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CharCharOdell
1426
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Posted - 2013.10.31 05:33:00 -
[241] - Quote
Cosgar wrote:TechMechMeds wrote:Artificer Ghost wrote:Do I need to say it again? Alright then... I can't believe I have to say it again: Logistics are the kings of versatility. We need our Light Weapons to fill that role.
We can use a Plasma Cannon to take out enemy defenses from far away. We can get a shotgun and melt faces. We can get an AR and kill everything, regardless of range, and our equipment is just the icing on the cake.
Example of how versatile we are: Mass Driver, Flaylock Pistol, Remote Explosives, Proximity Explosives. There's a demolition fitting.
Assault Rifle, Repair Tool, Nanite Injector, Nanohive. There's a Combat Medic fitting.
Shotgun, Remote Explosive, Active Scanner, Nanohive. There's a survivalist/hunter/trapper type fitting.
The list goes on and on. In EVE Online, the Logistics Dropships have ALWAYS been very combat efficient. That's a successful MMO that OUR game is based on, and it's been the same way for 10+ years. It won't change. We're supposed to hit hard and take the damage. That's why we're slower than Assaults and Faster than heavies, at the cost of guns. We're supposed to hit like a truck, and we're supposed to be built like one too. We're just strong, not invincible.
Besides, what weapon is able to do effective damage at the same range as an AR? None. An SMG can't do good damage at HALF the range of an AR. If a Logistics was caught in a firefight with just a sidearm, we'd be dead. OK so what's your idea? What have you in mind to 'balance' us, I'd like us to stay as we are but seeing all the qq and logi nerf threads has got me worried so I'm looking for alternatives to the endless HP and slot nerf crap, if that rubbish goes through we will lose that versatility. I've been defending logistics since the beginning of Uprising, we're pretty much safe unless CCP pulls the ultimate dud by giving us bonuses to a specific piece of racial equipment, but I doubt that's going to happen either. Worse case is they might change the +5HP/s logi bonus to a secondary, generalized equipment bonus. Sadly, even if they did that, it'll only pacify the nerf brigade until someone else complains about logistics. If we get nerfed to sidearms, then buff the Flaylock back to its old stats.
hehehehehe. yes
Gùñ-é-º+¼+ò+¦GÖÑ+ú+ú+¡ GÖÑ'Ðe+ü+üGùÑ
Gùú -ä>-üð+++Ç++§<-¡<-¡ Gùó
Speaker of the Mangrove / King of QQ / Co-Founder of the Learning Coalition
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Grimmiers
0uter.Heaven Proficiency V.
292
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Posted - 2013.10.31 05:40:00 -
[242] - Quote
The only thing I would remove from the logi is the grenade slot. They're fine as they are for now, but you know that logi got some sort of core nade on him and enough hp to cook it right in front of you. I had another idea to change the grenade button to a team request button (need ammo, need repair, need ride) and have the grenade part of the weapon wheel. I want it to be a conscious decision to use a grenade instead of a natural instinct during a firefight.
Grimm Grimm! \
Youtube Channel
Recruiter Link
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TechMechMeds
Swamp Marines Kleenex Inc.
1186
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Posted - 2013.10.31 05:43:00 -
[243] - Quote
Grimmiers wrote:The only thing I would remove from the logi is the grenade slot. They're fine as they are for now, but you know that logi got some sort of core nade on him and enough hp to cook it right in front of you. I had another idea to change the grenade button to a team request button (need ammo, need repair, need ride) and have the grenade part of the weapon wheel. I want it to be a conscious decision to use a grenade instead of a natural instinct during a firefight.
Please make a new feedback/request thread to CCP stating that. That sounds brilliant.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
297
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Posted - 2013.10.31 05:44:00 -
[244] - Quote
Sprog Intaki wrote: Fit 4 of the lowest requirement mods and use the rest of the massive pg/cpu to fit an armor tank and a couple of complex damage enhancers. BAM instant imaginary awesome suit I totally did not completely pull out of my ass
Fixed it for you. Just b/c you can armor tank a suit doesn't make you indestructible. It makes you slow. I love how all these would-be logi nerfers run around spinning tales of unbeatable logi suits of yore that haven't existed since the Caldari got fixed. Try this chief, make an actual logistics suit load out with real modules, and real numbers. Then, just for you know, sh!ts and giggles, how bout you then compare it to an actual assault fit from the same race.
