprising hit.
I stuck it out because I wasn't bad at it, and people still needed a tanker.
But of course, people could never spec into something because that is the role they like doing, even if it is difficult?
Hell, a big part of the appeal of tanking was the difficulty, because not everyone could do it.
Mr. Hybrid Vayu.
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Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
355
|
Posted - 2013.12.12 22:37:00 -
[74] - Quote
Atiim wrote:Lurchasaurus wrote:Chibi Andy wrote:lol you serious? my suit cost more than your tank. how convenient you use probs your most expensive suit and compare it to your cheapest tank fit....convenient How convenient the cheapest tank is 50x better than his most expensive fit....
Somas and Sicas are warm garbage. Unless they have a railgun. Then, they're ******* motherfucking **** **** **** fuckin **** ******* **** **** annoying.
Having only recently switched to shield tanking, it's taken some adjusting to get used to how much rail guns and rail turrets hurt. Even been chased across the map by a sica? It is humiliating. |
Atiim
Living Like Larry Schwag
1920
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Posted - 2013.12.12 22:39:00 -
[75] - Quote
The Attorney General wrote: I personally invested into tanks because my corp needed another tanker for PC. I took an ALT(because I wasn't pissing away my main) and specced him into tanks when uprising hit.
I stuck it out because I wasn't bad at it, and people still needed a tanker.
But of course, people could never spec into something because that is the role they like doing, even if it is difficult?
Hell, a big part of the appeal of tanking was the difficulty, because not everyone could do it.
LOLWhat? What makes a tank so difficult?
And no, everyone didn't spec into tanks because not everyone wants to sit inside an easy mode steel box all day.
DUST 514 just went full COD.
Never go full COD.
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KING CHECKMATE
Scions of Athra
3041
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Posted - 2013.12.12 22:41:00 -
[76] - Quote
I cant believe i even got into this thread with such a stupid title....
SCR User Since release. Charge shot / Aim to the head / Listen to QQ
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NextDark Knight
Hellstorm Inc League of Infamy
108
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Posted - 2013.12.12 22:41:00 -
[77] - Quote
Look at everyone of my posts about Forge guns.. I think the vehicles are really fun right now. I don't want to see them changed for a bit until we all get to settle in and enjoy the crazyness from the affordable tank act.
That asside, Here is my plug for ROF and Splash to be returned due to lack of statistics from CCP.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
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The Attorney General
1625
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Posted - 2013.12.12 22:44:00 -
[78] - Quote
Atiim wrote: LOLWhat? What makes a tank so difficult?
And no, everyone didn't spec into tanks because not everyone wants to sit inside an easy mode steel box all day.
Tanking in 1.6 was difficult. Because of OP AV. But you would never admit that because you are bad, and needed that crutch. That is why you are crying so hard over the current state.
Sure tanking is easier now, but I could still solo you with my heavy. What would you cry about then?
Mr. Hybrid Vayu.
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Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
355
|
Posted - 2013.12.12 22:44:00 -
[79] - Quote
Atiim wrote:Lurchasaurus wrote:Chibi Andy wrote:lol you serious? my suit cost more than your tank. how convenient you use probs your most expensive suit and compare it to your cheapest tank fit....convenient How convenient the cheapest tank is 50x better than his most expensive fit....
That's right, Attim. You can make a tiny investment of SP and money, and immediately field a weapon capable of destroying more expensive vehicles from a safe distance where they can't see you. In other words, what AV players have been doing since February of this year.
So what's the difference? |
BobThe 844-1 CakeMan
Murder Cakes Of Doom
1242
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Posted - 2013.12.12 22:44:00 -
[80] - Quote
Atiim wrote:The Attorney General wrote: I personally invested into tanks because my corp needed another tanker for PC. I took an ALT(because I wasn't pissing away my main) and specced him into tanks when uprising hit.
I stuck it out because I wasn't bad at it, and people still needed a tanker.
But of course, people could never spec into something because that is the role they like doing, even if it is difficult?
Hell, a big part of the appeal of tanking was the difficulty, because not everyone could do it.
LOLWhat? What makes a tank so difficult? And no, everyone didn't spec into tanks because not everyone wants to sit inside an easy mode steel box all day. meh. av was easy mode before. sit on a hill kill tank in seconds. lose millions of isk to a cheap ass suit.
i guess it's the tanks turn to be a bit OP. :D
Tank driver. 10 mil SP in tanks 8 mil into infantry.
Msg my main BobThe843CakeMan
I ring for everyone. :D
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The Attorney General
1626
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Posted - 2013.12.12 22:47:00 -
[81] - Quote
BobThe 844-1 CakeMan wrote: meh. av was easy mode before. sit on a hill kill tank in seconds. lose millions of isk to a cheap ass suit.
i guess it's the tanks turn to be a bit OP. :D
Never forget, that swarms were never OP to Atiim, and the other scrubs.
It did exactly what they wanted, they never cared about anyone elses enjoyment out of the game, and it made them feel powerful with very little effort.
Now that they are not having as much fun, everything needs to be reoriented towards them again.
Must have been an only child with parents who spoiled him.
Mr. Hybrid Vayu.
