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1021. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Juno Tristan wrote: DeathwindRising wrote: Juno Tristan wrote: DeathwindRising wrote: Juno Tristan wrote: Can we apply the same modifiers to the Assault jump height? I know i sound like a broken record, but I hate not being able to...
- by CCP Rattati - at 2015.05.28 08:02:00
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1022. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I was hoping logis would keep the proposed speeds, or at least be as fast as assaults. I guess these revisions are acceptable though. uh they do, it's the sprint that will differentiate. Both will retain sprint sp...
- by CCP Rattati - at 2015.05.28 06:35:00
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1023. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Sgt Kirk wrote: wait, what? Same CPU and PG across the board for all races??? What? Am I reading that right? If you look at the data, as I have, the differences are negligible. As explained in a previous post, I intend to balance throu...
- by CCP Rattati - at 2015.05.28 06:24:00
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1024. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Latest update is; Medium (Logistics and Assault) Speed changes as in OP Sprint changes, Logis from 1.4 to 1.3 modifier, means they have the same sprint speed as they do now Assault from 1.4 to 1.5, means they retain current sprint Balance stami...
- by CCP Rattati - at 2015.05.28 06:11:00
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1025. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: CCP Rattati wrote: what if proto is "only" 7 high/lows This would be a nerf to most Logis would it not? Could you explain your reasoning behind this? Giving Assault an advantage, since total slots on logi are 2 mor...
- by CCP Rattati - at 2015.05.28 05:47:00
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1026. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Haerr wrote: I made a thing to look at various dropsuit stats and compare them to each other and between races. Google docs LINK I think it is safe to say that part of the Minmatars overwhelming mobility comes from th...
- by CCP Rattati - at 2015.05.28 05:35:00
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1027. [Proposal] Changes to Logistics Progression: 4 Easy Steps - in Feedback/Requests [original thread]
Read and factored in
- by CCP Rattati - at 2015.05.28 05:24:00
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1028. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
what if proto is "only" 7 high/lows
- by CCP Rattati - at 2015.05.28 05:13:00
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1029. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Archduke Ferd1nand wrote: Rattati, I beg of you: Adjust eHP instead of speed for assault if they don't fit on the curve. They've needed an HP nerf for a while. Don't screw with their mobility though. That would be like giving the scrambler rifl...
- by CCP Rattati - at 2015.05.28 04:53:00
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1030. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Adipem Nothi wrote: Please dial down the crazy. All I'm doing is challenging your claim, Aeon: Aeon Amadi wrote: The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incr...
- by CCP Rattati - at 2015.05.28 04:38:00
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1031. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Pokey Dravon wrote: Perhaps instead of a speed to HP curve, its speed to mobility curve, where mobility is defined as a function of speed and stamina? You could then vary speed for logistics to maintain the proper mobility by throttling stamina...
- by CCP Rattati - at 2015.05.28 03:59:00
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1032. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Aeon Amadi wrote: Going to echo Kalante's concerns about the Assaults. The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incredible versatility, excellent bonuses geared for slaying, and the ...
- by CCP Rattati - at 2015.05.28 03:47:00
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1033. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
True Adamance wrote: KAGEHOSHI Horned Wolf wrote: Pokey Dravon wrote: KAGEHOSHI Horned Wolf wrote: I get your point, but even if all of the racial assault bonuses actually made a difference (only 2 really do), that still doesn't trump...
- by CCP Rattati - at 2015.05.28 03:38:00
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1034. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Leither Yiltron wrote: I think it's rapidly becoming clear that the debate on this topic is going to come down to whether it's possible within the proposed "speed vs eHP" trade off paradigm to make additional changes that result in balance. T...
- by CCP Rattati - at 2015.05.28 03:36:00
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1035. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Adipem Nothi wrote: Pokey Dravon wrote: So I guess for me I would say to all of the Assault players out there: "Assuming this speed/hp ratio goes through, what sort of changes to Assaults would you want to see in order to make the tradeoff ...
- by CCP Rattati - at 2015.05.28 03:19:00
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1036. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
alias lycan wrote: Cross Atu wrote: CCP Rattati wrote: Booby Tuesdays wrote: The Min Logi getting its first ever buff? Logi suits and Commando suits, my two primary play styles, are getting a buff? I never thought I would see the day!!...
- by CCP Rattati - at 2015.05.28 03:12:00
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1037. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Ripley Riley wrote: demens grimwulff wrote: On a second note... making sure all equipment slots are filled is almost useless, too... Slayer logi with 3 or 4 compact nanohives? Make all equipment slots mandatory + increase CPU/PG fitting bo...
- by CCP Rattati - at 2015.05.28 03:05:00
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1038. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Tesfa Alem wrote: CCP Rattati wrote: That's not necessary actually, it just works out that way because such a system is linear as well. Instead, the suits have been placed on the curve, so as to give that impression, and because it is intui...
- by CCP Rattati - at 2015.05.27 13:17:00
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1039. @CCP Rattati - in General Discussions [original thread]
Alaika Arbosa wrote: Thank You for 1.1.2. I got a chance to play yesterday and I actually was able to get into a MFW match! It was the first time in forever that I haven't just sat in a queue for 10+ minutes; it was 90-120 seconds searching t...
- by CCP Rattati - at 2015.05.27 13:12:00
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1040. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
My main worry was that it could be exploited, not necessarily in terms of "same as proto", but maybe comparably good as ADV for the price of STD. Keep it going, I can always increase the ISK cost of them to fight stacking.
- by CCP Rattati - at 2015.05.27 12:30:00
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