CharCharOdell
1424
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Posted - 2013.10.31 05:29:00 -
[1] - Quote
only if i get a respec for all of my logi equipment, suit, and weapons. basically, every infantry-relevant skill.
Gùñ-é-º+¼+ò+¦GÖÑ+ú+ú+¡ GÖÑ'Ðe+ü+üGùÑ
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Speaker of the Mangrove / King of QQ / Co-Founder of the Learning Coalition
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CharCharOdell
1426
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Posted - 2013.10.31 05:33:00 -
[2] - Quote
Cosgar wrote:TechMechMeds wrote:Artificer Ghost wrote:Do I need to say it again? Alright then... I can't believe I have to say it again: Logistics are the kings of versatility. We need our Light Weapons to fill that role.
We can use a Plasma Cannon to take out enemy defenses from far away. We can get a shotgun and melt faces. We can get an AR and kill everything, regardless of range, and our equipment is just the icing on the cake.
Example of how versatile we are: Mass Driver, Flaylock Pistol, Remote Explosives, Proximity Explosives. There's a demolition fitting.
Assault Rifle, Repair Tool, Nanite Injector, Nanohive. There's a Combat Medic fitting.
Shotgun, Remote Explosive, Active Scanner, Nanohive. There's a survivalist/hunter/trapper type fitting.
The list goes on and on. In EVE Online, the Logistics Dropships have ALWAYS been very combat efficient. That's a successful MMO that OUR game is based on, and it's been the same way for 10+ years. It won't change. We're supposed to hit hard and take the damage. That's why we're slower than Assaults and Faster than heavies, at the cost of guns. We're supposed to hit like a truck, and we're supposed to be built like one too. We're just strong, not invincible.
Besides, what weapon is able to do effective damage at the same range as an AR? None. An SMG can't do good damage at HALF the range of an AR. If a Logistics was caught in a firefight with just a sidearm, we'd be dead. OK so what's your idea? What have you in mind to 'balance' us, I'd like us to stay as we are but seeing all the qq and logi nerf threads has got me worried so I'm looking for alternatives to the endless HP and slot nerf crap, if that rubbish goes through we will lose that versatility. I've been defending logistics since the beginning of Uprising, we're pretty much safe unless CCP pulls the ultimate dud by giving us bonuses to a specific piece of racial equipment, but I doubt that's going to happen either. Worse case is they might change the +5HP/s logi bonus to a secondary, generalized equipment bonus. Sadly, even if they did that, it'll only pacify the nerf brigade until someone else complains about logistics. If we get nerfed to sidearms, then buff the Flaylock back to its old stats.
hehehehehe. yes
Gùñ-é-º+¼+ò+¦GÖÑ+ú+ú+¡ GÖÑ'Ðe+ü+üGùÑ
Gùú -ä>-üð+++Ç++§<-¡<-¡ Gùó
Speaker of the Mangrove / King of QQ / Co-Founder of the Learning Coalition
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