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T8R Raid
BIG BAD W0LVES
55
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Posted - 2013.12.12 23:07:00 -
[82] - Quote
Does anyone not realize that these are TANKS, not jeeps going to and from objective, these are MURDER MACHINES. Supposed to be murder machines, and should remain so, could use some fine tuning especially in regards to speed, but otherwise, 2 Proto AV dudes who know what they are doing can take out tanks without the use of another tank or Jihad Jeep. I seen it done. Swarmer and Forge Gunner, the tank had a buggy nitro but it got stuck on a 'something.' Not invincible just immune to average/lame assaulters with too many damage mods. |
DUST Fiend
OSG Planetary Operations Covert Intervention
8716
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Posted - 2013.12.12 23:10:00 -
[83] - Quote
T8R Raid wrote:Does anyone not realize that these are TANKS, not jeeps going to and from objective, these are MURDER MACHINES. Supposed to be murder machines, and should remain so, could use some fine tuning especially in regards to speed, but otherwise, 2 Proto AV dudes who know what they are doing can take out tanks without the use of another tank or Jihad Jeep. I seen it done. Swarmer and Forge Gunner, the tank had a buggy nitro but it got stuck on a 'something.' Not invincible just immune to average/lame assaulters with too many damage mods. It's the fact that you can hop in one with no investment on your part that's the problem.
We should just give everyone free proto gear while we're at it
NOOB 514
Vids / O7
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Our Deepest Regret
The Unholy Legion Of DarkStar DARKSTAR ARMY
355
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Posted - 2013.12.12 23:11:00 -
[84] - Quote
BobThe 844-1 CakeMan wrote: meh. av was easy mode before. sit on a hill kill tank in seconds. lose millions of isk to a cheap ass suit.
i guess it's the tanks turn to be a bit OP. :D
Are tanks OP, though? Not counting that ghetto militia nitro, I feel strong in my tank but hardly invincible. I've got excellent defenses against infantry (which is why I spec'd into tanks to begin with, to quit dying so much) but with a missile turret, it's not like I'm reaping the harvest. I get the majority of my points from blowing up other vehicles and installations. AV players can and do push me back, and I get blown up when I make a bad decision, and they make a good one.
So yeah, I'm having fun, but I'm hardly T-rexing. Hell, I feel essential, because I feel like a solid line of defense protecting my team from blood-crazed serial killers in blaster maddys. |
Surt gods end
Demon Ronin
1291
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Posted - 2013.12.12 23:21:00 -
[85] - Quote
So many tank posts from tankers that at first glance looks like they are boasting but comes off as a child who thinks his toy is about to be taken away. LOL |
Atiim
Living Like Larry Schwag
1925
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Posted - 2013.12.12 23:32:00 -
[86] - Quote
The Attorney General wrote:
Never forget, that swarms were never OP to Atiim, and the other scrubs.
It did exactly what they wanted, they never cared about anyone elses enjoyment out of the game, and it made them feel powerful with very little effort.
Now that they are not having as much fun, everything needs to be reoriented towards them again.
Swarms weren't OP in my eyes because unlike scrubby $#!t fits, I could actually survive them.
Though I won't deny that Gunnlogies needed a buff. They were the ones who were truly UP. Along with lolrendering.
And again, you say this as if piloting anything other than a DS requires more skill than an AR.
You can be OP all you want. Nobody is going to use anything but another tank now anyway.
The Attorney General wrote: Must have been an only child with parents who spoiled him.
Please Don't
DUST 514 just went full COD.
Never go full COD.
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Heavy Salvo
Fatal Absolution
133
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Posted - 2013.12.12 23:33:00 -
[87] - Quote
Well......
Also to those AVers QQing...Bob Kelso has a lesson for you.
A salute, to all the toy soldiers left to melt in the sun by those who would only dream of conquest.
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Heavy Salvo
Fatal Absolution
134
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Posted - 2013.12.12 23:40:00 -
[88] - Quote
Atiim wrote:The Attorney General wrote:
Never forget, that swarms were never OP to Atiim, and the other scrubs.
It did exactly what they wanted, they never cared about anyone elses enjoyment out of the game, and it made them feel powerful with very little effort.
Now that they are not having as much fun, everything needs to be reoriented towards them again.
Swarms weren't OP in my eyes because unlike scrubby $#!t fits, I could actually survive them. Though I won't deny that Gunnlogies needed a buff. They were the ones who were truly UP. Along with lolrendering. And again, you say this as if piloting anything other than a DS requires more skill than an AR. You can be OP all you want. Nobody is going to use anything but another tank now anyway. The Attorney General wrote: Must have been an only child with parents who spoiled him.
Please Don't
Nope, I still use my proto swarms with damage mods....
BUT i have a secret
when I'm in a squad....I give my buddy next to me the signal...you know the signal...and we both AV the living hell out of the tank the moral of the story is F is for...
A salute, to all the toy soldiers left to melt in the sun by those who would only dream of conquest.
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Ivy Zalinto
Bobbit's Hangmen
161
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Posted - 2013.12.12 23:41:00 -
[89] - Quote
My tank still costs me 300k plus loyalty points to run...The tank itself is cheaper yes. Fitting it is still much more costly and risky than any dropsuit though. Considering I field effective dropsuits that chew protobears up for 9.5 k a piece. Actually wait...combat rifle and codebreaker instead of armor now...10 k
Dedicated scout.
New player tutor; scout instructor
Scrambler Pistol dedication
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Alena Ventrallis
Osmon Surveillance Caldari State
272
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Posted - 2013.12.12 23:46:00 -
[90] - Quote
crazy space 1 wrote:They cost less than my dropsuit... Which tank is cheaper than which of your dropsuits?
If you're going to use this argument, then you must compare equal tiers. IF you're talking militia tanks, you must compare it to militia gear. Tanks are easily 10x the price of equivalent tier gear. |
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