No more, oh, this guy in a proto Caldari logi pwned me so that suit is amazing, or, I have a proto gallente and I kill people with assault suits and duvolles all the time. Great, so f@cking what? Maybe they have higher proficiency than you, maybe you have maxed core skills and they don't, maybe one of you is just a better damn player. Your personal experience going up against other suits is meaningless because it's totally subjective. At best you know their weapon and suit. That's it, you have no idea about mods, proficency skills, anything. Pointless.
Ninja spam artist/logistical nightmare
Amarr victor!
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Cosgar
ParagonX
6908
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Posted - 2013.10.31 05:50:00 -
[245] - Quote
TechMechMeds wrote:Grimmiers wrote:The only thing I would remove from the logi is the grenade slot. They're fine as they are for now, but you know that logi got some sort of core nade on him and enough hp to cook it right in front of you. I had another idea to change the grenade button to a team request button (need ammo, need repair, need ride) and have the grenade part of the weapon wheel. I want it to be a conscious decision to use a grenade instead of a natural instinct during a firefight. Please make a new feedback/request thread to CCP stating that. That sounds brilliant. That's terrible. Flux grenades are the only thing that makes my SMG worth a damn without damage mods at mid/long range.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Cosgar
ParagonX
6908
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Posted - 2013.10.31 05:53:00 -
[246] - Quote
You want to balance this suit you're imagining to be better than an assault? Give shields a draw back. Make each shield module lower shield recharge delay on all dropsuits but buff shield regulators by 5% across the tiers.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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TechMechMeds
Swamp Marines Kleenex Inc.
1186
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Posted - 2013.10.31 06:01:00 -
[247] - Quote
I didn't make it clear, just the bit about selecting the grenade like a weapon and replacing the grenade spam button with a request button for ammo or heals, the person requesting could show up as a highlighted blip on the radar, this feature works well in many games and would be good for Logis.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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Cosgar
ParagonX
6908
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Posted - 2013.10.31 06:08:00 -
[248] - Quote
TechMechMeds wrote:I didn't make it clear, just the bit about selecting the grenade like a weapon and replacing the grenade spam button with a request button for ammo or heals, the person requesting could show up as a highlighted blip on the radar, this feature works well in many games and would be good for Logis. That makes sense. I've been saying that switching to a weapon, to a grenade, and back in a matter of seconds is silly when we get to carry 3 of the damn things. Look at how overpowered they get after standared. FFS, I wish my mass driver fired M-1 locus grenades.
I tried to put a level into Amarr Commando once, but got a server notification saying "Why?"
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Bettie Boop 2100190003
A.N.O.N.Y.M.O.U.S.
178
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Posted - 2013.10.31 07:54:00 -
[249] - Quote
Golf Clap....
Let cry babies, idiots and D. Bags try and "fix" logistics suits... scratch that let scouts fix logistics suits and logistics suits fix scouts. Scouts would get my vote for 10m/s speed(BASE), 2 more racial suits(no brainer), an extra equipment slot, and maybe just maybe a built in shoulder weapon+cloaking device. (I want predators on the battle field)
S¦¦FÇîsÅûS¦ï
Hold out baits to entice the enemy. Feign disorder, and crush him.
-s¡½s¡É/Sun Tzu
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TechMechMeds
Swamp Marines Kleenex Inc.
1188
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Posted - 2013.10.31 11:25:00 -
[250] - Quote
Bettie Boop 2100190003 wrote:Golf Clap....
Let cry babies, idiots and D. Bags try and "fix" logistics suits... scratch that let scouts fix logistics suits and logistics suits fix scouts. Scouts would get my vote for 10m/s speed(BASE), 2 more racial suits(no brainer), an extra equipment slot, and maybe just maybe a built in shoulder weapon+cloaking device. (I want predators on the battle field)
Thank you for that completely irrelevant idea, wrong thread maybe lol.
Level 1 forum warrior.
Minmatar and Gallente fw.
Fix PC lag please CCP.
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